<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
	<External>null</External>
	<External>nil</External>
	<Item class="Workspace" referent="RBX0">
		<Properties>
			<token name="Controller">0</token>
			<bool name="ControllerFlagShown">true</bool>
			<Ref name="CurrentCamera">RBX1</Ref>
			<CoordinateFrame name="ModelInPrimary">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
				<R00>1</R00>
				<R01>0</R01>
				<R02>0</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>0</R12>
				<R20>0</R20>
				<R21>0</R21>
				<R22>1</R22>
			</CoordinateFrame>
			<string name="Name">Workspace</string>
			<Ref name="PrimaryPart">RBX2</Ref>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Camera" referent="RBX3">
			<Properties>
				<Ref name="CameraSubject">null</Ref>
				<token name="CameraType">0</token>
				<CoordinateFrame name="CoordinateFrame">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<CoordinateFrame name="Focus">
					<X>0</X>
					<Y>0</Y>
					<Z>-5</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<string name="Name">Camera</string>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Camera" referent="RBX1">
			<Properties>
				<Ref name="CameraSubject">null</Ref>
				<token name="CameraType">0</token>
				<CoordinateFrame name="CoordinateFrame">
					<X>187.943405</X>
					<Y>312.871582</Y>
					<Z>92.7496948</Z>
					<R00>0.301710427</R00>
					<R01>-0.608272195</R01>
					<R02>0.734149814</R02>
					<R10>-2.98023224e-008</R10>
					<R11>0.770033598</R11>
					<R12>0.638003349</R12>
					<R20>-0.953399658</R20>
					<R21>-0.192492336</R21>
					<R22>0.232327133</R22>
				</CoordinateFrame>
				<CoordinateFrame name="Focus">
					<X>173.260406</X>
					<Y>300.111511</Y>
					<Z>88.1031494</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<string name="Name">Instance</string>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Script" referent="RBX4">
			<Properties>
				<bool name="Disabled">false</bool>
				<Content name="LinkedSource"><null></null></Content>
				<string name="Name">LB</string>
				<string name="Source">--PCwiener--&#13;&#10;admins= {&quot;Stealth Pilot&quot;,&quot;builderman&quot;,&quot;clockwork&quot;,&quot;koopa&quot;,&quot;rombom&quot;, &quot;telamon&quot;, &quot;waffleboy&quot;, &quot;coelho714&quot;, &quot;zuka&quot;}&#13;&#10;&#13;&#10;function checkAdmin(name)&#13;&#10;&#9;for i = 1,#admins do&#13;&#10;&#9;&#9;if string.upper(name) == string.upper(admins[i]) then return true end&#13;&#10;&#9;end&#13;&#10;&#9;return false&#13;&#10;end&#13;&#10;&#13;&#10;function onPlayerEntered(newPlayer) &#13;&#10;&#13;&#10;&#9;local stats = Instance.new(&quot;IntValue&quot;) &#13;&#10;&#9;stats.Name = &quot;leaderstats&quot; &#13;&#10;&#13;&#10;&#9;local pnts = Instance.new(&quot;IntValue&quot;) &#13;&#10;&#9;pnts.Name = &quot;Points&quot; &#13;&#10;&#9;pnts.Value = 0 &#13;&#10;&#13;&#10;&#9;local gm = Instance.new(&quot;IntValue&quot;) &#13;&#10;&#9;gm.Name = &quot;Game&quot; &#13;&#10;&#9;gm.Value = 0 &#13;&#10;&#13;&#10;&#9;local a = Instance.new(&quot;IntValue&quot;) &#13;&#10;&#9;a.Name = &quot;Admin&quot; &#13;&#10;&#9;a.Value = 0 &#13;&#10;&#13;&#10;&#9;pnts.Parent = stats &#13;&#10;&#9;gm.Parent= stats &#13;&#10;&#9;a.Parent= stats&#13;&#10;&#13;&#10;&#9;stats.Parent = newPlayer &#13;&#10;&#13;&#10;&#9;s= game.Workspace.stats&#13;&#10;&#9;while true do &#13;&#10;&#9;&#9;if newPlayer.Character ~= nil then break end &#13;&#10;&#9;&#9;wait(3) &#13;&#10;&#9;end &#13;&#10;&#13;&#10;&#9;pp=s:findFirstChild(newPlayer.Name)&#13;&#10;&#9;if pp then&#13;&#10;&#9;&#9;pnts.Value= pp.Value&#13;&#10;&#9;end&#13;&#10;&#9;--Admins------------------&#9;&#9;&#13;&#10;&#9;if newPlayer.Character:findFirstChild(&quot;Shirt Graphic&quot;).Graphic==&quot;http://www.roblox.com/asset/?version=1&amp;id=1262365&quot; then&#13;&#10;&#9;&#9;a.Value= 1&#13;&#10;&#9;end&#13;&#10;&#9;if newPlayer.Character:findFirstChild(&quot;Shirt Graphic&quot;).Graphic==&quot;http://www.roblox.com/asset/?version=1&amp;id=1262369&quot; then&#13;&#10;&#9;&#9;a.Value= 2&#13;&#10;&#9;end&#13;&#10;&#9;if newPlayer.Character:findFirstChild(&quot;Shirt Graphic&quot;).Graphic==&quot;http://www.roblox.com/asset/?version=1&amp;id=1262376&quot; then&#13;&#10;&#9;&#9;a.Value= 3&#13;&#10;&#9;end&#13;&#10;&#9;if checkAdmin(newPlayer.Name) then&#13;&#10;&#9;&#9;print(&quot;ADMIN! &quot;..newPlayer.Name)&#13;&#10;&#9;&#9;a.Value= 4&#13;&#10;&#9;end&#13;&#10;&#9;if newPlayer.Name== &quot;PCwiener&quot; then&#13;&#10;&#9;&#9;a.Value= 5&#13;&#10;&#9;end&#13;&#10;&#13;&#10;&#9;--------------------&#13;&#10;&#9;humanoid= newPlayer.Character:findFirstChild(&quot;Humanoid&quot;) &#13;&#10;&#13;&#10;&#9;Character= newPlayer.Character &#13;&#10;&#13;&#10;&#9;humanoid.Died:connect(function() onHumanoidDied(humanoid, newPlayer) end ) &#13;&#10;&#13;&#10;end &#13;&#10;&#13;&#10;function onHumanoidDied(humanoid, player) &#13;&#10;&#9;local stats = player:findFirstChild(&quot;leaderstats&quot;) &#13;&#10;&#9;if stats ~= nil then &#13;&#10;&#9;&#9;local g = stats:findFirstChild(&quot;Game&quot;) &#13;&#10;&#9;&#9;g.Value = 0 &#13;&#10;&#9;end &#13;&#10;end &#13;&#10;&#13;&#10;game.Players.ChildAdded:connect(onPlayerEntered) </string>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="IntValue" referent="RBX5">
			<Properties>
				<string name="Name">game</string>
				<int name="Value">0</int>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Script" referent="RBX6">
			<Properties>
				<bool name="Disabled">false</bool>
				<Content name="LinkedSource"><null></null></Content>
				<string name="Name">OPP</string>
				<string name="Source">--PCwiener--&#13;&#10;--------------------&#13;&#10;-- declarations--&#13;&#10;--------------------&#13;&#10;print(&quot;OPP Loaded&quot;)&#13;&#10;g= game.Workspace&#13;&#10;g1= g.g1&#13;&#10;g1b= g1:Clone()&#13;&#10;g1:Remove()&#13;&#10;g2= game.Workspace.g2&#13;&#10;g2b= g2:Clone()&#13;&#10;g2:Remove()&#13;&#10;g3= game.Workspace.g3&#13;&#10;g3b= g3:Clone()&#13;&#10;g3:Remove()&#13;&#10;------------------------&#13;&#10;-- other functions--&#13;&#10;------------------------&#13;&#10;function msg(text, w, parent)&#13;&#10;&#9;print(&quot;Message! &quot;..text..&quot; &quot;..w)&#13;&#10;&#9;m=Instance.new(&quot;Message&quot;)&#13;&#10;&#9;m.Parent= parent&#13;&#10;&#9;m.Text= text&#13;&#10;&#9;wait(w)&#13;&#10;&#9;m:Remove()&#13;&#10;end&#13;&#10;&#13;&#10;function setplaying(val)&#13;&#10;&#9;print(&quot;Playing Value Set.&quot;)&#13;&#10;&#9;game.Workspace.playing.Value= val&#13;&#10;end&#13;&#10;&#13;&#10;function setgame()&#13;&#10;&#9;if game.Workspace.override.Value== false then&#13;&#10;&#9;&#9;game.Workspace.game.Value= math.random(1, 4)&#13;&#10;&#9;&#9;else&#13;&#10;&#9;&#9;game.Workspace.game.Value= game.Workspace.admingameset.Value&#13;&#10;&#9;end&#13;&#10;&#9;print(&quot;Game Value Set to: &quot;..game.Workspace.game.Value)&#13;&#10;end&#13;&#10;&#13;&#10;function game1() --game 1 function (race to presents on Christmas Morning)&#13;&#10;&#9;print(&quot;Starting Game 1!&quot;)&#13;&#10;&#9;msg(&quot;Race to the Presents on Christmas Morning!&quot;, 2, g)&#13;&#10;&#9;g1bb= g1b:Clone()&#13;&#10;&#9;g1bb.Parent= game.Workspace&#13;&#10;&#9;g1bb:makeJoints()&#13;&#10;&#9;msg(&quot;Get Ready!&quot;, 2, g)&#13;&#10;&#9;print(&quot;Players Teleporting&quot;)&#13;&#10;&#9;setplaying(true)&#13;&#10;&#9;local p= game.Players:GetChildren()&#9;&#13;&#10;&#9;for i= 1, #p do &#13;&#10;&#9;&#9;if p[i].leaderstats.Game.Value~= -1 then&#13;&#10;&#9;&#9;p[i].Character.Torso.CFrame= CFrame.new(Vector3.new(math.random(55,80), 80, math.random(-195,-156)))&#13;&#10;&#9;&#9;p[i].leaderstats.Game.Value= 1&#13;&#10;&#9;&#9;print(&quot;Teleported: &quot;..p[i].Name)&#13;&#10;&#9;&#9;wait(0.3)&#13;&#10;&#9;end&#13;&#10;&#9;end&#13;&#10;&#9;msg(&quot;GO!!!&quot;, 2, g)&#13;&#10;&#9;print(&quot;Done Setup (game 1)&quot;)&#13;&#10;end&#13;&#10;&#13;&#10;function game2()&#13;&#10;&#9;print(&quot;Starting game 2&quot;)&#13;&#10;&#9;msg(&quot;Ice Sword Fight!&quot;, 2, g)&#13;&#10;&#9;zzz= g2b:Clone()&#13;&#10;&#9;zzz.Parent= game.Workspace&#13;&#10;&#9;zzz:makeJoints()&#13;&#10;&#9;msg(&quot;Get Ready!&quot;, 2, g)&#13;&#10;&#9;print(&quot;Teleporting and giving swords!&quot;)&#13;&#10;&#9;setplaying(true)&#13;&#10;&#9;local p= game.Players:GetChildren()&#9;&#13;&#10;&#9;for i= 1, #p do&#13;&#10;&#9;&#9;if p[i].leaderstats.Game.Value~= -1 then &#13;&#10;&#9;&#9;p[i].Character.Torso.CFrame= CFrame.new(Vector3.new(math.random(10,90), 18, math.random(-40,45)))&#13;&#10;&#9;&#9;p[i].leaderstats.Game.Value= 2&#13;&#10;&#9;&#9;ss= game.Lighting.sword:Clone()&#13;&#10;&#9;&#9;ss.Parent= p[i].Backpack&#13;&#10;&#9;&#9;ss.Name= &quot;Ice Sword&quot;&#13;&#10;&#9;&#9;print(&quot;Teleported and Sworded: &quot;..p[i].Name)&#13;&#10;&#9;&#9;wait(0.3)&#13;&#10;&#9;end&#13;&#10;&#9;end&#13;&#10;&#9;msg(&quot;FIGHT!!!&quot;, 2, g)&#13;&#10;&#9;print(&quot;Done Game 2 Setup!&quot;)&#13;&#10;end&#13;&#10;&#13;&#10;function game3()&#13;&#10;&#9;print(&quot;Starting game 3&quot;)&#13;&#10;&#9;msg(&quot;Downhill Sled Race!!&quot;, 2, g)&#13;&#10;&#9;zzz= g3b:Clone()&#13;&#10;&#9;zzz.Parent= game.Workspace&#13;&#10;&#9;zzz:makeJoints()&#13;&#10;&#9;msg(&quot;Get Ready!&quot;, 2, g)&#13;&#10;&#9;print(&quot;Teleporting and giving tools!&quot;)&#13;&#10;&#9;setplaying(true)&#13;&#10;&#9;local p= game.Players:GetChildren()&#9;&#13;&#10;&#9;for i= 1, #p do &#13;&#10;&#9;&#9;if p[i].leaderstats.Game.Value~= -1 then&#13;&#10;&#9;&#9;p[i].Character.Torso.CFrame= CFrame.new(Vector3.new(math.random(103, 126), 290, math.random(116, 196)))&#13;&#10;&#9;&#9;p[i].leaderstats.Game.Value= 3&#13;&#10;&#9;&#9;sss= game.Lighting.Sled:Clone()&#13;&#10;&#9;&#9;sss.Parent= p[i].Backpack&#13;&#10;&#9;&#9;print(&quot;Teleported and tooled: &quot;..p[i].Name)&#13;&#10;&#9;&#9;wait(0.3)&#13;&#10;&#9;end&#13;&#10;&#9;end&#13;&#10;&#9;msg(&quot;Get in a sled!&quot;, 3, g)&#13;&#10;&#9;msg(&quot;Select the Sled tool and click your seat!&quot;,3, g)&#13;&#10;&#9;wait(3)&#13;&#10;&#9;game.Workspace.g3.stop:Remove()&#13;&#10;&#9;game.Workspace.g3.nocheat:Remove()&#13;&#10;&#9;msg(&quot;Press &apos;Z&apos;!!!!&quot;, 2, g)&#13;&#10;&#9;print(&quot;Done Game 3 Setup!&quot;)&#13;&#10;end&#13;&#10;&#13;&#10;----------------&#13;&#10;--main loop--&#13;&#10;----------------&#13;&#10;while true do&#13;&#10;&#9;wait(15) -- shortend for testing&#13;&#10;&#9;print(&quot;Loop Started&quot;)&#13;&#10;&#9;p= game.Players:GetChildren()&#13;&#10;&#9;if #p&gt;= 1 then --For testing, this set to 1&#13;&#10;&#9;&#9;if game.Workspace.playing.Value== false then&#13;&#10;&#9;&#9;&#9;if g1 then &#13;&#10;&#9;&#9;&#9;&#9;g1:Remove()&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;if g2 then&#13;&#10;&#9;&#9;&#9;&#9;g2:Remove()&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;if g3 then &#13;&#10;&#9;&#9;&#9;&#9;g3:Remove()&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;setgame() -- set which game is going to play&#13;&#10;&#9;&#9;&#9;if game.Workspace.game.Value== 1 then -- if the game is 1 then&#13;&#10;&#9;&#9;&#9;&#9;print(&quot;Game Value 1, Function Game 1.&quot;)&#13;&#10;&#9;&#9;&#9;&#9;game1() -- play game 1, duh!&#13;&#10;&#9;&#9;&#9;&#9;elseif game.Workspace.game.Value== 2 then&#13;&#10;&#9;&#9;&#9;&#9;print(&quot;Game 2 Starting&quot;)&#13;&#10;&#9;&#9;&#9;&#9;game2()&#13;&#10;&#9;&#9;&#9;&#9;elseif game.Workspace.game.Value== 3 or game.Workspace.game.Value== 4 then&#13;&#10;&#9;&#9;&#9;&#9;print(&quot;Game 3 starting&quot;)&#13;&#10;&#9;&#9;&#9;&#9;game3()&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;else&#13;&#10;&#9;&#9;&#9;print(&quot;Already Playing!&quot;)&#13;&#10;&#9;&#9;end&#13;&#10;&#9;&#9;print(&quot;Loop Done&quot;)&#13;&#10;&#9;&#9;else&#13;&#10;&#9;&#9;print(&quot;Need more players!&quot;)&#13;&#10;&#9;&#9;msg(&quot;Get friends to come and play with you!&quot;, 3, g)&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;--[[-----&#13;&#10;END: --PCwiener!!&#13;&#10;&#13;&#10;--game ideas--&#13;&#10;santa &amp; elves(zombie style)&#13;&#10;snowball fight&#13;&#10;present shooter(arcade style)--N--&#13;&#10;&#13;&#10;--other ideas--&#13;&#10;stat save --T--&#13;&#10;shop&#13;&#10;choose to not play&#13;&#10;Finish Admin Stuff--S--&#13;&#10;--]]--</string>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="BoolValue" referent="RBX7">
			<Properties>
				<string name="Name">playing</string>
				<bool name="Value">false</bool>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="IntValue" referent="RBX8">
			<Properties>
				<string name="Name">Banned</string>
				<int name="Value">0</int>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Model" referent="RBX9">
			<Properties>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<CoordinateFrame name="ModelInPrimary">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<string name="Name">Bases</string>
				<Ref name="PrimaryPart">RBX2</Ref>
				<bool name="archivable">true</bool>
			</Properties>
			<Item class="Part" referent="RBX2">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>50</X>
						<Y>0.200000003</Y>
						<Z>50</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX10">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX11">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>50</X>
						<Y>0.200000003</Y>
						<Z>-50</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX12">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX13">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>-50</X>
						<Y>0.200000003</Y>
						<Z>-50</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX14">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX15">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>-50</X>
						<Y>0.200000003</Y>
						<Z>50</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX16">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX17">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>150</X>
						<Y>0.200000003</Y>
						<Z>50</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX18">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX19">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>150</X>
						<Y>0.200000003</Y>
						<Z>-50</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX20">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX21">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>0.200000003</Y>
						<Z>-150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX22">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX23">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>-50</X>
						<Y>0.200000003</Y>
						<Z>-150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX24">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX25">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>50</X>
						<Y>0.200000003</Y>
						<Z>-150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX26">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX27">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>150</X>
						<Y>0.200000003</Y>
						<Z>-150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX28">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX29">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>150</X>
						<Y>0.200000003</Y>
						<Z>150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX30">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX31">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>50</X>
						<Y>0.200000003</Y>
						<Z>150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX32">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX33">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>-50</X>
						<Y>0.200000003</Y>
						<Z>150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX34">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX35">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>0.200000003</Y>
						<Z>150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX36">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX37">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>250</X>
						<Y>0.200000003</Y>
						<Z>-150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX38">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX39">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>250</X>
						<Y>0.200000003</Y>
						<Z>50</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX40">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX41">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>250</X>
						<Y>0.200000003</Y>
						<Z>-50</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX42">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX43">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">102</int>
					<CoordinateFrame name="CFrame">
						<X>250</X>
						<Y>0.200000003</Y>
						<Z>150</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0.300000012</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX44">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">KScript</string>
						<string name="Source">function take(p)&#13;&#10;&#9;game.Players:findFirstChild(p.Name).leaderstats.Game.Value= 0&#13;&#10;end&#13;&#10;function kill(h)&#13;&#10;&#9;h.Health= 0&#13;&#10;end&#13;&#10;function tcd(hit)&#13;&#10;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if human == nil then return end&#13;&#10;&#9;take(hit.Parent)&#13;&#10;&#9;kill(human)&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
		</Item>
		<Item class="Model" referent="RBX45">
			<Properties>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<CoordinateFrame name="ModelInPrimary">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<string name="Name">g2</string>
				<Ref name="PrimaryPart">RBX46</Ref>
				<bool name="archivable">true</bool>
			</Properties>
			<Item class="Part" referent="RBX46">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">28</int>
					<CoordinateFrame name="CFrame">
						<X>50</X>
						<Y>9</Y>
						<Z>1</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.400000006</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX47">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>50</X>
						<Y>9.60000038</Y>
						<Z>1</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">false</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">1</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>0.800000012</Y>
						<Z>100</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Model" referent="RBX48">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">light</string>
					<Ref name="PrimaryPart">RBX49</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX50">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>5.5</X>
							<Y>34</Y>
							<Z>-46.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX51">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>2.5</X>
							<Y>34</Y>
							<Z>-46.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX52">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>32.2000008</Y>
							<Z>-46.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX53">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX54">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>38.6000023</Y>
							<Z>-46.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX55">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>6.5</X>
							<Y>25.6000004</Y>
							<Z>-47.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX56">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>25</Y>
							<Z>-47.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX57">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX58">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>1.5</X>
							<Y>25.6000004</Y>
							<Z>-47.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX59">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>5.5</X>
							<Y>38.6000023</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX60">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>2.5</X>
							<Y>38.6000023</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX61">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>5.5</X>
							<Y>32.2000008</Y>
							<Z>-45</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX62">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX63">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>2.5</X>
							<Y>32.2000008</Y>
							<Z>-45</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX64">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX65">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>1.5</X>
							<Y>25</Y>
							<Z>-45</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX66">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX67">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>25</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX68">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>32.2000008</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX69">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>6.5</X>
							<Y>25</Y>
							<Z>-45</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX70">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX71">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>36.7999992</Y>
							<Z>-45</Z>
							<R00>-0</R00>
							<R01>-0</R01>
							<R02>-1</R02>
							<R10>-0</R10>
							<R11>-1</R11>
							<R12>-0</R12>
							<R20>-1</R20>
							<R21>-0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">false</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name"></string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.300000012</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>2</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="Script" referent="RBX72">
						<Properties>
							<bool name="Disabled">false</bool>
							<Content name="LinkedSource"><null></null></Content>
							<string name="Name">Script</string>
							<string name="Source">print(&quot;light loaded&quot;) &#13;&#10;&#13;&#10;local light = script.Parent &#13;&#10;&#13;&#10;&#13;&#10;while true do &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .3&#13;&#10;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#9;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = 1&#13;&#10;&#9;&#9;light.BrickColor= BrickColor.Red()&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .3&#13;&#10;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#9;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = 1&#13;&#10;&#9;&#9;light.BrickColor= BrickColor.Green()&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;end &#13;&#10;</string>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX73">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>38.6000023</Y>
							<Z>-43.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX74">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>5.5</X>
							<Y>34</Y>
							<Z>-43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX75">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>32.2000008</Y>
							<Z>-43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX76">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX77">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>2.5</X>
							<Y>34</Y>
							<Z>-43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX78">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>7.5</X>
							<Y>16</Y>
							<Z>-48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX79">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>7.5</X>
							<Y>15.4000006</Y>
							<Z>-45</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX80">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX81">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>0.5</X>
							<Y>16</Y>
							<Z>-48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX49">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>15.4000006</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX82">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>15.4000006</Y>
							<Z>-48.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX83">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX84">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>6.5</X>
							<Y>25.6000004</Y>
							<Z>-42.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX85">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>0.5</X>
							<Y>15.4000006</Y>
							<Z>-45</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX86">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX87">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>1.5</X>
							<Y>25.6000004</Y>
							<Z>-42.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX88">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>25</Y>
							<Z>-42.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX89">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX90">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>7.5</X>
							<Y>16</Y>
							<Z>-41.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX91">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>15.4000006</Y>
							<Z>-41.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX92">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX93">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>0.5</X>
							<Y>16</Y>
							<Z>-41.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX94">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">light</string>
					<Ref name="PrimaryPart">RBX95</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX96">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>97.5</X>
							<Y>34</Y>
							<Z>-46.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX97">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>94.5</X>
							<Y>34</Y>
							<Z>-46.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX98">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>32.2000008</Y>
							<Z>-46.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX99">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX100">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>38.6000023</Y>
							<Z>-46.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX101">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>98.5</X>
							<Y>25.6000004</Y>
							<Z>-47.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX102">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>25</Y>
							<Z>-47.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX103">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX104">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>93.5</X>
							<Y>25.6000004</Y>
							<Z>-47.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX105">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>97.5</X>
							<Y>38.6000023</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX106">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>94.5</X>
							<Y>38.6000023</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX107">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>97.5</X>
							<Y>32.2000008</Y>
							<Z>-45</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX108">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX109">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>94.5</X>
							<Y>32.2000008</Y>
							<Z>-45</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX110">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX111">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>93.5</X>
							<Y>25</Y>
							<Z>-45</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX112">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX113">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>25</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX114">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>32.2000008</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX115">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>98.5</X>
							<Y>25</Y>
							<Z>-45</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX116">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX117">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>36.7999992</Y>
							<Z>-45</Z>
							<R00>-0</R00>
							<R01>-0</R01>
							<R02>-1</R02>
							<R10>-0</R10>
							<R11>-1</R11>
							<R12>-0</R12>
							<R20>-1</R20>
							<R21>-0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">false</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name"></string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.300000012</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>2</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="Script" referent="RBX118">
						<Properties>
							<bool name="Disabled">false</bool>
							<Content name="LinkedSource"><null></null></Content>
							<string name="Name">Script</string>
							<string name="Source">print(&quot;light loaded&quot;) &#13;&#10;&#13;&#10;local light = script.Parent &#13;&#10;&#13;&#10;&#13;&#10;while true do &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .3&#13;&#10;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#9;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = 1&#13;&#10;&#9;&#9;light.BrickColor= BrickColor.Red()&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .3&#13;&#10;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#9;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = 1&#13;&#10;&#9;&#9;light.BrickColor= BrickColor.Green()&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;end &#13;&#10;</string>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX119">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>38.6000023</Y>
							<Z>-43.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX120">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>97.5</X>
							<Y>34</Y>
							<Z>-43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX121">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>32.2000008</Y>
							<Z>-43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX122">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX123">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>94.5</X>
							<Y>34</Y>
							<Z>-43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX124">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>99.5</X>
							<Y>16</Y>
							<Z>-48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX125">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>99.5</X>
							<Y>15.4000006</Y>
							<Z>-45</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX126">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX127">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>92.5</X>
							<Y>16</Y>
							<Z>-48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX95">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>15.4000006</Y>
							<Z>-45</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX128">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>15.4000006</Y>
							<Z>-48.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX129">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX130">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>98.5</X>
							<Y>25.6000004</Y>
							<Z>-42.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX131">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>92.5</X>
							<Y>15.4000006</Y>
							<Z>-45</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX132">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX133">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>93.5</X>
							<Y>25.6000004</Y>
							<Z>-42.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX134">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>25</Y>
							<Z>-42.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX135">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX136">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>99.5</X>
							<Y>16</Y>
							<Z>-41.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX137">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>15.4000006</Y>
							<Z>-41.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX138">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX139">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>92.5</X>
							<Y>16</Y>
							<Z>-41.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX140">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">28</int>
					<CoordinateFrame name="CFrame">
						<X>50</X>
						<Y>10.1999998</Y>
						<Z>1</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Heal</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>10</X>
						<Y>0.400000006</Y>
						<Z>10</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX141">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">health = 20&#13;&#10;db= false&#13;&#10;function onTouched(part)&#13;&#10;&#9;local h = part.Parent:FindFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if h~=nil and not db then&#13;&#10;&#9;&#9;db= true&#13;&#10;&#9;&#9;script.Parent.BrickColor= BrickColor.Red()&#13;&#10;&#9;&#9;h.Health = h.Health + health&#13;&#10;&#9;&#9;wait(5)&#13;&#10;&#9;&#9;script.Parent.BrickColor= BrickColor.Green()&#13;&#10;&#9;&#9;db= false&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(onTouched)&#13;&#10;</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX142">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">light</string>
					<Ref name="PrimaryPart">RBX143</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX144">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>5.5</X>
							<Y>34</Y>
							<Z>45.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX145">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>2.5</X>
							<Y>34</Y>
							<Z>45.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX146">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>32.2000008</Y>
							<Z>45.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX147">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX148">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>38.6000023</Y>
							<Z>45.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX149">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>6.5</X>
							<Y>25.6000004</Y>
							<Z>44.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX150">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>25</Y>
							<Z>44.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX151">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX152">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>1.5</X>
							<Y>25.6000004</Y>
							<Z>44.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX153">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>5.5</X>
							<Y>38.6000023</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX154">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>2.5</X>
							<Y>38.6000023</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX155">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>5.5</X>
							<Y>32.2000008</Y>
							<Z>47</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX156">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX157">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>2.5</X>
							<Y>32.2000008</Y>
							<Z>47</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX158">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX159">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>1.5</X>
							<Y>25</Y>
							<Z>47</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX160">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX161">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>25</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX162">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>32.2000008</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX163">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>6.5</X>
							<Y>25</Y>
							<Z>47</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX164">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX165">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>36.7999992</Y>
							<Z>47</Z>
							<R00>-0</R00>
							<R01>-0</R01>
							<R02>-1</R02>
							<R10>-0</R10>
							<R11>-1</R11>
							<R12>-0</R12>
							<R20>-1</R20>
							<R21>-0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">false</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name"></string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.300000012</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>2</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="Script" referent="RBX166">
						<Properties>
							<bool name="Disabled">false</bool>
							<Content name="LinkedSource"><null></null></Content>
							<string name="Name">Script</string>
							<string name="Source">print(&quot;light loaded&quot;) &#13;&#10;&#13;&#10;local light = script.Parent &#13;&#10;&#13;&#10;&#13;&#10;while true do &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .3&#13;&#10;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#9;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = 1&#13;&#10;&#9;&#9;light.BrickColor= BrickColor.Red()&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .3&#13;&#10;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#9;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = 1&#13;&#10;&#9;&#9;light.BrickColor= BrickColor.Green()&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;end &#13;&#10;</string>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX167">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>38.6000023</Y>
							<Z>48.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX168">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>5.5</X>
							<Y>34</Y>
							<Z>48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX169">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>32.2000008</Y>
							<Z>48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX170">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX171">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>2.5</X>
							<Y>34</Y>
							<Z>48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX172">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>7.5</X>
							<Y>16</Y>
							<Z>43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX173">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>7.5</X>
							<Y>15.4000006</Y>
							<Z>47</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX174">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX175">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>0.5</X>
							<Y>16</Y>
							<Z>43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX143">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>15.4000006</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX176">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>15.4000006</Y>
							<Z>43.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX177">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX178">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>6.5</X>
							<Y>25.6000004</Y>
							<Z>49.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX179">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>0.5</X>
							<Y>15.4000006</Y>
							<Z>47</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX180">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX181">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>1.5</X>
							<Y>25.6000004</Y>
							<Z>49.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX182">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>25</Y>
							<Z>49.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX183">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX184">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>7.5</X>
							<Y>16</Y>
							<Z>50.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX185">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>4</X>
							<Y>15.4000006</Y>
							<Z>50.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX186">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX187">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>0.5</X>
							<Y>16</Y>
							<Z>50.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX188">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">light</string>
					<Ref name="PrimaryPart">RBX189</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX190">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>97.5</X>
							<Y>34</Y>
							<Z>45.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX191">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>94.5</X>
							<Y>34</Y>
							<Z>45.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX192">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>32.2000008</Y>
							<Z>45.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX193">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX194">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>38.6000023</Y>
							<Z>45.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX195">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>98.5</X>
							<Y>25.6000004</Y>
							<Z>44.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX196">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>25</Y>
							<Z>44.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX197">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX198">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>93.5</X>
							<Y>25.6000004</Y>
							<Z>44.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX199">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>97.5</X>
							<Y>38.6000023</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX200">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>94.5</X>
							<Y>38.6000023</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX201">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>97.5</X>
							<Y>32.2000008</Y>
							<Z>47</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX202">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX203">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>94.5</X>
							<Y>32.2000008</Y>
							<Z>47</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX204">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX205">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>93.5</X>
							<Y>25</Y>
							<Z>47</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX206">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX207">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>25</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX208">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>32.2000008</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX209">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>98.5</X>
							<Y>25</Y>
							<Z>47</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX210">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX211">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>36.7999992</Y>
							<Z>47</Z>
							<R00>-0</R00>
							<R01>-0</R01>
							<R02>-1</R02>
							<R10>-0</R10>
							<R11>-1</R11>
							<R12>-0</R12>
							<R20>-1</R20>
							<R21>-0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">false</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name"></string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.300000012</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>2</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="Script" referent="RBX212">
						<Properties>
							<bool name="Disabled">false</bool>
							<Content name="LinkedSource"><null></null></Content>
							<string name="Name">Script</string>
							<string name="Source">print(&quot;light loaded&quot;) &#13;&#10;&#13;&#10;local light = script.Parent &#13;&#10;&#13;&#10;&#13;&#10;while true do &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .3&#13;&#10;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#9;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = 1&#13;&#10;&#9;&#9;light.BrickColor= BrickColor.Red()&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .3&#13;&#10;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#9;&#9;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(.2)&#13;&#10;&#9;&#9;light.Transparency = 1&#13;&#10;&#9;&#9;light.BrickColor= BrickColor.Green()&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .9&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .8&#13;&#10;wait(2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .7&#13;&#10;&#13;&#10;&#9;&#9;wait(.2) &#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .6&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .5&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;&#9;&#9;light.Transparency = .4&#13;&#10;&#13;&#10;&#9;&#9;wait(.2)&#13;&#10;&#13;&#10;end &#13;&#10;</string>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX213">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>38.6000023</Y>
							<Z>48.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX214">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>97.5</X>
							<Y>34</Y>
							<Z>48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX215">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>32.2000008</Y>
							<Z>48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>6</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX216">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX217">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>94.5</X>
							<Y>34</Y>
							<Z>48.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX218">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>99.5</X>
							<Y>16</Y>
							<Z>43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX219">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>99.5</X>
							<Y>15.4000006</Y>
							<Z>47</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX220">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX221">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>92.5</X>
							<Y>16</Y>
							<Z>43.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX189">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>15.4000006</Y>
							<Z>47</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX222">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>15.4000006</Y>
							<Z>43.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX223">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX224">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>98.5</X>
							<Y>25.6000004</Y>
							<Z>49.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX225">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>92.5</X>
							<Y>15.4000006</Y>
							<Z>47</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX226">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX227">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>93.5</X>
							<Y>25.6000004</Y>
							<Z>49.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>9.60000038</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX228">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>25</Y>
							<Z>49.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>8.40000057</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX229">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX230">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>99.5</X>
							<Y>16</Y>
							<Z>50.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX231">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>96</X>
							<Y>15.4000006</Y>
							<Z>50.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>10.8000002</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX232">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">2</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX233">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>92.5</X>
							<Y>16</Y>
							<Z>50.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0.0500000007</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>12</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
		</Item>
		<Item class="Script" referent="RBX234">
			<Properties>
				<bool name="Disabled">false</bool>
				<Content name="LinkedSource"><null></null></Content>
				<string name="Name">Checkforlastplayers</string>
				<string name="Source">--PCwiener--&#13;&#10;--with assitance from--&#13;&#10;--Waffleboy--&#13;&#10;ingame = 0&#13;&#10;winner = nil&#13;&#10;function msg(text, w, parent)&#13;&#10;&#9;m= Instance.new(&quot;Message&quot;)&#13;&#10;&#9;m.Parent= parent&#13;&#10;&#9;m.Text= text&#13;&#10;&#9;wait(w)&#13;&#10;&#9;m:Remove()&#13;&#10;end&#13;&#10;&#13;&#10;while true do&#13;&#10;&#9;wait(4)&#13;&#10;&#9;print(&quot;Last Player Check Started...&quot;)&#13;&#10;&#9;if game.Workspace.playing.Value== true then&#13;&#10;&#9;&#9;print(&quot;Running: TRUE&quot;)&#13;&#10;&#9;&#9;local players = game.Players:GetChildren()&#13;&#10;&#9;&#9;local points = #players * 5&#13;&#10;&#9;&#9;print(&quot;Points: &quot;..points)&#13;&#10;&#9;&#9;--&#13;&#10;&#9;&#9;for i=1, #players do&#13;&#10;&#9;&#9;&#9;local leaderstats = players[i]:FindFirstChild(&quot;leaderstats&quot;)&#13;&#10;&#9;&#9;&#9;if leaderstats~=nil then&#13;&#10;&#9;&#9;&#9;&#9;local game = leaderstats:FindFirstChild(&quot;Game&quot;)&#13;&#10;&#9;&#9;&#9;&#9;if game~=nil then&#13;&#10;&#9;&#9;&#9;&#9;&#9;if game.Value~=0 then&#13;&#10;&#9;&#9;&#9;&#9;&#9;&#9;ingame = ingame + 1&#13;&#10;&#9;&#9;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;end&#13;&#10;&#9;&#9;--&#13;&#10;&#9;&#9;if ingame == 0 then&#13;&#10;&#9;&#9;&#9;print(&quot;No One Alive&quot;)&#13;&#10;&#9;&#9;&#9;msg(&quot;HAHAHA! Everyone died!&quot;, 2, game.Workspace)&#13;&#10;&#9;&#9;&#9;msg(&quot;Restarting Games...&quot;, 2, game.Workspace)&#13;&#10;&#9;&#9;&#9;game.Workspace.playing.Value= false&#13;&#10;&#9;&#9;elseif ingame == 1 then&#13;&#10;&#9;&#9;&#9;print(&quot;Winner Found&quot;)&#13;&#10;&#9;&#9;&#9;local playersi = game.Players:GetChildren()&#13;&#10;&#9;&#9;&#9;for i=1, #playersi do&#13;&#10;&#9;&#9;&#9;&#9;local leaderstatsi = playersi[i]:FindFirstChild(&quot;leaderstats&quot;)&#13;&#10;&#9;&#9;&#9;&#9;if leaderstatsi~=nil then&#13;&#10;&#9;&#9;&#9;&#9;&#9;local gamei = leaderstatsi:FindFirstChild(&quot;Game&quot;)&#13;&#10;&#9;&#9;&#9;&#9;&#9;if gamei~=nil then&#13;&#10;&#9;&#9;&#9;&#9;&#9;&#9;if gamei.Value ~= 0 then&#13;&#10;&#9;&#9;&#9;&#9;&#9;&#9;&#9;winner = playersi[i].Name&#13;&#10;&#9;&#9;&#9;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;person = game.Players:FindFirstChild(winner)&#13;&#10;&#9;&#9;&#9;msg(person.Name..&quot; gets &quot;..points..&quot; points!!&quot;, 3, game.Workspace)&#13;&#10;&#9;&#9;&#9;person.leaderstats.Points.Value = person.leaderstats.Points.Value + points&#9;&#13;&#10;&#9;&#9;&#9;person.Character.Humanoid.Health= 0&#13;&#10;&#9;&#9;&#9;game.Workspace.playing.Value= false&#13;&#10;&#9;&#9;&#9;ingame= 0&#13;&#10;&#9;&#9;end&#13;&#10;&#9;end&#13;&#10;&#9;print(&quot;Last Players Check Fin.&quot;)&#13;&#10;end&#13;&#10;</string>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Model" referent="RBX235">
			<Properties>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<CoordinateFrame name="ModelInPrimary">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<string name="Name">g1</string>
				<Ref name="PrimaryPart">RBX236</Ref>
				<bool name="archivable">true</bool>
			</Properties>
			<Item class="Part" referent="RBX237">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>39.2000008</Y>
						<Z>-199.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>72.8000031</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX238">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>51.4000015</Y>
						<Z>-189</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>10</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>1.60000002</Y>
						<Z>4</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX239">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>50.2000008</Y>
						<Z>-193</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>10</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>1.60000002</Y>
						<Z>4</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX240">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>49.2000008</Y>
						<Z>-197</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>4</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX241">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>49.6000023</Y>
						<Z>-198.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>0.400000006</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX242">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>45.5</X>
						<Y>49.6000023</Y>
						<Z>-196</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>4</X>
						<Y>0.400000006</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX243">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>44.5</X>
						<Y>49.6000023</Y>
						<Z>-192.5</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>5</X>
						<Y>0.400000006</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX244">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>58.5</X>
						<Y>63.7999992</Y>
						<Z>-177.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>13</X>
						<Y>23.2000008</Y>
						<Z>33</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX245">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>75.8000031</Y>
						<Z>-171</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>34</X>
						<Y>0.400000006</Y>
						<Z>42</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX246">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>48</X>
						<Y>67.4000015</Y>
						<Z>-180</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>8</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX247">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>48</X>
						<Y>71.4000015</Y>
						<Z>-188</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>8</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX248">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>75.8000031</Y>
						<Z>-196</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>0.400000006</Y>
						<Z>8</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Model" referent="RBX249">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX250</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX251">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>59.5</X>
							<Y>6.19999981</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX252">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>58.5</X>
							<Y>6.89999962</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX253">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>60.2000008</X>
							<Y>4.69999981</Y>
							<Z>-190.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX254">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>58.5</X>
							<Y>6.19999981</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX250">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>58.5</X>
							<Y>4.79999971</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX255">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>59.5</X>
							<Y>3.4000001</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX256">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>57.5</X>
							<Y>6.19999981</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX257">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>58.5</X>
							<Y>4.69999981</Y>
							<Z>-192.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX258">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>58.5</X>
							<Y>3.4000001</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX259">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>56.7999992</X>
							<Y>4.69999981</Y>
							<Z>-190.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX260">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>58.5</X>
							<Y>4.69999981</Y>
							<Z>-188.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX261">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>57.5</X>
							<Y>3.4000001</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX262">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX263</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX264">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>53.5</X>
							<Y>6.19999981</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX265">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>52.5</X>
							<Y>6.89999962</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX266">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>54.2000008</X>
							<Y>4.69999981</Y>
							<Z>-194.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX267">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>52.5</X>
							<Y>6.19999981</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX263">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>52.5</X>
							<Y>4.79999971</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX268">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>53.5</X>
							<Y>3.4000001</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX269">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>51.5</X>
							<Y>6.19999981</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX270">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>52.5</X>
							<Y>4.69999981</Y>
							<Z>-196.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX271">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>52.5</X>
							<Y>3.4000001</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX272">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>50.7999992</X>
							<Y>4.69999981</Y>
							<Z>-194.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX273">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>52.5</X>
							<Y>4.69999981</Y>
							<Z>-192.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX274">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>51.5</X>
							<Y>3.4000001</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX275">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>3</Y>
						<Z>-186.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">end1</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>0.400000006</Y>
						<Z>25</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX276">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">db= false&#13;&#10;function msg(text, w, parent)&#13;&#10;&#9;m=Instance.new(&quot;Message&quot;)&#13;&#10;&#9;m.Parent= parent&#13;&#10;&#9;m.Text= text&#13;&#10;&#9;wait(w)&#13;&#10;&#9;m:Remove()&#13;&#10;end&#13;&#10;&#13;&#10;function tcd(hit)&#13;&#10;&#9;if db then return end&#13;&#10;&#9;db= true&#13;&#10;&#9;print(&quot;HIT END 1&quot;)&#13;&#10;&#9;if game.Workspace.game.Value== 1 then&#13;&#10;&#9;&#9;print(&quot;GAME 1!&quot;)&#13;&#10;&#9;&#9;p= game.Players:GetChildren()&#13;&#10;&#9;&#9;for i= 1, #p do&#13;&#10;&#9;&#9;&#9;if p[i].leaderstats.Game.Value== 1 then&#13;&#10;&#9;&#9;&#9;&#9;p[i].Character.Humanoid.Health= 0&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;end&#13;&#10;&#9;&#9;print(&quot;KILLED ALL PLAYERS!&quot;)&#13;&#10;&#9;&#9;script.Parent.Parent:Remove()&#13;&#10;&#9;&#9;p= game.Players:GetChildren()&#13;&#10;&#9;&#9;num= #p* 4&#13;&#10;&#9;&#9;msg(&quot;Winner: &quot;..hit.Parent.Name..&quot; GETS &quot;..num..&quot; POINTS!!!&quot;, 3, game.Workspace)&#13;&#10;&#9;&#9;game.Workspace.playing.Value= false&#13;&#10;&#9;&#9;print(&quot;playing= false!&quot;)&#13;&#10;&#9;&#9;win= game.Players:findFirstChild(hit.Parent.Name)&#13;&#10;&#9;&#9;if win then&#13;&#10;&#9;&#9;&#9;win.leaderstats.Points.Value= win.leaderstats.Points.Value+ num&#13;&#10;&#9;&#9;end&#13;&#10;&#9;&#9;print(&quot;points given!&quot;)&#13;&#10;&#9;&#9;wait(2)&#13;&#10;&#9;&#9;db= false&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)&#13;&#10;</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX277">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX278</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX279">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>72.5</X>
							<Y>6.19999981</Y>
							<Z>-183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX280">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>73.5</X>
							<Y>6.89999962</Y>
							<Z>-183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX281">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>71.8000031</X>
							<Y>4.69999981</Y>
							<Z>-183.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX282">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>73.5</X>
							<Y>6.19999981</Y>
							<Z>-183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX278">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">104</int>
						<CoordinateFrame name="CFrame">
							<X>73.5</X>
							<Y>4.79999971</Y>
							<Z>-183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX283">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>72.5</X>
							<Y>3.4000001</Y>
							<Z>-183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX284">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>74.5</X>
							<Y>6.19999981</Y>
							<Z>-183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX285">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>73.5</X>
							<Y>4.69999981</Y>
							<Z>-181.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX286">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>73.5</X>
							<Y>3.4000001</Y>
							<Z>-183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX287">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>75.1999969</X>
							<Y>4.69999981</Y>
							<Z>-183.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX288">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>73.5</X>
							<Y>4.69999981</Y>
							<Z>-185.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX289">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>74.5</X>
							<Y>3.4000001</Y>
							<Z>-183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX290">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX291</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX292">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>66.5</X>
							<Y>6.19999981</Y>
							<Z>-185.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX293">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>67.5</X>
							<Y>6.89999962</Y>
							<Z>-185.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX294">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>65.8000031</X>
							<Y>4.69999981</Y>
							<Z>-185.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX295">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>67.5</X>
							<Y>6.19999981</Y>
							<Z>-185.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX291">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">105</int>
						<CoordinateFrame name="CFrame">
							<X>67.5</X>
							<Y>4.79999971</Y>
							<Z>-185.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX296">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>66.5</X>
							<Y>3.4000001</Y>
							<Z>-185.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX297">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>68.5</X>
							<Y>6.19999981</Y>
							<Z>-185.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX298">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>67.5</X>
							<Y>4.69999981</Y>
							<Z>-183.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX299">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>67.5</X>
							<Y>3.4000001</Y>
							<Z>-185.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX300">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>69.1999969</X>
							<Y>4.69999981</Y>
							<Z>-185.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX301">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>67.5</X>
							<Y>4.69999981</Y>
							<Z>-187.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX302">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>68.5</X>
							<Y>3.4000001</Y>
							<Z>-185.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX303">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX304</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX305">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>69.5</X>
							<Y>6.19999981</Y>
							<Z>-193.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX306">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>70.5</X>
							<Y>6.89999962</Y>
							<Z>-193.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX307">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>68.8000031</X>
							<Y>4.69999981</Y>
							<Z>-193.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX308">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>70.5</X>
							<Y>6.19999981</Y>
							<Z>-193.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX304">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">23</int>
						<CoordinateFrame name="CFrame">
							<X>70.5</X>
							<Y>4.79999971</Y>
							<Z>-193.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX309">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>69.5</X>
							<Y>3.4000001</Y>
							<Z>-193.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX310">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>71.5</X>
							<Y>6.19999981</Y>
							<Z>-193.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX311">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>70.5</X>
							<Y>4.69999981</Y>
							<Z>-191.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX312">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>70.5</X>
							<Y>3.4000001</Y>
							<Z>-193.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX313">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>72.1999969</X>
							<Y>4.69999981</Y>
							<Z>-193.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX314">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>70.5</X>
							<Y>4.69999981</Y>
							<Z>-195.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX315">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>71.5</X>
							<Y>3.4000001</Y>
							<Z>-193.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX316">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX317</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX318">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>68.5</X>
							<Y>6.19999981</Y>
							<Z>-177.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX319">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>69.5</X>
							<Y>6.89999962</Y>
							<Z>-177.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX320">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>67.8000031</X>
							<Y>4.69999981</Y>
							<Z>-177.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX321">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>69.5</X>
							<Y>6.19999981</Y>
							<Z>-177.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX317">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>69.5</X>
							<Y>4.79999971</Y>
							<Z>-177.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX322">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>68.5</X>
							<Y>3.4000001</Y>
							<Z>-177.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX323">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>70.5</X>
							<Y>6.19999981</Y>
							<Z>-177.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX324">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>69.5</X>
							<Y>4.69999981</Y>
							<Z>-175.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX325">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>69.5</X>
							<Y>3.4000001</Y>
							<Z>-177.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX326">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>71.1999969</X>
							<Y>4.69999981</Y>
							<Z>-177.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX327">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>69.5</X>
							<Y>4.69999981</Y>
							<Z>-179.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX328">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>70.5</X>
							<Y>3.4000001</Y>
							<Z>-177.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX236">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>2.60000014</Y>
						<Z>-175</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>0.400000006</Y>
						<Z>50</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX329">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>90</X>
						<Y>60.6000023</Y>
						<Z>-171</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>10</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX330">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>39.2000008</Y>
						<Z>-150.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>72.8000031</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX331">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>36.4000015</Y>
						<Z>-162.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>23</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX332">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">2</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>92.5</X>
						<Y>49.6000023</Y>
						<Z>-196</Z>
						<R00>-0</R00>
						<R01>-0</R01>
						<R02>-1</R02>
						<R10>-0</R10>
						<R11>-1</R11>
						<R12>-0</R12>
						<R20>-1</R20>
						<R21>-0</R21>
						<R22>-0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>4</X>
						<Y>0.400000006</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX333">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">2</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>93.5</X>
						<Y>49.6000023</Y>
						<Z>-192.5</Z>
						<R00>-0</R00>
						<R01>-0</R01>
						<R02>-1</R02>
						<R10>-0</R10>
						<R11>-1</R11>
						<R12>-0</R12>
						<R20>-1</R20>
						<R21>-0</R21>
						<R22>-0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>5</X>
						<Y>0.400000006</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX334">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>82.7484894</X>
						<Y>44.783886</Y>
						<Z>-170.000015</Z>
						<R00>-0.917532802</R00>
						<R01>-0.397660136</R01>
						<R02>4.92109348e-006</R02>
						<R10>-0.397660136</R10>
						<R11>0.917532802</R11>
						<R12>2.56490557e-006</R12>
						<R20>-5.43411124e-006</R20>
						<R21>7.28532086e-007</R21>
						<R22>-1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>20</X>
						<Y>0.400000006</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX335">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>93.4650269</X>
						<Y>49.461628</Y>
						<Z>-179.5</Z>
						<R00>-4.80868766e-006</R00>
						<R01>-0.397660136</R01>
						<R02>-0.917532802</R02>
						<R10>-2.69713564e-006</R10>
						<R11>0.917532802</R11>
						<R12>-0.397660136</R12>
						<R20>1</R20>
						<R21>5.62507296e-007</R21>
						<R22>-5.4846646e-006</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>18</X>
						<Y>0.400000006</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX336">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">38</int>
					<CoordinateFrame name="CFrame">
						<X>54</X>
						<Y>3</Y>
						<Z>-162.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>20</X>
						<Y>0.400000006</Y>
						<Z>23</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX337">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">&#13;&#10;function tcd(hit)&#13;&#10;&#9;if hit.Parent.Name== &quot;PCwiener&quot; then&#13;&#10;&#9;&#9;print(&quot;CHEAT&quot;)&#13;&#10;&#9;&#9;else&#13;&#10;&#9;&#9;hit.Parent.Torso.CFrame= CFrame.new(Vector3.new(math.random(55,80), 80, math.random(-195,-156)))&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX338">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">38</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>44</Y>
						<Z>-186</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>0.400000006</Y>
						<Z>26</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX339">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">&#13;&#10;function tcd(hit)&#13;&#10;&#9;if hit.Parent.Name== &quot;PCwiener&quot; then&#13;&#10;&#9;&#9;print(&quot;CHEAT&quot;)&#13;&#10;&#9;&#9;else&#13;&#10;&#9;&#9;hit.Parent.Torso.CFrame= CFrame.new(Vector3.new(math.random(55,80), 80, math.random(-195,-156)))&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX340">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX341</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX342">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>62.5</X>
							<Y>6.19999981</Y>
							<Z>-181.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX343">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>63.5</X>
							<Y>6.89999962</Y>
							<Z>-181.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX344">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>61.7999992</X>
							<Y>4.69999981</Y>
							<Z>-181.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX345">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>63.5</X>
							<Y>6.19999981</Y>
							<Z>-181.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX341">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>63.5</X>
							<Y>4.79999971</Y>
							<Z>-181.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX346">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>62.5</X>
							<Y>3.4000001</Y>
							<Z>-181.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX347">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>64.5</X>
							<Y>6.19999981</Y>
							<Z>-181.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX348">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>63.5</X>
							<Y>4.69999981</Y>
							<Z>-179.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX349">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>63.5</X>
							<Y>3.4000001</Y>
							<Z>-181.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX350">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>65.1999969</X>
							<Y>4.69999981</Y>
							<Z>-181.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX351">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>63.5</X>
							<Y>4.69999981</Y>
							<Z>-183.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX352">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>64.5</X>
							<Y>3.4000001</Y>
							<Z>-181.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX353">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>38.1999931</Y>
						<Z>-186.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>11.1999998</Y>
						<Z>25</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Model" referent="RBX354">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX355</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX356">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>63.5</X>
							<Y>6.19999981</Y>
							<Z>-192.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX357">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>64.5</X>
							<Y>6.89999962</Y>
							<Z>-192.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX358">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>62.7999992</X>
							<Y>4.69999981</Y>
							<Z>-192.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX359">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>64.5</X>
							<Y>6.19999981</Y>
							<Z>-192.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX355">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">9</int>
						<CoordinateFrame name="CFrame">
							<X>64.5</X>
							<Y>4.79999971</Y>
							<Z>-192.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX360">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>63.5</X>
							<Y>3.4000001</Y>
							<Z>-192.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX361">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>65.5</X>
							<Y>6.19999981</Y>
							<Z>-192.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX362">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>64.5</X>
							<Y>4.69999981</Y>
							<Z>-190.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX363">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>64.5</X>
							<Y>3.4000001</Y>
							<Z>-192.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX364">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>66.1999969</X>
							<Y>4.69999981</Y>
							<Z>-192.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX365">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>64.5</X>
							<Y>4.69999981</Y>
							<Z>-194.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX366">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>65.5</X>
							<Y>3.4000001</Y>
							<Z>-192.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX367">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>90</X>
						<Y>71.4000015</Y>
						<Z>-188</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>8</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX368">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>90</X>
						<Y>67.4000015</Y>
						<Z>-180</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>8</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX369">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>60.6000023</Y>
						<Z>-156</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>0.400000006</Y>
						<Z>10</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX370">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>48</X>
						<Y>60.6000023</Y>
						<Z>-171</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>10</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX371">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>90</X>
						<Y>75.8000031</Y>
						<Z>-163</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>26</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX372">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>60</Y>
						<Z>-164</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>10</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>1.60000002</Y>
						<Z>6</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX373">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>58.4000015</Y>
						<Z>-169</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>10</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>1.60000002</Y>
						<Z>4</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX374">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>57</Y>
						<Z>-173</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>10</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>1.60000002</Y>
						<Z>4</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX375">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>55.6000023</Y>
						<Z>-177</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>10</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>1.60000002</Y>
						<Z>4</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX376">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>54.2000008</Y>
						<Z>-181</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>10</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>1.60000002</Y>
						<Z>4</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX377">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>69</X>
						<Y>52.7999992</Y>
						<Z>-185</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>10</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>1.60000002</Y>
						<Z>4</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX378">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>44.5349731</X>
						<Y>49.4616508</Y>
						<Z>-179.5</Z>
						<R00>4.80868766e-006</R00>
						<R01>0.397660136</R01>
						<R02>0.917532802</R02>
						<R10>-2.69713564e-006</R10>
						<R11>0.917532802</R11>
						<R12>-0.397660136</R12>
						<R20>-1</R20>
						<R21>-5.62507296e-007</R21>
						<R22>5.4846646e-006</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>18</X>
						<Y>0.400000006</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX379">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">217</int>
					<CoordinateFrame name="CFrame">
						<X>55.2515068</X>
						<Y>44.8839073</Y>
						<Z>-169.999985</Z>
						<R00>0.917532802</R00>
						<R01>0.397660136</R01>
						<R02>-4.92109348e-006</R02>
						<R10>-0.397660136</R10>
						<R11>0.917532802</R11>
						<R12>2.56490557e-006</R12>
						<R20>5.43411124e-006</R20>
						<R21>-7.28532086e-007</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>20</X>
						<Y>0.400000006</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX380">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>79.5</X>
						<Y>64</Y>
						<Z>-177.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>13</X>
						<Y>23.2000008</Y>
						<Z>33</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX381">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>48</X>
						<Y>75.8000031</Y>
						<Z>-163</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>0.400000006</Y>
						<Z>26</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX382">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>43.5</X>
						<Y>39.2000008</Y>
						<Z>-175</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>73.5999985</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX383">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">192</int>
					<CoordinateFrame name="CFrame">
						<X>94.5</X>
						<Y>39.2000008</Y>
						<Z>-175</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>50</X>
						<Y>73.5999985</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Model" referent="RBX384">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX385</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX386">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>55.5</X>
							<Y>6.19999981</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX387">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>54.5</X>
							<Y>6.89999962</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX388">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>56.2000008</X>
							<Y>4.69999981</Y>
							<Z>-186.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX389">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>54.5</X>
							<Y>6.19999981</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX385">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">105</int>
						<CoordinateFrame name="CFrame">
							<X>54.5</X>
							<Y>4.79999971</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX390">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>55.5</X>
							<Y>3.4000001</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX391">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>53.5</X>
							<Y>6.19999981</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX392">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>54.5</X>
							<Y>4.69999981</Y>
							<Z>-188.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX393">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>54.5</X>
							<Y>3.4000001</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX394">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>52.7999992</X>
							<Y>4.69999981</Y>
							<Z>-186.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX395">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>54.5</X>
							<Y>4.69999981</Y>
							<Z>-184.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX396">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>53.5</X>
							<Y>3.4000001</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX397">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX398</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX399">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>58.5</X>
							<Y>6.19999981</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX400">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>57.5</X>
							<Y>6.89999962</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX401">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>59.2000008</X>
							<Y>4.69999981</Y>
							<Z>-179.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX402">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>57.5</X>
							<Y>6.19999981</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX398">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">9</int>
						<CoordinateFrame name="CFrame">
							<X>57.5</X>
							<Y>4.79999971</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX403">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>58.5</X>
							<Y>3.4000001</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX404">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>56.5</X>
							<Y>6.19999981</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX405">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>57.5</X>
							<Y>4.69999981</Y>
							<Z>-181.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX406">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>57.5</X>
							<Y>3.4000001</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX407">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>55.7999992</X>
							<Y>4.69999981</Y>
							<Z>-179.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX408">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>57.5</X>
							<Y>4.69999981</Y>
							<Z>-177.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX409">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>56.5</X>
							<Y>3.4000001</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX410">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX411</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX412">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>52.5</X>
							<Y>6.19999981</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX413">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>51.5</X>
							<Y>6.89999962</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX414">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>53.2000008</X>
							<Y>4.69999981</Y>
							<Z>-178.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX415">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>51.5</X>
							<Y>6.19999981</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX411">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">23</int>
						<CoordinateFrame name="CFrame">
							<X>51.5</X>
							<Y>4.79999971</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX416">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>52.5</X>
							<Y>3.4000001</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX417">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>50.5</X>
							<Y>6.19999981</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX418">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>51.5</X>
							<Y>4.69999981</Y>
							<Z>-180.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX419">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>51.5</X>
							<Y>3.4000001</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX420">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>49.7999992</X>
							<Y>4.69999981</Y>
							<Z>-178.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX421">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>51.5</X>
							<Y>4.69999981</Y>
							<Z>-176.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX422">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>50.5</X>
							<Y>3.4000001</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX423">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX424</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX425">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>49.5</X>
							<Y>6.19999981</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX426">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>48.5</X>
							<Y>6.89999962</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX427">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>50.1999969</X>
							<Y>4.69999981</Y>
							<Z>-188.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX428">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>48.5</X>
							<Y>6.19999981</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX424">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">104</int>
						<CoordinateFrame name="CFrame">
							<X>48.5</X>
							<Y>4.79999971</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX429">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>49.5</X>
							<Y>3.4000001</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX430">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>47.5</X>
							<Y>6.19999981</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX431">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>48.5</X>
							<Y>4.69999981</Y>
							<Z>-190.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX432">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>48.5</X>
							<Y>3.4000001</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX433">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>46.7999992</X>
							<Y>4.69999981</Y>
							<Z>-188.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX434">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>48.5</X>
							<Y>4.69999981</Y>
							<Z>-186.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX435">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>47.5</X>
							<Y>3.4000001</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX436">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX437</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX438">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>81.5</X>
							<Y>6.19999981</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX439">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>80.5</X>
							<Y>6.89999962</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX440">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>82.1999969</X>
							<Y>4.69999981</Y>
							<Z>-178.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX441">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>80.5</X>
							<Y>6.19999981</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX437">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">23</int>
						<CoordinateFrame name="CFrame">
							<X>80.5</X>
							<Y>4.79999971</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX442">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>81.5</X>
							<Y>3.4000001</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX443">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>79.5</X>
							<Y>6.19999981</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX444">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>80.5</X>
							<Y>4.69999981</Y>
							<Z>-180.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX445">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>80.5</X>
							<Y>3.4000001</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX446">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>78.8000031</X>
							<Y>4.69999981</Y>
							<Z>-178.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX447">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>80.5</X>
							<Y>4.69999981</Y>
							<Z>-176.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX448">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>79.5</X>
							<Y>3.4000001</Y>
							<Z>-178.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX449">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX450</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX451">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>6.19999981</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX452">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>81.5</X>
							<Y>6.89999962</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX453">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>83.1999969</X>
							<Y>4.69999981</Y>
							<Z>-194.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX454">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>81.5</X>
							<Y>6.19999981</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX450">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>81.5</X>
							<Y>4.79999971</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX455">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>3.4000001</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX456">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>80.5</X>
							<Y>6.19999981</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX457">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>81.5</X>
							<Y>4.69999981</Y>
							<Z>-196.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX458">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>81.5</X>
							<Y>3.4000001</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX459">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>79.8000031</X>
							<Y>4.69999981</Y>
							<Z>-194.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX460">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>81.5</X>
							<Y>4.69999981</Y>
							<Z>-192.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX461">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>80.5</X>
							<Y>3.4000001</Y>
							<Z>-194.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX462">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX463</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX464">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>6.19999981</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX465">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>87.5</X>
							<Y>6.89999962</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX466">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>89.1999969</X>
							<Y>4.69999981</Y>
							<Z>-190.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX467">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>87.5</X>
							<Y>6.19999981</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX463">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>87.5</X>
							<Y>4.79999971</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX468">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>3.4000001</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX469">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>6.19999981</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX470">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>87.5</X>
							<Y>4.69999981</Y>
							<Z>-192.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX471">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>87.5</X>
							<Y>3.4000001</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX472">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>85.8000031</X>
							<Y>4.69999981</Y>
							<Z>-190.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX473">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>87.5</X>
							<Y>4.69999981</Y>
							<Z>-188.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX474">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>3.4000001</Y>
							<Z>-190.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX475">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX476</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX477">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>87.5</X>
							<Y>6.19999981</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX478">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>6.89999962</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX479">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>88.1999969</X>
							<Y>4.69999981</Y>
							<Z>-179.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX480">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>6.19999981</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX476">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">9</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>4.79999971</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX481">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>87.5</X>
							<Y>3.4000001</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX482">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>85.5</X>
							<Y>6.19999981</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX483">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>4.69999981</Y>
							<Z>-181.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX484">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>3.4000001</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX485">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>84.8000031</X>
							<Y>4.69999981</Y>
							<Z>-179.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX486">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>4.69999981</Y>
							<Z>-177.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX487">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>85.5</X>
							<Y>3.4000001</Y>
							<Z>-179.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX488">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX489</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX490">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>78.5</X>
							<Y>6.19999981</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX491">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>77.5</X>
							<Y>6.89999962</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX492">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>79.1999969</X>
							<Y>4.69999981</Y>
							<Z>-188.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX493">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>77.5</X>
							<Y>6.19999981</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX489">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">104</int>
						<CoordinateFrame name="CFrame">
							<X>77.5</X>
							<Y>4.79999971</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX494">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>78.5</X>
							<Y>3.4000001</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX495">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>76.5</X>
							<Y>6.19999981</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX496">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>77.5</X>
							<Y>4.69999981</Y>
							<Z>-190.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX497">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>77.5</X>
							<Y>3.4000001</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX498">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>75.8000031</X>
							<Y>4.69999981</Y>
							<Z>-188.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX499">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>77.5</X>
							<Y>4.69999981</Y>
							<Z>-186.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX500">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>76.5</X>
							<Y>3.4000001</Y>
							<Z>-188.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX501">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">gift</string>
					<Ref name="PrimaryPart">RBX502</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX503">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>6.19999981</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX504">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">24</int>
						<CoordinateFrame name="CFrame">
							<X>83.5</X>
							<Y>6.89999962</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX505">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>85.1999969</X>
							<Y>4.69999981</Y>
							<Z>-186.5</Z>
							<R00>0</R00>
							<R01>1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX506">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>83.5</X>
							<Y>6.19999981</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX502">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">105</int>
						<CoordinateFrame name="CFrame">
							<X>83.5</X>
							<Y>4.79999971</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">1</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>2.4000001</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX507">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>3.4000001</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX508">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>6.19999981</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX509">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>83.5</X>
							<Y>4.69999981</Y>
							<Z>-188.199997</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>-1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX510">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>83.5</X>
							<Y>3.4000001</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX511">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>81.8000031</X>
							<Y>4.69999981</Y>
							<Z>-186.5</Z>
							<R00>0</R00>
							<R01>-1</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX512">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>83.5</X>
							<Y>4.69999981</Y>
							<Z>-184.800003</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>0</R11>
							<R12>1</R12>
							<R20>0</R20>
							<R21>1</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX513">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">28</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>3.4000001</Y>
							<Z>-186.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">present</string>
						<float name="Reflectance">0.300000012</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">3</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX514">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">38</int>
					<CoordinateFrame name="CFrame">
						<X>84</X>
						<Y>3</Y>
						<Z>-162.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>20</X>
						<Y>0.400000006</Y>
						<Z>23</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX515">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">&#13;&#10;function tcd(hit)&#13;&#10;&#9;if hit.Parent.Name== &quot;PCwiener&quot; then&#13;&#10;&#9;&#9;print(&quot;CHEAT&quot;)&#13;&#10;&#9;&#9;else&#13;&#10;&#9;&#9;hit.Parent.Torso.CFrame= CFrame.new(Vector3.new(math.random(55,80), 80, math.random(-195,-156)))&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
		</Item>
		<Item class="BoolValue" referent="RBX516">
			<Properties>
				<string name="Name">override</string>
				<bool name="Value">false</bool>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="IntValue" referent="RBX517">
			<Properties>
				<string name="Name">admingameset</string>
				<int name="Value">0</int>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Script" referent="RBX518">
			<Properties>
				<bool name="Disabled">false</bool>
				<Content name="LinkedSource"><null></null></Content>
				<string name="Name">statsave</string>
				<string name="Source">--PCwiener--&#13;&#10;s= game.Workspace.stats&#13;&#10;&#13;&#10;function onPlayerQuit(player)&#13;&#10;&#9;p=s:findFirstChild(player.Name)&#13;&#10;&#9;if p then&#13;&#10;&#9;&#9;p.Value= game.Players:findFirstChild(player.Name).leaderstats.Points.Value+30&#13;&#10;&#9;&#9;else&#13;&#10;&#9;&#9;v= Instance.new(&quot;IntValue&quot;)&#13;&#10;&#9;&#9;v.Parent= s&#13;&#10;&#9;&#9;v.Value= game.Players:findFirstChild(player.Name).leaderstats.Points.Value+30&#13;&#10;&#9;&#9;v.Name= player.Name&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;game.Players.ChildRemoved:connect(onPlayerQuit)</string>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="IntValue" referent="RBX519">
			<Properties>
				<string name="Name">stats</string>
				<int name="Value">1</int>
				<bool name="archivable">true</bool>
			</Properties>
			<Item class="IntValue" referent="RBX520">
				<Properties>
					<string name="Name">PCwiener</string>
					<int name="Value">1999</int>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Model" referent="RBX521">
			<Properties>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<CoordinateFrame name="ModelInPrimary">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<string name="Name">sb</string>
				<Ref name="PrimaryPart">RBX522</Ref>
				<bool name="archivable">true</bool>
			</Properties>
			<Item class="Model" referent="RBX523">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">adminbuttons</string>
					<Ref name="PrimaryPart">RBX524</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX524">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">26</int>
						<CoordinateFrame name="CFrame">
							<X>-103.5</X>
							<Y>40.9000015</Y>
							<Z>-92.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">4</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">bR</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>3</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX525">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>-114.5</X>
							<Y>40.9000015</Y>
							<Z>-96.5</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">4</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">b2</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>3</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Model" referent="RBX526">
					<Properties>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<CoordinateFrame name="ModelInPrimary">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<string name="Name">Rs</string>
						<Ref name="PrimaryPart">RBX527</Ref>
						<bool name="archivable">true</bool>
					</Properties>
					<Item class="Part" referent="RBX528">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-103.200005</X>
								<Y>44.9000015</Y>
								<Z>-93.5</Z>
								<R00>0</R00>
								<R01>-1</R01>
								<R02>0</R02>
								<R10>1</R10>
								<R11>-0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>-0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX527">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-103.200005</X>
								<Y>46.9000015</Y>
								<Z>-92</Z>
								<R00>0</R00>
								<R01>-1</R01>
								<R02>0</R02>
								<R10>1</R10>
								<R11>-0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>-0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX529">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-103.200005</X>
								<Y>44.9000015</Y>
								<Z>-92.5</Z>
								<R00>0</R00>
								<R01>-1</R01>
								<R02>0</R02>
								<R10>1</R10>
								<R11>-0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>-0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX530">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-103.200005</X>
								<Y>45.9000015</Y>
								<Z>-91.5</Z>
								<R00>0</R00>
								<R01>-1</R01>
								<R02>0</R02>
								<R10>1</R10>
								<R11>-0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>-0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX531">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-103.200005</X>
								<Y>43.4000015</Y>
								<Z>-91.5</Z>
								<R00>0</R00>
								<R01>-1</R01>
								<R02>0</R02>
								<R10>1</R10>
								<R11>-0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>-0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
				</Item>
				<Item class="Model" referent="RBX532">
					<Properties>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<CoordinateFrame name="ModelInPrimary">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<string name="Name">2s</string>
						<Ref name="PrimaryPart">RBX533</Ref>
						<bool name="archivable">true</bool>
					</Properties>
					<Item class="Part" referent="RBX533">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-114.5</X>
								<Y>46.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>3</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX534">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-114.5</X>
								<Y>44.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX535">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-113.5</X>
								<Y>45.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX536">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-115.5</X>
								<Y>43.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX537">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-114.5</X>
								<Y>42.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>3</Z>
							</Vector3>
						</Properties>
					</Item>
				</Item>
				<Item class="Model" referent="RBX538">
					<Properties>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<CoordinateFrame name="ModelInPrimary">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<string name="Name">1s</string>
						<Ref name="PrimaryPart">RBX539</Ref>
						<bool name="archivable">true</bool>
					</Properties>
					<Item class="Part" referent="RBX540">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-120.5</X>
								<Y>45.4000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX541">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-121.5</X>
								<Y>45.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX539">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-120.5</X>
								<Y>42.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>3</Z>
							</Vector3>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX542">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>-120.5</X>
							<Y>40.9000015</Y>
							<Z>-96.5</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">4</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">b1</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>3</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Script" referent="RBX543">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">GameSetScript</string>
						<string name="Source">--PCwiener--&#13;&#10;setting= game.Workspace.admingameset&#13;&#10;b1= script.Parent.b1&#13;&#10;b2= script.Parent.b2&#13;&#10;b0= script.Parent.bR&#13;&#10;b3= script.Parent.b3&#13;&#10;mh= false&#13;&#10;function hint(msg)&#13;&#10;&#9;mh= true&#13;&#10;&#9;h=Instance.new(&quot;Hint&quot;)&#13;&#10;&#9;h.Parent= game.Workspace&#13;&#10;&#9;h.Text= msg&#13;&#10;&#9;wait(3)&#13;&#10;&#9;h:Remove()&#13;&#10;&#9;mh= false&#13;&#10;end&#13;&#10;function onRtcd(hit)&#13;&#10;&#9;if not mh then&#13;&#10;&#9;&#9;mh= true&#13;&#10;&#9;&#9;if setting.Value== 1 then&#13;&#10;&#9;&#9;&#9;b1.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b0.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= false&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To Random!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 0&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 2 then&#13;&#10;&#9;&#9;&#9;b2.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b0.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= false&#13;&#10;&#9;&#9;&#9;setting.Value= 0&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To Random!&quot;)&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 3 then&#13;&#10;&#9;&#9;&#9;b3.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b0.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= false&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To Random!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 0&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 0 then&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Already Set To Random&quot;)&#13;&#10;&#9;&#9;end&#9;&#13;&#10;&#9;&#9;wait(5)&#13;&#10;&#9;&#9;mh= false&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;function on1tcd(hit)&#13;&#10;&#9;if not mh then&#13;&#10;&#9;&#9;mh= true&#13;&#10;&#9;&#9;if setting.Value== 0 then&#13;&#10;&#9;&#9;&#9;b0.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b1.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= true&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To 1, Race to the Presents on Christmas Morning!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 1&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 2 then&#13;&#10;&#9;&#9;&#9;b2.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b1.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= true&#13;&#10;&#9;&#9;&#9;setting.Value= 1&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To 1, Race to the Presents on Christmas Morning!&quot;)&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 3 then&#13;&#10;&#9;&#9;&#9;b3.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b1.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= true&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To 1, Race to the Presents on Christmas Morning!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 1&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 1 then&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Already Set To 1&quot;)&#13;&#10;&#9;&#9;end&#13;&#10;&#9;&#9;wait(5)&#13;&#10;&#9;&#9;mh= false&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;function on2tcd(hit)&#13;&#10;&#9;if not mh then&#13;&#10;&#9;&#9;mh= true&#13;&#10;&#9;&#9;if setting.Value== 0 then&#13;&#10;&#9;&#9;&#9;b0.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b2.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= true&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To 2, Ice Sword Fight!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 2&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 1 then&#13;&#10;&#9;&#9;&#9;b1.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b2.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= true&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To 2, Ice Sword Fight!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 2&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 3 then&#13;&#10;&#9;&#9;&#9;b3.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b2.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= true&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To 2, Ice Sword Fight!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 2&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 2 then&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Already Set To 2&quot;)&#13;&#10;&#9;&#9;end&#13;&#10;&#9;&#9;wait(5)&#13;&#10;&#9;&#9;mh=false&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;function on3tcd(hit)&#13;&#10;&#9;if not mh then&#13;&#10;&#9;&#9;mh= true&#13;&#10;&#9;&#9;if setting.Value== 0 then&#13;&#10;&#9;&#9;&#9;b0.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b3.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= true&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To 3, Downhill Sled Race!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 3&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 1 then&#13;&#10;&#9;&#9;&#9;b1.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b3.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= true&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To 3, Downhill Sled Race!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 3&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 2 then&#13;&#10;&#9;&#9;&#9;b2.BrickColor= BrickColor.Gray()&#13;&#10;&#9;&#9;&#9;b3.BrickColor= BrickColor.Black()&#13;&#10;&#9;&#9;&#9;game.Workspace.override= true&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Set To 3, Downhill Sled Race!&quot;)&#13;&#10;&#9;&#9;&#9;setting.Value= 3&#13;&#10;&#9;&#9;&#9;elseif setting.Value== 3 then&#13;&#10;&#9;&#9;&#9;hint(&quot;Game Already Set To 3&quot;)&#13;&#10;&#9;&#9;end&#13;&#10;&#9;&#9;wait(5)&#13;&#10;&#9;&#9;mh=false&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.bR.Touched:connect(onRtcd)&#13;&#10;script.Parent.b1.Touched:connect(on1tcd)&#13;&#10;script.Parent.b2.Touched:connect(on2tcd)&#13;&#10;script.Parent.b3.Touched:connect(on3tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX544">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>-103.5</X>
							<Y>40.9000015</Y>
							<Z>-81.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">4</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">regen</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>3</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
					<Item class="Script" referent="RBX545">
						<Properties>
							<bool name="Disabled">false</bool>
							<Content name="LinkedSource"><null></null></Content>
							<string name="Name">Script</string>
							<string name="Source">--PCwiener--&#13;&#10;touched= 0&#13;&#10;mh= false&#13;&#10;--&#13;&#10;g1= game.Workspace:FindFirstChild(&quot;g1&quot;)&#13;&#10;g2= game.Workspace:FindFirstChild(&quot;g2&quot;)&#13;&#10;g3= game.Workspace:FindFirstChild(&quot;g3&quot;)&#13;&#10;sb= game.Workspace:FindFirstChild(&quot;sb&quot;)&#13;&#10;bases= game.Workspace:FindFirstChild(&quot;Bases&quot;)&#13;&#10;check= game.Workspace:FindFirstChild(&quot;Checkforlastplayers&quot;)&#13;&#10;dhtml= game.Workspace:FindFirstChild(&quot;DHTML&quot;)&#13;&#10;lb= game.Workspace:FindFirstChild(&quot;LB&quot;)&#13;&#10;opp= game.Workspace:FindFirstChild(&quot;OPP&quot;)&#13;&#10;stat= game.Workspace:FindFirstChild(&quot;statsave&quot;)&#13;&#10;intro= game.Workspace:FindFirstChild(&quot;Intro&quot;)&#13;&#10;--&#13;&#10;if sb then d= sb:Clone() end&#13;&#10;if bases then e= bases:Clone() end&#13;&#10;if check then f= check:Clone() end&#13;&#10;if dhtml then g= dhtml:Clone() end&#13;&#10;if lb then h= lb:Clone() end&#13;&#10;if opp then i= opp:Clone() end&#13;&#10;if stat then j= stat:Clone() end&#13;&#10;if intro then k= intro:Clone() end&#13;&#10;--&#13;&#10;function hint(msg)&#13;&#10;&#9;mh= true&#13;&#10;&#9;h=Instance.new(&quot;Hint&quot;)&#13;&#10;&#9;h.Parent= game.Workspace&#13;&#10;&#9;h.Text= msg&#13;&#10;&#9;wait(3)&#13;&#10;&#9;h:Remove()&#13;&#10;&#9;mh= false&#13;&#10;end&#13;&#10;&#13;&#10;function regen()&#13;&#10;&#9;if g1 then g1:Remove() end&#13;&#10;&#9;if g2 then g2:Remove() end&#13;&#10;&#9;if g3 then g3:Remove() end&#13;&#10;&#9;if sb then sb:Remove() end&#13;&#10;&#9;if bases then bases:Remove() end&#13;&#10;&#9;if check then check:Remove() end&#13;&#10;&#9;if dhtml then dhtml:Remove() end&#13;&#10;&#9;if lb then lb:Remove() end&#13;&#10;&#9;if opp then opp:Remove() end&#13;&#10;&#9;if stat then stat:Remove() end&#13;&#10;&#9;if intro then intro:Remove() end&#13;&#10;&#9;wait(1)&#13;&#10;&#9;z=d:Clone()&#13;&#10;&#9;z.Parent= game.Workspace&#13;&#10;&#9;z:MakeJoints()&#13;&#10;&#9;zz=e:Clone()&#13;&#10;&#9;zz.Parent= game.Workspace&#13;&#10;&#9;zz:MakeJoints()&#13;&#10;&#9;zzz=f:Clone()&#13;&#10;&#9;zzz.Parent= game.Workspace&#13;&#10;&#9;wait(0.3)&#13;&#10;&#9;zzzz=g:Clone()&#13;&#10;&#9;zzzz.Parent= game.Workspace&#13;&#10;&#9;zzzzz=h:Clone()&#13;&#10;&#9;zzzzz.Parent= game.Workspace&#13;&#10;&#9;zzzzzz=i:Clone()&#13;&#10;&#9;zzzzzz.Parent= game.Workspace&#13;&#10;&#9;zzzzzzz=j:Clone()&#13;&#10;&#9;zzzzzzz.Parent= game.Workspace&#13;&#10;&#9;game.Workspace.override= false&#13;&#10;&#9;game.Workspace.playing= false&#13;&#10;end&#13;&#10;&#9;&#13;&#10;function tcd(hit)&#13;&#10;&#9;if hit.Parent:FindFirstChild(&quot;Humanoid&quot;) then&#13;&#10;&#9;&#9;if mh then return end&#13;&#10;&#9;&#9;if game.Players:FindFirstChild(hit.Parent.Name).leaderstats.Admin.Value&gt;= 3 then&#13;&#10;&#9;&#9;&#9;if touched== 0 then&#13;&#10;&#9;&#9;&#9;&#9;hint(&quot;.::!SHUT!:.:!DOWN!::. PRESS AGAIN TO CONFIRM!&quot;)&#13;&#10;&#9;&#9;&#9;&#9;touched= 1&#13;&#10;&#9;&#9;&#9;&#9;elseif touched==1 then&#13;&#10;&#9;&#9;&#9;&#9;hint(&quot;..!..::WARNING::.!.::WARNING::..!.. PRESS AGAIN FOR SERVER CRASH..!&quot;)&#13;&#10;&#9;&#9;&#9;&#9;touched= 2&#13;&#10;&#9;&#9;&#9;&#9;elseif touched== 2 then&#13;&#10;&#9;&#9;&#9;&#9;hint(&quot;.!:CRASHNG SERVER:!..!:PLEASE COME BACK:!.&quot;)&#13;&#10;&#9;&#9;&#9;&#9;game.Workspace.Parent= nil&#13;&#10;&#9;&#9;&#9;&#9;touched= 0&#13;&#10;&#9;&#9;&#9;&#9;mh= true&#13;&#10;&#9;&#9;&#9;&#9;wait(20)&#13;&#10;&#9;&#9;&#9;&#9;mh= false&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;&#9;else hint(&quot;Sorry, admin levels 3, 4, and 5 only.&quot;)&#13;&#10;&#9;&#9;end&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Model" referent="RBX546">
					<Properties>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<CoordinateFrame name="ModelInPrimary">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<string name="Name">!</string>
						<Ref name="PrimaryPart">RBX547</Ref>
						<bool name="archivable">true</bool>
					</Properties>
					<Item class="Part" referent="RBX547">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-103.199997</X>
								<Y>45.9002533</Y>
								<Z>-81.5</Z>
								<R00>0</R00>
								<R01>1</R01>
								<R02>0</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>3</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX548">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-103.199997</X>
								<Y>42.9002609</Y>
								<Z>-81.5</Z>
								<R00>0</R00>
								<R01>1</R01>
								<R02>0</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
				</Item>
				<Item class="Model" referent="RBX549">
					<Properties>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<CoordinateFrame name="ModelInPrimary">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<string name="Name">3s</string>
						<Ref name="PrimaryPart">RBX550</Ref>
						<bool name="archivable">true</bool>
					</Properties>
					<Item class="Part" referent="RBX551">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-108.5</X>
								<Y>45.1000023</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">false</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX552">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-107.5</X>
								<Y>44.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">false</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>3</X>
								<Y>0.400000006</Y>
								<Z>1</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX550">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-108.5</X>
								<Y>46.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">false</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>3</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX553">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">0</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">21</int>
							<CoordinateFrame name="CFrame">
								<X>-108.5</X>
								<Y>42.9000015</Y>
								<Z>-96.8000031</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>1</R10>
								<R11>0</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>1</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">false</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">0</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">4</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">false</bool>
							<string name="Name">Part</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">0</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">0</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>1</X>
								<Y>0.400000006</Y>
								<Z>3</Z>
							</Vector3>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX554">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>-108.5</X>
							<Y>40.9000015</Y>
							<Z>-96.5</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">4</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">false</bool>
						<string name="Name">b3</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>3</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX555">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-101.5</X>
						<Y>55.9000015</Y>
						<Z>-71.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">1</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>55</Y>
						<Z>3</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX556">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-145</X>
						<Y>32.9000015</Y>
						<Z>-72.5</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>9</Y>
						<Z>84</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX557">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-101.5</X>
						<Y>37.9000015</Y>
						<Z>-86.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">1</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>19</Y>
						<Z>27</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX558">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-101.5</X>
						<Y>54.9000015</Y>
						<Z>-86.5</Z>
						<R00>0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>27</X>
						<Y>15</Y>
						<Z>3</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX559">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">wait(5)&#13;&#10;script.Parent.Transparency= 0.7</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX560">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-192.5</X>
						<Y>59.9000015</Y>
						<Z>-72.5</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>47</Y>
						<Z>9</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX561">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">1</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">4</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-192.5</X>
						<Y>32.4000015</Y>
						<Z>-72.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">PersonDoor</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>9</X>
						<Y>8</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX562">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">DoorScript2</string>
						<string name="Source">Door = script.Parent&#13;&#10;db= false&#13;&#10;&#13;&#10;function onTouched(hit)&#13;&#10;&#9;if not db then&#13;&#10;&#9;&#9;db= true&#13;&#10;&#9;&#9;local human = hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;&#9;if (human ~= nil ) then&#13;&#10;&#9;&#9;&#9;if game.Players:findFirstChild(hit.Parent.Name).leaderstats.Admin.Value&gt;= 1 then&#13;&#10;&#9;&#9;&#9;&#9;Door.CanCollide = false&#13;&#10;&#9;&#9;&#9;&#9;m= Instance.new(&quot;Message&quot;)&#13;&#10;&#9;&#9;&#9;&#9;m.Parent= game.Players:findFirstChild(hit.Parent.Name)&#13;&#10;&#9;&#9;&#9;&#9;m.Text= &quot;Welcome &quot;..hit.Parent.Name..&quot;!&quot;&#13;&#10;&#9;&#9;&#9;&#9;wait(1)&#13;&#10;&#9;&#9;&#9;&#9;Door.CanCollide = true&#13;&#10;&#9;&#9;&#9;&#9;wait(1)&#13;&#10;&#9;&#9;&#9;&#9;m:Remove()&#13;&#10;&#9;&#9;&#9;&#9;else &#13;&#10;&#9;&#9;&#9;&#9;human.Parent.Torso.CFrame= CFrame.new(Vector3.new(-169, 49.2, 81.5))&#13;&#10;&#9;&#9;&#9;&#9;m= Instance.new(&quot;Message&quot;)&#13;&#10;&#9;&#9;&#9;&#9;m.Parent= game.Players:findFirstChild(hit.Parent.Name)&#13;&#10;&#9;&#9;&#9;&#9;m.Text= &quot;Sorry &quot;..hit.Parent.Name..&quot;, Admins Only.&quot;&#13;&#10;&#9;&#9;&#9;&#9;wait(1)&#13;&#10;&#9;&#9;&#9;&#9;m:Remove()&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;end&#13;&#10;&#9;&#9;db= false&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;connection = Door.Touched:connect(onTouched)&#13;&#10;</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX563">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-145</X>
						<Y>47.4000015</Y>
						<Z>-72.5</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>20</Y>
						<Z>84</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX564">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">wait(5)&#13;&#10;script.Parent.Transparency= 0.7</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX565">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-145</X>
						<Y>70.4000015</Y>
						<Z>-72.5</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>26</Y>
						<Z>84</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX566">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">1</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-145</X>
						<Y>36.9000015</Y>
						<Z>-85</Z>
						<R00>0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>24</X>
						<Y>1</Y>
						<Z>84</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX567">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">wait(5)&#13;&#10;script.Parent.Transparency= 0.4</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX568">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>-192.5</X>
						<Y>28.9000015</Y>
						<Z>-85</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">3</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>24</X>
						<Y>1</Y>
						<Z>9</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX569">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>-192.5</X>
						<Y>30.3999996</Y>
						<Z>-87</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">3</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>20</X>
						<Y>2</Y>
						<Z>9</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX570">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>-192.5</X>
						<Y>32.4000015</Y>
						<Z>-89</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">3</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>16</X>
						<Y>2</Y>
						<Z>9</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX571">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>-192.5</X>
						<Y>34.4000015</Y>
						<Z>-91</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">3</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>12</X>
						<Y>2</Y>
						<Z>9</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX572">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>-192</X>
						<Y>36.4000015</Y>
						<Z>-93</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">3</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>8</X>
						<Y>2</Y>
						<Z>10</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX573">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-187.5</X>
						<Y>55.9000015</Y>
						<Z>-80.5</Z>
						<R00>-1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>-1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">1</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>55</Y>
						<Z>17</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX574">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-186.5</X>
						<Y>32.4000015</Y>
						<Z>-85</Z>
						<R00>-1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>-1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>8</Y>
						<Z>24</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX575">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>37.9000015</Y>
						<Z>-98.5</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">1</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>19</Y>
						<Z>94</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Model" referent="RBX576">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX577</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX578">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-138</X>
							<Y>29.3999996</Y>
							<Z>-28.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>11</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX577">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-135.5</X>
							<Y>28.6000004</Y>
							<Z>-31.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>21</X>
							<Y>0.400000006</Y>
							<Z>11</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX579">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-136</X>
							<Y>29</Y>
							<Z>-32</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>18</X>
							<Y>0.400000006</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX580">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Couch</string>
					<Ref name="PrimaryPart">RBX581</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX582">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-115.999725</X>
							<Y>29.6786633</Y>
							<Z>-41.7999878</Z>
							<R00>2.27425911e-010</R00>
							<R01>-1.23653154e-011</R01>
							<R02>-1</R02>
							<R10>-0.99999994</R10>
							<R11>5.87041882e-008</R11>
							<R12>-2.32689285e-010</R12>
							<R20>-1.87949354e-008</R20>
							<R21>0.99999994</R21>
							<R22>-1.17202541e-011</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.6567841</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10.4000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX583">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX584">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.999756</X>
							<Y>29.3970165</Y>
							<Z>-48</Z>
							<R00>1.64857088e-008</R00>
							<R01>-0.99999994</R01>
							<R02>1.5812331e-008</R02>
							<R10>-0.99999994</R10>
							<R11>1.23893686e-008</R11>
							<R12>-5.93083632e-006</R12>
							<R20>5.85805219e-006</R20>
							<R21>-4.22073683e-008</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.69981</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX585">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX586">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.999725</X>
							<Y>29.6786671</Y>
							<Z>-41.7999878</Z>
							<R00>5.28029287e-011</R00>
							<R01>-3.44089904e-012</R01>
							<R02>-1</R02>
							<R10>-0.99999994</R10>
							<R11>5.8704174e-008</R11>
							<R12>-5.80663018e-011</R12>
							<R20>-1.87949496e-008</R20>
							<R21>0.99999994</R21>
							<R22>-1.4315851e-012</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.6567841</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10.4000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX587">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX588">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.600006</X>
							<Y>32.9776573</Y>
							<Z>-36</Z>
							<R00>2.82282403e-014</R00>
							<R01>-1</R01>
							<R02>1.87859575e-014</R02>
							<R10>-1</R10>
							<R11>2.76736489e-014</R11>
							<R12>-5.0752206e-008</R12>
							<R20>-5.0752206e-008</R20>
							<R21>1.97018915e-014</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-26.1598625</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX589">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX590">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.999756</X>
							<Y>29.3970318</Y>
							<Z>-36</Z>
							<R00>1.64857088e-008</R00>
							<R01>-0.99999994</R01>
							<R02>1.5812331e-008</R02>
							<R10>-0.99999994</R10>
							<R11>1.23893686e-008</R11>
							<R12>-5.93083632e-006</R12>
							<R20>5.85805219e-006</R20>
							<R21>-4.22073683e-008</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.69981</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX591">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX592">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-118</X>
							<Y>31.5212994</Y>
							<Z>-36</Z>
							<R00>-0.99999994</R00>
							<R01>-2.82282403e-014</R01>
							<R02>-3.4228524e-008</R02>
							<R10>3.02167315e-014</R10>
							<R11>1</R11>
							<R12>-5.07522024e-008</R12>
							<R20>3.42285595e-008</R20>
							<R21>5.0752206e-008</R21>
							<R22>-0.99999994</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-19.576889</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>2.79999995</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX593">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-118</X>
							<Y>31.5213032</Y>
							<Z>-48</Z>
							<R00>-0.99999994</R00>
							<R01>-2.82282403e-014</R01>
							<R02>-3.4228524e-008</R02>
							<R10>3.02167315e-014</R10>
							<R11>1</R11>
							<R12>-5.07522024e-008</R12>
							<R20>3.42285595e-008</R20>
							<R21>5.0752206e-008</R21>
							<R22>-0.99999994</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-19.576889</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>2.79999995</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX594">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.600006</X>
							<Y>32.9776611</Y>
							<Z>-48</Z>
							<R00>2.82282403e-014</R00>
							<R01>-1</R01>
							<R02>1.87859575e-014</R02>
							<R10>-1</R10>
							<R11>2.76736489e-014</R11>
							<R12>-5.0752206e-008</R12>
							<R20>-5.0752206e-008</R20>
							<R21>1.97018915e-014</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-26.1598625</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX595">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX581">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-118.5</X>
							<Y>30.8999996</Y>
							<Z>-42</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>12</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX596">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-119.999725</X>
							<Y>29.6787014</Y>
							<Z>-41.8000183</Z>
							<R00>-7.31471958e-013</R00>
							<R01>-1.4568041e-008</R01>
							<R02>-1</R02>
							<R10>-0.99999994</R10>
							<R11>7.33047045e-006</R11>
							<R12>-7.13409843e-012</R12>
							<R20>7.23044832e-006</R20>
							<R21>0.99999994</R21>
							<R22>-1.45646597e-008</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.6567841</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10.4000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX597">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX598">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121</X>
							<Y>31.2156754</Y>
							<Z>-48</Z>
							<R00>1</R00>
							<R01>-5.64258018e-009</R01>
							<R02>-3.42285489e-008</R02>
							<R10>5.6425189e-009</R10>
							<R11>1</R11>
							<R12>-1.5010481e-007</R12>
							<R20>3.42285134e-008</R20>
							<R21>2.51609237e-007</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-52.3196526</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>4.4000001</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX599">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX600">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-120.5</X>
							<Y>32.5</Y>
							<Z>-42</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>10</X>
							<Y>2.79999995</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX601">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121</X>
							<Y>33.9731293</Y>
							<Z>-42</Z>
							<R00>1.76096663e-007</R00>
							<R01>2.18548362e-008</R01>
							<R02>-1</R02>
							<R10>-1</R10>
							<R11>8.49807407e-008</R11>
							<R12>-1.7609662e-007</R12>
							<R20>8.85242546e-009</R20>
							<R21>1</R21>
							<R22>2.18548646e-008</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-19.619915</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX602">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX603">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121.5</X>
							<Y>31.5</Y>
							<Z>-42</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>12</X>
							<Y>2.79999995</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX604">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121</X>
							<Y>31.1971569</Y>
							<Z>-36</Z>
							<R00>1</R00>
							<R01>-1.63408785e-007</R01>
							<R02>-3.4228556e-008</R02>
							<R10>1.63408714e-007</R10>
							<R11>1</R11>
							<R12>9.76688384e-008</R12>
							<R20>3.42285205e-008</R20>
							<R21>3.83556253e-009</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-52.3196526</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>4.4000001</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX605">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
			</Item>
			<Item class="Part" referent="RBX606">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>54.9000015</Y>
						<Z>-98.5</Z>
						<R00>0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>15</Y>
						<Z>94</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX607">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">wait(5)&#13;&#10;script.Parent.Transparency= 0.7</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX608">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>72.9000015</Y>
						<Z>-98.5</Z>
						<R00>0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">1</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>21</Y>
						<Z>94</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX609">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-101.5</X>
						<Y>72.9000015</Y>
						<Z>-86.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">1</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>21</Y>
						<Z>27</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX610">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">1</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>83.9000015</Y>
						<Z>0</Z>
						<R00>-1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>-1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">1</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">1</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>1</Y>
						<Z>200</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX611">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-103.5</X>
						<Y>89.9000015</Y>
						<Z>0</Z>
						<R00>0</R00>
						<R01>0</R01>
						<R02>-1</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>186</X>
						<Y>11</Y>
						<Z>7</Z>
					</Vector3>
				</Properties>
				<Item class="SpecialMesh" referent="RBX612">
					<Properties>
						<Content name="MeshId"><null></null></Content>
						<token name="MeshType">2</token>
						<string name="Name">Mesh</string>
						<Vector3 name="Scale">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
						<Content name="TextureId"><null></null></Content>
						<Vector3 name="VertexColor">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX613">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-196.5</X>
						<Y>89.9000015</Y>
						<Z>0</Z>
						<R00>0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>186</X>
						<Y>11</Y>
						<Z>7</Z>
					</Vector3>
				</Properties>
				<Item class="SpecialMesh" referent="RBX614">
					<Properties>
						<Content name="MeshId"><null></null></Content>
						<token name="MeshType">2</token>
						<string name="Name">Mesh</string>
						<Vector3 name="Scale">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
						<Content name="TextureId"><null></null></Content>
						<Vector3 name="VertexColor">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX615">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">2</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">2</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>89.9000015</Y>
						<Z>0</Z>
						<R00>-1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>-1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">2</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">2</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">2</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">1</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>86</X>
						<Y>11</Y>
						<Z>186</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX616">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">2</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">2</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">194</int>
					<CoordinateFrame name="CFrame">
						<X>-191</X>
						<Y>77.9000015</Y>
						<Z>-66</Z>
						<R00>-1</R00>
						<R01>0</R01>
						<R02>-0</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>-0</R12>
						<R20>-0</R20>
						<R21>0</R21>
						<R22>-1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">2</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">2</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">2</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>12</X>
						<Y>11</Y>
						<Z>12</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Model" referent="RBX617">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">snowmen</string>
					<Ref name="PrimaryPart">RBX618</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX619">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">1</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-181.500458</X>
							<Y>47.1984367</Y>
							<Z>-9.49999523</Z>
							<R00>-1</R00>
							<R01>-1.22393294e-006</R01>
							<R02>3.31526353e-005</R02>
							<R10>-1.22388587e-006</R10>
							<R11>1</R11>
							<R12>1.42140493e-006</R12>
							<R20>-3.31526353e-005</R20>
							<R21>1.42136446e-006</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>4</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
					<Item class="Decal" referent="RBX620">
						<Properties>
							<token name="Face">3</token>
							<string name="Name">face</string>
							<float name="Shiny">20</float>
							<float name="Specular">0</float>
							<Content name="Texture"><binary>iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAAK3RFWHRDcmVhdGlvbiBUaW1l
AFR1ZSA0IE9jdCAyMDA1IDExOjExOjQ4IC0wODAwk+5fZwAAAAd0SU1FB9UMAhUYB+dMbtcA
AAAJcEhZcwAAHsEAAB7BAcNpVFMAAAAEZ0FNQQAAsY8L/GEFAAAE7klEQVR42u3cV4gdVRzH
8b8tUaPR2GJ3DXYx2MGGEVER9MWGBV9E8El8URDBXlERfPHFF0EEO4oiKoqYJ8WGDQULEWvs
NVHXZP39+N9hr9e5d7O7kz23fD/wA80umZNzzpw5M3PORAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAMPCWKa8qPyjPK8cqG5Uu1KjaQDlOuVP5UPlOeUm5WlnS+nlTtlVuUH5S/lHW
KOPK18ptyvalK2MULY1seDfERCtrlT+VJ5SxBo91bmRjr+04ljvCSuUWZV7pChkliyLP+Iku
+Uu5vMHjvRD/bfz2uBN8qhxWulJGyXnRvfGrvNbg8b7vcRx3jF+VC0tXynRsWLoAszTW0O+s
q4mGfqdvDHoH+CZ6V7h/trLB470ek2d853GqY71fulJGyc6R192667L/bLVyTYPHO1P5POon
gV9F3nlsUrpSRs0Jygfx/07g//c9+pIGj7W1cqXyS2Sjt98BuKMtKl0Zo2qZ8mbk/fnvyrfK
y8qC9XS8I5VHlDeU+yJn/gP5IKjJhySlbaEcrixUVkRei9eULhQAAAAAAAAAAABGh1++9dVb
w74qzBBzw+8WuXbhqMhFIz9GLi3HkPOyu2OUp5XfIheReAHL+aULNigOUu5RHlIuVrYqXaBp
2ld5O/Jsr1YteZ3CJ6ULNggWR670ceVVFedVOCeVLtg68OX1iMhdSp3L1ao1hJjCzZE7fDor
8F3lFGXj0gXswo1/kfJWTHbe9nix6o2lCzkIbo3sAHW7cL5QLlM2K13IDh617orJ631n5/W/
525l19IFHQQ7KM9EnjF1u3H8509GLgrdtGA5PcvfTjkncsh3ueqGfS8pvzbYRDotB0ROAr0t
y5VYNxp8rFzX+t35c1w+rzw+Ubk/crl43R4Fl/G9yMsC+wZmwJXsfYBe6dttX543gn6k3K7s
P0flOlC5N3KHUvssvz1/K48qBweNPyseZveOrHCPBt12A7khPMO+Sdkvmt8b4BFmTLkickiv
NojUnfVfKtcrm5euvGGypXKBsjzyrO+2W9cN4LuFOyJvGxc2cGx/i+Aq5ZUpju1O+JxyWpSd
mwwtjwbe8vVg9N6u7fjDEf6GwGPK0TGzzTBjkV8g8VxjddTP7qt49u+7l8UzPNacV+Sgctn9
yZazlLMjnxhuE/XvN6qz0lvHPBnzTN0PmD6L7ByrIq/V/j1/4cNDtu9A9ol8jHuysld0v+X0
aOPtaN49/IDybOSEsO8NcgeouMH2UI6P3L3rly3dHhdXlwbfi/tljBvNncBntidyPqt95u4Z
2eC7RG74nN+qq7r6cufx5ehh5cXI+QcveQpw4/jhyiWRDfJHTH15qOIGG2+l+vhT+8/r/g53
Ip/xlyq7B29W+4bPVg/dbhhvD/dZXvf8YCZxZ3DH8uTSXwtbGnP/3KFRw3AJ6MZnpIdyf8Pv
dOUQZcfoPZzXqS4bHh38GtfXdz999FxiVel/5GwNcwdo51sxTxJPVc6InDN4QjevRx1UD3E8
q39HeTzy1m5FDNE1flQ6QDvP8A+NnDR6CN8p8hmBHxj57aLP6p8j7w58p/BU5Nk+Xrrg68Mo
doB27gy+lVzQ+m9fNjy58+fe3AmqN3oAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AABA8/4FruSQaL7NHwYAAAAASUVORK5CYII=</binary></Content>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX618">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">1</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-181.500229</X>
							<Y>33.6976128</Y>
							<Z>-9.50000668</Z>
							<R00>-1</R00>
							<R01>-3.63170548e-005</R01>
							<R02>1.2438737e-005</R02>
							<R10>-3.63170184e-005</R10>
							<R11>1</R11>
							<R12>3.21627726e-006</R12>
							<R20>-1.24388534e-005</R20>
							<R21>3.2158257e-006</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>9</X>
							<Y>9</Y>
							<Z>9</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX621">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">1</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-181.500397</X>
							<Y>41.6978111</Y>
							<Z>-9.49999428</Z>
							<R00>-1</R00>
							<R01>-2.9832303e-005</R01>
							<R02>5.14264002e-006</R02>
							<R10>-2.98322921e-005</R10>
							<R11>1</R11>
							<R12>2.1931819e-006</R12>
							<R20>-5.1427055e-006</R20>
							<R21>2.19302865e-006</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>7</Y>
							<Z>7</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX622">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">1</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-182.000061</X>
							<Y>32.1999283</Y>
							<Z>-17.9999809</Z>
							<R00>-1</R00>
							<R01>-2.58723276e-006</R01>
							<R02>-1.34432935e-006</R02>
							<R10>-2.58723503e-006</R10>
							<R11>1</R11>
							<R12>1.59286583e-006</R12>
							<R20>1.34432526e-006</R20>
							<R21>1.59286924e-006</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>6</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX623">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-182.000015</X>
							<Y>37.1996841</Y>
							<Z>-17.9999771</Z>
							<R00>-1</R00>
							<R01>-1.80481875e-005</R01>
							<R02>-1.91906247e-006</R02>
							<R10>-1.80481838e-005</R10>
							<R11>1</R11>
							<R12>-2.19083108e-006</R12>
							<R20>1.91910203e-006</R20>
							<R21>-2.19079652e-006</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>4</X>
							<Y>4</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX624">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-182.000198</X>
							<Y>40.6994095</Y>
							<Z>-17.9999943</Z>
							<R00>-1</R00>
							<R01>1.77671827e-005</R01>
							<R02>-3.24406869e-006</R02>
							<R10>1.77672118e-005</R10>
							<R11>1</R11>
							<R12>-9.51788843e-006</R12>
							<R20>3.24389953e-006</R20>
							<R21>-9.51794664e-006</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">0</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">0</token>
						<Vector3 name="size">
							<X>3</X>
							<Y>3</Y>
							<Z>3</Z>
						</Vector3>
					</Properties>
					<Item class="Decal" referent="RBX625">
						<Properties>
							<token name="Face">3</token>
							<string name="Name">Face</string>
							<float name="Shiny">20</float>
							<float name="Specular">0</float>
							<Content name="Texture"><binary>iVBORw0KGgoAAAANSUhEUgAAAQAAAAEACAYAAABccqhmAAAACXBIWXMAAA7DAAAOwwHHb6hk
AAAABGdBTUEAALGOfPtRkwAAACBjSFJNAAB6JQAAgIMAAPn/AACA6QAAdTAAAOpgAAA6mAAA
F2+SX8VGAAF580lEQVR42mL8//8/wygYBaNgZAKAAGIaDYJRMApGLgAIoNECYBSMghEMAAJo
tAAYBaNgBAOAABotAEbBKBjBACCARguAUTAKRjAACKDRAmAUjIIRDAACaLQAGAWjYAQDgAAa
LQBGwSgYwQAggEYLgFEwCkYwAAig0QJgFIyCEQwAAmi0ABgFo2AEA4AAGi0ARsEoGMEAIIBG
C4BRMApGMAAIoNECYBSMghEMAAJotAAYBaNgBAOAABotAEbBKBjBACCARguAUTAKRjAACKDR
AmAUjIIRDAACaLQAGAWjYAQDgAAaLQBGwSgYwQAggEYLgFEwCkYwAAig0QJgFIyCEQwAAmi0
ABgFo2AEA4AAGi0ARsEoGMEAIIBGC4BRMApGMAAIoNECYBSMghEMAAJotAAYBaNgBAOAABot
AEbBKBjBACCARguAUTAKRjAACKDRAmAUjIIRDAACaLQAGAWjYAQDgAAaLQBGwSgYwQAggEYL
gFEwCkYwAAig0QJgFIyCEQwAAmi0ABgFo2AEA4AAGi0ARsEoGMEAIIBGC4BRMApGMAAIoNEC
YBSMghEMAAJotAAYBaNgBAOAABotAEbBKBjBACCARguAUTAKRjAACKDRAmAUjIIRDAACaLQA
GAWjYAQDgAAaLQBGwSgYwQAgAKVUgMQwCMLIbn13/Xd7YyqxoN3Zae8UC0QSeD8FbNsmWgwt
O/IndkfeFfWsptDxEr9fi1meLGPEbSnD/nW1cjrvaIe3qws5PBOrtCBpT5rSnl0IQc4BxDHa
kI+09zpkxhpf1ZsKPEcNJoSX1qpwwc1ygCGnFd8A1PqvQZWI/czk3v8rh9pq1DW2rCjLAQP1
BYNU/WWU+trIgXneauIpYOBsqhgG0E8N/1nXsC7sVIF+KlzrWIBX87s1bQqJSGEyOzmPY1rH
VwDWyiUFYSAIotMhQvxtZBTUjS70Jnotk5voSfQe5gK6SgxkJSmjZn7NJCC4GjKEpqf6VTUB
3UYMe6EgCw6lKFH1OeEMocP8/+K5zf1cBA2qCgczvNrkJOWUiqIIoqhPy8Ucq/VaZHn2KZKm
V4RhD5vtFpfLGckhectpgUgNYOxtmjZ4Boh2RSAMzaKNJTiwKNbJ94/ONzjIfjlmdxoq414d
8Ax31gGDl8/Hbwoex04NCx6zK+oeYMVBo5MKKW3yxgb2moIpSUkcCzmb0SN/BFJOxHg0DqJB
H8PBSNzvN1GWZbXb76vT8VjzEcOzWbR+6tsNRFvjX2PB7xGFk/V4FmxWjKhWmE+fz+4AeAlA
adXdJgwDYZ9/KGlReYL3DIAYATGZ7SUyDx2mvJQBkBxyPcd2EhOjtIkUyY58ku++v0UBUFIW
MDzTnMzTxlGURKHsf2zREecEgBFRoLUm97ZBvOlS2trAj8gUbem/NlDXNVTvldh+bhVwXlE5
KQXnXjYFF/2J7tG1wMEpJe/f16trmqb7ulzC+OkhgEAQEoMpRYAJQDOMXmMj7J7a9EedKwMn
381WhcM4mUTqW+ZfKbLN0JoDnsEzn3EgG5t8h9ovUI8v3bMghDFbsSwDIDMe/URk3+5EO5pB
EoVhba2JBh+Iv9vt4XA88NvPbb3ZfKwElysyNsCWLiqQ5o0tCHDVurqTQDj1ph7n0xmSgBir
WUiIGvvMQJWN9XM2k/jQ2+K/aD+2NBgqJmGZRhvMdG8SpmPXYUwpYW9Mn76uWxCAXwEor7qm
BIEoencxCBAitRnzkd5Se0l79ifbD8j8EdEk9uK3M5njQOCIwLZrSmjkB087yy673HvPuecc
JgBmAQjsgDaO6rUNgG25mwRqlADlg0Ei25J0s/e52USvhkEZ3cbluzLIsoRaZgsUWSH94QCR
IECT6TQiUNdxVkNd13G5VBIVVb3CGOfpnEZjwNOs0mM4moYwwAi5YRhOLMseGy/GrNU2l5Qj
QvYdWZIjO+M47qoY0koavPwCCn4hikG/10OY48LibZHUH+uk+lBlBLSHDI4tnB/lgfYp0bX8
Q38b1I6pSdof73CwpQrQiQ2fxDrTqQ8Dcq1WY80fNxpPkD8XcSqXBXc+B9/zQKL5tm2H9Lod
4HmBWk8E3mIRnSzQuTfTJJeahvQbnavcV6QLVc3ygnBNiV6j68/WVRwSEtB8k0/XXY7Go49Z
p2t6w8Fw421Xf53J5SAtiuAHPmhaBiiREKoioWt1IPWVIu32O7tTwAjnqOwmAmCjxcg/enHH
RKJffER8HlNO7KXv+3vj/C0AJVbS2jYQhd9IHo1kW3LIIe0lkAYMIeDS/oI6t+RXOr/Hl4ac
DDkkbbPZhRotkWax5+XJjrFsxzUZEAxiZtC85Vu02wKQAljIMKiIrEVkqli96Wt2uYCPV0e5
47LXY18vzl28f+BxngeTQnJjjJO9ZGz8b4xZkrJxPIY4zkGqDIo8B2M0Th1kkR/yTqfTOjr+
0m42mt+I/g/p1AAtzn+IOmxC81hKeTP8O7q6vrr+Mxo+F9oY63keWQOXQFGAEN5seUBFIYQA
3/eBezXwRQB+ow4NP0DhcQoP0zXOVZIkZjAY2H6/T7aiVBOrOLhspCXiLaOzzufvsW91deX9
Wj8vmxLfLFzFN8Mqw68CzTbg2aIwdvDelszPGZ3Gj27XIfJxKZdCFYWYonWTNHUpzyzLMiTw
BSlTJ1UForSgtUalFVNKA4F3+ZS9TXm30IrC2snp6R6pv3YURd+J/g8d5gR09/L2EzudJlrq
m+Ho6SeRyu/H52FRKj1SiCh8wYTgRCwRhmEItB9arWhGBNF+0wpet/Sdms5UB58+6193t7Z7
doa7q5tV7NcaJDOEdx3WmlPaIORNoQwT838AeBWAEKvJaRyGwnZe3LhWQINIKo0EYhaw6opr
MJfiKj3BHAFOAHtYVJqWgjTqb6hj13E8z7QpaUtEpChSItlR8r7fb0vAr0Bd5d8qZ5JaEbO2
InuZ7YDBmjSoyT+i80NL77fJUXU5j0IxmXIdQipa7OfKuRNri2gtVY6olaJaaSflAlX6nahc
UmMsUn1JFOTs4fHheDyZXCXJ6TWudYZjK9CABZsBx4EoZtn7Mh2NRmI4GA5kLnOfDJQGAsBw
KBRaqzXwwQQkQPUBFhBGwwBCfI7qg8RQCiE0EugUAP4hecy63a5MTpPi982NNaZwaZqiO/jj
5DJ3d/d3bseS7yhrrXytAY3WysnDwLQB454E051wWSs3Xb3fqeXNLahpgwOoIgStrd3U22xI
ZDOylbXG70DRbQUeuL8uLoiIRTCfzUIE21Es4k4U8Y6Uy1jYkmVZRn1i8yt5cStX1oMeT+20
Uk6hOyjMilhbUgQ2/qcCZyALlVY/ptPxZZJ0rtttfh4CtHFvT/oYk818vlh0Rq8v7cHf4TmS
fw4QlIDul2vubMxpSJlr8cg7gA8tRHeHfrFl8d1yBmyMlPP29Pw0OTFG9/v9otfrudsGN1DN
9D6ZVvn+IAHtdUlue/28sy3k6U6K+/b4LwBj1rLTIBBFZ5iCPFtou9CN6VL37vXP/EK3mhgT
46rG0pTyGgoM4xlULC02Lu6C0HQSzr33POYfGYDejfMRtvQncOqz/WGKe3zoXoDRS3iHV8A9
vNbd7a26X9B2u4LtytL2J+M5hu0K4N0AsEtIfDvabjUMNglXK7Jer8lmsyFoLDAFb6WQaJTP
Aq5MtyDbZ67rXkAS+jjPaGQ3EU0jmhwNFaZp8s45j0AmJWZcYpBbS2Qoxgfzq7LQFCaeLRus
7zrKghDPG6M8AVvC8W5JNfqMz/xWFvlHnOYxY7TGf9U4skrStFyHYQUcBM5sumzhL/IkffMv
Je1drvQZX3aD3rXNfkZJ6UGOdZAzfPtQSuhgTPBrC+kecX3HIkeJRbcwqApW8yzXMChssViM
wOq6smH4FUsTzigRmuM5tmfZF/qZeV2J6ppnxSxJEyNOYg1qiqhKUBnUXQFbgIUPnIu2ynYB
iLaApQKU6aOR5bju3PW8c7C6z9jIaFecxFshOFRiGG+3y4znEZgCqs2QuokFgGVuAlt/PCHT
6RQVoOYkCAIJJSA8x4118+xF1PXDLstfq6aOJn6Qq+zo6fGxabEcaupTHngwTP/NbDqyPwD+
y/3RvZscCQV0WgF8CsCYtewkDETRmenMULAkCkmXLNi5MHHlB+CHqn+CxN/QuDExQEENfXdm
PJ3SpoUmuiCEBlrmPs7jXk7+IwFOhjTNNNmYc/nfs8Ixpnsy0x4YmO4s6nSq/fD4RO8XCx4E
WxkeQhdK34PXAzt/zpnDbo3Sd1mRz9CsI6A42wcAgO2WwAoQAALBdRRFar1bWQxQCmB646w3
awkUl2BvgRpwtG4CbBilHmxAqfGn+JyjoDVYBwAApucSACCJi0JzUXyRW8l/N4phNWKSjBMC
kCpBR0fRKHXd4Q4q4BrnfQVwveEZX4wNUofzBEW4Z4zt8LxvwYcRpSpZvaxyyF/zvFzqCqBJ
M/GqwtduVdoZDtVfbisHchZX2gBE3ay2LU+3pLSrDtpblGr1S6taaBuPFli0B4M1L8EfU7A9
mN44Saqk7/sjtJ+H+Fzh1xPk1UOYOZrZSYP0InIPMzTijS7UPIzjS0h/gaansALkgBfUQDm9
t/lNM8Q9Bggg9gCUUgGU01z7bnOOHJPNxuYcZxaUMofS4x+F/dNGSVWYCa7kyImGnTMykSSW
ggxAIKpQ1lpUwFJai6zMcRGOwx8hpI+aGoAkppyLd5DPB1RGgHtlDdf1DW57EeG4wiN9y6Wq
9+qRY7OaP6JFRxHY+/ytAX4FYNRadhIGoujcdqbADCo+8IXRujFx5V4/Tv9Ev8a1f6AbMZio
gdYWinQ8d2yxxUdYTAIhwKRnzj3n3Dtyucj2vSkqiGt/VKEFBS/2ZxfnXfaPxu+vQYDo4vyc
/zLQ2nQBQA+KuT+Mo/Dt9eV0nKQnsH+HOAAbUILgPYkpGg3FaMjqEHGTTqQgKo9CGDTBAFpW
BEsA3MEPojsXZHNb3mPgPq/0PZhE6TU8NyBAPuAP8BrWEEVAChkEogE3oIrl+gCNJqw/FvKh
1i2LGDDD2gyU2sXPhZL8MxmoGEo0MVon+M4AWfTeGPMkfdnHAX466PWGKFTZcRjaKexsd3vb
aqNt/7Gf39xcl5PXurMv7z/Usn45HqK5ws8TQakk5ZCimu2rnf9aMahCSLW4Whm2fzfxLq88
7J2xoMHzgFBw6eHhnjqdjh9FI60DufWhWj2QdQ/m5yDLJkdwWx0ovAK52eU1QVom5A5y7Hoy
TlFvU4+buUz6NBkDW+7xTAQ/pyybOlJ+kX/m8ASznUg5F4BIMMtnWJbmNwOoFFQCD6wPLFAg
PIEgZ70JMJYp8JZCoQi8x4mIcK7YVT7DYa604fTaJjemvdpsocxrvYb3ISLBnVL+LepIjEeT
LQxW/idazV5VbpQUBM8LZ0CVjp87u4WA0oIbt0u02T8FYNRaehIGgnB3S3mlQisPkdjEeDHx
hjHh5wn/0JPxbsorMS66LRRb6jdbWlbA6IGWwrIpnZ3vMTt/AkCqN/poic30orFeu9T2KY8L
l6c3/05ZBDqMHsep53nmZDKtMov3wNYPWBR34ae89n3fW8wWnXchbBlIa70Ca4AFqBIMKY0z
LYRYobbybHhC5NvoDKtu8IIGKfmzt6puxLJGCiQ7eU0zH5OkCfnNYtMH/GEQOGDRGORJkeAG
WYQSJ3CAVSClABqB3IRCrNZIdtZrtSskf9xsNmP42wg2QSD5F/j+dc2i50DKpzhO/H7/cuU4
7tZx7LReridVy9okg/toOBxu5rP5djQeaSi8Y4Cch3+oKc0T6P5fl/S7HxS6Qm+f2D0jdtCC
ooOF4vnCVyiGYlAvLFyFUG1v5UajXbnodUuwYqYQgi0/ltbcn7ruuXuLiQZI4BtI+J4MghaA
wRZiWaJxuDbxeRmxrCDBrVUUcYAE+9rEmZ3DK1YMHxfsnMU6M9AqNpyrm6WkVtdbxIrGqP/A
td3DvH+GQs5UaYDm2SDeaRoZRsgNyaUhLJFZQAL8TPmliB9vOo7VbXfsdqd1BtsnAQIvmASK
IuEKhX4tBp7YUjmyTPv8Y+lewRV1hIMqch7u/5ZkvwUg1Gp6GgSCKEOBUrtd1GJrbOLRs3+u
58ZfqheTtlELa4HGQNc3C5QtRj2QhoRudne+3nsz/4uAvaLdDr/o3lZ1W4GaCqFtiO/8zE6/
kFqLk1KnKzEYP2gWiQIY/wqOcad26Xy73Yr1egPnSuEcrP5WdUZs1mTFPoShhkFoYDoC0vH8
gTGwCXLq4JPp8VnR06EsrIeKUuJBVWqqDCeWsk4YeFhocoAy+O+8h+qom4YCoAQ24QfBAEjA
E+OLkRBCSxmBP0aVjORNJOViFI4WWOsSCGaM870KMSnAP4EeJkc5mRxAXt9xGxvwlR3OWSyX
yxKOd+S5hppxtYJdb+LtFMT6XHXuT7udCVJkfdP9kgXVtD12Qx2yWz2taBbPANEVju2N43g+
r6qv2zynCHfmZ9kBCC3xn7OX67fk4wFX84jKfZ9nuUxTNVSfqacS5SbKUDcCwjMCH85MJQc5
kjAhQF3HJGgT1LwLTupcqSlwTdeqDtKh6crw+4ADupkUNPHY9NF5arXWjXWDBsggB7YfJxm2
tSkobHe8M70oioz7hibx+75HbNfpNHYNgnQpAvoQYVgG7D37vaITdbK0lhPl1ecUTf8Bwu0+
e2sLTVackdX+c9pW8P8I4FsARq1lp0Egis4Mj8pMDdo0sbHxC9z4U/U3/Ed3LtxU46KuKFAG
pjCeO6AMTRO7mEDCEB73dc65N7yEAbAJT7RnqMVI9K2vDXPXZB1mZf4TGE46IcPSWndg4Rr8
eof1VlV62RjzgIC0MBCnRS0gVAL3xQ6yReBvgORSSoaAY8jQ7DZNcX7NANecU1AF+KtudtTX
Cer38dG51E3wEc8Dv9TgmyVDZcKxcsIiOQg5JlDJkCDIWWre6JrXjRFUndigGB+KXOQZkhHp
Bck3k4kKARljqeYzIMiZ6OnGnUxkhv2N0sqa1rS4Pcf7beG4rzyK3heLxQ4OXmZZZjbPm/Z+
vUYieBnNwk/6Ar/c0ZvXnswIeCKNtf6k2RDiE5HHjpbBZjddRwp+vudfH58cCVbgf4dAZfIm
TVdRzB9BuZ5AwdZ1ra+0LgXeO8iLXLXb7RLftYLtUkD/GWA94P2BkAOCrHIojlpYRyRah9Dw
yCAMujiILdEtUClLlTgkVCd6Wkb/ViUJk0qxOWxPVIz8gK4Fwitc3amvjQ05CmQqJiQs5mXh
qOS+2IMCwO7UeqyB1eBzXQs6cWyBSIzbT77Q0UQRaQ9jr6MnV16/j7MpdbNne2Pc0/r9+PIE
39/BH38k0psUvGz8jLEfARi3lt0EgSjKDM5gqaIxKpsuTFP32sRf8jv8M9PfqGm6a5oIpKJQ
EHV67iggVtMu2BBCYLj3zHlc/vYAznT/7fFW9WtDVyeTgl0RP5f0pNx4VTFerKO/2UwNBgM2
mUy2YRj6aP53fAAXDfeIJujU6zaHBtNxzo6qBXwNxZBZ0jqQbm62HKPb6aBI+0bfdQ3oT53f
knZnnBdTV9TApaYtx0ipGOi2ZOpR06PQDdBTXRAxCoJMPzIXCQRIeybfCYcuBXVNJYDAAnAI
UFW+RxEDH7ReTQASZGKZPGBSCoZnFaCTDRQ1wMDutpxWRjEE03YEJ24b3yfJB0DBxTv2cP4N
13+2WXs1Go9iFGAynU6zxeL1MJ+/HAmBqhj8FU2v8lHhk2t8LuHyeLcYMCnWIhcTR25H8dZw
OGRYy1otlvLL8S2arFxvNsIPfMsUoof1eAIQj7Pd/jkK1w/LwK97yyX3PI8HQWBGUSQB7hYO
QWBJ0d3u5NrnORhtHMTaIK2UEHKPht9inVK8fwbMPKC5VY08GFNoY1Zn807TALsyHBxNgP+d
ns+wdFR7/ceHEjTpFDVwCnAnkxFgZVCqhOfFd9emMgcQmGADEjWjzURsJspu2Kkl5QZcb2Vy
c417bbER6bmBcudkV4en2I2pyUshUOmr80BYVQ3iijz/Rw74IwDj1rKUMBAEd5MQSIKSGBIU
xZPlxZ/i7kegX+ZHeBTLC1hJWWAAg+YBa89G3Pg4cCQVqGW3Z6Z7pncPH4Dq6vNdMhP/JBj+
WzaI/+1nfxzm7Af9VA2t6kCGwyGAfUeNnfVqtZpBBjxhc+9t2xFhLzxvH7RPoA0BpGyJoIwB
pAQZP0cVEJ7bYe6Rz/xul4VhwI58H5XBkRRRyns1+JMNFknbhbpYsv1yUtFoaY3KTzICVQgM
AhoQGp/Gf3lRyqZTnuUM2s9wSsfGTwVIMMcAtJt9fJioJkgMmUwkxBLo3TyvPqfaG8f/MUzT
1EAnm+kqFe+oNDS+JFNT5HkFgNxBdfOAtjME1QPeHyMwngH6KdYYnw8GC1Dp/Pr6SpRFsT3p
97c3t5UdWeF8d3FLTQqUn0DUKogC1Gg04kEYaKiCPI5j+cpykfDJZMo919O9C9e2+3agZ3oP
MqcD3dyavSYHm6I4nTFxuSm3F0jYgzRduwimxjyZ88VrwhbLJadmHhKiRhWUtDtRe5JsFPBU
tSlwSWdbzZZoWVaJ5ylW9gJGEWGVCfarIGMWsicSgC6NWZLtdcD2PFcm+zYC0LFs2cSr+jX8
p8zmomZe5/K86SxRaMhZKhu73ziRuNR0MDTLaBg+ZNtxw9AP8XSD45s5bWfSspqPjaY5Br7m
+F4eRVG1q1+emR22eQ3rNU61n1/8exRYNyAr1ra7pLUnAWCfAjBuLSsNA1E00zxMpjS1RKq2
NLoQUdx0Jagfp36Ea/0Uu3WhdKHuBF8QBa2xqdUknfHcSdWkVLFQyCKbzJw5j3vv/M8BfDUX
5ORlkEJYLpLrr73M6YONxbsXrECaneOO2N7ZSgGUPpTlCjk+8TzvBod6Hda5jZ1zAbL74OGh
+xgEd1DQN4BGlJG3YbMZp8o8gGIDMAANAGGpXJjtulArKZjAmjL5PfRIBkCM1HkYAZSmmTAA
idkAZOLEUqSJsiq6ESvVoOhhkYo7Ts2b89Yczjep9YTYUIFy6OFLyEhRaJAliiJGFe0YBEAO
guYTyD1QNZsscBi+aPZjoKYMkfV1RBcDyua4btWDuvmIARtQl1uQ1PngfdhFvr5fXvKHIL0E
78eCi3jvYDe+PrkeHR4daV8I+bH2udpAIZ5lD/u7exod/Jbvm7C9M/V63Wz5LXqmC1QUuait
RopfY4axKtK0je9oIK/z6PWVQzFno35UR1yqDQYRh6W38C8RkWaF2kQRKxXaSJlpshIKLzi3
JR1iqLesVlxEt6p01TxFeYjDGMBpXTw/PZ/1wt4dvn0IZRcWcjjIQe0rrZcz4zAaDTbMzBXo
ZhYJS0wfm9Gsh4kMPzZKVBOgCC9KBizQiDpGAjEjtan/z3h5oJU/KhpNGGJ5TODKXVyYXwHJ
tPWS0QBhgMOSK6zJqWTi0rD0G2axoN8LP5rNhpyMtTJ3QSR/u3DawPx38TWf/8fKLyeNd76g
Kf8qsRd/nwIwbi27TQNR1BPHdh6NHTcJ1A4VUkPXfAQfVvU32gXtl7Q/QCV2BdQgIUBkHCct
cfy2h3MnLpiokbqIosiL2OO59zzumWd6AGJ3slfUhvlbQ2fxpJ7ZcYJtKwRRdzRPTk+Ui/eX
NKeJsIl+odiCw8NX826v+9BsaCFK1QSq/nAO3I+37dtv/nwe6QYrW622QiiBl91Ady+jOKLi
ZjroutSNoJbQDvLfcvym7i8JQVUs0PCM5ZlICgpUJJLmCwqZlJU/QC6SALooCU0CGDat9vro
aDB2DwKgQAebvLEK1kPQR2258CmmTCEWNViHOgrdADPQ4pgKg0ZZmTy4Qe427lMJ8VGWS7rH
BlBHRyGofds2RqORhTVw9kxzjCZmYUG6qKGf/b4dAvVCNIsFEIoPW8P7ybvJGjIj+/Tls7i+
ui7Z36NSj7NBJv4Z4EJUIU6p6x3H0cFwLCDxiywrXkKd96B5VXLcVVVjZZnrnPMBGsIx1uvt
avXb5TPe4dxretzTF0vfwLNqaAKg9xkTlRckCx6ITONSCpnpsikbBdhVClof7/XMvG9b5cDe
F7a9X1pmL0Zj88GA7vB+bnx/8WE6vfuO7whAULbkEG8DGM2iyciEpcRnisaaJokowNBS8oXQ
DApcY5LjMRrybATRZjokwZT2BHk7YHV47YXIRCrlQ5sYCZgEGox2PHljOmN31jGMEGjhppQj
TOIpnvPGe/C/hnFwH+RxOONedn52JuqxXYX9n+F8+jSl2Bq/it0BojpdU0QtkVmJ7GdIgD8C
MG4tu00DUXTGz2DHsZPGAYQozcZCrPgSfgAk+pP0S+iijkpBNCnUjRwnketXZjh3Wiq7VCKr
KFkkdsb3PO49d48gkGztOUnWFk37ZPrlf9fh+D8J8Xbb4O9nx8efBW3ZoQAK05QN2L0e+v1S
0+3fYPEeHsLMsd3ruqlWo+GwAuMINS+GnDs89NWs+AbvD0YjFR5p31t7EktBIrCfYHe71Kpi
lunywSNu8H3z+UI1fh7gbssYXL+cTqfG0ZvXOZiL26alwf9mTj8PIQ0tPETUrzDgLwEMYoxC
f1FWlU8jTGJVeGIGRr0LtqgmWMGLQkVcNZpx4z50KAd9na3NJLmxHdexwXK2pZsvPX+Q2c96
RdN4W+DcJUDjDKw4K/Lb+cAfZ65zWX/4+El499R/L3I6sm0ShvLr6SltSrLzb+dGcDAcoPCO
DE1/DxR8J3a7Mf5DSzXBwOAoLgPX5oDRQ7w+h2XxAXJmmq6o0cc32w2hNTXKGNc16rsIsKek
QnJdWsN1SbJLnOMOqoqitwku4xdsVAa1U/tBIALf33l9L4cVWABgz3DGMyiOn8Vtvrr4ftFM
ehOxxrUEVc0JxvvpK8Z6TNLuBxW2A+XW8Jrprqs6+dS3aUlL/jicQss9YTiRcTxTUwg68y0s
2XWSqHlBFEVa9DbKcA9AZ5bgN/yyrkRVWEvT0q/KpkyvfiyKOI7Fl5MTwRh7lM3oLmg9ZYc7
2NAex7Ju/oY9tVHBeWedW+7hAf4IwMjV9KYNBFGvHfxRO9TQJpe0qnrpqUp6748Di2P6I/gp
/IKKHosUqT3QIiepMVBYe9fevtmwYCtqFG5GHEZ45+17M2/mWW3AllJhjVbSE5X8lhfgf1Ch
jtSFMetxoeRQ/Hz4YTIc6DtqOEgE6PBGRk7JN8UfP/CpiCRtz+Zv31wIaEwcrFBdX385/B3J
3l57d3fblEyqOcpgptCa4ZrRX/MZjUYtT415lwPQZkgS5Em9ggz4CVHLa8V+4JbrQn44MorI
WNRhTr8f+uEHPFwiyS8Qq09Jky0zbTLJl+R0y9kWyb51d1Qk80DxTyDx7TIroJ/Xdidd4GLy
TgPfc6PwFJh4JqCfJZKV08GUVfUewZ0v0sXXfHU/770+47ixauqAeIGnXHLB7ot9xDh4VVi7
9c4iyrrZ/GW/57/cm97NuXwnL33X+4zE/4iEeJUtcwIr7bwDANjUq1/luYuE17f9ar22qTAq
ZKGVFbXKtEvSD+SL0C/DIORgLjKOuzXYiurHPdWNXwp8nyGYGSTGNwDKHCDEId0qknFgC9xx
3CU4XFoJkZ3YbAsJV0JaqfF4vF9KYelRYa7RPMGDpQCkjCzhj8djmq0f0/N9oESz7zOynZst
IWbCWJ+QYZKwq6tP1m2aQvFUAjHc42V39mehrJVdxFEsptNpPZlM6tZ4VHPRymGZCXt6WLoF
FMe2a9PKbcIzIMEs6zjcpZ63g+OfAIxcS1PCMBhMIOVhC7WtlFGc8ebFgxf4/fgT9AAH7ygD
04qDfUAxcb8gFmgd6LGP6XTS5Nv9srtnBYIc9vNyDT9XRWuPOokIynzsOXzZ27bO95uPWpt0
ffg05OPRmOPH0yc874qRWo582ur3o3iJUvEgOOS/hKIjZFBIxVFFHf2OOw8Gfb3vD/gPppE1
ULUFUQFyKmJCGEAX7mXbvsczj0ApvcXHohGEYSUMAhaEAQv1IvBJ5hUTPNsH3bhepam9XEZG
FKGqxonWutMB+ExKNOV6nur6HYUqvnEcJ26a5hQTe4QJ8AxUMQF0TW3bJnMSB5QmR+Mu+wAL
gFSrLOVJlFDvQWEh4nGc1luW5d70bh8s86IvpbwDQrG29CXSTUyiRLiPlJckza3QLska/J64
kagJ1gT90p4Iu02ahRgcfwYK9473L8CfM9d1FMZMOq6D662wKsRr8hW9TCfTN1ZlidVuyTrR
N2FIUa+tKxtzZdSSddf3v0FnyKO/l/jBi42kExz4738uQOotLZC7orQf/qF0geB+x+dGTXCM
q+4rGFWhyNw1n88ok0KpI0MfYznbKkXOZalLZ2gDeEm+Rv6+Lc7LTtiBfwRg5Fp2EgaiaAf6
WIwdcAxmDOEDJHEH/p6/pF+hLly5RBeukJLUVpvUQtvxHuQxFKr9gGZmczrn3vNo0AdgV7sJ
ai9mLgst1iDnt5GjjuTP9xpWLHNzveseMDC49SvuFApW42g67I/5M5WhdaUI42gmZ1tHBnMO
LjYejVv3jw/wFINaMnqxmc95yxeCExh72SJXaZKI+DNyP8KQhVGkaa5lkBkJbIQTr9ftyivH
bo8IdINgHvBg+t4GHYUkhYUazoGisV4WWicclJrnnucm9LMJdMuaea4Xd4RYnkoJ1xqUipWT
bSOLQcKE2QXAxpJyxULiGIyD27bTc23ngmbqTvaduaD0UC7wDeZpWKxz6ODL9UKv/Wu8Er4o
adTS50qVSqkFnU9PMXuOv6KnNEnfiIWkUspSyjPk9Qvh+3jV51lRzObTaUyjSIYlYH/Q16+T
F3Y5HJa3dxN9Peb6ZsXkqgHoRlHjg1KbuufrmGuVGaAyEvum2VLvSdvmoFwbuGpenrZvv2O1
wSFW6Wr6rxHoRwBGrmA3QSAKsrAIKCa1ggfx1h76mfWj2rN+QS/1ZMKxl7axBsRilO28FWQX
aOuRiMkm5L19M/Nm/icBlfQR1bnXrhs1BUhJ7WFtvFIRQpctKaZvl6nu9CqCSZOvGvltpR+y
03tWqxS6qHmdWNLcadaZ2xoZlU1MQoh51VJPpZwpm+x8/iiCcGKNbsfJN6pov83ek31iY6w2
vzDFpBL/79CxDYYRuXd/9xAFwcgShZhsthvHH3g3NucuM00XxcbF2Rkpi1cWcJIaH/YnQ0Pg
LuABcHNv0PdDf+gfTYMVJo5B0iMx5JTyJNdk6ZCke+P/tHxD0iOdY5emmFgyC7e8g9+dIyAI
2WCJi6DCl3sTxnnFltafqaF47tDo+54AZj9hvM/HYZBH0+lhFs2o2N/w3hqN5SWO4zWaXJrt
88LLMoFbvgBkKXDmHN/kwDk/rFavYrlYCjXDjArs+alO0NHMSa1Ajb8Y7Q6TO2uu1TZw9cVX
Idr2GDWzT2FWWMll6dcG+zXgpvuJaekONenXttdUb2pGuyuEwB8BGLmCnQaBIMrASrGSkpIN
Rj2ZmJjoZ/hh9c/8Cy9e6sVQvdgDFGrZcWbpwi4p6BXIEkhm972Z996/3ID9ejBq6nEnATCs
GferAazmYPuDoNOduw0PAPsZo9W3Pxwt51pvpABLjDRwK0zPKCcgS8e1LCMEHl1xHb2wm6ZG
3QQ6cJRvq9XqWUN1gs1Vvtn4xCmdOIctQfDHh6fZ3f2td3EevdXVPhFnwTeqRtJCl3Syc4pR
4gciZAk0TzZ4gtAQJPdYuhoEnIUgZlXIM/ZIaw92OySkoU9/IUIvEK2cVgtfeKLBYqefWjdM
OXGHm2h82h9Ygts0vmoNVFoSjUeEZwo/jmNFiAapyImKpIdFsijn0fyLrudSyq2UabFcpp/0
7lfaGN5r3Ofrl3VJaEflHzpUBbIsw7Io1NX1De8sHJjSqdzAcHS3MzyBANwm9Xi8miVjQ/4f
6HknSs/hCWC4dk/qhxmJfQPONWO56Q0D05VTbHb5KDdeD09QmLGcAb3O36HfvwIwcm27CcMw
NE5BE2HcBJRu2vbMI58w/hm+ZA/jD3hASIiN29omi9O0cWhAvFVtpURWbB875/gxBGAznM8o
VzdgVYAbBOE4XZ8b4SMChwLADW5V4H1T1OHpEL4yopN5SSqgSiyuS2Rd8gbh6QSht1RhR1Ea
ZVDaQ4mz5MojhH/LSmVpc9B8/gkf77F8Fu0tY/yb83Sny4C40+klANFU22Kms/Ab51H3SXvV
7+GneT6dI8zO6Khg7ZVLyTGrY3BAZIHkJSTaANb+JVFLSUOzNaQnVErKgtVoxDbWfg3DmmSG
EGOEVLh7JO1EDSlEK+v3B3+j8fAyiV/S5DW5aCfHa8hVnmZfSFTSe8bW+16vthFCrCeD+KgR
RrZYLnPaUq5CJ1CWnJO1KkblzqoGdxkdilGpHO+x4e4VgdTp/FmXfsJxRL8iD1QPbl0q3AG4
6vIHghRc7yNcsKhA140o+Iw1H+kD/gtAybnrIAhDYVhEUUw0YuIlcXNycfA11Hf0ndwcNC6o
MZGIxpZLoLZU4ZyCBieGBlJoObf+5/sDCKJMIb/fSxC/8XPSbjNAn2SgIJgupgqnrEDqLZaz
YhPKfpLJiqb6NStDsM0CiFaOu4URe5C5jei1sIfiff9hfag6M0ff73fGkxBTHLfx0L3veWR6
Pp3n9tGeuO5jzD32iHv4Ho8CmpRQXfRFSDltVPlcY8bAzyS/q9A7hJFU4IkxoW6URUG5xRO1
YwI/kWpHnrMnjL1akjoIA6DHulYNeLpx5+OXdqdzGQwHdx7y065lXQ2jvqXE2zzcm22YLSq0
CI160w+jwLd6VrhaLGOm0IBhW3Fa+da0HII0O0pTCscli3+/6wK4C1IVvECJLWLwpSSsDEEO
PWjGaMAWiRWbgC/vgZ1uoRpX5W+UQIK9BGDsinUbhIGoz21chSAY2iyVIkVq5+SX+stdOqRS
M1LCFkVg0yTXs0McnwkSoxFIgH3c8917j1FyYEY7CgoiyDjK9zFJbEgVwjPw1ROIHhVui8Hn
iK4IE3zZvOddz4sY+w3VWIs40CmBwfdwk86Cn9jLMY9arguzC3LGsw8LpIK3gTzC7M5ffixt
Kwl31e602Xyb1Xp9oKCsLfsNHmSZZ/ni5Xn+rpRaUQi/6aaZHyzjrq4fdWukU7B1DjkXkYqD
pOA08aejNE7sokV7bF1md4rJJ1sbmJwp4zuRTTJNcJYmzgMvy3JHjVWWdqsmSNsHK7vcE1LY
6sZ80nbhi66tCCEYy4VXQlVCyd9CF/viZ/uXprNzWZb4ShD/2o71mRS516EvCnOv4WiETH4e
5OI+U3WME3E8lMjmA4JMB1H17d6/FDCkwnrkEovqoC/PRsFMVYZuNPAqHdyujzXd/ReAsbPb
TRAIojCbQtFQoaVNGjW96bWJz+ir+QR44UNYYyNGF2GA7U7RZRjXn1vDBQGXmZ1zzrcPy4Cm
eim+yCwHG1y5hZuIf+UwCfDcXolOgk1ZPYZtvZ01B3sg+/9ip38HTWCLKRGPNdVdWSxWETK1
eUbkI2ekTNHm721IUEFmGKd7RFUBmXkA4B7zHBWDINSb7o84/gqj14m+bCpl9r3f7z6lxNxQ
5v6DUJBWlEm9t9eVvqyRaObqbsAvAbCr8NJdKhCqgSpCFA3Qglt5no9DuGPPfy6D4KUe6N/j
twaDhcGWEwAVnZVQ1WpdFHmy/d3OV6ufZZpuNr1+AO9RCP0nvzioMk+SBYzGw6rxUgiHs64p
Kef8Ck0giU+/hbiYoCsu7bKYs1VRYmuL+Dwow8+qdbfVVXRsudztSg/mMMWCtLCdOYDTJmz5
/8resJDA1pVVRj+T96jAfwIwdgU7DQJBdHcp3rRwaAPEQxP8B8vf6JeoX9PfQI81vbVeBTwY
bEqAdBNTqOsMtpbdblPOJCQQ5jHvzZu3HQDAVH6VtKMa0U1Zk1q89lEuRLRWVen/tuBeW3kO
Q7J4W1BcLIFWtkn2gULZjT3+BAHLtn4+koTcjoPGmBG+hBjNrcdIDWmUNI/2pSMpV0i8Tki2
TCJHcKmJrifmq+oQCoFtOn1l8Ey9IBhfuK53BZzarbdiVG2+bzjnI+gELPgb96D4KYfix9l8
tUFTDnbvxiW04kPg+E5RlP00/TSBRjSWXMd1aih0DmCQwrtMGWM5FHuFnnxcrEEQwC07BADg
9RirgeEHK/i45lmez6LoPU7ihJdxVBvDAQp6xPOut+TpgTzKnEljvziEl0qLS9qpEz3edJNs
Pgq11IRx46Ewg7t7Uk4mzPd9slx+MRxH4s2zVSb6ti34ek3RpVgWpTBMA0ed6AZEgJCg6WAR
aBW4UBytQqPv7WmfcgIRPetiOKVMa/rYXSd17lyAXwEYu5qdhIEgvNNtm1YEwXAQE1ATzt7w
jA+lXj3jQ8hT4DvASbljiJooeLEI3V3aHVsMzW5/xAfoaTvffDPfzDf/tgUnWMTtIbsLsAt5
8w5ZKA8Iec2PxCXoFi46HTg5PaOztxdrScBdL4UVU9sgYBpUuo6LBjUidAAhUTJqmsFoOAyV
iT/8a0JJx4StKgVExyldOwbtR1ZAAXMM01VdGVQrqIJzUb+DKJsFoVaraZacsitJUOFc1Lng
dZ/5JcGFGQEBxlZovu9DfBoqKh+ccqV6VKsenMsw7ESlRXMyeXY/53OIKX673WaN48bMtOxH
z1uMlt+LV5PS1X65grXDamxesrmg4+45G8ZADBIY0liRED/8NXufTqdf46ex6N31JNH3XlJN
W8wemAGFLaGu0iTfguKGk8MKVCPMTCAlpADJ1fUNXHa7UU4zbSbWDgWgKEMa73ZwJiAKFtzK
oxalaDt2yHkQlzBs4XnB4GEQ9u/7iJkdHQXEUjJi4q9Q4HuHKbUaChNRKuilOv+UShfKLsGu
HsCPAIxdy07CQBTtdAooYBgMiq4kkYWpG/wCV36YC/wpN7JUV4ZgJBKJiaHoAkrRtpTOjPdS
pS9Qdt1MF3dm7mvOPWdjINCfnYdN4r5cgb4mYUqz/P6NtpGtxjStsrdPplOLQCqqNhpnFA7y
tpahFYj8B+7cYzOcwXddlQsuqaYSqGMFxc431Rww/mju+x/maDyCyOj2es/c/rKlrusSZcBu
7+6RhDNaicTltZYbuFqdSJLoGzFZMeUlE7qBSSblUO5KpqoBEn++/LEcOoJqtUoZY9pkPMn5
0s8imabnuRQON0LAlE9wArC/KiuV8hDtjuCyn9uufTF4G5w8dbvFd8NQGSujHZxarfZaKBZa
4ACu+/2XLjgPCzv9bLcsca5+aydgVFJpTiFUCI2Dv/V9D5zPrN1+4M3mFV+Xv6xF4pG4tFcK
3EKiSNAQpRdmgkSJ4e2DNYvVlwtAFpJ7+CoOapmWSerHdXqq6/l8oVgRgh/Cn5lQZEZyCaVS
0BfBmRESsP2gDoSrZbMmrDcsyxoPh4bT6TxyHGBa6Du0bkT0aTxOi54m9ZeJ1J8oa3TE5H9g
BpIsVFLqcps2Ab8FYOxqdhIGgnC3LW0RBLsEPPgTTRQNIPo8csEnA5/E+AxNvKBc4GAjEqKV
ANPuutMi7PITObfZ7Tbd6c7M97NDG3CBQt6WOO9ebV2rYkrq9msWM8lcrXab1Ot1o9N5tUtu
0QYGVr/Xs2iBuhazLsXddwDhichH05PpJNaWT4VmEox5rPQViBX0AKYeMfSuWNDwqnwNnDOk
F0OlUoXcfh5q1WqEykIzCPn52SmLbca05fldkduSLFlkYueCXy6xBf7ap/J1Rcp7leGhdA5W
XWIUjgIGxtD3fdx4EEURUnXxSLt4YByDHWZJuXSRFalDDjn1M5jBnAM7bxVj1d/ktm2Bk94b
Gylz9B0UP7yu9zXsfkbZTAahxgShzNqRWE1GI3RAUUqbv/s+FhlZu/X4L99rE+xCLuYqxR/J
2YgTvsR6EaIEUdkQ7+kZnaJedJESIlCJ5A/yukMLBg9DywBA4xhTNwwnGI9dsanL4u9/ywg5
FgM62DJNRF0SiDPXYnowE+8mILreB8Y88Y292bYzuKnVfsSkU5dSuG80UKSEPTSbiaKCFLBX
U8hN9XylaElUlPn2KLB+ymZ8S4tzh636KwBlV5abMAxE42xOQoWgUhcq4C/qZ6tyAXo0LlZO
0Z6gUqGgStDYZPHSGQjghCDRSPlJIke2Z8Yz9sx77iXr97/1/qTCt5ogVD/+IIaCEcNdwAKb
fn/gzOezCIz4TSbyHiw53TzJW+tk3Q2CMAbhfZZFMQCXN0TgDRxuF2vzse4frDh4ARxanxVC
PjDOPpQQC+pTRHDZQJsrUPofcPGSl9Eoa/vtVNg5QnYX4/Grmk7fNNlXjVqWgcdo7sjqSixf
TQiyTmu/y++P7HZGToKpEIc40WoEi9yGMbvkInworSbeznKTK3T9ArwjBbGsYsiqw7nGEwJR
wmcjiw7eKEs2saUXuTJdbkQcx6KB3IKc30OvPTaiQ5PI0jo5ttWV+o+6UdRN9RhlKDaZ7Ihe
lVTOYDikQ4v4SfLrQz8dO00D6E8HBucarMJVlhXh93zWgfePnuc/2bbTBxkIoO82nppwlmyz
InHOQQYUpXTjU/qlpepxzt7B6H3CHC4cz1ve396tolbE4L8phD4FY1zueAr1YRKqabmGYSDV
hKBjzoCJH0guUy59gDasyUmNpPbM9ScAY9eylDAQBDO7YYEkEEqDxUFLofwI/8WPUT+SqxcN
L60SqDwkIQ4za0E2GpQcc9hsHpvp2Z7pPs0XwIxoRs51dGpQNbWCGrOJg8xK5ava//n1Lj5c
D28EwX47SdMuQfZRHEd3cRQPoyTyaeG6BNUC9vejMXsERdU2z/SonKdqHTju8xaC8DD26OWd
Fdvils6tnbazcZx2olRjTi/7xfO67wRz16qpFrIQszAMV/2Lfn7PLbSea0ktMqmQro8USb5Y
ZAMA0dTM2yvjIlYBLRoYtSK8gTWbYnXrCk8pFDeJ8TLfeHh6ZGpPvC0/RJJnXNEHq+USppMp
axNoUw3vW8eQ5cqg+ZlCVhSSTTvwoBiGP2rcT1Gbr5k7/tXXXs8foVFMwWGC3ZPG4zF/E2I+
W1jMZLA6EaUxMk0Tt0PQnkDfQIAW5+QORY/ubZBtMnb76XFn5bbIXQEysG05sBvKt6VUPDgX
TFGAsDL6EWjRTymYDs0pgPg0h3NCjCOCEHPHdScdv/scBEHYarUmFGxeL62r1YbVXcDYpjRk
18yitXJ9lClm+RDgN7Fm8INYQxEes9o91Kb8c+wEoOxqehIGgijdtuwupYgUQaJGLpp40t8l
v0f+F0fDycSEjwJl2bZQWrrOFBOoIIRzm/TQ2dmZefPeMy77iSeWEw7w/v3dqT9uQoeDgBwe
AL0Vim/oUvo0DILKQsqm67pP3nT2JqR4EUJcoagGQlqZZrBSZorGDwjhonff76474t9pNuTZ
wHMFVQRpcUZju2wndsWOymVbQF881XVjThl1k03yKeai9w1R1WjcLBELxx75umqljJU3kCCg
GlSo9ILOMTtMW+2BxntkpdwEM7dBohWOcxfO5PsT1uj5Qcv2Y8haK1ncGAwGfD2LLOnLkutO
iqPxiIyz8j3JGHu+lGSxEEaSKrYKA1tMRLXdfow558vuRzd+73RS7SyqfonPY35Fe//G046w
+rZQaAOJUkU4eEXHcajj1HXP84jv+6gxaA4HpVrztvVsmMZrFEd38TqyIGEzeAflyGoQQxbc
8OYyXCE7Ew49oVAhGpQxvWiYWymw1VaMFMVcUQ8SzUMgkEydEI4IisV5UKs73j15GEIMfTFK
e9A+xAWihf1+f61lLadSudGcUjvKrnZopppbLT46ISzklKqPK4mrf5bazlcAPwJQdjU9CQNR
kMUWKt3FAooajF8HDxw8WX8E/z/xhDFggEZbaFGQtlDnbapuaUmEE4cmJezuezPtvJl/ZgMq
6r0CSFqcfKQ+umLKO9okE4OcKPQgtTtm5NdS0asG56XTzTq88rz4Fp2rOx6Prr2pd0aLSfJX
kHhp5A44xwDpJewnjTpNpZEKjubWAc3KZGIRxxFpYA2senIIXktDKzj8bavRuFwsFkt0Cw8/
5dh133kQzF9pDl0zAQMruL7G11wIIIbqG+47aTVb/mA4CHu93vrRtjcUXZZyv+RP4qJqMX9I
8D5ubdsHLv8SO1EFRVtJITQWzclOTAgTXerccZybD2dygUIqnImj4X+Ui8D9GSOjTtAi06h5
nTiMu2SXwzl/AQQekdEKCl1I0dj50NICY4tddUB9dpVPv84M0qRCKRn5Tt9s+0EDxdMt66hO
w1Ffy9UJKrsA5dMAzVEEPvV+/7k584M70ML7KA47cz+oTb2Z5k5dHQWigj2joZmUccCloy8Q
IkOBZ6JeL5HgSSbEp1bjUbiRqIgCZ0EdGVm74YNtY4oISNKoGm2gAyuKVnPsvSdcOzzIuI5m
1Z3sV67O8iIhxgqGm9juasvUWYeCJsL2q8ffAjB2LTsJA1G0D2mZlgqIQcRg2Jj4iFs3fgp+
LO7dmEjiRhNRiInhaV/0MfXcqSallEh3nUmaNjOdOefOvefsJAmWymXnbGyTrfMy+0sXvnj+
gCP7OEB/OnZSPderAOZ3Iy7dYiCuQQO60/msPZlNGSapSpVohs44+5X+rtdSIUhSnKHBpGw3
grlfE7IJm0qAjWJ1t9HueD6ZUZawO2iY/MysmFQ9Z0pxUg6C8AiDsdi3rFDXS4m5MhO0hVEY
zQABnzmPHoEE3jud0yXQwQq7Uti764mQI4lcgCrIgJK8fdIW+tAph94SQP0ntlJkr52lwvIa
sNhMgHE9eQ/ouFYx2JltsBtM7yvHcRrz2VyoEFG0mzwUh29Dyh2oAd5eGLjwHW10PqA/DAPf
H49HkahMWdNn2dSFKkYlBbGrXHyj37+XBoMn5fvlVfnkPA1koh2LltJqHaugZDp4/gF5CIDe
XQI2n8cxx32guZ6v4HtUP/CNj9FIUEIeR1W0lxzbVYACZFvYh1FORCBSIklS3NR1qVqvSc1m
UzpsNIS3oyyMZdPKSlEZ6ZAFmUPjKdMJ02K51IA0SQREcTyvallWhZWZBnqgUOJVImXtmbI2
X5ns0EzA8y9+JOdzXzIJZMX/1ZZdP7cq70IBfgRg7Np2EgaCaJeVltIi1EtKGjHxwWg0Rv0C
9B/Un+AjDB+hn2cwwUi4VIy9sIt0PVM1thUv703avczMmc6ZM/8WBc21HKiil8kX/Rn7zsxW
hQpJUR3tE7C022fEemPwqhUhZy4Mfz+KgiN4bxKZNGdRTBN4RdW0RC2VjqongITKazY1121q
lmXTHC8tCiK6QCmPnXjt9E4aU4VckUkh+KuUBvI9gwQ7+JiXkTfW4P4NztjGiq6/Im9MSD+O
SsUaKQHK+RMg47oUc0tKcRfNxGMYhOPgOQwb9caCuuFwoRJE3cTCtyHtEL3e/bzb7S6uSbf/
50b0pZwk9u1/Citsd5b1ViTJagzrhh+MsT7ukKAH0NAuHOAWImktjGnqziw9J9IAKAHq4pJb
QESe4ziEGBDt7BegoD7eOj0+OJ3f3NyKTqdTqHctMXv2RwTLrPocZ31xecX6D32+um7pprln
2EG8suk0+ND3qUW6NH2emrpZXoORbUvROATkO8G57Uz8SX00HpVHwyGDEyNhGP7xH8ggI8X+
l94Hgyq1UIj5SP7Jvkk2vlqpJjTcs+m6WqvV0jzPSynPdE9oBkQqB47AMZn4JQQR/jT1daAJ
A06zTHJn1CFJo8ptyyaZN2aaBhsMBl8cQKUysxczG/Epea+xPK288Fy2+pTnM+Qdq/otXWf/
SwHeBGDsypISBqIgA4GEEJDduPwI5QH0AvKvN+C0HgIPYFnlEtQAA0XWsXtATUAt/yiKVGqY
ee/1W6bb+B8QVX9+lYs+mRbZXpxXO7NDWRGKbZX4Fvn/xcUlYX0Z8L0q54vGfCGZ83PIhcWp
NQzRQ376CBj/hmgVdtsd1e0dFg7hBIgG+G5GfOZySyk1x9460EIeIlWpYarUKVesnmlWXPy0
GbBNFARGtA7ZRjSLukKu9eZJlKF8/z1xgKURfap4fx+H6TEM1/cLubynsKdd78W27aTNRiOu
1w9WpZLhxXH4XKtVZ5PJXTQej79KOcOzgXKP3NTbTpb9VPP77Yqo2GuiZ6cPP1GBKlxf33Ay
sox1UzaN2nqnMJI+oHAd/wdrJ8WNFoLQtwXnUgpAXY4aayJTQNyg2WoOYRQPcGwSqUAUhFEy
uhpFrM9k4UmW5y7P+fCdum5ZdHTRDk5ZMMLzOcBociEarusCfLT7sRP3/bLfCOOkYiF1Wyxl
0Zu+OHDax1P79bxqmQOkdyc4B63ZzLemMFCSo1ApeAXHjnUKGHyR6k/M6ykQQpl2CrECwnkI
Ik9pnPhOzQ6xnckBEBscQaHTaVPtV19+ItcjKca3ylEGHIaNo9jDnh5hVVqglKzOLJpSKMRx
VoL3JMh3uKnz5Zt/SuW7QFlBFrGzf9lPSuzwT+w61h9AVv5C0/8s+0MAxq6mt2kgiGbstb32
xk7cpggOVAIhUThw5cflnN8B/BuuPXIBiUOdQBJi58tJbG/f7FbCTSKKJd8sf8563uy+eU/8
dyV6xGE9p01wXBNQp/NP0ZVHGioPa79AAB1APsNQW28RBMuVy3/bEhCMHNJSylUUqe+Rir5G
KvyBmm/lS8mkDbIGEozQGu06gjzr4WacZFSknI5uPGRrBeTwAoH9XggPKGPXLfKl8aNbFrnD
PHqW3FqyE8ymNAo5d5kPUCBxuAiQJS5xz69wkRvHcedJ3FtXdkNsNSgRD3PknG+LP/ktoGk2
GAxKBKFO+6kOZKiVSqpez6xC7Eej0X44HLbIA+d47G2e+JFgBJ3SqD99+UwsHHo4NKrc1c93
+/Wb6XT2OrvLLsbZ2Gc5cg5ulu2yhqfWGIXFQuq8ctnlFtA2xft+Sy7xvMcWz1YASq8Q6FXb
cPxU4KpVxZIp58zkHRCah0EYAK35+K7i5fW1wwauW9TvrJg8n88uXfHsRtfNh7ppAOEbiZ1l
0p1ikYe/J7/6eDw2Rekjoauqqj1Acte6Au9MG7PtahQY9JLnPow5CA/qNL3Q3bi74SW82XR6
u1jkP3FvRRInZRgE3NFYo/ZnfRVrFoUYY/arlD4ye+RdDdwrnOcdzvERARBOJmOBHw67UukN
qyDZBjWK44SIWlleP25P0nRCI/tbIpz5vnR2yeVUeZuemmh5YrsXgLErWUoYCKIJIckYQlR2
Sz3owaUsv0H8Ez7Nj9KrxcmtIImJJBAg43uDSoJYJUsVBximK9PL6+70+38EkJcXldsSVXJd
39aL1CdFa1WoeZa6pAo9QnwqhpivnCqpuanInrfLe8hTeOMXd7f+IIRzb5tmhABvznnukyRR
ra/cBodCcsIuLTBvaW7sN4yzs3O33W4fel6dFYFFmqYSWE/6CPdGbg3K7qy8CTHjLFN18hVH
3BwedVKVWs65EQK/reOQNHeEyLD+whJmXjXYPLKYx7Hj40MTB9uFsj1Ztj0VjiP55vgrwMYY
8rzt7TdefT8IB4PB/I6z+0uIvtgcQq4CucHIqm2pFetav9/XgXtxpk23UsmPIMclZLwKA/8Y
Ia0XTyKOvsfhdjjaWy1Cr8fkKZdSJChJYsRRVEOo23sPw1Mo5SNkrCMcZkQ2XeeF9ZLBlz+2
aLWxm/6t+lK317VbzdYe9tQBnOsIYdcCYHaOXM+WGYeIWsPhsBlFHxemaVwDSx/447EYBSOd
XAowzFV4XGs2zSwouqmoACt8VVSyl3uvWiu2JxKJcOyZ53pK+Rvw7DA+Kj8EC65KuLimGeQM
Yaqf09k0gNYn8OSzfCkZkZCIDNd+Ahia6wIhR6fT7S7lwoDjOQGW6AFNsLdApogomfczbEPT
rI2s+zd1erHSUaoKFJtKtiTzfum5LJcJN9gFClmh9S42/vuvx6cAlF3LThtBEJyxd9b78hoF
DDFCSIFDzIlzRL4gnPM9Vj4q3PkAThw4RICRsREvy4vXYC87nlQNcbK2EBG+7MXax8x0d1XP
dNf7EIAw/81dzbH/4r7m38MehT3RBRXTWVIE0N64rjIU4ahWQ43JRGDQeRxFOSZ9AmiXBn4w
UOXSXTJMk9W1jxqLC/BvLNPRszXYlxZXD2xxRSELsb29pZqfmx4iQ8wSWvDIrWGaLoHjKysL
CycBTmf3gu12EKOLFbLIbPLQqgMBkVgN+nxcZi9IQOxgPBkbVt0N7vsmvIp0peJRDypAxFmH
oT9Ua3GGbxHVMOJxGzqMay2nx1n2eIRoNLm87Ii9r3vs2S+ASqzsNCIlF6+Z4N6kFrJYqVZg
WLKAplo/WiU8G5D51q3FH5ZhHzt5/vwFFGYX49CA8XoYXIqMAA0Z+21sGMkcCb+bN6EcFsU4
B0miut2er/UUf4dnhM/AuKiV+oqz/20/Pzj4aVqI7sIcyvrqd8EjxWfn538IwVC0L/rCq7gS
vMGBA4lBmT7BUHcxHjswuGVwaMXnPKWPQCuJc3NzG3Y6nToMag0cPMZ72CQlE3HM2WAubMEX
EJ5kl+FZ4jfCqxHmU/2HIiBEfCxeo0z7S9vxkFepXJfbeBuB55ccp9yA824DSZzoqf6VPo2G
F6ftUa/Xy4ggBVV/a0vcTZLNRkPBgVDQpAuUdIV1tQnQ5LOxKsaVUtEaCMkEPhyHnqtrmz8a
LhcOvpl/p0Rnfn+G5uRCn8w5nCXFAlF4g6a/Vn/wyu+3AIxdTW/aQBD1J8YxtjGENG0poFCp
VQ+FS4+V+tPaH8E/q5IS9VQBTZo42I0NZr329s0WqIs45GQjWZaxd2bem5l9Yzw5BXAkE310
k0IVHFZ/C7XS+/2vp/s/XX6cgmOK0fuRMHS7sO165rlujEUR4qOBxrECx7Bu2Y8UWamtdXBx
UfT7fUG1XZo3ZztrM44pIbQRBS/V9cOKsrjKt83UAoQ763Zf9bAYh4hAXTgJLM5cJ+wnqweI
KIDmCqOoT4a/3VNPijo0z0/bcmaxkQNDtQyGTzmGCDThVo60AvM0a3hE08Khg3vmfroq5djC
UuruwF9kM44nu1n8vPt6ecnSlK1Aacog8JWz5y2ghFOl1QxK23e4pdaYsMqNkRscBld++fx3
3NdO7myXFJpMJhqchgmOawFVNBnLXuScDQGf38bLZe/3Y+JxzgwyHoLG9G0Q5aWjO4GRtFun
O5UfBXSBsuDqYjGnqUYWIqqDdx24jUZzMBgUruetx+Nx/glULV19AFr4UW+c9GrPOr4RwqDD
m1DhWkONw6U6/X5dc9z6+evhm5GdWh/B3d89RFEASA+jv1Xv7+/o3WlJupb6gznpD3JuwHFo
BO13CIwqUNtmLAnvmzT+qx3IKO/h3MF/oDIwLSfSLJQTm2QpWBAq1OHEbXwTGuXl4z5dXNs3
Te0lY7w1n8/Mq+nVLAqjzHS9knY+glYKt91Wt8o+oJf6Lzjm67zDzzVdU4Eo9SRNQPVEoms6
w1ou4TT3OVtRlQ87EIOpot99o1BF4mzfDXhQZREHCfaqnR1tF1efVmz+IwBjV9fbJhAEOQ4w
Z9eYFExQq9ZviRqp/zH9Z80PaPuYp0R1HSW28QUDbviwgc5C02AnlfLAm5Gwbm929m5253UA
oNYvKtb+1664199w0O/QFbr/uzXvzEu7+HpBE3VrLFQKpL1DfX/ZFyJnbVYtsYj3PbN/BboY
7WiaJMk401qIgTlGDXjMuWYXaWHo5F6DFcrqLYseYhasl0YUhe6HyeTMto/egUJayIB6QcaU
5MhTtrLYurH3rpp5+SSUaYZr0GgtypgkEtm2TrAlAQF+XyooFfAPcpqUwzWm6sgxmq4CCEzq
nX8c9hknMUoNWZDvXZplJ7Pbm81yEYy5wlMwGWQRsJ2+pYwdp3LHTjmyRhtV58Eur+ag8jFA
b4tyobH6Yp05VOdfzunOntv2W+wD2zfNN5Pl4u50JaOTIFj6q9X9ELTe0LhOrcRketK82lDo
DW+EQMjsrQkngJDYUhIlZGHGAVwDZL33vu9/OsKG8D1viow3r8oknv6cKt6xO3DciYeN6oEu
W7Ua8DxLWZz3WGJwJtfS+Pbjuytl+Nm27DNk0Y9RHPWllJwMN6N1SAYcpNcg+29WVnR/o7ad
J3RICe5D38SpjKNgxdqo5Q4bm2y7UyVL2xsesmrPwOCobATw4WnLx+opEWnksITYIGAegOqP
wDaGD783xq/ZzLxdzG8YN1JHCPIMq3tgbJYwq56pZwixBPBTILauhRDAweECAEW6gBBxcs24
EmpM31ET2mNpxJ7F9j6Dfmp++3tmoNSdxiB2wKU7ZwIHPdDsQO6zf8bwOv3+HwEou5qetoEo
uLsxDbYxboHQRKraY0uo1Fuv5cfCz+EASO2llXooaUJbsIkTf613mVkTSARC9BzJWfvtvpnd
93bm+QxAPF52sCvsRD5GBcRqVUM+1FST93eqDw6+kK5r7P8ArtlPZLwSkHpC/0y2ZyKSdJFh
995lUcgXQhdBNksAYdF7hPwTEPoN0Nmn4+wdgtPqOU08oFt4PvrdA4UcYJGus+PTLXqrb6Wz
zK0pqHEUzv1Gi+qaFtB0wylEXrU99IqTk+cTbtSteGNDoRxtBZBM0f+O1QfHEDDZxyPagvvY
u3a2i7oazvJ8C3+RRmFYN9bJbjppbQ5CClVhaP+U6Xwrq/wEFP6XH/jT4f4wPzo8Yt9Bqy8I
Gs53YPkLwLTVDf19IP1nfKsP82z2bnIx2b1K0i4Wk4rjSPQHA8FyqV5IhtlGxJuR6O30WsUf
Wi412pWxQL958PoyMht7YExhEARvkWFOkdjOylxNak3npWwnfhXvKa/zUXVkH3HtIoqKHZj0
S0Ti8qbp9cbF+M8ueHMfgQ+xrVnjiT23TXUxF7TuQjZqDVepWLzWFeDpLWgiCRsKmoANWCRp
g0WfYfHn80xcXf4VnpM4b+2/F52fvNTDC2HO3s3cozGby6h+xETgsYtEmgHG4k3n2WttbBKE
m7UfRrZwKss1TVZ1WelEyfxHVTbfwQgThOkY8+8rUrteb5oUeDTBs8dkAaPzkX14yWmJsC/d
h7hD7IXWoVyFbLt00C6XyikrR4RPtFrI/2g2uxGAsivbSRiIol0G20qBoETi9gYPPBj9I/1J
/BmfMBiXyGaxlNbOeM5thbolmqZPDdNhZu7ae89R//b/f0xI/oxuZldmuRFy2/qSwKjoSSP9
/uby8krrpk7G47uHVRzPWPCBY+koqyDNpvrFeB6E/xSH7OB2NDqph+HArbkXaZKezKbTAO6l
fCJiXEvaLdwOLK+bTydM2fgczhSgcxS9ss5Fl91+pcejy+SngGdqERgByyQPHVS/i5szcp3t
ZtD45LzITadlECuiey0c9ixIcOqQ8GPjOB1Y0wwejYEgmSjyrLkvLbd8Q5qs1hNVU22EObsQ
iJu9dnuE39/jEC4g+Bnf2+v17cAPEE8nIax1l5TcGOscoUB/sYz2IMQBQg4Siwrt1VH3UApf
mB+RXgAoJyglq9kM+ZUiVzjIcRJrhEwEFCW5SQA5gKuctt7SdQd/kIUvzXA3fGDu42UZ72NN
B7l+O4teFt3J5NmfT2cSu8eSS4md1fJVzTK9gz33pGQ7N3ZGunQGzSaT3ScEGcMPxXWqKVEG
LObQsP40rLD3hUcG6y5rKzsFhWuVC/+Bfiv7VCDy6krthKkg7jhMINo28VFDPNnBEJ2a52ca
Kt2DlyZMRvAAXER7pCBTbEJbrUPM9hGeKGnK5o1W4xGH4QlGAXZqjiMYZ8ProflW/WoVc/kA
s/1kSM2WxcdUMCw3ZrGS4Kmgz3/t//i11OKv/XvvAjB2bTsJA1Fwt620XGxrKnIxGPUBTfT/
v0K/wRc1KKX0RrTgUmcWClIf9KEvvSTNZvfszNkzc/6hBZA166bf1Yp7PnpYEnogURHih8Sz
0kKLfVKkeo77l1eXAnxX8QgtS7V9tuz3ezIvPs37u/sWJstZmiTXxfLzNoxm4yzLh9hDh/h4
gN3fYy6ART+A/AI8mHBWT0jAeblSiicMxiZKGzsdZklnYKF2A61Dzbrm7Eu5nNz3NOD1hXtE
AgwUClRJT1rGDVXunHfFRmYnjJXujmlp1wlT+/uLnFME0Jb+fBTnzOJ56U3e2BMPcLPd7LjH
p657cmEf2Q/Y4ZbT+RzzbaHwZI3xsbDAO3YnGIKi3AAxjSeTt/Pn15cgCsMW1ZHsaNwNTsvR
6EIMzgdMMpIaaaMXdjTW9t4Nh6XOOTDyLMmTxXQaNmMnCVZ53sE/sdtvA3y7gSDieJ4/kqaZ
YbzLaB634zjqLrK0ByjvJmlqJWkmYyZfUwSAj4X4wphvlLVceqbW2ltGQ8gjuhBLbTWu2Hy1
WOrFu1xhWesTCoRkNh4h3SL9AvKqaBqtzAm4ea1/2MNzrKXaLiKj2mGJzLYge5t05jmoKUvK
gw0EVdsqGFw0+9OeAHmWiHA6UU3HdhHom3i91261o6AbxL7vPTlO67E/GL4DIRVMTPm+v95j
WHHYcblW4FNWRjAHOoFas9DKeKaqHajrxOXfVVb/LTb/FoCxa9tJGAiiu9ul3KmCXILEaHxS
n0zQJ39Ln/1OfTFKwq0EuVSgbFvP7JYGq1EfSBrSwKbbmTnnzM7M3w5A/JJOjL4rk/uHVXiq
+C09IXX3AJKzBQlCYJE5B75TuB855Xy7N12OFzgH+HgqPOtu7fvX4/H4pD/oH1J9AAzc9sHr
4RjoVJhWugm2U16fWiOFykRyk54RycMFHMR/B4DzIbPCGNbHS2OGimrD14bN4w9Fe0B+FRns
QFGInEii+oYxhBNmIi7NyTPz6bU6pKmHH9JknYDRuK/ZbM7GI1cr2PlCTjrlilVvNOx2+7iE
9dpwGSNExieJ6LU4O2fdak30ej1SqasyCC8AWW/fp9MrfFfvvb7lXNe1CM47jqMarea20+kE
rWaLzCIzXy7kTk0ig4QjUOC3MztrP5fdcr9SKh/BIVyCTuV9fy0ps1AqFitwAjnQpxZgupp7
i2jiTuTb64vdHw6yS6ra/FgBZZmsiYotCpQaBm9ph5OR2cS4dReebUZzedJUfLVmNN2PCw/B
Xxg8RjSFEnOB+S1q3MEjsyGa3+u9Mu+N0FIV4jhd80jvrmldxNkG19uYlxM2IBQXmPsFFsKo
XnSDfaD0L9G10ZBSoxl4BtsiVbeQL9TqjdpGhWqOPQRys1dS5geOU5l43gG7f3gwfR+SEd27
9Pde0QNnqaqJfSGcfS2IS1WYfj/xE/0A+qNUS/r/lW1+CkDZtSwnCEPREBJFFLR2rN246+P/
f6D+Sjc61nY6Yy1oKUl6DkFE7aJdsACGSUJy7iu59/wvG/Ai7bcd3Dw7lNIweFzm/5+U/GhV
G3JnmbIH94DR7/nTXHo1IiMl1RRwuoeJ+rDZbiYQAMz6CrkVyC1AA5++rAN6vKxwzb4oRD8W
jU/8CANoQCyQCMshwtuekSLGdx1Dre5LZlPDFwzysepGdUHru9rMxx8uWGabHHsULDXADzwK
DehtUDsZ/rAThclBgwnrmjPiIZl20C/SiGWjTMNnlcM0tcV+lJZFQa5Avc134Z2EENBawtJJ
MK4pGmRR0MflajVbLBfJK8DP3QqYrAYaK4cQeE+HaRbH/agsv6/RLwoV1YSkgCqY3nmsei/j
q/HzZHpToI8zrVQJQUKC0mD9ttbpMkX3VDRIBvC1bUUkkuW7AOAnIzDuv1iBB0KNgbqyAhvH
5ID5wPCfW6Hq2TcYtwHwDGMm0PokNnHVXlptaTlv0ldaXXhQa0bz4BpQhFTxF8ZhhH+u0Raf
ayl8Yg/muYSFk8HW32AesmqujLcerC+XbmqH3VRcCIaMzCKXn0J+cN4ktx2Bfy2TJOliTdlu
txP3+/Ee97dwnRI0r/jdkWfhNAH0SGnXcgxcu4Z1G0e/JIoFx6oCri7Zfppqf+rvtw/n2eBv
uZk/AlB2LUsJw1A0CW0pWOQlAguXbvwL9cPUj2LGv1GHjRScUShgaZN6Ttoq8pjRRRadKZDH
fedyjvO3CsCRv/0eYDTYLvSVTD3bN35yp1tJblVMMvm7nbi87qJVHT2OxM31rUQ+a5FdYD0D
KHcAL08CTpdhZwxvYvu/qWoFkkxJxpBz00PBRH5F5FQ8kjqKGrxTC6JwBqHoQnA7GA1IH/N7
CsknJhYxj8dYs0kE86Qx4OAz4WEiPkO4U5uXFjWPMiOEfBh6LKXzA83heHLlF6KoMZSgDtqm
CpT+BLm55gfZ7iKVC4F0SC5aMakHtcocH3qo1MV8/nE1m84uJ9NwEE7C4DUMvdUyUgTw7PX6
5rw/iE7q9THC5wlyja4xxoNy1kyqHV0UA5lfUwmE64nTVksSLLPTbtvuNiowjIp4Ryr1/PSi
SA0+HA4F+wnYfNNg402jSUeK5a2wjljEeg2Pru1ZxPDgiUZUoFio28AAEGU631tDbgKkPikG
w/0MmyVNGXgWtRYCvCC1cnkNhPMLsFE17KyfiXzg/SreqbPByXZpwRg4iCCwlnXVE5OqK8Yw
Am/4ziWMUozf4dzSIvWwt4YcZQFY2yLONwFKsmFlQoqa76t5c+5Gi4VP8JkgSRBtJo67cNT9
w5224Cx7nbM/ADB7NCRyGwQ322HU3uXKlAc5OOQRX/0PVgTxJQBlV9ObIBBEd0FA0BZMbdrG
pOcmTQ+91P//G5r4A+pRjIpaFIXte7MWJK1JewJxCcuw8/FmZmf+tB34YrL6L2VM651PZ3X8
G2ZvV0L9doGed//VNX7SrZJYk/eJGr+NddznEmBpekB0mNIw7R2a+Azl0ZfOkKXj2BRXagHb
1cYRAtJzSO3AegEeTFGYeOoa4+6xCh6LvRqB8R6gkRKsQqpHanYyf4YZZLh3i4nleDCFwE4Y
X0O7GLXi4hKhQIcVrIYTX4tVIFBBC4NUPPK6CAGn1hi6burW7JYTTVUyNFY6R2M8vFoE2JAA
1N8Gnq8PeT7C0JfdrnhN5/On6cd0mKazgGY4BRy9+gz7sZw3rZ31egNypJL8s1gsobk3Aj0+
u1tWVuaml6joF3ck4mCQDLt+QCvBzbKltm3LV2o2n8k7CT2VhTYwj1VyHQszmZK43UjDUK2B
101loZfsOyiUNCQD8+vKlcXvSrSFsOsIwWzj/Uz169BHAXp0Tr8D3B7iT7yJikE7HiPQLMS3
IeNHGB9iXA/nIRumYl4VhMDSc9WV76my6zOHkyEf1Skhgg7M8ygxNyO+GumPIt/KNjmVC+WJ
h3EOq1LleyaZbdkF2QNkYeJ/P+nFveHzzUa+jlW6xvzw159Dg6b4ax2daBUXV8228aaUdKvP
Ta1C9WU4/p/iXV8CMHZ1vQnCULRFUPmK27IRs2xZzLKn+SP9rXvYEgwK6EQFYee0JSImiw9E
I9Ai7b333G/71gubfj2PK1XgMgm420ij6UQByosKJ+eqJbJH9G0gRctZPuefKm2zosPsBO27
KiU/awPtLZsLbxuXEjYaFp+/6U42UkFxWzEBS1ucwQRcEModbp8eGzEDvn/D2FMwgYmBkpTm
BcbbglwJIVnyhZCfW5kIYIdjg7lT3LdRSEGKXUNkIDRSaMx1RBKYey+pSlgG5mp7Qast1V0f
Mf3ZTFv+3cp1llqTbEI33AvUgXnge0/HsnTyLJ/h/DxJkvc4jh9BwH5RFCz/LXwvVFmRdHlB
Hw+S9eo1TdOHb/lDFSCE7j5gPb88zZVhzXU9G/NNoCZ8AOM+uzqz5d4Z2k4YBBInlDuVBrLV
OlHRdjTYMWiqBvPk+3Ro/Kxq5S7ls1eKKdNGolUBZftgvCPErUXiNjaWMd7DCGOMJAlaS3ce
ntRSntlXJHIf34nMQowVCC39SfQjoRHASLSIAIzFuCFXJ+21ybCWBfZDM7QU8wH0EUcis4qu
XmEap1QmiOikVREeZaPQGxeJ/2e/LwYQNnhMKwr9cBZF0XI4Hh+W8VeyWCwOuiRY121+kbzd
6SncK+Iiew1u5DmO4EqN7nZYkP+n/d/CCP4EYOzadhoEgugu92uhGvXJ6Ksf4P9/jmgtabs0
hQJdz1las2hqbELYtIUAO3PmwuyZfxKCXKcnnHczsct99e8GetoidfzOW2jLvbHzCDYViSZ1
tdNtj26QBwHiz3Ac2bF2lERsWnrPZ+IIkxt6ZjWXWexiAYDheaP7z1dNYoq1KXAF3MJ7TPQj
rNATxnc4S2qq4tgqyxU9PIoO+E5XlsJgLDnOQ3sFCAII0EOQQuGit7hmji9bcwaIHfZsjqf4
Pa7jYBxlOXkKzpRrMEnG8/1SDvmqbgNLHcfvXholZZZkL0kU30Cp98dD69V1fVtV1cNHVRWr
9TpSjXIZt7JMNi9y0wWYpCmw8gkU0m+7bjQEFxjDkrk7tWHZr1B7RTowd11/ZmVZBmVRnhBm
OWEY+3DNXYZCaZaJROF/8Bi4Vn48vRlAWBaFSKPIsOkY8hX81iAUI1AMcPtNJ2EK8zkJynmi
8lNBqawp5i7HPS+goAtJ4HWwl9hcscCzzmlmOR+a2ygyHBdjHItLPmAKnSjEnp727lQOKAbc
G0GBOYAVZKKBfPQAKg2kIRiHJ2ey/FqcmaNwjO5N7kJQ+bsB54Cn0Jn2jWLsARrt0en7IfMD
/xnP5DXN0hbgty3ypeJ6cTFxM85r/rWcE6JajUZnQcGsDZ78rg2QsyDc0o+fPDDy6pq8Pz9f
AnB2LbsJw0DQJjEkTYCCBFKPvfCd9FN74tIiINBCGtud2SUopIdWPVjhgvzasdfr8Wz6jxjg
D9Zf7DwEau/7bT9JhrGdyGenMx16cOxJhbTf9frFrlYr7DjFqD6fJ58xzuByljC8NARVqyJ5
JMHOPySXOx8yhZUaXKJtkki8OqESQKI3kNGoMGUzGOqiYRwARsigYEpNQRJSHIAZZJcMDFLV
jTbW3z4CZO76PAIczBXkLJGseCOFJNEdat6iLe8U4cC5eot6Psw1Oy8DYnIQVYvkT8pU7w8V
+vGW5HlWZnnmGt8s4H57qhzB3XebzWbEN/FVVQ3IShwRjBJU+zLHE/yWKtj6fElPADyvGMny
g0su+nfy+g/9JkeCiUT2h73cPHC3JzuwKB9EMISgJ6GJlFxSpCV78EVp0hTBmJQFjHAgtxhY
hIwmJK2FM0HrlHGnh4Ad2PHKERDN0ecxFo05xxxlDpA/GgX+FPM4tSmAjwUAw1GgjQVAmWMO
1FMIAv7kGhSzpk1eq4uB0gEI5igkriXm7Anl6FJ4AcbUJBlh/BvU1XqYUViDvF7EfAfgGP8L
Dv1l/hOjNzWMGWBOEt94xouXGJxnVPmKY87U+4Erx2Nrerlzb3ra9l7zz8b7J96xQyG+Vw3q
i+r0JPPtL0Isf1gBvgVg7NpWGgaC6GyyzU1jLYKgCP7/T/nWgg9qU5prTdZzJheSVMTCUtqk
zZLdmcyZOTNj/2v+m1/4AauU9GXbImemhZn7DNwqcfS6gpFbxjyHJm0wJ7Usk2d95vC/wvTf
4buAWWVcQOJSmqZMvAkGC8CQoaObkKG+WU9CKgBsEtI/EmyuFJswxX5NsIXo2LIQJD++FQ/v
PLlrCjFlLi4HCOia3kxsezMtUezZyR3mek/H4OAf0GF6BUFocMQk3iEABwjCGwaV1QdhBR1l
mIfQCabws8ehDKOVrpCvT93pFk9Yb3/YRxS2uqk0ySnLMo9kHuJ6oz4Hpxgd0EAhD81glrlm
0wv+hkKsDEAqnbZnHlJYqTD0CX7KtVgo24gzs473VDMEcexc5Bomo+BzhRi3p2I4HUO9tkYE
cN1vsvYYWuN9hxHlbaz2HYyTUFiFJ8V/bnH8sb7IS1HLc9XIAz6nWKsbnBtvQklsIBF7FuJC
AYQvrEqxDT39F1gPLYS/W/AzRtmYWnQp1RnKA0K9w9o+VZ2cYSJkARUx5jpaI1NYdpCXbuAV
+Eb5HEr6IlZQKNHnh0CJ+hgRi9JixAwUsNjqwmc3o7rPC3s6WWH4qTrYrPXZorbCjCg3OtPN
9WPerZm4ZkVJ/OP1IwBl17baMAxDfWkavMDooOxt7Gn//2d7aGD1kmDvHEnLbRlshUAwpU1d
ST66Hf2REejADPgDF2EXrdwQfu6GIaxmPfwgOFjKA5bgIE7BAIFtYQQesUiWm04IPxkoq5p0
Z8SalWRULlKGMfhVgxVb+BWYKrp2qkz5TQ7+hDtj7cycOMdhpwRM2kGCOvHYQ46apmSZHwRX
8oDOJuvyc+iH0n81VDAZFpRAIPuX2YCuiXx3aXHKpMbd4Y+O3K8Bwgx4OULAeXrzEuNSNIDW
m4Lfbn1gvb48PqP3UiQzzc0vNHZ8n1FTWVpKDYIoeynzyGipTiM8t4o5luN+ljwjB9k7M5da
1MT0mX4X/XyuDXUQpe+jCgIzCTQWVH7udAw6ZZgdeoltukAKl9S6J6w9QylfoPxv+J2vMH5X
7FY6RXFbmvQAA4wrNozyusiAoqC3IsoYbSSOHjZlxT3hF0/bxK7BDRHeFS7eO/aV98LnpSUC
5nIpWhX0YFOBNCWD9RFyxPTDWCRYyP+DxWTsTrznHGAA4SE14SPnbzrLed8P8bPfDkRxGx6n
uiV+qStuZP8bU6T/d9R///oSgLSr600YhoFxGnUg2MskNPFv+v//yfY+tLU03p2dZA2CSdMe
eOGjLalrX+zz+Q+y4PILFfieYOF9cVHdeKbbARkdfWAjDz9NE2Wa5HQ+D3m5jjDqJxhjAiS2
QSAuwWQqrpV94zcxhqLsEgpZp8CsWJ7OWk8ONT/gPeYC6C+IRIASFg0sd0+9+IToFgEhZcUx
c5kM3E5ljiBLr5fghKGICAcDR+T/QhR8P4zhbZ+wbWBmEJB2JryOMC5E7SVax+E6exmNDUnr
Sn2CT7u+tq3Km4oLS5xXh462HkxqxZpfcqHLoaolD9G+w8oJM/ep9tSn1Lrp6FicOLUaqtDy
T6Qxo9XKeFIqH814y3ukbPM8CZF83O/CeMBrB2QF5zdiPeHKwxFA6gXX+IofnMjrxromoLdI
bb7no5Uk7ZhACBKtlmJZE3OYxu/QLvmsneJkJXIpnIA7Z+YDuO3jw682PSJ3Zt2YumqZYr/v
dG6xQPjsvSHzspCUJtwKfWB7lIZZLhSPIULsxmz9jD1vsiC6GS/fZIK1E1btPr9R0Hk0NFT/
4QS+BeDs2nIahoGgnUdVAkWIE/DX+x8mFwHKo01iZsZrsy4SQlRq89OqUrLe58zOv4BATfch
tWmIhy1WL9csOgxObNNLXrUEIt8CnOc5Ph2PDJERUa4j2IcCN/lwrHXxovhfqYxRPLnKajEz
0K3ce27D4YHo7bpmTYKKAqyWwdNEjcRRjcEMj7Q1qSlzzjpDNHZuwUk0mpCCJD7OOPyP0z48
HG7C4XYI9/zqHrW7oKhj+LggM3hDmYFS47wRGpsjanZyncaHtGCBSVJLEVWzUx4vyHBZbxPq
y3FnP/baisS0fjcMhEOr9ifTkQQcNvkYfXmqPy+ZQEXwD3sGjOrkNYicp8whKTUuTa5knrQ4
Q0VBAXHgdHjgEfVH/G+Ek1kHTlDg1NhsUxt1EYBnx/k9HVkHx4uyK95NFHbMGBBkGSy58MBD
XPBWjc7sbv0WWUlXsbA0m3m1keCC/+Zz5jhwi8Ve/Ha1/JvNC48UIxAPxEomlkS4b+8nOIDp
pAyH+IWX51eJsNQ1b1dbtJNbjlObfT9gA6Yk1QQRtz/A6wz9KrX999eXAJRdWW7CMBD1OCZL
oVKhCH5z/0uEHiWHoKRZ7M4b24lJRKUiWULIfGTiWf3mjfnf9i0I4InzY0XvFQk/5vZHl+IB
kkLJzJtOaTRE0YK2bavqukYuK+yu3QOFqzsBctpLGGwDeszbdazMJbx0tO1oRNYG0M0AGmhe
veS7/u5eo6DLSsAaxIaBIwKE/cgFR5tEQ1rNA3ni4E+tnkYyyXOJMvBueFlWfnOoVMEGoNzv
0JGkhpwPt+Hclg81x9VSPEP1edTjHFJ62KuPXMguV6TRoIVuN2E+Qv0Div7GnrQqKjApTez5
e0z1LYtKm9zkaPQBkSY47bDv/Hly+8M7spWeD7cF/RrLeSe3CPzdE6R0AvHFghymIOvofy0l
03AC553gdFn5sKB88OE/LJOHVgKwApH+RC7QDTtp+xUnAfQg/gfBWT6ihcG0Tnkf8hsNq6E3
bjOTUYyvzqTody8y9V1mqpObAAqITTuHrFHdIsTbRzp2SZecD33kpgCYAHh/TpXEoLK8ezaW
H8ejvl4vqmlu8hBft8bCIMTWbZcgfdxKj5YmH7cMiaUVP2BIr+lVNk6vk/e/Pr8CUHYtOQ3D
QNROo8RpFSGlqoQQcAQOQi/Rc9G7sS0LmpSSuDSJbd7Y+TgtErDIzlEUy56ZN/PmzT8NgC/h
1SX5LoYfcnPRDuyxonoSkOFsGvoYf6gm48/rNbHQaAKMPemvRcGe8iIQIp6d4Lmo2+zwcbS9
5JTkcl16zlP2kGBSU7jyEK6UV+MSf+GgnXCwpC3PKSZomq4t1FECqLGejJNloEGb59qWiLg2
k6FPP4m0OYtP/QHw3PASzTxmNS6+ulkwlQoW4EAG5NkYvgGPTMk9S5f1uOC9nRnUZXRXRQnG
iorlN4QzHYnYkApOmqZW6HK1Wpksy1QikgpLcqwlfQWSQiO5shTGIiR2H7UJP9w/quUyK3kw
2wMaVIAAAl4/k1IusNdhcch5sS9YXtj+fYuBSTzUUWq7+ZhGD//t+PZd044iJqCrcFi5duJW
4KmwryUudYX9P2NdZBARtGcGYA2vH7ncDSIYTuOtu/dNH/aMKZjB+4zCU92+A1LUMIhHQI/3
ecT2eEoYgpaMiN3TYMyoe2H6MN2Zzrd2EQ/rII+DZGQAJCvlJ49FFLRNEmqt4rvsFsAuYru3
nT5J2Qgh1Mt225LM2GazcZ0vHpyejo71dDMG5eAJr/Z6Hs+fcPvvScBvAUi7gp2EgSC627Jd
kEggEI2AXjz60/yVJ/BiYhNNLIW0wHYZ30xpaZGL8dATpIW2++a9nXkznb+ThnbTj7Y1kdRF
3W87EUhnFUP6wvisZAJMsFyuQu4BhwhkKSJjyAQ2z/zqbRWaKDI84IN3wDdbafclqS2xcVWC
21N7z6LB82r0FM8/AAAvYYYXJUWkWEvBT6F6oJkhD3vxAAJmAay7edPPMQvgxVrUrsGKOqoL
09N5fjxUCyj4AXo2Q6RIwQCSvlV5D1HDcG6ZG4qQpKwcRxdE1kIov68FkG6kSdVJzwedoHLy
QbkEHgCwt7a7x+J34/GEptMpPT3OaTqbHQCkX0fvl9CtSb9/8wCG8xLHcTdHdOczTkYjms9n
Dt/9Bp19zbL8HdgwxEWfAQBSXfgRx7rsuCOrBh+HFr/dOu86klasTDsn4OV9A82LnzcX+b5h
EeujEeMUMy0G3A3X6JsOjkINxH/hVQAwD7OtMAbNBReGAQALn5+DK4FAGoX8mpym6xZp+mTW
KnCdHe79GjLks4cDgJtGXNeh1bGJ1ccr+1VUSkF+R0gqBamUAeWkKWEBbu9CSNCuNX5oTXQP
wLvL3K6XJzn+ZpAMBrdppPHYrd0tFgtp5nKtHzw1ZoO3Gubohm+GVKtxKLXATv/DC6jUjwCc
XdtSwjAQTWgKpCm2iAz44gf4lfiN/oCOIIgIQ6/QltazCdQCvuhrZ+iUJJs9u+fsrviH6bPL
YP2Khqj4Rc9IXhtLHWIdxQNVQ00EOEotljtJHI3iNL2Hd7nlgnrWp7vX6Wvo3fii13NFdmzQ
QZlno+L6mTRkRD+mCIefDeU+z57STygLn+BIr+Gh53bOFN5nY6MtGLlVGmqOG82xOZD5ofZG
V8NAjxvzMwuQioQEDqHQHPSqbbNZW7AZYtElPH+QlSwBokioaQnifgpvaC5dtiv0RVCVp4Pd
0nTacWClhpwScbKG+NIhbjREbPoB5LOQnW7gKpVT/b8/GJTD4Sjr+/4XvuwF8f5OOk4BSP8A
CFsopSry5lK5led7VHodOY58w8XwLCzRgUkvojC4I+aFKMhoG7HADYny6nHfG7d4a5Tts14c
xza1XEuoqq8w5bqsZiCoMAgX6p6YGaAgrAcJtlLA+AD/5ZPWvUMc/0GzMeTtEZ8Yjh/7SzoM
bfCUB8DzKs+1kpDXDS/5VRisRVpk/EAXIUKHNS6AJQx/ZXMWWiZpWTYIeFOz0ajHr3ityjyN
8jillgz4ospG28I+YDnluCudx12aDtabrVPk+z7WLsPaTv2+N1eeN+tK+e56ajOZPJU09Oas
JdipsVN1OUSUnc33bMrnmwnFX9PtfywI+BaAsuv5SRwKwq/TH6AtoCgmbmI0Zu8bb/vfoyev
7iYePaghYktWoJZCbfv2mzctFI0mciIk9NJ53/fNvG9mvgUA1pbfuOFOqjdhrf3MarNGu0a5
xmLE7W268jJ4ug3yS5ZTnVzn58jtf+P7GQ54C3+dJvHiDlL0yQ92eeMF2SQrwNY2y7oQVif9
FYp/7LSSnnSWdFydfwUPPnst5OS5cizpVnOWpTno0MGmlkCmxUALEBj211sTjuTRVNUgBK0L
BMoKDBQjyCdQAI9gtTsq1D0UxihRKkKwTxcrlbwuAQBmCo0qs9w4zkhLPs8sL0FH0rff4pl4
Qbnf29P7B/2y3z/Aod6JcLj/hmF4k6bJyCJamvmDvPs8z3gfBrIbSv0g6EElnPDPCGBWDmKJ
5hn6rhmdngFQQL/WaJGmPNr8Fgzn50XhmHs/4JCHB/zoBMdHh4e/HNe9SOaxG0aRmkQTeoln
VrJMiRUZXxtyYYwdeQV3B1JmOi9J4521PZWAGv8RABHs77XEm8/2XL5m3QUQem88r2AltzJa
UjFQLlL/vFJgzdiqrdTKFB/58KcOMz9At+2oMUB3zM1ArPBYaXF2r+tiahU7JZlCra1lvoMU
/QvxBBhvRcXANpnbDL/jUw+5U7fb/enYbjCL52kYjtvz2ZTXh+VQVBOi/oPnen9c27lGqpQc
DQZZ3Qto6aZVbzOARjfI8v3i3OFwaIL77PRU8Tg2xoyry0u1KTp+2an36ee/AJxdy07CQBTt
g3agRR4REGOiC02Mxn9U/gQ/yLUGY4gBIkZaoC2UoUzrudMWatwYFySEsIDpfZ8595T+NQLI
W6XMwx5693Rb78cewuJV36I67kGuqCickM77SLcNGaSC/qwLC75Bn3mHvsvCv51xlP882grT
NEm1RjuqVpEBbQlhkeNL18uE0rWkQP8toA4HhZ0UKiReQYgWwEG+MxLq4ITCsnVgXLICYwSB
dB+dkTHT9EwmLR+AatkbqiRlR0+LQ2FNHM7lw/gcvD6QgYb44hucfrQWigMjXoQRSZQpm3AL
295JfJ3aXmYwhaFfpS05stynHj9diEl9vqjaFm/UGvy43YranU4AQxzHIhl8TD+fXgfPQzht
iOopdh1XoRVYgeeLRrNpdrunF4ia+Hlaomq5oalSG4BwNlp1jYDD4XSLVRC8zxbuNlh7qucs
Vdd1CPNW6/Va5frq8rzbOSkjMLcWc7eEZ2Az4sl6VeavV+Ym3JQ4AgFRayN5uQlBAMEtIlaE
HMEn8j4+kaimSropqYTz0fEZIQR1OL8Nh6/g/CnyE0qgJzsJ/RFxKL/RmT9PeSNTI+ovnbuu
hDhvD+f1xZgysgx59jNdlYQunnWIEv+PC2hUstellEEgp/bkCEw6gU+DcpmVhW1ZAjao43+3
UAU1ViQes5zr7sylPQ8oVMQZflITScpHQH6JNnyMIEFMqPiAACQ/qur98K+AGOSJpt9/JPRL
r9dqxmQyMUjVyA/86PbmNkLiRGXR+z1M+KOG87cAjF3bbtpAEF3b6xgSTBJj02fa8tI8pD+R
fkzywh9U+bLQj0gvUqu20CSFKNhtuLg23u05u6SmeahqCSGBZMzOnN0zuzNn/nsCGF4Mncu3
lw573327vsIEkDjL1ResYEsxnd6K09MzBxhVpKYnr07Um4uhen1+XpPvBwkk/bixYK2MnKaI
EN0APuExBa+NeDhWVbmHMZUYcGDJT/Ee4BnkarnQWH0UpZ6pNUMhSCMzhRVU+TCxtJOAVhal
eiu+2xSbGtDmVAChvBfg7RHq2u5SZ7880cG92nDIEK8m7s+ctx0q9jEHwLGbQw8tIRm1E/wr
gO4eTpeC8t+Bfl4HHlY6IUaqFFcA/y1rBgCIlWlqYYVHlSk/dlUjCPTBfiTiuKOZkms08kCV
KUMdNIK17wdzz3WmWLmniPd/RJ0IE8DBDaKkd2G7NcZ9Jp8+vs/Ho5FmhiBboyVx4hy/PKb8
FcJf4/Z6e/PM+on9mK7J1lm4FuPPXxeTyXfF3H8KeGK1c3q9p43es+fu/l7rA9hFU0o5Qfzf
AjMJ4yJ/gni/i98Ns1nqZ9nMgdM7K0wGBFGZlyZ6MtmIGFsezVmr2E1Sqr7OZCWSQosOkHoI
pLL4p7HJ+zeJRTzaFLaq0xyXwRZkcQW+ywH8OWL9tInQAmN/g3EbI/QagQlkFAUxlZj6rwKz
zV6izekQdnIyScH0JYq+0p9MxqQ9VoU9FGxBprSArdZqrYP7n/Nd/F+ZpZnLTWkwgMqoHnl+
6Epvl4ICWi+3GnXpP4y1biEmHhUB1XmAxF036dIoTVe60U4lo5I0cV3NirLIYN9iMBjoo6MX
qt/vq01/CP1vwbD6+i0AY9e2mzYQRL2+rC9AaEDh0jQ0UpWH0r7mvfmwBvInvLT9n0pBfY4Q
JgFzsYPBl/X2jE1cWqlShBCSZZDZmZ05Z/bs7KsCwGg0wgRLtG73LfhgaF68Ozdmsyc13qSM
ls3IKE69JpFpRKvZjNerVdT/1I/vBgMEgaE8rrKW9Q15dI46XggixP+Zptl0nBPbbkM9l13u
I9JxnGiaeo7gElJDBq1ao17tu0bT5U7VtpAtgSBTVaYF50x1LefNuSRF1/4BU7IsQgiWHZb5
qWqM3M54vvnnGRljBWdsgaefRRlCuVRO4BQWHMIURBPEYYW/VHfkV2IYPiCJL2V9OOIUgWAC
zjtFkJnj+0tQCx+220WFak5khRgCji1MziPA+6h11kze9y5lq92R1bzdNeiJY8uK7dD5AvM0
Tu6X6/U9MsIMTrQFUvKZps+AiOaN09q+cX2d3g2HLzIZ9vX2tlgRU1V5nHZK1zusMGQl9M1l
1VmaJuLb9x9lt4ubLzes0+kob7izwD0/cfeTqrE6JoOjt3nbqth9uMLn9WbddqeuxV1qzGyY
fhDAZ3Y6KB2jSSWo1TdsIkA9hF5U5XeA1huM2SM+u7BJF8/RSTKlwYrNQJyJHCkYpG+AnQxC
RrT1WBSIK6Q6C+D+ssKVeY1j3FVlgusu3gv8JvVkTF58kB0t/ck/uzBzC1KRj2S/9JwI0mKf
5pX/vAGlaSlOxckqTjW0LevR0HmI/9XyPM/0FnM18DckDhLUSxRjugVdeAbVCoGoYoPzUhTA
/nui9t/6/oMakI3HY3XxITIumqd1mbCrNIo/gvIJz1v8ch8eJnshwqteLwYtjH0/iDAv4uFg
KOh06NcUA38LQNi17LYJRFGGhwEHMPErrRtV3Sbd9qvSj6x/IruqUtqkLraJwNhgxjx6DpAE
b1pLs7PAnjlz7vve/xIAH7RYLFTf9y0AdRrvxAfYrWOGPkAGYr8/UErVljOsDE3NAJ5NUZQr
yxqGDw+f5EtWQ7/i77U7am9DHGcoPNfrgiWtVx+sD5OvpAShmJ9DncqBz+eBbeZ0tAB8O+fC
nXmO67NbjiykODFmT7aHDceCII1FQfQqN+pu1y5KtE5A3gnGoSkZ6J2OCUrI+aNgeAqXFecW
YvlMI8XlJwEMgHLWEYiuU00Doc5OlE1BUAs6jor8je8EVaFsIdESSLRUloqk579ouwhbuNym
bZeGaQAsWmDb1h/8r5htvKYzaAHuSGGTSgIPS0L93ACg94Zp3T89/lrHcZzBbJKGMcDSc5gE
xde7u6rvDuLYaqiidd3GbcVZaKnu1a90acMvnHZ9/bHu66pL2Js3t7flyPcScENeZMk6SnOj
KEt7Op3OfX8Uncoi1g39CiaAc5LSs2z7anLM3gEjHn6rnkCbYEYj6wgqqTYkIEECB0MoEUg2
xH49420bkMAKl3YCu8sBqZpNtqKK/dLbCUCiTcSimwEcDQJQG60rAuluh7qyxnkHCp/XFmmR
JKqzkXT9TFP2XmhzPKhBVkzLZrFTltPT3wgrtnL3XIfzE8rxeJK7jhtpmtjHEfslhmOaW7tk
X0FgHdP0EOAS/gRmv2N7f0CiRTgC6bmjSlHOR6C/mcX94p/XqI/4tlw2o9uHqnYRrrfvc5l/
TtPsSxztRBCsJtDMHl3PTSaXlykEAizZ8gnCMJzNZ/lbruu/P38FIOxaepsGgrBfiWzHfcWV
2rppeZ6QEOLIifDT+BH0Sv8JveVEOQSQ4ABqG9GSJvYKPxLb612+WbuJ4dJD5BzysHdnZueb
+WbmXgMwfD0ky0915S4s4UOs5KuyKp4u89yDG04pOSrAkU7mlEW+jLCgX6GsI8hlchBQ7kau
oL7eoj3JdgegxiN4tP9YpDypZ+i5joACy4JGfsWpij7jN4MsTaxux7rEN77Z3e6W3+8/hyW2
IdwmY8xURS9U742/7tC0GJtrJtUHNLPfqT+dZlYNIQlGgUChUZNACvgyiWLs4Qrhm0HxXZwy
FAegSjSLTn9KV1UN9fiulbio03fUDivB9Q8+G0KQWEUGwVB577zh+RMItXRDKf8m3Pxtv897
mxsR5P0LL4uPuM9fUlYLSRMPaK6tqNOC0F+O9zHucwpDcdvzvHg8Hhc0xGLX9xXYeXsHudb1
p5L4AKQ0dURLrgePtWIkKxZH6/TRdflPPol27OTkncCBIHD68fNP5wsYJ+P46LgDLJwIQyYi
FxcwUPDWLG9vf+/Q87yX1PQ3jELn8uLKvJpM9DCcaRBirajUBCctNyloZ6gIPRXqzLA+E1k3
/+hhv1wYCRv7YdtdqgdRdQX0PIaCAMTPEtoCz7aAl5B2qIELXkKqK/VlKKkbU8M5Ef9TNxp6
L1GeqYkJz0sVjKXTX42Yo70C7qd4E4yrOBoMxOAw4Ds7fgmYWiRpgpN4LqMwlFmawX7wmLHo
x/XN9SgIDj5vbG3/BHSYQu4Kl8Yxtar5VmEqo91CbD1//fT9KfE7TEA8Vzf03XkcP4GX/OL3
9OZZeDvvRow9gEAzQIwMMIxBf77DhxlBZ5au4/Kzsw9iOHxzrwH4KwBjV9PbNBBE/RXboaFN
nBQpaVQuVOkR7qg3+Af8IP5hUVUEciWkWC6lJU1re+34Y3eZt7uVLHqAQxQlSqRk7Zl9s/Pe
m38mAGT+Tx8+uoJWn6L4kBbmlHDGu5KxSc5Kt8gzCrRQ0o3YMsZ+llXZhMPwuz8I1o6z1qZf
sk8Nft6jwMaEXY7LUkaziBOcbCiTMSo7SqqtRhWrAiiwijzfpz+e04IUvO1+BMNwdDibRRQo
Y0vrPIKH7NHZNVqSytWQj061z1Tf3NN0WtSSkAlrY2CddtGkhXNPY+k5KLnUEmLX2H67wtEa
AsUKFlpabK4i6kTw5xu6YaDuKyloS3qGKUhrG5swoS++oyjELiUiD0lAEurhk0lU+MEgoZ3j
YsfYVbZ5xABUThsKJdch1tYevLgXoRviELSm5FtTfd/FcYyTYCH/tl/onbOcn3+xz87eg7ln
C/gnPBFbzKcVBDYzGLlhvvkEumlHs/vZ5KlgUNZXxqTuMyWDNE3hTizo2ldV3dxsN78Dwv57
q5PVmyiaTOu2OUmvr7tdVWPKMgawKiqQsuBCZ9UQbGojj87oF+GcJKDXvgP5MHQCrlIHDmHh
BrajN1D0DHwPTmaNsmAXVgvBDvr0hqkhLG0uyq2eCKqHBJQMW0F+rlWRmAfZaPo1DkfDgIL/
5UhOoylfLpcNPcr5fL4bj/dlbWTWGUH/HO7HgHUSWqzyJk2SbwejvQtCQ3dyvmBxfNXRZvls
vqPdI8vJXncM7y+OFg7V/sHmPn9VFA+nlCzfbrebVbJOjn7d3oYUgwsqidvxAebbdFuAaM/3
7ij4N8evj6vLy6/8f1DAHwEYO5vdtIEgjnt3bcOG1iY4CkoVpYdUPcC9vaRq+mQkBx6JR0m4
RK0qCgrBBjsO9mLs3c54DcE55YSEkJFsz8785+M374gAfhLuukby8sw22y1PhXDB+L04jjtR
GLFwFRHTWmNUn2GCBDSSA7q1SVqG2e/1yOB2UPZH13adKVVbgrgb+IEbilo1hZj1abMRfzjn
pzZcjDLaAeOwgmVgtmZHDDRQDpo5BAmwhJO5jeBWCI8JaLPjx8UcbppPERCKRBrsqScs1xBQ
psEUJiXGvq+S7Axb19wJPeC3y6rXX1buQ+3ItLoMtV/2UmhPkmfYKabKdoEc4SEVRZhWPEIU
IawqXyFCHF4+BS+dLLCpwWSJbdlRauX+78kkDtcxriQv35FGw1aO21Z4ncvLL9JfPKnhcHhY
BXuj9vTX17+uCYSk1PcD9rHtIAWb4EozqRlY+lcYvYDRgHYlYAQEoiy6XAVsfD+mvX5fju/u
65zW19l13A9Yimc4FORsOttOZ1lqWyG7uvohzi/OvSPOIeqPxWrFc9x/sDugaAVcKSEh1QRe
US1i2Spdq0+UngAsqwAEpVdWwlpxPBgTo2XDj9KAT+w2LPRqlYpivec9675EZbx2iKqD6LPQ
7ABM+mFOBg8UfLY4dYn7Bk+OO/IUZFW3203gMzg7+7SEaEs0QRJgshOcXQs8P4PoAQGiWCUo
OG8IOAyiv/+mURhP1kEgs9FoJOsQ3DcQX6JqgJ3BzS2B/8M81weD5J+lyr+DA/wGNnex8BfO
fP5oY/LYdRzleV4Bz60JnuWlYdlfIRp/SEQ6B5sQ75EA/wVg7Fp22gaiaGZs5+GJE1IgNJWq
VGVX/gX1J2BB+hN8FKxBWfMJSJVAzYImxAE78WM8nDuP4KAuGimbLKzIc+/cc1/n/M82oErd
imspYUA5X2cbDzDOJyroZfxMjkNQlcQ8W70oEsSYCoMXpJ128uOE2hTyEsayXdCo8f+5gtzN
7W3j5+mp/DObJfj1Nw7vjnE/9EnPzePdzNBTc6KlLfLS398fVKIbzXA/FMiZ8e0p0Q3HrXYT
ENRrL5bP1JLigJpMV3UZFQjtoqyrvipD293g1kE1U7BnFkEquV2jrWzUVLXqkZGFNtGcClI6
guo5IUSeyswEmJYkswZv+Ak4s/Sf3BBmbnKtPWj/lEf0uOXqJS6n06l0jaodrfidHXO2zWPr
U2VwSIaoS8SgAUJS5/HhcQ9wvX9wcCgAHoIMBmvTfe1EOZw+SV5pylLE8aq3WD5FX4+G5XB4
uJ5cXBS/JpNGvXr1UR7uEhe8pVBkZ+fnCnlpAQQHBM6IDe0VtrGGg4dKNxk4o3fBNTGrr9+j
ZuiloqjmNHBCHrrxjsvJQ17OtKPnNAuQFtv5E9rRJyRR2Rl65vggTXPzvdJfGZShL4xaH95c
E9ykgsTGTDyRzSYRncpPgz05+jzKxuNv6ZfR6Ak2dh+K6AFpTQd+cJwk6RGQaX+TbQI6BxrD
7vci1RGiEmFbBsg9pVyV11dXyk2FNtQuY4jbf3mfmXHtPxp9kBwBooXzAwJIv+PCGb/EqwFp
NCzmc482ObVK8VqLvAZ4BqUKEWwM8aLlzed//x0bPnzeBGDsWnbTBqKon8TGj4oopgQ1VA27
SP2G5k/4iWZNu05/kVRtoqiUFvwYUsBhpufeGVzcVRaIBZLNzJ07933OCxCB4Ip1dlS/pNrX
Djc3carXUErJqLlbBuS04VI7SZEG66enDO7KO7x7HsQnWyuwDIyOLe2jYYd/9EiGS346VZPJ
RH2/v8ea/yyktL/6vjtCaPA+jLq1qITCBjiIPwMIIet7r/tZdvbTdzsPm816T13CEPMCm3aO
+KwPgfXwnIg8B9yILj6MgqMBRPVsezNCyqVwrfzKkSwMnns3WPQHeGppOvwIV5ASiw6NsDo+
j9oqg3XPY7TUGsvf+tJwjqb2LMMS5FN2P6SOvkjBlVNRt0vhgZKipsy/MoNQqpn4O85dqVYj
aau+8Wn62Xqst8748jKAUHpVVQyEqC5ms9kYLviF53lJWVRUNbEpNCJOvtVyRQuI8ffeYM+u
qGtnMBp9Q/z6I8+L8uPNze72y207ijMlVdUmjVTYX5xpB0axhuKrR4RGd/itF+JYJnHyqhKC
UZwoxubLlzst9Vy/7Wr+AI0g5Gu2X7b2xpJzu/SecweEh1DLWuMhWNIkdUkmsukCPVzyuluU
PB3VKBv3E+DZAax9eKIZhyMob9yNnhHzb9I0LfvZ2WI4HM7PB8OHOInvYH3ofL3Ny3K8ypdp
tRYhjJHrdXz7tHeqYLXhqaUqDEJmF57P3QMkjtVOqfyPkmU1rFnsdV9/UEx3vxZenufB8vcy
hvcbrYq8Az1wCXJNnzfqOtjD0tslVg+Nt3+R80R3I9Giv6QM8FcAxq5lt2kgivpdPzIkjl1o
KJUNQapUNiDxDfkY+gnZ0u+gf9QKNiAQAlWqE9vIctzGcRx7ONd2SQNIsLCySBaTuZ47586c
e84/EwCxjU5P3/Ds5nthGHrK2IPIHtjpwLYHumEppBtFASGZKgyYvN+OAIFe4w9gg1PTbLHI
RBLL5bsnMPy+OGjH7Hrq+/z8/F1FbDbL2rthBbtF/bXKl6uaFi3qK3mZ3zIkHs809VdYODng
4EVdlR8BeebI0B8OHo28fn94jDE9w4I/RJCGCSbxRxJLSZICurXadmQz1TSybAmYYiscqtAn
OVI2bD4S7xTvxDQ6ai4Rc+iGga6G2l56tfmODrYaO/E8FwrAps267BIIbwUt8BD0BVKqGeAb
yXY/OXi82aemHcOsScKql/Xrq+Ba+HVlvaMEy//YgYUd5qUgIimKe9VGd4yei5fjORLXS0DH
E5QNR3EcH2K8NuaadgzR1E06MBWDWaDOo3CIxfYCMWZ4mX3TNC4wp5eKtr7CmLOzt2fldDqt
fu/B29I52jj6nl/HcVQiIaeqqnwi1RwNJaHjuASXNSABg3z6iIZcAk1W3V27ILQGInTibpDl
Nz2MrkH1RluAfkOOwU0bLmru5WrZtOVuqrITO5EEqWNNSltLiraTV2zTt9xBOCJIYWytLRpj
AjkCP3T3ueO6JWB1Big9UzXlG+L0GSXtV01VgoYaUhRakqZOOI+E62CmEN8B8yf1zF49Go24
53m1PbRrzDEv1yU3Leue5g//Sw8M31EQutMSpPb38XgsL7KFnCSJEs5DOQwjvL9J05lJGy9x
boCyCllWQuS9L0g4l4jBe8Q2RPItJpPJfzUE/BSAsWvZURoKwxQOvQ7TwrSQgsZgXLlyObvx
NdSXcd6EN1EXrlwZ40YSMWNGmSFzgdL2tKWt39eCwxgXsyJpToDz97/fvof0AZRg+MI07HgT
p/PUsr7Buo5BONuyzJZOmBQIJi7MmEWDO+vCioxDI/qJe3VhAdrErd/1Oe0WIP6brCrLv8MB
hWN3GbBlsKgS8U0SJ0kWxlFBsEnE/zqe9RE2PwExfmQt8SUIwoVcr88NXfuuq94U1nkKZn4O
pfFitVw9Rehgm7/Nti4ulWsIayiCiplqvL96JzwIR9eU8LGaKlRNYaqvJIxYvkWoKe7celgo
Cr6qq3WlAa4j/V/O0jerHEK9VbbqQGCfBPvHoTBwlvv8N7pppI5jS2/Qz/zRMADz3SJuClle
M66Xpdf37g+T7xZL7E9X7sWTu6T/yclLZX4xR3jkHkKPjUUujnHHY1iMZ1c3N10pEwuMo8ES
s6usmilgGRcWpsWqDu70uNtzGC707NxWDUMUpq4TffhsNpstmcvZ9hj8VwHx8/T0bePV6zd5
usnWXadzbh/2rE7nwM9z14fACzw/gNByLYGWyESTMhWIehQKODc6Mb4mpgF+s8GZBlrmGgG4
qFCeEOg2RAgBjuAlJLJK4ilbrAe2h1cYjEpzmyMoQdJNSrriXMaqCinJsxzlterSXsMfDMpH
oxGFOHQc5xeUyNcslZ/pveA/zeM0ieBtiDhOhouLRXsOhXkJ874KguoF4XvyI8+V/tAPXfco
aop2GgZBwd0B+10Xd5Nd5b1S5D7g5/sP70CLsgX+BJ8jJLtdEU1ZYzmQU7A0MPR0YPwKeMYc
ZTnDe/2YpcknuNhT0PQK/JxNJpMHKYA/AjB2LbtNQ0E01884vnacWElUQWGBhGDHpmwR/Ahd
0O+gX1O+IGvgGxCVEK+kCxo7qZ04thu/Ys5cB0jEAvZ52HPvzJwzz3/XAZyft05fnuJ8jY2k
6XNFzz+BJx0B0bVNw2AmN91bUQNeMhqRFEVRGw/MZYlRLlgHjJPBCdm7t+9bz188+2PtGDvo
4/4liMnVhB3fO6ZN4Bk89BJCXOCSRNFyZYfBjZJlOaX7dM+b0dz6Dg5IBbQtl74fj3puqnK+
tp1uqLX1AIIMFEm5xm+54LlqVRQi6SIm82Q7BNDAQlo5JON9zL7TH3BujXCZbBgQlaLDNKCz
6YXPm+xC1TQDCWWnUdhVLgJp+W6XHRkWgq46jA3NuOMGIL5l1R3OC9XQY0mRPSAIz3WcFRQx
sS37R0drT4uiXC+im+rk6Uk9Ho9b++ti679bDvcam8RSVWkymUpzf9GG56IamodQ6idBED4K
w2AE70GRYxnwVGoDotLkb8Bdil7Tai6Gz6i0urgsc9gBXeYmZ4DGNNaHLnIKVJRB7ulrKDgt
cGUHKcK9R8O5vrm4qF+dneUWfxzDmMwg38+gOia3LK/r2FZe5kDK3RFoyGiTZnYSJ+omTZmY
bQiZknypXkCKmaBrqiKLWv2yahqBdHhviZtEnwRtIGPcLPUErdJowaqILVTllnxGsgiX4Qw8
OsL/iXog0VQFA4B3bLnw/m6/X8NoVm7PXcO5TXEvPiSx9DVIwjmTqs2RO9DwnV5ZBndBPe7A
qVA2SqFyZ+jC1uLmLTc7HnThO6jClaxqq62iFPXsentA1urD2M3vwTm7mhgKmA8HQxn3x4Cy
D8HvH0CZ78frtRMGAQ1/ZZSxoJ4QUBTqCdngHOe4m9883/8Cq+ZrrTq9vPwoyoP/pxj4pwCM
XcuO0zAUdd5p0qRpmj5oh5lZIMEGIcEGsUDwPfwO/SiWqGIDQgVGU03TZ5pHO01jc64Lo3Y3
iywaOU0i2+eec2Pf86iqwONfY97pdjB/9gn65yfQmCKkhg6oB43AAwKZ0IoKOg16co1B5poa
Yw5UlhdGkdfr9fLZbMqFONbRktrxJH/9AIjHn3wyueUX7ac5qOCkydgPoOFVPG94oKRqWmxM
8r2jJZbr9cal5BboWtPyfLktjq1TdZPlwgv8Fdp8h9ZcgXJ6wCudnG4okhimqYBJiEpuLxXy
05iua2Y76rSuL6+eB1A3eHYXEV3PMTCpcEZKDsNpxlKgMNGwkujn4ZhPoIMcbw8yK01sQuM1
xxae7YjQD0QURqTJ7putVma79h3afgOVHOHOd2hfAEAS7WBMmcGWkDQlofz553x2vqvxZDEJ
Tf/h5yERGIBVaedF1lyuVv1kk1xC6lzMF4swjuMaQFKnXYaKrK8lqE4AZmGDg1mp5D1I2ex9
ea8CwMCOjQCaXRYsc1xnUlXi1rKsoj/oK6C7u+FwWH6ixCA72cF6WgwGZwb9ASfQwPkF5NgI
/x3jPoFpmE6v2+36XuMlrntT5FvQ3KWzmC81aS9GRqBVqYBFKjsEFkMmC+k41j5QpMGyyqAr
mGGTdie54EsDFDAbBsrOnJpNS3c5NHIBGv37z83NCFGbHI23NPokAOD6ugQRB3LAFOhDnuJh
wBiWCGRTTPAt+sFw/bq1L3ngGuoLMIN3nItXeZ63MSlNGtCNunvwGpANlj3G+33hlfgq9H18
yDKqFC7O83DioQT4GYj/S4x/fP+BTFh0v2Y3MR6fAcjeqpr2utjtukmysdIsUyloObbHojBk
T3q9Kmy1yKoshdTKk1m8m81m1f+9AY+hAH8FoOxqd5QGoij9mBZqQfoFqGyMbuIaf2yyT+Dy
POs7uC+xvg76DPrDZDWRbLICuxT6RaHtdDy3CNb9pfwqoYEyd+bec2buPfef+gKMRqMGIGCp
yEE6+ZHMeZa3MIhHjzvtle3aORaJoJJQKmqJohhQJWjCxXuAcy/7PW8OOLcBki8uL99vASFr
DUFEvVt6NZEIcXy4uuJhJ0xN2541RflV1/Q+DKoTS0cUsDAYRMaNbZI+6drOG8AvAwZIJFkp
SQ+euuMAngENqhqpf3PBFRhOArRvmBg8ShlQ5cNmoCgLSt+mzUCtEpIod+D9kPB70MHbHyWV
O9FO+oAmJfFJogGYnEJmrABFyBCNth2jnXuWU/Qcd+3Yzsqy7KnRfjQBmfgMzv1lcnszhWff
AJpmupZlpsk2WJTFxbuLP8DxwWSp90yg19vzc3D4KRsOj0w46adh1Hy+Wi5PfD84DoOVA3jf
8qlvYpxWxsyaOs+2eZQX+QIOcE3FVhhTh5dFe5NSNaaQwRKYqmkmnNMAlOAVFmvoeF4LtG8C
mnT77ft1hDlRjMdj8VdmW+0pqfR1/Okjn/2cAhQGWz/0ZwgSJOrafDYcDvqOSzr6RrxOxOLO
6gIeMN9fNLBg6QhXJSQC6qULwVWMtUxdg3entjsthGrzkO31AfYiMDUVt+pmZbehCL5BFY8l
lTwpsmCqLFF6LqVZ05kBHKU0K+by/O5ex9g6+M2OIqtZyzTodJH5y3srjtlJFMZnQRi+iJO4
C6cGNqeT+EoG2wZAEzcIb9f4sxNE5BXsmNej277gRzxkv78vaPPWG/QklTda6yLt4ftfAxGd
AhUeAwlYcZIwUmSuujHBcbleT9C+g+d6HO85ycXjeUo4ZvE/+mC/BGDsanrTBoIoBht/8GEw
mBoSNUIKrYTIrT23/eXNvZekTRVF6aE9lARICni9/va6b5ZEIVWllhsHrGW8++bNzsyb/2sG
wvPG47EA8lem02ms6X7gdLtBkRcRaFYesEBg09VYGlAuv8p52MBvXiLWfQMjJzhd2zwvgoOD
EbXgF5V9WYNHHbS9G+3lalX2XTdrJMkaMHqVRGE9jWOae2EBES1QWXPzS7Twco4NqoZI4k2K
E02lOaRzx3lEqa3dNqjuWqMohUkZC056bqR1H6dS340oMGJEhRSGeZQ0toy5iOlseJxaLjX0
d9RfThqOE4E4tJQtu1iynMJjNuULwW9Ko9Eo6obBq0oN3q6yAB31nbYdO602azbbc8TfPxAa
zLEZ5r2+c8u4z76cf87K75XS6Tkl7COo0EZmhp5UJP8OAg/+JOSc7i6oUtI1LXOGtb7FA16H
UXAEL9YDbdfwfxUaPw6GX2YUnLNgvVour2CjxXq78Wiz4WDJakqqBdhs19SHq4Py9cAsTgAA
VNtxaBrWpyTNgCFmMjmeFLJF9dlIzKf7Cfr64d37EoCeu65bXJ5fRgDc2uxkpr4YeOS1ahpi
fpDIO03Tu6qhaYhpFTtgKtbTxHNchPAevHAr5EylS0Opm5DIScIKPIoSgiGEjFd8YwtaLMMa
KUEuL2llmkpYcOpHLGA6QGUC4M1U2EB2V1IF0UNNh9SVpInExW4kKUBK6DjcgopGYVzsAQvg
2N+s74e3NzcdtmV1olx2p5N5w2HkeYM7u2P/rOvGIo9z/+LrRXJ2fiZOP54+F/7Y63+p7snp
PfYCgT2r7VbTzFLhYb2vQPkPGfM7IQ90GvVODgi2p/y/GAz6xWg4SnqDfoyQDyZLxfX1tz9E
9//9+S0AY9ey2zQQRT32+Nk4sUlCggobVLGA/EPVZeE/+A3gD7KmH0PXsEUqAgEVJX0Qx87D
HiexPeZcOzySLiCrSF5MZuI595z75P91+zcuVdAL0GYpXbeVScYEKFAMeh6Px0EDulIFRdFg
6VUqGMKhdfMsP8Dza03wM6D51RIPjg6P5JvT062JoOUOWSFn0/n51+Ltx3ciuomug0loQYd3
obcegpq2kyzn0LcGT+I+DsiHBc5wYNXgqdpTLJQV1ZBT+aim1hm7+E4vT03n09qDLPPfk2El
VZbMGQ+noUmOMrw/vAoPkv84B7knr0Ser/CdCtcyE7TR0K2y1WoqsI7KnW6nBMVfOw03wHJn
YiHeg5JfOZaR6rYtmK5GqSRDGM/wO1NK2by4+J4/GQw2em1z5dltk8puBf3q4Nuzp8fsbq9n
iFS4SRz3AC6PRJoQRT1IFsIDG7MpW43Cn1LW9J+2AQmTQBpc4iy+AQ8onPuAklgoWYe63lLD
UOyVRve5VOvje54LAKMe+ADy9QgYMO/f6xfPofNfn5zIP+7J7Tgh7YScgr8iXC9evSxGo1Gx
f38/UtX1Z0U1aWDhB2jaBtbRXIC0YXCTG7yz13Ae4/8bwJj0J5OABqCwSI0o4w8ov6a+EUaZ
lSYubTUzgbHFZla4Vtd60IQwsBtstw8g9wGQGfCNQLvklQQwFdycytdAcqBKRirqLoe486VR
PSPwX1bNCRNQ/jAIzDAKdSpbty2r8DyfEoR+tNudL45lf9IYm2h7+oqq8obDodzJnNqqflX+
LsZidSKcY9sAuZWZLBN/Pp11sVYrmkY62KxKfqhqkjVFLprNHGsnMBpjsI8bqOEZ7S8Mo3K3
b8e/Pj8FYOxqetMGgiiLv8CmGAhKUNND1FbKIf0F6T058HuSa9Nreu297c9prkkkemkj9RAD
RoQAtll77b630MRqVCkHSyBsofWsZ94bv5l5hgMQ5boAeFoLUCpPvNwdI1r8BI/aBsRnIN7C
jeToJBHHKwPey53dTTvw9C+VVLuWY9902p350fFxDtiqtDrw375opSlDe3uvgTg+q0TlMfhN
KEzrpuF6P7C4psEyqyhq478ccCYHHEkXJPFCKqQIlQjvxXq27qYCDL/JrBKvYl2Ky1oBVcru
63bWBkxImCgsbkT2fNM14OASgIJqmcTRcHE/DzIpZ6ZRTR3bKjy3VvHBPwEFc2wE2Wg1Q1CP
wdydXwajURAzYQCHkSyTNJcqDaMwnUwmiq+Jvn77UmwyIg8posdgX+6/+NQo/X6fCSO719uh
xO8VoOc+1vIGEX93Ek46+F5nUpa6BDo4PTzFYv9Ak6PAU+q7MqwJ0DGC3VKWuq7slT6XWgna
sWBzdMep8sBn2CF5CydwW6vXYkZIoMC705NTef7pvPif5ORR/So0vfv44Sy/+H4hDw/fg4JE
C9jhNxwRE2ocvClso+q0u+1uy/ensM+9U5vtpCqFjZekBhVEFhN0jztuGw9DD2irCedscUis
zsXwAEJbrQeemFkqqzLLHDiMQmzEW7pbskU0YevZBlQWrh3AujSb5/E1r649YKIRl7EfAmc1
Av0J7HnKt6NuZytoeC8GXt29BKX4Bc4/hbOVDJRPC/02k7DLHeuKv9qNM3F9fSXeHRwYQKPW
AhR6OB7XgtvAGo/GVZZkM5gx0dnyW8r3/cTzvCHsMsDDf0XJMdaEW5kWD81on9kW6I8AjF3L
btpQELWx8dtOAuZRUaizqkS6CNtsqv5MN/2IhDUf1kUVVV10U1BDMAQVEqnYjoGY6+nMvUBE
pEj1xlvb8sycmXvmnP8XBCG67qePcHNzuwnHo8dNlo0wc39DWKghbPEQDrlRkmi0FrlaLWmY
oWAAOLphvsWf7P2xXhw5nhN96HTYMl6QkWLe7V7CXowRDjyV+O3LfJ5/BsjcgrKwNOO3gb1+
qVTWENI52NsaURQrMfe5i7Y+IqJP51N6LPkYyUA9n8J3g4W224b71mfCqx4E0Z8qBglwaIYJ
mMzA9lzJO3IlRL5ksgmmbtCm70MSxz/Hw+H3u9E4xISwLChyTpt2e1EgIU4YY0jPTU2dVVx3
cd3/tUnTFbEUc6ostVo1x6q5z9I7afRnXvjzVsjh+Qjs0JE8mdwVgtNAWzPmFSVoMgYdRFcX
CN3PZn9m/v39g4GQWRH7EPmeBUffAdsEybYsrttAVR+jAvMfA4SQgiiFKAnWwuSTuwjR6hRj
hDF9rKTtSrXCHMuhR8qJ/dloNBaIBDKs6uzyqnsgvwwHyEW0w1fdLrUF+e1wSIIm2WAwoCGs
PJ/P5LVlyW98Q20ajUQClmJ2DBmT+dBGllWZAtc2bb104vvBu6B9dHxyjum6he/p4vur6xRb
glVKnBTueZhECTdWIUejp+3pzO5D5yAUfvnxIt8uFCQjMpohVgGfqqpFzIBFLgNGGkukp+B5
LtTr9adatfbXL5cHWCS+MoDroiSNEY0+9vv9vNfrvaBov9T/3wq8bmnLp0EgNVst0hTQyTUN
0Zk9nU70MAwL0+lUpvkazT4cz5MqVZ8KTWqaVoj97Q983j5tAtIa8Fm7/ZpQ2KvXPwEou5rl
JsEoyj8lNIRUSpMywYzjQh2rdeM6PoT7vknHN8sL6ExdmWmd0U5/U9sEKOQLED7PhZhgVrrg
Abhw7z33u+c7R/nn7BdXzr9F3++zk68nd+gcZ/ihOttW8yWC4SFBDJrViRhEltP3gExW03Ix
H70A1LsxzOZcV+RTnhn3+C3SP1y3WgbVolaeCPLs6Kgw/R5TnfYtqt5WvihcBKqHjtVA1U0R
dAPVXye6QinYU66kOZGkgBY5I5UoYjGWZDKx0nsrhR6Xl2BovVSu7DS6dmsi8S3BareEVnsH
Xd2moCN5txnGjIuMpafd7t6Xz5J8dv3zPCHDmCSf8wRdJJhOy24eZ0WO7pjqi4LWmEiMHu3O
a0qP67Gnru1Wd4atWctvEMgF4erqUjo8fKvrhrkDmO4nj9GrSRC+R3c6QFx8ujyF7i+TfDqh
IXqo6JUq3bRnB9yl5G8YDcy6qkjdgg5CdY1VrkjL22lEsKFzg6XvAnJPbmq67hNPHk+Ob8pb
TUtTJe0cReFhOBzOKx2wDS8ZvmkLh1Hg+JivLPDWenziYPBBHLz7mKtmnj/chbN8vrgO4khF
Y5EiFpPhOObutvb6zYHz7OnzAMWaWKYxEGKHJYmJ0U+hZCc16UkYCkRTD8mzMIpKVJiRnFix
duhd+SgI1Z0AxFMqyL9cICAi64oqqxI5zJK8IxdTvDdznCept++x7n7nBv/2d8RsBATzY5Yk
gW3bmVmRfzZoLvwvuiavKWXTe3c9DzmTbiHMbhRP+/h+Poq4PR6P1clkKtIooqMQYRTj7p6b
7+46j0DWt7KmXMwY+xUGwezbaLT4tJQH4/9xCvBbAMauZbdpKIj62nFT27FdxQlJgaoJasWm
LJBA0CX/wAeBlCX/QP8kqWCDlEVZhK4QpFIpbt7F9rWv45gzbp5FSF14k0V8fT1z5ozvzJx7
AsDqz/brNan74+cMeVAIABjDKK5oKo1TLo39wLNwKVi0HIAu9foD1bJsG3nSAcJMKFOoSdkN
0M8DtYrXOyPu1kgsfvh4ckIfH2M4oY/79YVIvufVvAO6fmMUjDKM+4GiKFXqGQDT2LotK59y
GETPD4LfIuITAEG8AABpTb6J5uPImYhGLqtA07cLcHhE/h2AgA0QIPVby6JoKZASuAgC56CF
FyIUruv2uRcEaXiVpCIasj/+fmp7XCoGfHbtutLuw0fZEMgNSQK2GkqWLnukN870/qX7azpr
NC796OiZWjCtHUPTngAMXyL6vYg4fzoYDh4PBwMTEW8rElEm6rGY40+diqSZqMyfkwqAqNpu
XizDxDRmVKhELdMUkTLGQGyJpL7gGCB17JrmiOdUU5bZnqblkX6UDNO0LNLGYqoyOz5+PYId
RB8Q/dLlUW+6ofm2lLPekJZYiSicNptpq9Vk79+9gZG/nX768jmQHZl5F102HEmSXtLZYe1Q
2duteUi5qClnhFV1kziuh7puAwJyhs8ZFRJtg+mQfLlpFDIWILJvPsm8+Cu9U7xwqweBZeew
D4gDRhlXBQHGJsll7DNH+tgDAwLlN8ZwwMAplnqwv294xkswg0m73Q7Pzr7S+tP/DuddlsCv
5gK0Wqd0tKzChk2RRHW8y1cArOeTyaRCjID8iLZJ1wyp6DhJtVLluH/ftM1fAKQ+gIN3Op2k
0Wiszxa6NwP4KwBlV7OcNBRGuRpISMCWEBFqh3bcMFMc7dZdfYj6EO3r2H2dqa9hXfgAXTjj
WDfOoBVLoQklpIRw03PS3CSOG12wyhB+7v2+75yb7zvnn58CFA1Ajt8dyzf7+6ACA1/XKz/A
ib6AD3YB/x8lHUtUgVmED9hjPl4bm67ntsBjnqFqD7CL1mk6gaojqCOIIEmLXLEx6M9D5Z1+
Px5dXq5qdcOdev63yDL9OLY/N+xGq163elisXWzOTaA2Ordiv0fX/mx2PhwOz8ChLsLl7S2u
rZQysaQtiLzXLk519WMsNnvChcHefMMEHTAElWwJ+4SUkYxWc8436Frld9tpB5ZZjU4/nMrc
wOGTUnlVXf+Zz4kotPNm1V8ZqCqpdNUQopJAIXWQPp6cvBdXY2rbihoC9SmuvARkfzUP/L43
9Z4AbVnjyaRMR59oee/+y+OHBNLTIivprdfAI/Wku45BwltTOIUJIpmxp8hqOjar6BRf9Buk
kQhvg89mE89W63GriuReBi9d4u+Z8zbdrW789ugoPDw8yCcV44IPRDb9KTKnm8wsI3tcxpFj
BtHHbNggTq2lXu/tlXae9yMkNxkGQag9rLilUjgA0mribSbWSitXNMFzKj0ySjUpieTpFykQ
wDy7IjbMRyyUbUcqwYwCUm6C3G9sbvTwG18gaXbYIApq4M6D4Hxy7Z4tF4ufCHwfKG8G5DhC
IfoF1BGg+q9U8P99BpdPchRBD5W28H00JKrq1A8cf+ZvezdeD8G/jdc6aIyGvSx4SImKHzVt
O3Ac56ph298t0/qKNR2hAIaddkfmD9b+zx7oTgDKrmW3aSiI3nvtUjs2JMIgRaBkU5EVEp9g
9UvyKZTvKUv25RNSdlmwACmNHbd13MaP60cuZ/xI3bCBbaTEdmbumRnPmTn//A6AH7ED5/M5
zaaniMYbIPESDvUO9bJBMslW9OCgLj8lB7wL7zXP9w3csA1HsgECJm5an06n2mKxIPUUddGu
DTtSRzvUkTC8urr6Xvm+h4xHroF6IYlcvB07jjN07oikgkwNAKBRsxdgrsJMJkug/zVlzUFw
mzb78BpoKXnJKcKdMJ0cnAhwit6wlgJRL894rNEcPyJ7oViaxswQL/ZItyqkwTKWidzt4vIb
jXh2c5x9gTmuDrxm1oqndB/zvkQU6+1975f+/O9mn+ueM89bazbNBwsxRfL1MUmTT9E2mnlr
bxwEgR2GUa2X0EqA12+w85q5WDSDL6JZa2VZL2vSDFFt9/X24IaL/7gzmi3EgrGecl4NANRR
2dczoXX//OQVfgD2pGmwYjR6HQmdPdqjgbKqwS+cpy1sWnXbap93NQ7odviv1HF20Elk9aCz
c27aTeHCF85dt1itvcoI8+x+qG2TOP7NK67nKuckG4fnVnX50tb0vFWwoRYgUFA96dk0KRiZ
C98TznCon83O3kwmk1vTMHewN20nI27EFhnEchRur29WNysAZoqoDSyQtERVIjMoiR3J+PNO
aP/g90V0CQAvvnwWlmUKlNADKYuxKh8+oIybIWt+vwk2uFR4SsxNsgkRthDsJJDXH1gmzprx
A4f/ZyazEM8uL79ePmXN/6kQ9kcAzq5lp20ginqcpA6JSbBTCJQF6qZyValVS1m0sCgfkTX9
k5ZPydd0wRYJqSCBFJg6STGB2HJCwMM5kxg5RpUqLC+8sK3x+L7mzj33/B83oJgXSJ7tdlvt
bO9wcXltFoonujTYrpqu27BH8ZhFJCUMzoT3F+edjslMLaxrFR9Try3VHEzu5K3nRfAsE2aG
f+ie6eKfCMbd3W8Jmx22Wq3745Pj8ebHT9HKy+UIARtp37umIerwVyXFxF+iIqtg9R234btB
cHN2ejomACSFX4azGu7s+6kQPNjhKB2E67r6Ct9EAI+q1RYTRBQ0WI8cSFla85SBOMPmYeS9
YCrpSuTq6J8U/TwaQ7G19dlkEY1llxsQmXdQ7i+Dq6sPkMU1KWWl63eLw+G1MSJAZnQ7y4CP
9a4HFZioRVa/VcoLmgkIHsSwF20NVmJPAo6FW38W26fNFufJrCMuk2WIgQzEFJoO62+fcF5B
QpBKGIWrrzc23i83VxIozD38cih9GV9IGf+clgznkplzQNjMRnhu1arEE9689B7CyvcxIhqY
30ozvE0Gg0EMg6j7J+o3B5dGhGsua4h1SFUDjkL/AVaBZmgFVGl6n/A8j30vQ1i3sFB6ITEB
dd04TiSxWYY8OVX/sm/dHB4dsoExn0uI5pyCSfJhv5iD/qYBHRvlft/bEwjbyXbN5Ko7uR29
wXx+hVxudv/4axfnshwEgckkLJYcarXZvFt/tT50lpyzYqH4C//mALa7A52Ker1eAsOonksT
+CAAY9e2kzAQRFu5FSOIschLfdAXfRK/gMv38AO+wU/wPfIF6qskXgkmUlqLCGXb3a4z226z
xcRA0oQEyGbLzOyZ6cw5OyMAKQUmqyaDfh83E7VbLR8MwwbHfgbDtCD6enCiILOsqCyT9UbD
1l0cJoDPGgCzLmu1Q1oulV6KJWMK0cy9v3sIcShUkAdxtc0l66W4UbyQgAKidAR5GJ19zshS
j2wWRgD0BGs3h5Up5TSgK0pM8zi0LAsbbBKX1JMyQKpIKLyy0+1o2QkbgA7Tabp+p9PWer0b
5Rs8W9mSAqkZaSdFdkrqJUpj2NqdPBl0hZ4LFxoORZtvERz0gAWssQrWZ6vlz4Vtz04hxamA
wRS+PE/AdJ+gsCcR8F/m77LQFusKxP3vSHGFF6IECNQCAnsQHDBNiANALITJFdJWHI1GdIEF
NjGLzzhOglbgNxagknWlWv1gLHqDlHlx3WzSxI0jrv3t85AsUGlw2Nq3Sh2f6koqEnLx+PiA
J7da8DN30/8vdT15HnKuHMkIOm5HIy0rsqNDUO9jCkDLxj5bfLtwYGj2Jshjr5JW1OFO5ihx
XI9gMxHYa4RTsv/K8KTAR4F2sHjdNPfG43EB1jJy+WINgtc5CcjVwvOa+H7uOEeOO8fH3IJk
BNIsVq/X/cZJw4E04xUQwWMQ+E9GaLjvk0mAzNjJLOiWaudur18BGLuW3rSBIOwxOBicqHYo
IMglbgrXnlB/VtQDZ/CPqnpMb63kSpUq1VKjShwaixpsavCLR/B2ZnnYTlUpHPdg2cvO7Dev
7ys/G/tDsTZ9EPlMSSix0+ms8IAGUkkKZbmanJ1ViKYoJTYa/CgIwoDGs86lsqS/0NRSHK+u
ojj+utk+fg6TkFpho9t3t2kUxSkaHev3+1QqYv/rZaaBFDAE7vmsyFotvy3xGSnoui4ShfVi
4aeNRpPhDcmRrGEYjBXS6SdNFiDaZcv6DpPJRByPx3BZr/MecUQmhAZOkalpmmwwGDDzi8k+
3t1lo/lP0RFA1o1VcMUZCMxf9FlLdE5k7GAcVPJrt9tEk66s1smVO/d6c8977c5mramDsH/u
SUEUAmnVUbjFYf9my+vgex5BTjd+GFwSeW2bBklkrhRcJSOkGICz4Mq4vs8BsIMDyEWtJ5Hc
PXUWUY7PxRLJhUmILM7RMbRazeYN7p2NZyHG903xP/eHo9EmH95lHaB5eu7czkA29sxyhDFw
TJ3mWsiPIrO0bIxGIp4bKpeBqmrg//FPD6WR4lpVYXjpCPbDAygY/nR7vRTfk4t3HrMyxtDg
vgrXto3Gy91ysUxwP4FKa/c/Pwndbod9eG8xyn8VmhwE+NfinlRu9gWtoXB9rZdqNbm8SddK
GaQWIpGbIAjfoMG/dX5PX9m2rbkztxJHMaeQQGe90zQtudTqjqaq9xfKxQ+5Wvn1uAN/5rnr
qeMQ0U4uqmQFFaHn/P4KQNnVdCcNRNFMCBkyAeyRj1JaP0jPaU/cuHUluKk/ioVZ2//Bn+im
UQ9uXPgDXNj2KNJaBQJFSprx3UkIH7opq5zDIZOEN2/eu7lz7/0xALlEt+Iy7408en2EzSUw
RJxYtjU0MpkBVQX8+te1RQnChDxXEATUJZjb+Z95QXFTAGGC6ZneZBzc0KlG1Up1xvf4/Jnr
QvH3ttV6FUEYwfNUvbFRXMlkVW7RLNEiT3raqa+y+l3zZVPzT301z1rNppq8qFa8mJEWF9x0
A8AxKLPqN9OJ/qBQ4BQgOafRyAJwwqukcrmigXhCfZjEqvrk0eOQEtXMPXRn9Z162Ol0ohSq
S51b2UpAr2gdJGYQLCVpsH+SgrbpoQhZpLOvzHEcY3d3b0vY4hA03973H+5V/6p0edk3h8OR
Djsx9PmKIgsxS/AconDpssy0RAAjdhfKmlya8BmgcjhmzMHIIlT24VDoURznhWLOKr8+OYAS
DZIMTXBN7+ugp3JqgUv0e7dW38FrsDsacDoeB39q27Uwdmxh8r9+1mzJh12MxVZMZNdYbVKu
tQh4jthXUq5WdVuIbLFY5LQImVAfpmthhmHoOcuKKLEx6jmVrNrBwT4gYPia3gbj0azdbs+7
3W4UO/rGYACGozZP/be+7zMoVeGrk5PPFFcLhH9RQ7INl+J1z5tEP1HxfxpPGwaNCeKanR/l
K3TNLj27F7RAPqc2zjk7vyh/uzjng8FvRWiyhMA+g3mp9HBIsflF2PbHnMh9Mg3eo3uZvnv/
ITo+fpsmzhQt1u73+SsAZ1eznEQQhGf2B3ZnV5SUoQjEsiQerJTeLA65qO9A3iee4gOY94jP
oDdvHKxw8JSkgMCCWdjsjyzt1yNhwfIULluwU1vsTPf0z3R/3wPIQcUWs+m79x8oTpIl4pME
RmGI3y/iOLERP89ghfchmDsUjEtJHFtYHMNiJss0zW/UzUuMDUzD4mPCEAIaua47wv0BN1Mc
H3eynWqVzj5Pxa/bMzKNUHz9NoGX8J24bFIrP5ER/bgT3bBrYLzQUIRKSUbC5ZJf0iEBaXCJ
09NPotfraTeWX+H66pJx9y2mv4IQ7WLy6lCkCu7bjqNEAqvKqC4l0146pTK3xM5yWg59nwZY
iBCbU8ZHOGuLtRn1UQGvu5XgW8tvwfFenJfLNWLv/SnA7tMalzJzSa5vGeaebVkvYIYbURw/
YtZeja6rLf5i1ZW4gjETBc2UXCEe6RAAys+xuqfc38pxssw0Fxr8jDkP4BEwTZiU/89fC1FA
iElsAmnCAJ4hp85NV3k+vLdn8DwWy5wm2Gv6nvKm+BPJycnH7G8D2Eayb6NrZxMNZ03lRsU8
SCm36unvv+K5kuHq4SGVpCGfeMqvBeNRDQO8NI0hZfYKV4AZk33IhU+ucvOyU4oQP4/cqTMc
zaPwoNXKGo2mgKIRXzF2/dadTofXFgqsORXE0ZsjEVt3dPjqkM6/nFO73aZ/2fgg8zIMbw1s
SAw0YsyjOeeXGFdCYWANIdT+NAiem7b5GlP5NpyFrf6gX726vC4HwZh5MHTFH0KFZbPZTOv1
veHjSuXCccpdysVPaRoT6Bs2WjffpNZ7UAIAnz8CcHZtu2kDQZSx2XVsEyWYhGsq3JZe3lyk
/g3f3CLlLapUqJK0SVsBqQIYs97tmcUNpm/t+wp2d3YuxzNzpvqf2v/04Bl7fRyPNRRvmSs1
5blznvS+NqJoGMd9R4iqzzRwd/f3LnCqc7fZVhGmn0gpB4gIAoSNCS59Cfy6CHP1CevHsHbX
kOAamFU3W13T7gijlLtptWfb7z/OFC42n0ymDtNSn3SOZfI8EVz2qblO3CimcLaUUXiOZD9y
pQiFT10zHL4j9uYpt5xmW0JYzV40cqL6G8TZCY7TIXKO2LbnnC6yU4S5iFRndgBnnl/izB9U
tt102h0uelGHU+lNSSB7Y2DKxI9lhp/SeDSq/FUkwlODVUaekJaECPtgVmYfmuLBCLjcu2CJ
SLmfoUjXFfy3T4iQ/pAe75iQ4eWl8v2jZeAHMxi5ueuka1hk7oExrCz8Ec21tfQ7slRLj6x1
ica62C83QpK2Zbe4T4JcBbxvsFo+nm/SdQz5PROy+nn1czX/Mp1khip7VF5Sl33vAB3km4u5
cyWDWJ6Xt/uB5tk59bp9Gda8CPt6gTgj+SXlW9I6giEUdn5TAWUsJ6BtDDFMQjzDga+w5jJw
6Fs3jtcCq2rhMUMkSxaCu+C0sG0gg0MyeL8EhTWtXrPiGodZRbLRaJTd3NyqKKobLv6BxyYY
Ve6HkRcXPYm9crqBAIspzVI31/kp/vM1lPc9INwrJviEk+oCZtYXDwvvAUaD07Gs/I1Gw8T9
fv5yMHiEM7sNw9qVJ8U1ZDVH2M9FKNw/UiZ0P0Ca/2IDfgtA2tUsJw2F0dx7E5K2CRkK1aFq
sTPiuHLhwoUL3o736/gETu3UlsSQlATzR+I5N4ihO0d2LJiB8P1/3znnv+XB+e7rzU27WCzy
dRyv6qr6deLYzP4DpczXsN4J+lOyBtlhUaqndKOap8aGg79E0PAR0UrP80pkkRjJ7sI7q0+1
6IdzkmngBrKvKVQBW09cdxR53oBcc1zqytF4RMIRH/Zy3ti2i/Sj+KfZsOi6KklgyhVWixwp
ZC70fafUyvDMwY3IUal8v7s9R7vyAWXjR9jBtKxqSmdL9tVsBfDnkZ8th4/cSUOWlmnde8Ph
enLxol4ulw3KyOZI3ukZCdRfVN9+iHoggezJfh9tAA7wUfFuPm9r4phhishCXDkhKFpokdwa
/SFKxZ02GinzrizmLzM6hpzu7r2LACj+eQbcwLgL9Plo381vsOJbZVlkcq7oyI4eAg40v6Hg
1kBV3VeRHdehBkX/EdNU3VCRaEjTMlt8hpoFZV2iDtnVHPjavKYjtHgVrvZ+fowYFL1g1yfI
Ef0xiHHYrPWGrkK3c2+vr9XQP3O5Fm13zWcE6C9lkc+Rcf2EhzWm1NwCPITinIrEq+nmtIKT
U1JrHEexm6Vbcq8V6H0Y5FuL15L6GlJqKTASoqg9eEjDkNHx4HnkiCwJEl10+WqaNcgxwnBI
ASao3+bjxcURHohLPT90G6jgWjPbZH6Wpu+TJP4UhMEsCAJ//TNy0jQbEAfBuQtxB7At43I6
3b25utrOZrNoMhn/QDC6T7dpHD6G5ePDAyX32v5YTjz3zX+IAL8FoOxqmhIHgmg+CRNJjCVr
APViefHmT9J/or9Mf4ZVbi3UWhKysiFJkcSYmYyvRxDQy+6BGwUM6Xn93kz363+6BpT6F+ui
L1Tg6vq6vbu/a6FnpAua5bI9JBJjjPc8INv6eXZkAu36oKs6Hgr5mll1LandtmNQEQ5lISE8
bDoG6XDkB34qKKA4B7I2wradChk6hgZ/QqAuaM6d8gZohIvlDvAryEIowMtSTSFUAvv20cJb
fXR0qfHb1PlVFoU6MVd177y18FDd5+fpD+jfAQLOB4DZkAF0VaRsw4RqEZU1ZQdoybPhcPA0
HB3nvSDgVZYLSKC3tTb8NOv4dJxd5fktsFy7IUu5O6rmm0IGgkzGEz0MPQFqXSAep1bH/hVA
EB6fjEzQ9cCJ/9iG+WLw1Qm9UJNzN1uGvPTUFGC1qYkMiSXWN8W6xkCtKUC2QwavYGNkqiqo
w5Fccem2QLEKUyiGoatDxdVnrsaUE2PwfI+uSMXhYX8JMI/wHRMwk5/IdjFVY+JzhLYWypsD
js1NiZQ7gLlGxe3iKe1be5tU1mfJIrF6bW8fWea85M3lsiwvkjQdRbOYJX8TGvWiAI3ONrpO
lzKrdJgjAFgeSKHbvNYj0fIcErQhqzbGKiqPxrpqzd1jaliITc1gLUCO24pBqSGChk4ndDEX
zW+3yzIL/x95DhC/AfgxAMmASrQpHhFvVlVURpbnZpYu2Mt83o+iaDiLZgHkipNmuUEMilZH
A09IfmDz85PT0zIMwxjP+nH/4OARsTnTHK1I5qm4ub1ttw/id9t+9P++BngXgLFr2WkbiKJ2
7MzY8SOJg01bQBWqym9U/FP5NPgDdqgbpLarShVSWxqTEOIkfjHmnEmbOHRRpCzysCLPeOY+
5tx7zotQANN4jni3zcD60+mHU4NGgDzq6Y/xHL74m+NKyVwoSfZlWVWyKkqywpKlV3PQq1Vu
NXcTbtZmPs/8+9lM7MHk7Y2iKosyFfphQ8EQPMACD3PWlfYECzYj+YGpu1iURIQ+gKcZwtr6
VVVaNQtBdGNLpS0/sXHW6hfIlxf5SqvSUKRBQ2Blzc2DcFoJUjCTXpn14AytSVNNIkmSTLJ0
liSonhe+C/zwPhoOH5BbTtMinx8fvzX0+WNj7Mqim1t4q13xZrZFUXeoonZ76fUJtuc3thVS
VGOKv/yCcXYxOcjl8W0Qmo7r+vBEgjyXSOTJuL2G/zatGx1d/09xUW5yXPewWixvJnfpd88P
UtcRfXi4pW1ZiLbsHBuh5/Q8ExGYll+nQdF8Cbqb8HFNwkE+PSl1MRHJKF6/eZXH8X46iAbX
uPYqWyy/YgZusGin/SCsz84+Pl6cX+z2PrQMQtOG91rg3fMaiQ0pGn4napMkMdx27SAHGyLt
SBDFRTAKPXIiwkuaNPjGRlq984dhWOgXxisxjhhOpbaFUCT2cJ2e7gXx2SfBMmK8x7yx+3Ut
KsODVKujYDAKOK0ZDCHFahddilJaPGpSXDdYQ1W/LMoIkYeH9WcTSYJjJDpljcepuL39JeH9
dYtvmZd/CT7Zn0EBkvrg4HB5dHT4ezSKP+O+LuEIPhmi+RmooDg5ea+2FOIbkHMLQf9zDPB/
S/AkAGdX19smEAQ5uCMOcWsDbpq+9G81P6c/Jv03VaU8pFLVqH6oitpaARvSOAcX6MxiAv1Q
H2rJsrAlC9CyN3u7M/MfcwCTWeNu0u7qlYO69Xr9YKJwv/l6840jmHiAZ/EqTrHiHpflzgP8
eXJbleFD3fgiyEElITy0yIQayCAAhENm3HpxnnfsWUeox2ZRxI24U9wQi1WQkd77Org2QNAZ
BH3IPQB6FjjZEGuE7ksCSJ8E9tIfJxwUNdm7+wPbTfQAqE7L8VlfjgdL6J4eLDVZu1hwU8eE
gYmABOYIbsJbNdiajx5bv2odKvUnghph7dgZGOq2bsIgUTL08rq7eHPhgqapdtZ+TtJYcfyW
u9xBYH7gFF5wAEr7iqrbR7dVpVHy+KKxL6zH/hqoTota1WGVvkM9kFtb37i6qJ6tVkDP7guC
9xNWuKcIfB0vlgskZGM5UixEoPZxp3mgyZ4cn7TiX7hK7fOzsyJO0wwncI1kern5vrnehYh4
rff4zp2fvzrU/mpS94/X2Hndb4ax3mPTX013UScGs0BGpMVKn/xAmxISA1mFiAWadIp0W4+K
en9TcXnSmjU91eR8vGekAdO8V8bAUQKRKYl4E3QziIvwt+Dg54D/6FAitMboU6PDl/h0gFA0
s5GBByTKwNXWsPN1b2sNRCsUYp5LXmwVnZGKvPDLqpR4JOynLgETDu9nnCRVkiyz5TL+MJ/P
3yLZvAMS/YjUtc2yrHl/dTWO+g4tv79M/ynv3yMK09dPARi7lp2EoSDaUqFgaUs0hRgXSvwb
WeOG3/Af3blE48YEMRrFB9AX0Es9595baXXDgqRJAyW98zozc2b27gQ0TaPaulpK5JTbdvv9
vmzbXczncRAEb+Qs+wBraZLkruuljuswSXREjrZIhWzXTLdqYAVXVwGXI1z6Nt6a6gD4gmgh
ofw4q0aLAi0LNoreKxM1nHHPnmmt0IrZJQpueCY30vKaRiHTH7kSSne8ZVphhCaL5GpDrmHY
LenxmBRy2m0YH+sTBmKCg53i/4bkF5ydn+d/LW65ByAvJsOXFu/lO2dWYQYWte5iSjLvj0aj
7eBysBleDZeQlymUmxTkL4Tfk14mLiCbpxDck2O44TiMCKMgeImZAO7QcxO/IrQU3aCbBr1e
BBgTIhqIw0WYhlG0EtnmbgXYw6GoCDlteHTEFPVD/A6xKxRADc+o1y0ogsys557vZp7rhxDS
V8c5fEKk8gBluo+S+Pl5Mf2czd5jv9MR1yy9GhU6VJUA9Fv7L+UGdhagVCEtyZ2WRaftAKVw
lJo9t+3mF6KWxPc8cuUPPhBVsgrEc13rIa4yEVpT0QBLhIQxxa5I5j0QGsDbH0jYUOwkkJ7f
qullI4bKfXCkOLQe91qcQcHvSrqwIWWpaEU2V4SR67UkITHpHOucEucPEJpS7gjRGs06lL8j
EPkmMGovgLi3kPEbyzLHeN7j0hLfDUn4GeekUu+4UyWs/w/z758E+BGAsavpSRgIoiyFYoFS
pMSzdxP/h/Cr/FF49upBExMlMTEkQoyRmEBbvtnu+mZ3S7caidwaks1C5uNNZ+a9/w8C2Q3O
kq1oyn61B2lsl4ZlZggCbtV9T2uctPA2qBE3tWrNA9xpkmAHNzJVLJs5J0FGevEG443Ksak3
Hc3jjmpdi0RowxDqDb3RuZOpktrWnH0idyaZO5PaArN622o0WKq1IMPVpjO/tPTaMrgLI+co
QxYIEG+z+WwIoxgj+yRxHOfEJoXNvhzOM4sJitnBQMpDiVCSxTmAn8yfg5uB7PX7sK00QiLa
IVvNcesJ7vHkN/3zmuddhuHmAgZ2tlouiTySwbmV8ZGht1r+HnB9BhRAi1ufFcdNtuXtevQy
4kEYTJpeg6JqE07kd8OQ9u4DnFWla9aVYEYdQeCEeukKTbTbwQ5BfQok9Az09AhPfGXl8rji
VL9oBTs4bYtrPalXIMQ58BkekFEmEsOKixDM7qxZA1ZmKvGq1xNJkvDtdr9AUPogG0P9Hvl+
o4sg4OKHsHgeGUGRTOyU2qHmxWVFj0YzoxJNSCcVtD5NnY/1H/BZi5co8RHqfarA4JhndrA3
SiKaV4Crc6XQtkmojO9TXaKZ4ynAeEgy+D9F2OmsiFEYX95zsX8AmhtLz4vS6WJ3O7wjZiUd
BrOWsb06x9gxpz36+RaAsmtJShiIghkQCCUb3MguK1l5Ca9jvIMcAM+A9+AYVFHF3hIFgXzQ
hGSS2D2ThJCsYElRVM28ef3+/a6YBainGkQz6KggPBtz8Ojih/HY3+13H1wlhq/v4Vo94qHF
fxylBRpS6XiZnHjq0OW66ai/ULEnN8GcEnXBEZGaSExlTY184+s5c6733WU67s2bXihknQBr
6WWeLaEsGtFeuY+QN/n9EEMaR4XOCBWCUIUQhlF00ImMRB5A61BGiePsDnuPK1uEiH/qzC9l
bJ/VEjLZubvtgh+2idbNyUjdvfRiPxuvkwlbrFPLsth56eKRrWGp1lBgv2+artlDmISLxLlb
PDfzHFBKeF63MRTZwZlXsEwr2U4dPzxGiE0lomEPdwfPIjapiQCT7UDKYZv1KxbVyZEwGGiX
GDKCJ0T3n4zCGyjf0nOcxWb7/Qmw8aAV4Wg0krZtp3XFb7THVoelKsnRkjijLAdejg/r0vOT
eJtO4X1ZYb9verCYBxiXAAqZkPaLCeLifhWTMF198iDAq4TnoKYhOV+P36ruRpmzJqn5B4IB
35MeJCq3SBXGQVTCIb1O7lyC02skC6r5XMr5WjgSziQdCZlomRIcWKngdCY5/gC8p7vhcN/t
dde/QfDlOr67mM+j2fssVa0I1T6JyiDD1XW/2udfAMquYClhGAomhSqgOIDaA/4c/yFH/A8+
y4szgMMBHRGw2BaaPN8maZOOJ84wnU76+rKb7tu9DAE0RtdkoDSj8NuNgSfwucM8PP9+ZlgO
qS484hmmDbhWThoW28c4NQt2XWnU+33i/5jIMQxsALLjgYj6s5bnPBSk+tRFY1xWIpPUg8EW
WHph5zLwFd0/jg2nB89DQeBaUNGBk223X/J7tzMHNtYTTwnp4qNtAKU1DuVncXUVtXrMx5Fa
pGcvM5o+T8kvQmMOqOmXKRsBX17kUvE5aqDeIDTFvk5OVkuTyUTxy204OMQiXaJfXo4l78R3
cDiHxNfEoMIC3PrjKdhGp1n6yU1uwzvVfrlalU/jsYIVd5EXO0X6jRFZyvD1lYv9xhgIte1B
PcYrbdKyBs0ivpYqsvyn3S43fGsf6TE9rN/XZ6YldgrQzTyEHihepVY1Qu+SKx0K89ZZImgC
wmc5ylBxIcCjiRsalVFLnpwaMi8y9/XGqiFBWzpcC7dIABqN9PB+SMPBABbihI0Hk455nrvM
h0JUFmo4SyochDdRZLq0CXFVqUdVtqysHX40NamN3YhiGcdwM4oi1DPOwfb7g+BFNI0BE5qI
iX9IHlWSJOdOt5dBcbpYL8r5fK7r6el/Oz55lBsqAC9sBn8CUHZtOwkDUXC3tLQkgJSAwfiq
Jv4KfpTxQyUmxsQHRS5tusu2XWe2pRfeeCNpaJvtucyePWfmuj6AZtMhO9OvtiHZkN0PbSud
ulcY7dPDY8HMRcPBwlqlMrsdRYLz9hTVolOS6HC5WMCIpgr3MFqr8qSN4+4XNX3SWUm2KR41
qLtWfRXVovuB77IVj3UYYX2HBKjMEzjnJ6wlsw055snvD8f3yFI7Hv8OcT3cbv+CJEk8dsjl
Fcehp7KM0hZ3eNfn1erWzuezD2sHX9grHxDojONi72n2yZbjUMpe2/hle22fQeZydFZcwGJh
neoLbvmyXitktfwYBBkM8JsFURizlx5SkZmTLYx2K1TgtyqVidLopEiICIB173rhHR9D8b7Z
aDj/D/a2ST7wP4sk9RnwBNCSxhoYrSoa7TC04TGS+2hfkpwCmVfhu2oYcQ7nZ299Y5xtO3Ff
26C7lxf2Er32i6ddspi2+MwZiTcxnUzx+MFot9vPWAhl2znpzw/7AzUFXADw8f4TJBegFcp+
FUsEzMViqeN4luP/JZt86OTcn7sg4LgkTcOk5I6RgQgpSuoQQasi1c4j1Fx/5dkGyyoosHkI
NidZLsC6IWd4YZok5FPwqucUdXfm0LFK8/z/Jo5LMjYpfbJEo03F3/ZHDKTsDk12tgNWXo0E
/gWg7Np2EwSCKAtoRENAW6g+9KV+iP1p09c+az+jKsrNXrQWDNs5I7c1adI+egkGmZ09M3vO
nH8SgcQ18/Gq/di0vOu+F2uxJApMCYVghiO/zw/OfICpUrJJQ0EI4Ht0exN5nr/pmGaSnc9Z
djphtFfDdSotnxrFmlqF4MTe5ARg8AKH+SaEL4D8F9JKlwc9IuGwxTQ9APABCOaatLr7jut6
Q9cZb+3I2QZBN01jHdN13vZ7g7K4Az6+ofs9QhIwIH3RdZPix/haLpZ5WxgkrqSgqkKwFcxC
nRmnMLnLhy9/6S3g8vP5kzwcj/kAhpa2faT7FWmcCC3RtFhL6kMIHDEZoQFrXgl083yZyswX
Ak0Xc0FmjzOeBIYmFrwRq0mlLImmL2DHhIQYcmmqWeVmE2jT6UMRRqFkLbzC5muHpVZ73ikx
I5uFXdOEqt2/AvCihQTK11j8q9XK6HAnT7fpP5rQPd2HUeS8rtfmLgwF1c8M53Gk5/k+lKPn
u7F/GLqjHcVZQPfxTvGYIwFgV+bpv0gApYqyoLIwh88juCMYB8+zFSGtbizQRLsjWZTEL0Zy
BROyYEWPaoxibWD1Bx59PoniaEi/0U33KScW9BA4CRAytXqWtPocrxJ669zNpCKGEi39sgLE
q/eFKk7944r+EYCyq+lpEAiiLN8JH03UKGlitCYmRnvwZoy/sz/F/gvPevCKnESDBYqFbmcG
WAbrQQ+kbdpu07C7M2/nzXt/LwOyJl0xQrFi73mfBXQLl3TYIXq21NGioshs0ymrDjNOx1Ro
a7t26XlBDGn1E2DWV/jsJ0QruD/1dlCREGpoct2VXXwgC75G9lABjSDgN2VbRbAoDUS8BRuA
cLDsY1mdRbUuDQtlwwXi5oPA867gujUM+xQ2hklR5O4qz03YsOBt04MsZboiymsB+zoqsRov
WZaZ1/Mb8bhcMnjGDvj2+CxdeszT354ZqMlxP7yUQ62XKQpxpxnqBe+ZdkpgmDegDnhNbSNM
rqDPOmCcLZs3ze/i5JKNK0aqzj8db3kLcP8tyTwNBS8t80g2agfu/jWbzZAlGsfnZ2ZTlGh1
frSu1tP0PT2J48RP4jfzI02J+IWHx2EQ1FEUVbOL2Re6/MLrZxTShPueuI5bouel5TQUGAAu
ipp0FKiTElVlaOFXJTJKN5Bg1eQgpUheBlUfpYIoUnG+6YH4FwDow0l4GPj+HMa4Q18LCCxY
idRbNqWudaVIutAVGvs1vsVGu7980BZyMUjYKbdjpTc1bEJsfYp/YoCdAJRd207CQBDd2VJK
a6mFEgQ0xsSE//8V46vxxUTBKDSWSxXKODNUdhd54QNISrc7M2fOzDmNcy6/0X6H+sM1jrUO
zXU0F8/imhT1IChZjiqQbjL/YaZPFOyNgxlwRmFrl2Wd9eBq8E4l1dN0Op3RJZQgILQNsKsI
Gzpwc6c6PD4yx7/nhOuR2D8LaC3iq15NK/MBI+8G1Brw4HOvASnal80wilnWfMZd7GKx/Ezi
5DaP4+tNVQkvvlwteIchYk8232+m9FBtOrywKMoGQRVdq+DUdLcZagH7SABdBQBwlsucgRfb
fA+tWwN47BFgCaujhTgcI2FE+zeI7mSiOgE6bGETAGPeChYr7zrdGjEkV83YmgBURxFI4T+t
CbAjE7q7J1ytXMSxJqwcFavF6Gue3+fz/I6yfzaZvLU+KPsz1cbNucs02Wb9/qrX7U3StPPS
7WTPSdJ+pAz/QEH7lcr+MqqanNeVQL3vrbAEPOzH3yJohp6++tEbgo6e2vIOmWcybxAG9kKj
iMkfZrh2MkCmqWIMRqPhkC58SLh/TBDrBjwtmV3mCjzpS6E4/VIVzO5FLDzDxe0aSzDvHyzq
2Lhpn27VnYcBfgWg7Op6Eoah6OrWwTZkUhAwwQQT4xO8Gf//o//AxEQyMCGiAZwOWGVbvbdk
pRReWLKnBdos673n3I9znXOAf+nliVkarKm6WHoJrGwXxLnZlqi6VcErXMJynKiLPB3zoMVu
Mgu+PUBAfqcRsgegAl8udbA4JR6Pxwnn28KjzLqsCesnScj7dCJwZE0XFv0AwzIqmYZKJe/i
6JgQHA4HFvB32RWGAT+s8MJSYLwwuIO7xZLNZtNLgGxsYD9z2FcEMPGx2bquAJfzv+MYC2wI
cMwLgGgUlq4AJAzCOg7MCHzGuivPl9HKwkjQHIkqqiMudB0ssy/eQAKal1RyWQcHyXDSJ5Ro
D9SJdCpnqpbq3lzrWTjtGXSBEy1JbKSqlG9SSGcv7HEQ5RclDRDae9hbgCiKSP+u7xBih4FX
u+fr9CnLt4N4uWx9zmYuBnAxeIvKzp32Td677cWs1Xi1L+znLC9ewKtPgJdP4b9ioC4ZGnNw
MnIFzAywKybTdfhd+EGNvE0WYr4YyecyS0WppECoHoUHsN3uyE5DoJtFaYSp62K8SD4Pw7pH
4YPPePqbppu/lG9QqkYVmu1QqZPbtpMCIl6BIVjD78HfbYsMbhVnMw48OYr8CzVf8NxkwL8A
nJ3PTsJAEMY7gEBAGkooUTCiF59A7vA+npEbGJ8N38CrxgPxIEkR+2e3LawzXdnuAvHAjUsJ
Sdtlvvnm+81JTMD/eoTCiG7KHxUnMZRrqMmTqlUJpZ+cZc/Jp5UePXX3Kli2tc/KpWssr99R
t9dJKqDW3BBwcTJ5EE+zKUxnig0A9OlZ74PuGqOH01AZFoZwUsQm2EmTXQiv47Y3xAzkqOhZ
FPp4Q3mL9kYD3OEBcBnHaZXzFURBBN5qXWg07DqWop1m077pdnvLVsvh6x/fI5iEBJlo9CQ9
Iaiy75Zi4QktCy8sc9hKZxYdBHP1DL2Om9bAkyB0W00YJb9qpRozpOLIBKil9LnOts/n963D
PcEadsX4FwNTz5sPlhalBtjz4uX1rusCZ7yIL30NS7sLfG5u0yS9CsPI9gO/SHqdXlL7vEEY
rW2v2wscx/kskV357b3GLFwSvWixWCQv8/nfhipVSJNrpQCt4/GjMiH26mxjbusYw244GhUG
9wM6AIgbmLIg2KLmFyzigjBs2XoCWQVQg4vhofCFFeUbfskHqlePtpH1+33ZUgDYy4qI/KAV
eW/AgtOcwF8BOLuWnIaBGDr5lEKqskho6QUQ6lG4VXqpbNsLILGid0BKRFHT5jvGnsCMPcuu
klU0+dnPnveeb/ID8DEjr0VkxxaPB4D129oos8ZEqWvSKNLbEwogI04zm20aXhHhrc3xbIFP
JYm0pnl3IQkkcuMXqGgfXMxUzRVT3yjmXMx9fwK3nzaZgpCKwJpRwp/0lF4+7Yvr5TIJN5vn
U9d2JHDpSQFGUZ8al4QgMIrHwzg+3icPL1mW1VSyxHF0wvXXq6fV4NqggdBngvAMZNmVk6n+
Qxk4NGW58JxWDEoO3rB1oYTfIJyKHL+Ad+S9Qt3j4ziqrh9W7RpB+qIq8A1krAeQd21ZQgCT
toGgTQfMAsbcLAaBhqTf88u1WVyaJkEENyMauBEA3c2oow40jxDhd5em6RlR3U9VVt+fx+MZ
UcRQFIV2v5FzCM53O4tSWEqxcY8pYEHYuQaS7HDY7zVmr2i7fVXaODT3gMEJ+nYaSEvEtXAK
AICIoybST1lW71mWfsRh+IXos6VGJq/svc66Eh9EcHva/hWAtLPJaRgGorDHsZMiFkglqdgg
JNbdlvvkUHARKu6RE1SwoNAu2JAU8mPjsUnsSaOyYBEpitREiqvMm5k3n//1AfCpvx6g98Qa
DHY7McBIjheVybW+EEmNQxa/nHqL8UHUlGrBjbfiUVuLBVZJdVAcPmltJoM2QAAdHjwBQR7u
oRzA3H6EeZ6r5fKmS5K065q2m83OFC7ebvfO9kK4NlHdRmYBz0UUXUkZ33IuNozxCyGjqCiK
cBKA2le1x96SclrvhWdAmIE0rPQSL4wG/W/1hPJiZM4gpAMdvcORxg84Z8Sj756jaf2B9O41
5d8O5UcY8Y6Y72XrYyfbEF4HpRCsn924U6BZC4wK4Iicw/PvpgFrrTX/mjiJcYAM5f1hPk8/
s8VlaW55iIWsq+dKPTzdK18WHdVdRn3Jqda2970Am7bcuxe/Wt0hekgDb2zwQ0KztaKbTNFm
dM6sZhVAVZb77dvrRkrx0l53H2mWtevHtSayX4eeH++3ATjR/4e/ZwF+BGDs2nITBmLgOiQs
okoLUi+AuEJ7abhTU9QPUOlXVUKWFhaPk30lbQWfSJESZ+3Y47Enu83N/4kvNh0NthFHAC8Y
aRbOD2oozfW/nuiOoFMIBoB5dZFpAm/bGER3QirXkjOO5M+d7Tt6hJL3yMqpDRJBnt7G2ejr
xJZ8en5km96rOVRv5jM1A2GkLGVWXu5VduWfOWLZHJgFX3LH/0257iwaTk0Xy4WsTO+y4zA7
FdnRB50IEyCnEWlDS+c3yW2nLecfQxwvULNJDSE/x4+wgxSfot11MVvJBfFAsHIkHb/fgEIJ
Q32YgeLFnuT1APzwkw3sTfJ6ANZv7KRIgsqNVbpXtv94F5ks9O2heGywss1wZvnz3UptUSZy
Z+xYNV+zy0b0UuTjNz3WnyjFH5blxc0cJev8Ev2GQB93bT4anDX620c6Y2w2r7Ki7cRf/mNd
y30DGwC+ANwL2S86AKMiB3bUnBrztd1tD1VVmfV6dW5bqyqRPFdDUm6awN3uuv53FYCxs1lq
EIaicAIlVlk44w9rX7C+Qn2E+l5uXboqdqZQNxAYnUKuOQFCkrLo5A0yyc39OfnOdeagi5MF
8plXwZRy/gADPcmK91FkWL1jt1PpGl/pDYDxipmjduM8tmlbJmXL1qJDvQ7NwGSrOLWZHccN
HqAJ5uLMSRovsEmu3NaaNpoT/sKyLCPos5OV4n93vwQhUWJcc2J0+IamJSkOmLZSFMNdTB+W
WNeisc50ksP3IdpsXmEmaeSzAl1eXe4AOy2EpK6/B5MAuCfabt+UexmnC2IzAvKVb5aC6Uig
57EZLaTZwRkInGmJfCeGWbjj5/OcgumOk3aSy/ezL9MYBJzsy8V5+U3RAX76lD3zupJRvt9D
kcn4I2MPeg0jtZgQiM1FatoIj8fZmJgOn7/w+g8yEehEOJyhqrqqvsqy/LgR4jNN0x8p63Nx
OpFHZKJZXeipMK0s2dlzHtDx2WX56+55cSxAAmJwqW+ahlBG4mxDWQhCUWRcmoThFIjbNWAt
+FXY53nOdu87G3j4Behz6bPv4vN/VQT4F4Cya0tKGIaiCYkUBaXsADfRX1kabAM3I1vABfCD
DF+dsVUcMO01J2nSJOqMdgPtNJP7Oo8r/3D9u8FySlThiUkw95khzNCLxQOcdqksSyWF/NAX
CXr+d8EHE13OQcMuEAHA+DPbbE7GvUUfqjJkid4xLphu0W/fmoxJ6DuOHPtxxtzz+/mcw/SS
GyKRwBZdC1eKQacnsKIQYzHVtNh1oC9/kxG14yHMYPKpKIqCt5eWK4aWRhG0DUJa/0h5dU1t
Q0qXeueqqs6r1fLzabOBy7Cf6zuNjKc8eKzV9+Tcd/6BlI56MqaPCj4sc0pk+P1gksjtx+mM
LntIj7veuMMUyfrjsaTtCAtqorgQdu0b+UrMLg1zpJ4lXI8gx5bZNB/e3L2NdN8Oz0iobazd
hU4QAOQEy5qLwkDtVehEYowzrXy7Medh8wH4S7obUOpU1/Xx8LLf6cu3vx1Pqu3zVq0f1xGs
Ef64yM2ZJwO2HyfvrAty8QLXwIDcJA0Qr6BMdEpAVADA+cBTMFUxNjVlI2yiMm+e5TPyIZ1Y
hKpFqC7rPdFDZO5f6V8/XwIQdi09DQJBeJdiQU0JsbUejLFpQvwFnOy9P7le/Q32Xj0qFTGS
Ut7OLCzMEmh74tKkwHQeO99DPz8AtGg28Q9QzB5lIHEVA8/bXfYrjAATyyogEyMu1YMXtoOX
dwettAktGuSEkYaWy5jJEwG9PIgZD6mVhTwu7ctnZZ9GYYcmwYn/DtEzaPXa6WxXst37B1ss
HoWBBAaXptdsL8H4Yo1WHY4BMMuhmMgl/O6pPh493Ng2TDIW+s+hZz2KjHC5t0U8AiQ79KbH
lU+YZamXZulnEPz8/QZB9rxa0VTEqNKwusFva7iOICoBTdsz348g0DpBolLuB0rDYJXgKuSI
uDZ32LxNw3EFF7NrNjXvGRTvKnnzKmc041aN2kJ1JfSM2Gxe+Bq6qOXyaWJd6Lf2bD4v8sRC
TT9h18WrVTGEXQbP/xAd472XxyF0hUYOzxhRi4KjUXdwmjxeLEqEnschlNw4TqLt11viOE4u
kXPEMUC9tZIUMd63Qz0/KstvuK5buRIfEyHZjqOK9GuoOApCpJWZhqC9c2Nslshf+fZ9sg4m
JlO0wMnVYJcJeOpoYuDzLwBjV9OTMBBEu9XtB9EQDx6NCSbGi/H/3+QqHj0YCIf2YqIYkFKk
W+g4b/rBltSkJwhku91uszPz8t6bHiVA58afRNxaJdXODup4dTcaHaI4Tnfb35h373W9XgWZ
MUOO/uhzpzmWKlAtIcwAYJJuN/ygAmir3dzk5Jzg210bYWuUuu7RMuWxtARklS3lG4GNQdQp
DSBKskYp+yx136VZ5x713Dmv5XIdhrdhGD7xmBv+c1iIQ1Gh+QV16xwRjC8Se2zgQPsFp6Pv
cRS9zWbzD/49S5OkqPUCiMgoO6BCPNbQB7XLcuoC74h8JR17r+xuu/zFOE5OWXVIwKwClyvo
BM5vcbuhb29gPTRaDIIGBJc+im5VLOEyAmhx5qbRl/lMcdFUqITPzOyHEjzDCjiURXM51JWt
AfuZTF58nupa6/uHwWDwyMNgqeWDxAEADX1LQNngQ/U7TTbTxefXfLlaau15F5AsG2NcEYxR
7VXoyqEhlHAlPpCyvvH4ucmXlF1OWSxLpf5DuanxeDjW4v0Ydzsj2BYYhSI4QmDBMGSGcBxC
o1V8BqHvkKdJtdXPzfyq1Xqie267f2dfPuCfAIxd3U7CMBRe10pgLBOQCxMTIHJnfAd9NB6N
R5BbbsQ7fjJQDDDG1nq+0zHYRMNuNkhKOtKenp5+P1ebg/73dVndPqd10h2GC71uT3c7nR0F
5EW4DN/X6+9OmiafNKESrIwHFuiAB13kWHvnqpPUsL+zppZOGdtaLmdfOi25+HAcAaZwVJhP
KWPBQSwpYKGdQmSaeiATIRggK0Ef54u563k1n1bwB6UUWkRKypZwZZMGFSsGnSES2YCUUsIY
Xu6rVdgaj8fBbDadUsYD41ItlKKdh2uQ+uJUxDHSsIIpLm25fexum9qwxecjYDQz09nNNP4R
K1LB06FCzWkhlaCyJqlgZBuD1Aoc3KNWD6CY/AmCK1yXkXY9RRp7srK2ySbTYlgok274Ibhu
07NkbgdlblACdC3Fj/qD/00wvPaQiFRnmwhtRzntlSuj0Vt7t908NVvtZ6Xce3rFqpNxbsDs
pTbxIY6XlDHdfUwmbUqpte/Xu9S9xgogrX0kLAT8BkAzQYFEen69FjQa9SC49fr9x812tNMv
w1c9cAbnxaGivoUogd3FKTM4qnD9Vr/4uxgXfWHVZ7s2s+UsYM81C66+K6s1gQKzRwGAMuR8
BJui/06RRXYB/lvG/5sr9/+4fgSg7IxyGgSCMLzLQomtJA1G+2CMD17BA9WT1EvY2ykXMCC0
RQvs4vwzUKFtTErSB0Iom2WXndmZ/5sLwoBDKeuZvdBDvHpQpKBzPF+WS/W2XoN6sifTcEeT
fUcrakWT22HQ4L5GENMM7YRU12LDMJy4COl/A1pke6bbj0Oh+licpAcuwUkVNVnuXlcrTYPJ
m+e5mV3PwOI3MC9pxmgoDCcTH1ASta8b9ZXnKkkSL8uygL7eMYIckJCTP3MFUgw2BVsp/cvJ
Th2XDnhpmKbRZrOdpp/pQ74tCsgj0VD0gzPg1pHP24MmPEFwWy7VXXfEIhmg4JF7jWblWfcV
OFg1hx+TkRwLWcRXZjj2aPOuf1/4L+cDBGrE6nGGYSmNbuS61xmdgtgW+SsLtaSf0QJjqe18
v8+qTHme4zyPHpCBUDBXLep8bbKI/OYjmVFf3pGruAiMibhuax/eUKhdai1ZghFZXNNiUzzS
GVJnY3rOTVXVQVl+M++Z3gUmP5Sd0/k8XtDxFMe3aRiE1e45T9/vk0qtzkSS9F8G4kla5tCs
/G9Z1ePsSJymZaZqKzUVOQrwU7K+AH0nuLmQlamgASNUbvuISDsWb+jhItaeboONI4GtuuT4
FYCy81lqEIjBOFkW0XHUm30Ab7z/vb6KPXGylMLi8G9Nvl1gWZ069tgpLdBNSDb5fvmHA/hD
Z0QUnQStu9nydlEUSVmWWJXyxOQ/0MqUGgBAKIFn7L00U2q5cuXCdzudPoiiDvMfGUqMQ7IB
lJMiKSptrbJLhPd+PNJoZy00na7tnupL/cIL9rGqqozDdQdvFFiEPOzYEK/1gHZijgIEMMkG
n0hjuBWTxTQuxJ0Oow1pKFSM2EPRcCzjcM+5wGGUfk/hm/NhWnG+q3sHMiHlJaVqnV0/+Q0v
5MZLfV2RS1e8THobvusN1G7GB1SadwzxYnZdaQR1JH4/JaQ77vu9HwuQcB7H5ihLvglWPgtU
uCflLB1ssqk6L7ML2PhlHLkbXmKX+6OMafT5/CmCrJwP1NB5edktRpdN7JrmSfP9EljEgUDT
URlResfXg7wF6k4HAeXbp56zLH3jddZYZbt+6C4cfTavrRm90CnZjyejnYQ7CZuv4vLRzUqZ
DVNmrGFzNWS+WpQsMblpdA7VMStyxyJ8yBENkEpWtZjdITbC8wl3A+LyOP3a/n3r9S0AY1ew
kzAQRLtsbYvxQCMHbnryC9TfK3yqiWnSwGktmojsum9mCtMtEQ8cICEtbGfm7c689/L/hL25
9vlIEfdCg0LaqUVEmWU1J5YeccuFBcXKLJ72Sjg8KopPsq4Gpz++N39CGpNwyfVR4KQDrzza
pQw0zZq8C5f3y3l5U6yqsnyI25Snbbd77Lbdon1vc2jbf8QsDqky7OMGGCcLAoxsp6O050SE
BCAWXfgGfCisB8zlxQ2WUIKlACQZNGtO5xBDsGHvOFTUs+NPKpTCv53cewIHDyWBI5t7etWD
10iKElQmCjcigMk6+CpAVKuVgj9IS5bVGcltwZAMORAA3z/PTfjkxYkjJMaJsrubBcWAHOYY
EKkevHES+DGVYYVeI8z7DDywn5z5Jc45G9cvFtTbVfwL+jvn3uIF62O/b7vD99d6szHsp5cM
GyeFZMS7172ttBOQqYMFedibiCZxr4u6nu17B7VgMArNQQRuSINQBGcrUIChfxmTACYDn19f
wkj8JGg0fTkIJ5X/1PK5PubzKwBjZ9PSMBCE4d1NTAlNuwU9i4fcPAf8d9a/We0tlwZtb6Lo
7jizs581YguFhEALabM7M++8z1wkA17sFciVCpnrxyBu8fitJqgEs9rdyke+fBpG4cNF0nUp
DWiaD1+GkqA3GpLrRJwZkGGu3FfchIJjDCW6MxRUVLWqrhbtupFA3OUH/CHuMd+827/sb8Zx
bA6HiUhBTqIk5Lg1qUlGnjP9pYhhttfOhIqdkty4Q+axWDXFt3U7uEnDPATvyJBN5AGw8YFI
WCrm0QUJNvY7ZLqx9ZBTt1u7D+Nz9qNwCmAl48/pOoUwQIOaLZ6r1MADoTGI0Usey5ZFFeGP
mi1GzipvQ87BERQElJsNqopyHnpurrXZfU3pGg0l8S5CpbynQH6pNDWYyE7Vt+dEUkHZ1LhQ
t6fjUWMKed11q41e667vewzc3j+32yfz6Bq2fst8oYZV7rA5rfiP8pg/oDmUwzAQdbh+3u1a
/MLlNL0u8Tqh55VxjSPSRQCNrwEQo4JUAAwIJc8VEeV4ucITNWMzn3lSQwb63+tHAMquYKWB
GIhmtivYYkVooVsEWaSC4KWf4J/YP6n/pf2XHrvUNbgehDSbmMnMZmMbQQ89tIeFnTDTlzfz
3vx7FNim43DiSAJHqQllacdKATrWYuL7icAhjQTjv43xLiyKrLu/chb5W3ffbkQ0LH4yw57q
cyWDFRGCVvQ21dvtIyyXl8iVjc5yKFzk7l2VfnCQcVrX9aiqqsG7lLxMRHnmO5ayQlDocduO
E8tEU3v6x6RZl/dILDLplpHOlExODUFnQ3v4QgJHr5jx9QDrBnUpqBBQ1yLrkUHHC7SW/O1a
HfzvQLQBTNKWn9x/EErjM8HzECLIqy0ar3aeeaTdEMgFasO/89UkNo4VkTowGs0K6IHKpw6n
2vsExCKj7hlUMzE6GRcLG5aPQ4gTIh2H0DJ3VuiOfDEvZvPJZHp7g1t2iplqpJSbl1duUETL
W9nh4Fhma5OWeGmMjd+eViv4/GgGB30Ym8XiWhtz97avy121v3Lni/oWTyxjnHFhiScAz3E8
fgi6zf0LrZ/XSJ7/gjjSuNyKBA/2hwrwLQBlZ7ATIQyEYUvZLWwhJgIx0ZMP4MWTr+eTuK/m
GxiDht3C1vmnUyDYRO1pL9tAU6YznZnvz//11W/LbuP13Irhvmqy2J7JPA1if1g+Zq9Djmpv
eOM62mAwAKig03FDc7dQzNx5f5W4wEs3CKifi6W2KMVYN/dGXsmdmsZruJ+GwhA7DAOoxQfa
QNBpz2YqzDgtJCK1FD9pcZnjuLAMXTh1U5nU4LYyMEIkuXa8mLGwZfISL9NvCJvNkt3CmcOH
yqk/Y8Co9ww/1UHCinHWeWAgxoG4kzYkVJnQ0ZgBggr2Hd4jZ/JxwW3a4DEUh9LvKLQO2GwJ
mgSO6aRV1rHwylmdTk5B1oovtqZo9MIl4bLsITWH5+F+ey+GLa6PDyBNNac811j0TAyelpBE
Lww+nmdcvDFZPz+Ibac/kYtdkYf50DTdR9s1X1Vh3i/W9nRCn4/HV4n5V+19iaJX5VOdi36T
+w8zkFcBncTM1lX52ff3dV0/dW37fNO1j0Vpbum990ycF30FnPyltYypoxDAa8fSzBSivMy5
/nRTvvrVA//r+BaAsWvZaRgGgolj5104IHGDn4A7/QZ+mF8pB3qsECVNnCcz60RJqILIKWrU
KnZ3x7Pr9az+P7/fyvutHd5fUqrF+dzD4R2G5kk23Rm+M7poVAYigkub69q64g8WCBgzV5yv
Vt3F3VW96+8A6ZqVrOHpDUb8OrRdAiaqLMUzEYZ84z1iGHsKwzd4qByF7lfZGToIqZzGn2kC
Vycg5xq40nKffMx4e95s2L7n1GLowFmWU8e+JxgSQ0BbA0qQuealtYRENPwpAchLpM7imAde
OnzPhsZYOGuj2PxTmlwY2UURxSPlGEnTtaq2tS6KIvoy56g4K13aUrbiuArlux1Lbbssz2ya
pvjNsMG4egGAsXdC3VpppiJ72pVVlWUjlyoqL2F0KQuNz3zpt9A7QQwp4RXnd/qMMZV4CfYY
O4FUgIQKPFRgHvqR6HvCMOTEHBybUT6BiFqOlHYTzX6tZe4ladzUAkZ8v6mvA+5k7sEkKWAa
Ygy3YJn3QWDu/EAn3C74OB79ubX3cFXPMqdvtk/dLSulptLp/f7Fw+oG5B1yjPWx0tUz5vcp
TaIHgPMN5pL5H6dOTQUgB7ouCZiEfoExnE6f6yOcq0D/74B8GLYZwtb1IwBjV7vTIBAEjxOE
ktJyJC1aTaxPor7/C/gItUmtfLTyjTMHQag/bH9eCD3gbndvd3bmOijwFdZhmiQZe93fuGk+
FyJNJBVYWpdSTEx+wBDQq7WiD1PhWbD6ZF+2unHdmXx9e6kpxT1NYBliwnkjLjsRx1JTY0ic
MQFLbJ+eWxgiRLHNGW5sBwvwnhU5iRu3GHvEZvUlUSX6zNkMjSGyazzRNNM4Y2p1F1KfsdSV
aSxDqmXIOoxDNbwqRjvcpNzAQRCQRvuklN9gw7Gt1T0ev8zD50Gc0kSYBQzJbd0Jm2DzcUeQ
pjsI/Nrzlqnj2HvcdYfpRDwGY6Hr6MrqORA1AImGtWqsqiw8hJkhjl4hrluacWJyXgtvIVbh
ulZKpfgeH1KabKKJcCwoZZ+b0SIrpdOx7lo5Io/ccqvaw7Ou8yy7i+N4GceRCa9HQsshGUwj
xH4I31divVo1+A/dF8HqTpLEEs+q3xO580mOQTtwzjosSCd6augyGVl8lQqonqO9Jn9U/yGb
M6/lvIq8R5Hm5aCGjIkUeVlFMKr7oiwPs7r+Jub+YXM/YOzHuSNDXDC3TvnI/579J4X43tlg
7SAsszGkMLDBXEKslQUe5dZouyQnAUv8PjYrAUyG205LhaHMzkc9CRckX0b7L/pfThzjddHA
jwCMXctO21AQvcYvnJSHwLUDsmNjskdV+wFULd8Fn4a6hx2t1FUpqA22g7EdJ8TO9e3MOCgE
S4VFlEXkRNE8zsydc8+8aQrQzgSv9SDPMHbxge97Is8jcAAw6vq82b8GxsXMjnNjGndRn8qR
BK5DYL0LgsDwfV9zHJd/Pj2rT4+PRYt1LS0FcwRrX5mSXiapJxVjafk8IBEHZMkm08nPohjP
sjT/Cwj3UVEVSNIAiY8l8c+b5SGNxhiVzuuNc9u2zbbBOfFcA/trFH0M70L4mYQcFEBqoSsv
qHw36LltbvfsPDgM/riu8wiBaxX52AJ06siyJIe1kFSloj9XLRiSGNBQygpn352b781E0/Qr
QPWLNM9u63mF9yxoh4GmKtTXIxmHGDlQHEDg7G9uSUfdSfcTIDwuVSUq7c6uyby+h9p5D4Ba
P8bF+AK+8wZsMcXxZPOiVUzU76u4q1mW9c5Gp9fVjQ9QLanxKEatO7lRV8ibygWvS4JtIWjF
3l6PDwaDst/vz3CVdlXOlDAe6b+vr9XhcEgqPsiLx7OFLE3JnpCC6VQfkgZzHZd5vsd6ls02
tzbogCtJ71kYRuwhSVhRTEipJ0nuWZ5l5AdQVnMIrqKcTX9FcXRp7ux+h7gbQVtXRnFcr3Ls
WwPs9gjwVXQU7PzbOTv58pWZlqXMeaVBRaJzeK9pjCnWlhemsQVUUCuTgw1LCP4SAIAbisEP
goPV+cQK80/8l4P4MlalNxQB/wSg7Np2EgaiIEUCoS2tUIFQNFoT9Ul/Ef5M/QIfDE9GASVe
MJZAW3FpaZ3ZAjFgvPDcELpd5sw5nZ35ewuwdqzsu6HDNwf0VgyqjxZA1TWFdFDk84p0QAX1
yUt3oAUDQMXHfi2CjtacA8c5PT0b7u7ti49IRDudzmxp4LCugEr+8fZiJfhYTHrbrVZyfnEZ
uyM3GA6HTyPXnfq+NwP1tMpG+WQeRjb61WKa8pIsgky2pKuRjmpcKhmyQlmWJe2dWcXY3khv
+YVQRlHSsBE+Wdo+M/QTG3ter9eCht183D9w3gAK2PtjLEFcnYwn2vSd+XJC/lSRE3IdSe13
rGq8u9cUjYY90lS16/n+1W2vd/f6/OLHcRRL5SIANZUAp4no2FxFc9s8BEBsA4COAWghqnUB
bbKilZgbWInJRFRNGwQT77rb792gOnug63RKktWWqyUt1IAopqGr+EM7APGK5wVHulEKQWkL
nNHn3Fx6PcNNdTUjjTkadkBTTgDAq2kYjCM3VU2vAQgq+M4CWwqyojSII5S6eQIl19GqWBkA
ZaZpN3lSk56AsmUg06F3H2cozN5je7GcKXAeUsY90bBFU/WXd9/r9u/7D2ACYwBD1E5dpTYk
fInyi7feRoTz5kBwyuBbZlPOZlmmYQsRZumItZwfLZWhZCJ4Tjz1NMG6vYETeFF2a/48GHwR
qayLkJS/veZPvlqz//z5FICxa9tJGAiiLRSktmUhxEBSTN9898EQP8Hw0fINPhhDNJpIvCvX
LaXtdp0zVSyQGN4aQpZsmZ2dM5dz9hwH1jvcEeY/lQG9NSeAjQwGl8ZFv6+Be2qrWEOwo8bE
IDk//0+mGbkbR4hm4Pv+Gd1yK7tWnZmRkpCCotXS3dbjfXDK3+jrusWqIHpIEIOlrCbT6ZKc
T8kTYkyHZuYeOhHBFcjtZphQY4ypIDttcSiOkBQdXMCpwLp4Rk4A+8VEIyfHuDOoxLkNPNt2
HtJi7Pio3Y6bDfFJTvGG1rsn45+QgZ94de+4vhCNspSVfA0uCZCDOcRhTTvtzoJu1TeKoEYi
jJ5p7denx9EyTWOF27BIMIRpyyAIHHrPFJIakgwwMfMe+VwwMyenzKxKOSGnFpYbYtqatz5u
725nciHV7/9YF3UNRWfQtPTOe07QPRalijWn70SO56YUyaG5y7RtGzTqPK4LaEO3d+J3u1/N
RvOajP7KqlYlRUo+waZT1mJwnJbJ5C95vgG3PtfFDyA/7hpQQ8Z7ZmWdNKXDPmXnCvwP24ET
Rp4FzsldcfkYn2nf7ypyOrHnuSH97iKKonA4HMYUqalin0bx0G/z2xbtu2QY270LW8lkvZ7M
Y/IPVLNCaYZLydwWnKvI8hKjxYNhliLoG9K2XzKlHhIdj8tZGr+z2pTePEPa/G/mZzMVVoDg
+3QFfgvA2LXsJAxEUVqwIlSRCiISUBNXmKh/AB8lbsWfMsaFX+EjLkhcqKgbbaS00GnHc6ZF
W9HEH2ja6Z177uPcc/83DJTW3/gDbRPhiUwKQ0a5Vrfb1eD9M45tSyNPzf7Fr1n7nK7Petxk
0SElX1xHjrwLL/+sL+h3OZF9bGxuuif906B/eiLTqrY/hSznHbhMEllSKnCzSCCSgzrq9UIg
B7foTgMrGJtmcYTcdAy0LCLf1H1uH4YRshDH+gULaAzLeUlJEmLxyYiXS9KI8ZwMZaAiaeKI
GENx0rJVJjLKNasiTNMcwbDuYSQ2LtgzjHWybJoFGH1RLU1gWB2qiyFhvD4u0ggO5KW0Uh7A
kAZEj3qt7gGNp2dnl/J7mDhiDBzuH4S55SyHZ4X0ZSgCQWKtDGOJ62hvHSv7agkL/1iAqExY
Zcu/OL+QSekEHtnxUU9rNprTWnXd043cyDHH74hM3hUDL6MtsXYL49a41KVStQTRv75Re0XK
Q5HXK7yADeiGg82u5o38BlKTElt2PucEghjBF6KWpKqtFAuKWEQuPReeMtensg4dLguCQUyN
Zh2JKRlVdtfwD7d3trxmq+XgvBx8gYf0QFzf3HLB5hydPRW5yvl2wDe+6L8jTXwBO90OVa1U
cXPiJhaCsoskfBU9RuivIisX5/+G6HJI8RLX+bAfhk9+u70Xy9snNBp+VQBOC6bKeW7+vxoC
nwJQdm07CQNBtDfpYmFpCyYaH/gK+XT+RHkhGrxFIIGkXaS1l/XMtDSUYNQnEh5os+zOmTM7
c86fG4H0r8VFs91+36xjo/fOJgw41CZIkSYkrEchjUry22KOWerS1qABWKQA0fEGjPPadMUA
KBJFSlnArsJoteDoM8MSP9MB81THsFEK0ppMMEXHLaQc7JFOg4aXCxWrK6CI8Ly+A75rUZ9C
ZQddsoAJMXtK+bhoiQ0MlG44Ows/0BxBdZvBiNvHpqa6QYggEPiS6iDgBka8Xq/eSSIKCDoe
jkYx6ENOllz4NKlgRIVKbOwdAtRbt+s9dBznHofgOd7mERAwm9xNyul0emh+amQvsG7a/nKQ
W/EtiybLNdK+b3oB6wYsNsHoVPoLeDILcNRJpD4eO/VA40hyyxGuQgB6LUQ5Q6DTUvbGyh/c
qs8dkpLExnN4HaXf/8BvPeL9F0DsLQ484QO5mV+IS8GTcDYXD6upuYJVc6urPQQqvhbebLYk
qMKBaseF1dxw2fily69FiJuy1ZZlyJ5fILjuw3C4DILwaRgEL1jDCElGTkh8EIU8VlZoqUg0
rjv6vPpuy5vlSDSwbuoigEi5MJkaWZIaCXsNZCw9Xu89bBNyVktWoErzLEnm+F+WpGKELwsA
pT6nR9Aqrp/2uJyk/v+5DvwWgLGr6UkYiIK7bbGlhABBBA8QL5LIUf+C/HmNMR7URA7iR4mY
GIJAtwsUnPdopeUj2gsJgbJLd3fm7Xs78/cmYEJxZntFTAJuUhdQboUwL92uaNQbjDQOJptG
GJB13QUWgSXnrjFRovSPxKi3gAY5fK2GheAECPAIlOi3WmfBWu9is+w23bJdJwJjpRcp00le
mTi8hDg+NC3TX0zDHhDmAWFKCTF7BajM1tt0zp/a6Qc+IxIbP4KKEuVHnCJsDEq6GAUwAMiF
gF2GDcEGFIiXWWaMZKdt27Hwq06gAhfU3QGyZ8rlQz4fzqfJgCIK9zXcjDiuHs2rtdoQIUAH
q+UVEPEOfekfmAdqNB6HJHiazL0nV22uPydFJoQhiEl5Vz8+Ck3hBdmjBUArQl3qXxg5NqdU
MEVcuUcsgq+hr/0nLBxTpdQHJu0FniOInQ0y4hiYjORINAFL8jDgO0DCT/wPjpmx6mA053iu
TXy+YBG1wZ3ZhEMrpspLTqWGq2wAXkffY+7YbKbFBO2kCUVtpf0kI6p3INZQLBRFvpAHiyuR
Weoz3r7Bfe/R5i+tg7nn9WKFw3V57S8ZTOvrSblHA2Bf1jkyaWlftld1ErQPMFvVtoQsAxaX
j8sFWMJkMBi8em/v19VK5TbLNus5fdpsLtc28Ru1rTuUh7bSkhsh+3+uHwEou5qehIEoyGsp
SgwlMd4QvHgy8f+f8R9IokYOgokJxMbYD5Clpa0zuy1tCSbShIQDYdtt3tvZffNm/uUOnEtT
UbIpLV07cT8UJJCmlLEuzWAuEidJEDRboIEdloJM235bVlFzTkk4EXzOsBKxv/6S5wJYHdqP
kwnpYNkxqatDxUs58qWu8dyUfao2EKProfihD3jZZeCwbCVOxzZ19YIzX2rHc/U3VGZbw/y0
cCnm79qF4otOBnQhzmzDsjM1bNb6rSAIL7ByDbAa3GGsKxUrF/vjERKAiy0Ee96lbTu6Ocrt
9zME/4/bcxcYa+Z9eh9+5AfT12m6XC6qN1J5cOt8jCASKtKc03CV3ILCAJMHaVbLbL34LBsV
A2ko/UKDwJcQyWzvxSmljo+0xg9jIYJBsosRfd/xLnbSJO0qtbnB/9AEllS3oqlJNC2XdNgo
XQ/WqzVbd2+B+O6BrIZhtOohydk89CMFnAFDmE0HZ6KmUou/pIozGXBLRWiteREloxJjsRzL
MxgqAmH+E9xuuFXKw7x+URQUV8pO07xmPCjyJ7H+9OJ4bsqAG6N9kDPR6t4R7S0Y70lhQIRA
/bmKosibzedvdsd5xz35SF7J88tTaW9Ri6y84btVDZc33IHrZrKnXL8CMHYlOw3DUDB246SB
boIAEkKq4ILEV8CJ/nXLnRtXuFAVEWikhHTJHmacsgfBpT1Uca3o+b15i2f+pQ78g5K3Mv7E
2t8Fi46HQ0ZFXgRP8BJCwGEfByeqK9PkBjPkm2wyp8wQlUgNpWCwsAVkdsqSdSvtK//1++CG
URrGL5LbVUPl9P1m1VcaM9JTCcBTB4Z8CCRwhl9PkLr01mlsYi9wTPXwSoYoyvyfY83sALiu
S1hfAh7rt8PeNDnsmLbo/jgMQ0c1fM/9OeffTfbP27Z9isg4UJa9hN+38yzfw+O7SRor5OtC
Dx/pXn5O3oQCTiJL8XE/nabX1zdVni+lpUyByNNSttJ20Ek7Yu3EzKEFC1FFfZOuhf1zak9m
KdYtDZ1b1xN0hSZkjZVJeYQWDiVVkNTlaFTwKuuHQJ+scIjF07Nn7uwMtrD+LvZ1FAbhURCn
bhQt2svFSm6KnyJJky0Y+hCHtp1k+aIscuvR81zY0gEcYD8MAuX7vqRCMeE5Iz+Hw1jpB+Iq
qRZNwQ46AaZX4UsovCdP+s9zI4xCjZB0UXbjWNkKxFqy2+taeLbfdTr72z3HBcoIgHpW5xfn
1eRqbDSJ6P0a8ZsKbZ8ikGggxImzWGjJeaQt5AGM17UYKKe96gKgKvB/CRzz8mE2W7E1eXd3
W03Gk0o0jCaJxu38dUvxf3nAqwCMXctO20AUzU08nqQ2L7tOFWgJiyCxhR/ICvHZwE8UpC4a
KkVi4QSwYycxjodzbPpwCiiOvHHGmpHnPufee+5GFsB7ERB5d5p6EkOZb3d1bS4uzgsQTQp9
eY9/f2DcMYZ4kNi2SIVAwdJRMiGrAME00JRL4tgIO7QOjgf/wKWYekaASB1CVd5OolyrXqhF
L0Z3d43e/r4Fhu6A2bog6D4Y4ACaYwt3Ky1RaLOSYXgx9FTGqQ+/sQEl2zsvXdfN6L7jXRK2
PZ1O9GSi1CMWBa1XmvRk6Dx/bqWzxOk4zlcIkc8g9FWRE+o61RCKOsF81CY8TyCTxnEkYWhb
T1HUmc3irdHPXx4hFdqWveI6bF1llLERqLba8oURFq1opfDcAi7G3IM2cmDeK1OsqurkZuWs
sUgFQk3h7uDxLiSD3+v1NIQGgTdefexl6UIoceXm+63tfHKCfv/oBNr6lPuIOQ6j6MmHUFPY
N1btySyZOy3rkcLbY4RiMc84j439Zcq1he/ZpHVCC4DflGFOdt3pBt3cD/zM3/MX2zvbOYUq
AVgfplMNU1mrlqXoqtDHfl5VR0I8A2A4MAzDJtbm+nvekQnkDMomxdgH+CVxEHQz8xcs8X+k
3Y/YyKy1S/t9BvAHqsI0hsOhjMfjRttpG1opoB2TxEnpLtJiqZLAyqa1Bq5lAYFdCH5wZYqr
y8sKQqKGSSiNOpWv2wXywZrNRsmALwIwdjU9CQNRsLtbWrdgITGtXwQTLyZEA//Q+A+56cWD
NykRyoeUVkqd2WIsSCJHAinZ9r3dee9NZ470BqxqtB9oDh5M/qqee2E9PT1aYRhs+r1+ihsQ
Zfn6FfCRJqA8EU6kGQQJxQYQmzzbzjo3gHK0kn0JPFi6wxZ842rHMX1H0vUwMVr8zxQQ3W5X
rtYrGUVDN0lTPR3HjeFw5MXxrJYsE1maOpQsQNac9JxHUG3a19fZTaczOwuCCMk8QoAnWntA
8ToAjL0AhG3hpKpxXdjJDPce3wuPrsSeJ/EblzDX+NDnxoRSIHiMlDT15MTKzMkkNkXCi6v5
dHo/X8ybyO5E1Gz6JtJfjhpzLBkKXccpqhsMRMuxHZHlGUkG53n+1UFg+nTFZHOx1BvglMEw
1Oq4dtuW9sNp3Wshg5f478I11FVZKvywXMBm8LmYOS/PLyE2qDskZA+nd3s0ivzxx4dG+aBI
GVbKFlKRgqCwvty1NsV2Ds6pr6J5q9BVqhZgsnYd1vHrIAyXiJWo1Wy+43MMeE/FXOSwDvN8
cwkk0SQyJPOPZYNpxFJLAvcLaERN/ImexPG5749vgQzf8Lj8z0VqDwYD8WtnXzWz3ifY/KbX
H/L5jouTdUhqXWTLlCVNseLkAveQGyhHlaQ2mwkR1lm+Dast5aifHCtEtZwV+9S6/SG7+Fea
4JhWwLcAjF1NU4JQFH08QFHUQSFHzW1OzbSsf57r3DdtWjXToqZNjYCoyJcf0D1PUyGbYg3M
e/Devefdj3P+WQiUsfys2cnIZLHiPp9jyRhynOQpVgStp2EQvUZB/EgezyRkW0OZO1YMojEo
mkhEYCpBpB0LlaDuBtLWollCOvDUHSiypbwmXl6dr4hTfiZ8h8M7aTx2VD+cVTw6m9vjcc2x
Hc11bcWbeGgSEM8Jll9Af70C2J92up1lr3/udbrdNzqfP63TzTN5HF/Xa01w3Gll7Zbur9Ic
FRgxBODO2lba6/Uzs9UUpbuMbav9gDAgIRVGUCIKpDiE6MWSI4gUJbGiTlyDBn1JkN6guU9p
LFAu2rfg8h3/oOhTUGURnxAajClX1pVVnWB1m2CySRtWpU0k7XXUmCDVMOjsfkVbtimn2Yyj
w5b+xka8f8tOtCUNQbB2oziOrZOBahP66JAXbizms9Lc9xHbwF1pqZxmoPZDahHPAsoj/VuS
FcF+BFuASkR/Mef0nRk6LlFf0TAahKTO5pZpvZCHfOAKfydbslLVstVsmdc0zhsadzmJl5wg
toyyYjgJGGb8oyDwJXcyUfSPT9iXWn3q6QS7tXidyMtqVcrJMecw6nHPf0G+rGgGdgCUF1zM
aHSfDS4G4oiI9QuKO6QtvynvhG4BemF2zVea6AOoiAKnHLU6Y7+X/RbJeU/EwqQjspu/ri8B
GLuWnYSBKDptpxStSCSEBlBc6XfKP6i/5MK9MSbu1BAp0RSkr6H1nGkboOCDBQtooNM793Xm
3Hv/gQGsJ7buWJQ9dMnNstd1f0BRtYHO8ZCyme+Hizh+m0wmjxD+ACHgKcLeDjYKUTMWcWhQ
KCwHhJDTqpsp4pevxuP9XQHqw6zzfdVbdb5C8XZzfYs9KeWg3z8O5u5Znr5evMTRaObP2lPf
t4NFoC14MW6cIdwhqb8ZBJd4nveJlOEZoeo9vO1dFvNYJ4nd1tEAa2ohormEN1cMzXlECAGt
ughFR+ejyOv1UihQRqSYnHj2HMjzD3oNE4psIYR34PWcUAiJDWXBk7gwhsOGbXdlwyb7LpNl
52INTq4KoKzEUSpUX89eROgvOdQW15Kxp93OukRYQZFSVyXJELLu4vMURgaZAiG9opjJNKoW
6Wzmqev0JGTjkFEIxZMw1Mz9aVkV/jexG06E+1dNrI/0X3JA9OkHojg8RwY0lkIqgDU7FquZ
0lRPe4dCZPD4EVKBKfbD03IZPRgrI+z12z18x7IMD/fmzr+CDuRCJbeRdpg8Qsz1kawSCxii
qf9u4Tr7OHCbUDgHxlCewIZhD6pyeMuu86pP/qm3ntziBhg74HgJoOasYiXYyqNVGgJVtQI3
LQ1uFpWXB8JtupoRq+cgVMUrQogfeo9sTQb7lfS2WXb9x+tbAMaupidhIIi2pd1u221L+BAl
Jv4BT578+Xjw6M1fYGICERSpUCxb6ntblQKGSMKJpF12dmbffLyZf8QAfufoHTHv/pw0tZde
a44Mrw3JaHRHxKZVrFbP4/EUGzbBjf8OHTeMtrrhrDaKTwgc5cqIAl6rJRznJyBd7Q8EbAhi
L9F/gir8Df3gUlhxEkMQQQRlvYzK6CaU4S2U+RpC7OOW8Yo145aOpSJldbsdfHumIq/X636c
DQZPOOAPWMI9lvW4XqynRM1ei3wZvdywP3VRbIEMKs4ZBCpe4TBO4CCMY5XMw0AWrBKkodTl
pma46Y0LRYP7rc7w20WWZSlQCN0QA6mxVAAL39B/d70A6p4CNAKmDsHODTuO0XjuB9l6gMw2
XmZanDGWQWVh9oWZAtzOLkdaw8BJhql5i+ltfWu5rk2OAbkOFXsbmo42FFhZMr5gRnR5uWDe
vsThXwnPf8FzxmEo50kSF0mitthjK01SU7knZUh7G8HCwEXyzz+Wy3T2OhNcI7vn6EK7pM6K
lnBUEOSF3sxanqMDXzJu1Gmv08/hxfAKrxuy2QcuEfE2f3PoEnwHTO1ssaCIJf57ezAI+v1+
L9F6m8FgMWhQHjJFd23iD3Lvh/TXZo6+shvp7xobQNa2BPpiFoDdrfL80yATFix5ZIEK3xSR
cUo1UaTw5M/Aquq3MenRMJA/MltV0widCgSe/nwJwNiV7SQMBdFutytNqQuKguKDDz5oYuLX
6TP+HImPGn1yiaDGIC3Qli5cz9yCgokEkhtC0o32zpmZzplz16MCy/9n++t+5rVXWoGV8niE
i3lKd4jzCQy/9GYzSjCFTFQDHo/GUuSMKHcSt/q5113SafzRzF9c2JLzpWbkVd1Tc7iq7dRU
WTYciU9amIAXmHznGE0YQSVNE408pYkc2/er0sFhS2o2Gjn2iXzPf7Md6xaG2EFYfDfJsvek
iDM8XBe/TeTbRhAE2gApBJWgcMxCU3gAo3kYhMOOvxE9q0yLSLJjKnj7KkfIrsDT6a5T2bUc
+yzPCvbZ/7R1eLDBIJANnSmiK84WeTGV5bkQ6Zjp7AldAgEmOf7OPKydiglJhi9KgTPhFTJy
6sIjACIuQEq0bNFLX7Y2w1GXhEJF0FcLGDU2YRnQpzBMU0GEYACkjTAcagApJcsn9IZ7jOt/
wvcNnucTvH2oG3pK+5eaEYIzyCzL3IQ3PMH1n1uW3WKq5kVFBJCL1HAY2q7r1Ay2sccs5hQx
/8C5vgDQ9xhjpE2P9Xr91Lbsi6rvH3XdV6/X6+r9r75CC3FQJyHAEtinOZ5X3Uc6dozo4wXn
GSV5Mm23r5PLqysuy3/d2YrqFpeWtR1mNGK+UFHY3touOSFxjGgoVpMEMIxRCoFOJUVnooeE
2I0EhAQCRJ8uS4dztWa+pOi0+sU8/0PI+dW+l+X17PNbAMaupidhIIiytNBuBaSgQo0aTIyJ
v0L/mfgTPYgHD3ChHExtkZTu9sP1zRaRekAOHMqh3W7mzb7pzLwxDwWvUnuR9I/nUTuFFmwL
YBKzMC2rwKYoHa/CAaSbHDt9RcXJUGshFqZPylQtGIVR5cPkdhMqAz92BIRUNYVT1SwrLx/u
7xni67oUMU+zrAe67uG5g1SINs38q+kmXGowodbfdm0wOMsvLi8SHCkLGNUrmMJzVmRvYRi+
w8DkaHTDhUxPxXo1kmtxCQfQgWHSDAFdRAOEr6UQCH/8F1xOej1vxZT8AihV2doqgA/D8c69
K245x3GS3AKoeeSEitKjR62WGg6GRafTkYCSJLFtqvAD4NWPZsA2dNu8MXWimaak7j/L4rZl
fta16m7ZK2Dokx33Lei0Bl0WAE7GSvGdciJS3SgQatD/ERwGWIsjORX9M3aKNQ/hDI6pBymO
61rg5aTfz6lmAfvhg/5Og+VHBGBmpD6GdVLfb8Ptdvtmo0mtfzTok5zRCKzP1Zp+QWA7vOnC
JvocK8uTxFj6i3jVOvLxXks8L8A617Ztm5o5pek12JqLMKaZb8aFZSAjYJIUc3lwPnf4vdu2
JR3DUd22Gzw9jrPx01jtT5z91virPyI0jFUNbDad1SaTCQ2Esef+3IF3AQP8akpKu26Km3QT
WcPS9F+rAXNOcyiYFgT9MWLG9uTcDsDfzgDZQzzAtwCMXc9zmkAYZXelIKIiGPqDeumk00uO
nVyS///SS2/ppDM5xalWiyIBBPZH38ekqZ2Yjt4c0Nld2Pe+t7vf+07KBXg6NfY/65GjpXvY
ga3TP8cpGYXTO2fXDUYJTV1B84vC7gpOEENRcZCHfMcKf8CJFfGSCuhq0nDqKZvroIbeM3Mw
w57nBxwBfFoEz7OcgaUEsVm63rgpwtGiLHu09mXbTseuxJT0oKjKURCM8+HQp8KTXyxhfTXS
/ADaV3jIYjgKRo7bO29qfol+XAAAyFrMpgVMTBzy75fG0ri7zub39+ldts2s1VqRE09VlDyM
Qv7ubQKmdSaQDSUiEAnA0PRSE+MjMpBxHOdRFEEj8wUm1A7RRit1a4x89P072DbqHHe0hEZv
fPTltTbqzb7ajxEu23Rt4PXBXFOVJEkRBJMlGGmJ/92inS3vqnXSDgBXgvFCGb1AP+cA4z10
bNh3vQtIh89SSifbbjwCKPzGQ9uTaDr9GE7CpVLyjs9Zdnv7vbj5dmP8wdC6vr7qYcIXGGO9
/LlimzQFeJQjfPcxYchHBFwg+gCIcWiZMdrgLfK0rH+t97PZ+wZxvXysNShc5xUHo458fPKH
gU27J00tLEAi11qRDx9lHH4CPDaGFjaFydta5mfxWXta6vuR0krsr23ZH8My6HgOUuhjbOOi
Kj9469UMFwJFtueQJF1SGMDW7nZr3O4YM2Qno0Q4EMULIQc7Or/NC5OOHVTPOzU8/y0AY9e2
0zYQRO14fYtDQpBQLB6gqFKlvpQqaj+g6jcAv0M/in5FHypRhNQ3qLjGJLUd7HXiXXOOA1GT
pqJveYjk9Xjn7JydmTPivwP4Baqtn7XAVjjZEkytvMUwqAxc1UbwvHoSDscizSkAUzoPuTke
j5krdnHaBb7nB+HbMIXTEQD0l6OjuUaQaS5O0/0zb/oSWfl6fGz2+30jThIqylZRFJnD4Yjy
WfXpyPRaWVfOzTTpWCmDDcm2uBgb7A7OeR9nSca0F0JTvyyLTbzDbl7kbxDFbKdp0kniRDAc
RFhc9zxySgc9Wk4nZXo3KE9OT9Th/oHx7tNnMwcI4dRvwhECmWc+1iVgh8ZkWsfzCs8YA4Su
ccL+QND/HaH9lVZTyUS5mg3J5OXdHK+14lSgwjMMq+d5+R549Ec4TRPOJQT+x6aldrujuhsb
cXe9+9NqNL5hfRfMn1O0izbAxiVvlkCZWKnqd2kUaq21FgK02L7dS5yU6ckKkYiLB7uw1yao
yzYcL2RrPnvfbcdRZ6dnemf3FemHvrm5BQGUo0E0uIV97qWEGwDo6lkDWlvYFwjfO2EQBK9b
rfZQiM40ywbDX+cXOtzaym3LGuHDX8OcEdfK4hrKzXE2AO83nr64hd9NAEsPAPwAynFeus56
ISc2U4J/9/st1/pWS8M2lvbS0/QjlmFfXV5aANIAhGzHFuKDazvvEcpR+t1lo1N9iJJKscLR
n0niUQfQEGY1yeWK7Nq/24BXkfBFaYLne66XUeBRAMauZadtIIraM554Ej/yICFCglKiUhZ8
Aez4CMRPwxZU1AUVEm1IG7AzfsYPzh0UIAGqKIqUReSxPeNzz/E9c+9a7wAWEqB+s1uq/i/H
MD+oVWQu1Tnr2xtGIKbaTCOgi3RtQP5sqSULJS16oLmsynwTQDFC1Lt3XS9Talbe/LrJXpM1
b+rILWVxV5uIvO+bQs0pSQL8uL4m1yEPgpBPH/6ZoPPaG79o4UQPARmUSKspaF3o3Ya07Q7O
a4hoOPCkHxXWPAczGEBGHCgV7QNEthD5fYBKAxFBtziTpAmTJuOiQZGL1yUUkPSts9Mz49v+
odVu+0631x1GSu38GY+/IyruUmVbjEf+iAqgGQshfuPUr7jFz3llXsSFusWxU9rlx5hFYPVq
aad3A0bN4zhxYhwLUb8HYDkonnOABER6cqtK41GMaH2Hv1/iWbzCDQqpf4O0JPjDvGYlK+Mo
RfBM5p7vcadllxjvJwCxT+5mTMEXTN0WFrxLjsDJZOzFaeSCkuD3hHL21vHxUfV1tEfzZfX7
GxIg3wWAbv5173tCsFZVFFyXgUewfHwM/HAWjjpJJ2JM5GBXURDO0jxLsu3tnSb0czfP8iFY
yQDX3wTN5gAv7RXR8Ykp0hukx/kUkkLYwsG5tZxmS4ANMTC4Ncj/8opZTSsvDDsnxolZ8ZKF
s0jiOqmewwj3fDdLszbG0jsdaU3S+ta1AKXUEgBfPWcBPqt2/uXu259k4I0P82EvDGUdEvAk
AGNX19s0EATvHBvH57ix66oI0bqoEkhAJYQUIfJr6D8B/iQvvLUI2WlpbMfxB25zzFzblLYq
9DVKJPtyuzO7O7trPyr+v4et/8qw6wfikmsGcZnzdMVQuEppz/ekqpSo3MrUSOkkKDapyoWF
uBl/mk6AwhNQwhb3tQCSlKCrvVl0d2swgFyv/NJ3MgV3twldf/rp8FB8h/GHSrknfe83be3R
YIuysLh/Xps1zpffZScj0FzAMC2lwGOF2I+jsOE0I1xWh7J7POM+jOljPp+/S9P0aZalTAIa
DcE5wxqwGttZMG71LBEA4MZbe3svHNBlPdA9L0o8tK3XMLz3QJGX+F0CpxTDEYAcWSsgBlB5
9RNO6Ft+lrNOnrZ1d3b047jZ2Xl+UTdLPUszgYCfVi3jeNPmMBNKe8FGqE40W2o43pwVANN0
g/e6ktCaMexweCz+tbClolpWne8rorUGOusoeiV2k60Vx1vBsBB61EdlUTAJWCH27mxbspKi
5vl8AIMEWXFHCHEjXPI42U2cIApW/nAkn7BnWopNUPe3GxvBFAzkAOSJPR8OJy9d1BWccO7N
ZifPcBamJAgHdXx6+quD42uzWRZuW9tv4ECncBgHcBQxzsQh1aa4hpULJkGNFHexkBlLF4B4
EK5BOB6zqPwfFd3NluB1oln+ta1jPbhUiq9fPotu+lv259pu5qWXFzlLxyGefZTjbJpmydyL
2SrFHACRH+GvDIKAW4xMwv/DZHIb06/6VPSDqgDrpuVe3tcirUfmPKIM+EcAxq5gN20giHrX
ppgYs3YwJEJOCIpUcciB/kHO/BTJJzX/0HwDt6RSBYIW6hJs1hh782YBKXLaKgduCJZl3rwZ
z5uZj40Ee1cZUf+UH5Y7BcsqgeOiayMwDLdwWSITBUPHSyqqg1OtOaUtwankFP4jTAxgsD0Y
KbV1+jLLPgGAyehuxO4PmoDjBm1VGh1e9g9vQztif7A4D1otG4bX3nHeWy6Wl/luh/x4Y+mS
kqG3ee6n4QLEALoxnUx1fppm6fkq8vRdw+AdnC0JguDKqliDP9GqN5n8ELP5HOH7iwYZbUCW
fMOt2DyBUXfcev1GeF7D973YFwKhoWklyfpUSrMPsA3AIhfxOhZwSjaxm1Wp5Rap64BM0GB1
nawbDneE7dhRGHY2j98e86fnJ50DALRsOBxaF2FYldttGwzYzfLdZwA+lGnmgjGtYr/2TJcH
4WS4bS9q+OzzZrPZa54GJJ3NiqJY4DfLrw8PRbvVVre3gn1/Nlj3sssWvyI96YZGcFHdXenG
KJvEL9R8xHGHDqKcjhDezdmZ30BkEwu3oQdhwnwrAG4T5+gniRwUuboCewuA29TtvduM9jBY
s+nEwb23a7WT64KpZb7NAtxdNh6PRRT97sOPfAHIegCboAet9F9Qh2Cmpx/s182nWrTAafgs
IxkuyZqQe5fHAbyju7fDb9Rf0wF1fNjM3LpjvqxjO9qmPs4VzGezxs/5vLqKIt0+Tu8zK3vm
pwiF9BAHB6ClmORcRkhp74+7Chj7TxHv8N3cKInzymIl9aHnAK8CMHY1vWkDQdTgDwE2u0bB
Sjg0vbSklSKkqIcek1PbW/KPSH9muTZqVD78QYq9sb27ebMQCC2RaokLIO+uNTM745333n+B
gXZv0vXffQ9bATPdONxA+A8YH9fl5RWi84NmIaPlk2GTNoXC7quSOLFL6uxaA2ds7KZt7KT4
o9XrdAMGE2njQf6B8ajb8ViNv99ujkJ3EXuvh0PvNQhuv7/CHCaTicMYC7rMPxWCX3R5cI4a
7QipMBmoIaggDAKVJM/EHnTlee5Mp1PfD4IBRnWQdg8QCeq7u58cTnQsikeepLGXpVmTwCDm
mE5LS4jCxvwY0sAhjJQhRU8JpEcLIC5EggUj0EVZlp6ghDD3qEtpJHCsNR1ZB85yarollQyx
K7ZKqywelonwA1+PRiMjHYog2sS9PIzRQ937wXW9z45jf8Ts3yLA9VECuEZ1k3qJsbZFvLAb
doO32q1h1I+IqKVj+u1t/aMsxeLbl69VLSsVRRGxOLlwfB8zOsa6zsq6+oSd9z0c6w3GZXgW
jshXRIvFpWoPUbYxZBQpqozKcJCsUZMOtTXH83k0nc0GGJ9XUnqYI/UHIWAW1hJZGMmBIbkI
sWuewXk5fk3JVlASwSZ+R8jOTkQueIqsrVitqI3BUMzJqrYIzUikrKSyRMKbpOegKJBLTZqq
DUOy+hLgvxE8eRZv2ZeU2ZTA29OknWfdXF83f93fu8h8OB0dF+LxXZwk/fl85mUIjNQ+bshN
/MBCwFchfXhP9sJQYk1qjWFY7qOTDr3/O3CuvdO6fAHK1/oAqenr15MAhF1BUtswFI0sS7bs
2CYOKTOETBtm6HTVRbsDzpF1OUk5WjlGDtCp6TQdiOMoEXbU9xUMaSeUrLyJbcnS1/vSe++/
ngI8dsbTJLPPBBw385h9mRvAXtAJ4D8k3URQfpBcrDjzF6SRBnxK7hE1Ebm53poqAAr+5oCg
EZ59ONg0J73B4PvRUdecjEZz5Njm+ut1445zdnKetjT1Pm+E9vrbzU3n4vKceOnCs36GgUMr
TR/RJQokkdM89/FcPT5i2LlVxfnrd8rFnN3+VD5BXFK6YOEaMEept8QZkBhcguS+BP3aUkFk
boHJ7NcPTSQEP76L73LA3DqbzTaPlW8YggUHmpCzXzNiyAkgIeeOTAeRQCJ8udKR53PAYi+m
NAIpQ4UZVZh6Y8Zn40Wiug1lpmsEL7xniIBKbMQzwP6PutIfzMrkQBMK9/S3BqdNR2vnOEzF
huM07g7n/cMAK5q0cdwYYwCMuDx9O9YiFO7UEGg6FJ56szSaUpRPVVV9LpfVCCgnQ2NJdUz7
KQwpR4TnDNGd/UAFNdmOkdEIuShhonjlouTFbSGLH0UIlEF1Gb22ziDRpbUmk5I1bYBGCADH
+C45urpmpEsgzYhtJO4XIBiJGq+5JT15zpJt45DNVmAUqdhKGVgynw2UYqEKGLWk3ivw/3sP
qbO7ubxTG7FFu1dXX9h0OvVjFSV45yHa/R7j9l15Pz9A8CdRlKsGR/Zxvfygzns9k6VZmaRd
sn4r0Z61x5dNmqR2Mpk8SxP+6/j5DzNx3+i2r1h47fz+CMDYlfQkDIRRuji0lC2gtIh4MjEm
Jl48u/xy9D+oJ6PGG1AoRULZ63vfiEHFhAPhAAllOt/WectuOIC1YELmlx7/7mzpHxBcCidc
X12lXr6EDs0MkZ1fsXh+EAQKgXNAMky73RHyTYQq6ridHKrmMdqmS8rCWJaHeFVvfq3Ww5w7
bbXuV7c31xs+Mn9kSn7LBVC+KQ0CX7gJxiodYKO3MT929yvV8qg+csnPwQxsYr79hlUKiIYA
GgEqJQbxw3vs3W3b0XwFylotzXXi0PxvSzz2hMuOqoOsYItQp7WnCUCLWdruFOW6xwhcsv7Y
kpNIYuiIk6fHSWZCXIQ9Gn7kUDHMfCGeFYqFk5zjxFiXaqVcSTzXkxFg6k54opENe70aquHZ
YBg3w25YRVXNMdhpIS7KNVOtDyDee0gKrpPFwjqsjgts0oTXjlGgWSyUJo7rIq6WDO58Mps0
EJinSM4nUb9/hDa8jOBV1B8mhHukVXpZ5QUsxGAcRHHqiTeAkhuB7xhhLzQw15tITrKmVFji
9SzmG74B85mNd65H1hIfSS2txoeddADShql6b1labFOSP41KbGVrYVJ0NUG9nmLcW1EvkOfy
BORsh71/UfvXZ0zr064NgI0UkNad2e2GlrIML0aixb49j6LoAom7gZfHvSMAMk0XXzYOG2Pf
D0Lcq3f89otS6hmf9fF/549PD2lm04Qo3XYa+A/udlurv7sqeOZTAMaupidhKAiWWrEVUGi1
QBTQgxoPXox/R3+onjyqd+MJCCe0pXxo5MO2z5n3oND4EQ5cCCnNS3c7uzs7syYPYKWnsCgF
VnX5/2FP/qDgqu67dnd7F5mmwfENqbQPnLOhvN0CZGVgFFEHGn7g6zhc1IW6hXqv6tjO5cy2
2WgqIrQ3CrkCeeMDBMYEKCAirTe9Erw0JsmkVG007R4I4Ob6OsJb5gPwtoP/fsrn88ZBvWaZ
uVwWdfNO0AtoNJnxPClemuEsn8YdSjBHKNMN1Pakr2rKly4xwVwIViACtFC12iW1Vsdv6DbE
exlPx5rn+5JfoEsDkEjSoBeKPdS9MxL79LmlFw4ju7WZxZukZDt752V3r2SaloTYQqhNKWmy
EoXGaDjKo4Rye0G/3O/3TCABg0mIgiYMtE82BKcTldykqUfMALYGQR8lv3vh7Dv7QBDD0EIa
Cb8kAkASpOdeESWQ6/t+CZ9tXHeTqY5QlzXv6H04l+fWODHRAIflGqxyD95YipAAolPrj+Sd
eC4Gw5KLT5f0NJgHHZMquSF6rARDEvdjaQcWJz0g5dompPkIl6B2JHGrHDeOGmGtXp+WbHsm
FyGRYXo4999XfkV641ykDUL4VbvV1lvNpoFnZnsy+3KB3M7wvFy9vXpnr92uQ9t49lZIn0aS
DivVyvjo+Nir1Q6fC7uFR5zDC+67A9REubTp6cmp+GvWvyqq87PfL5Zbf5n0pEuI9ajA3wIw
djW9CQJREEFQsaIoxqpNTA827a3//xf00HObmJierNTKGhNBRHQ77wm6pq3xbpZA3sc8983M
9b4A8iSjdEwkdRa5zGH6ZWM8HD7shAjiTWLOkPS0iAPcbTRxVoVmtyAQzioKLSQ3gmhZFItq
TQhhuK5r0Z9ctm3HJtmIF+QYwRJgPt0w1s4qdkEl/WnyZBSimDjeDwY7BEYcRaEP+K87Tq2C
du5iXis2nLrn3Dj8rBItm9i2ga5GUt0k2lGkZJH7/alTZJZXrGWXmWnkJpjs9keFIPcVRBcj
yEpceBK1KOj6WbHXCwePPyOz66ZzeY2X5KVwBnmSh6uwiqTsAxy0UChS2jJEt5Y5N54IMghE
2qorBXNRQlLS7M7PT9g5J+Fd9ZjVivdceLZcGBLu8viNhcLoASmk8SamK0hJNwvERwjE3Jr6
Xxa6t4nurydxzPwi4ggkKc+0QAAR3jHVQmN1sPRS59FcHI89BuXRWpz58qbFKCFXcM7tzw9I
SFeMOxVNSAXCEy+CrdPKZek26rte727d6/eDbveWNjd9xMpym6Tp52Ry7KBSlYn6s8OeWKd0
5x9Ga3L8LQOVdvCtnlDQnwMhHn1/2pnNvis03tBiNt2guE1302y2Zq229972vFfHqb/g238g
xhe1mhmNRyMggDf5H9q/NA2cyWIozU2T1zIBNO1HAMauJidhIAq3pUMNP0WgIhsV3HkB484E
L8IlZO1N5DjIxoWJMdHERA0FGhemtdBCO75vppQqJHiBUjrTed97/X7+pwVIm2m+JgRlh2pb
SUtZ88JNc4JWu6X0+7eRZVmARlPaBE/UJBbmgYlE4FmtXmu7326dHrQBXwCqZMy27SL1glCF
nVEFpA0JuK36VM182jRR77oXFQvFGBPVX5PIeAubSxFBjrzb7S46Vx3/uGyOaQs/ljWd1pV9
5XXWgCAPLERGZ5NZqtC9BfRChE26pwpVY7DMVBG7jR4+4eKjj5XDJmkEKQMrpS/fMlHfZdN6
JY8/kim6ScYdBobwkJP5fQKeC7gr0EEsNfWxUPfB7GOBT43KaDTiMMrEvwRaABSHyMfzPRUu
PXAkwqHDE+nxSgsQJx4HqKiova4ipP/wPtTAjHQcBw7HQngk/ADCUHU9D+tB7YoHrrug3q5e
TDglgdUJhIHfUxM6sRygrtdgFWSqC5Sjx4g7g0HonkjKMYTLj4wa10RwTC4nDwE5EdUSgjbP
eDxqqbMPk9bioEv7jQNrQm3iS8k07+naD/TcnUjnoZz48a3hEtkIjtR4i0sdy8llK/fx/qbT
sVgOg/DUn/kXhHLOCQkd2ZNxidoaKDch+uGEWJeHjaZb3a++0kYaaEwfMsae84bxSah3Prwb
xFPH4TeIK99F9U197DKt/p++lm+4lO1uAn4EYOxaehIGgnC3UEpbIAZIIEESPZigJy/8H7nK
jwL/jVdvmpgYSFCggEHkYR9bv9ndloeYcCJA0+zs7szOzM5834m9ALsAPPvKJCZIPwrSd9Bv
rR0AGmha667FO50ulYeutBR/R0RNhTcb27HXpXLJguLnsOkN1/UEcsxwNExj8uD1F6pY3ADu
3AybpYcxzOvndda4vll+DAYS8C45IOT42OFkKVm6D92o2Wxi3wbf2Dx9Rjwc6XTfzJqIMBwq
WSW7msnlnDOdpa6g8LdQ/lrge5a4s+YymRaTXcbkFqSs9EldYArnUABECiUOZL06GQPP85Jn
6TsX7bnxe0I9iogpSacMuUkpB0qgxRyFFEoECit/H1dRhSHihFWGJwjlOCkUIcAVX3IWRIwl
p61gZ8JzdHOB//TFcikVkTwRdfpy4S0QR6BCQiZjRSuqQh/ycgT5JRG+cEmEEfGtGx0jEQlY
b0Ox4ximh3Xc4MQMMM+ciFOsrClkSolCLEnDRh4GU92PWkyPLmyBYvWNWNJzD4PiW7b1iXe9
ZC3rEc88YRBvkHg2Gg39P9mqnWb/PawJ5fjjsBKpG8e1M3P2lcdaV6H4F/BUG5Pp9BIhURHG
0sBvYkYhS4g9vK5UK7NiudiDLM/rxeq14OQn9VrtZ+yOw/t2O4qO3Plr/8FuHKlX3l5XHpHl
hCTArwCMXctOwkAUpRQo79Y0GBPRhJ2EuMIPwC8x7Ax/wZ/gn/AD7iUmxoQAlqJWCEofdLxn
ZlqKEuOiGzZApvdx5t5zzr99AXbEx/1pf7Kt3n0apn5ZcbLD+gHd7g2ceaC4vyJMNKEApzZf
P/a90xYd/BlVqyLUeDDWWTofKSs7I+xfLuYLOZNexAZBgkvTNNPlSuW5oObHdNjv/X7fxT0D
izX/ElglMdGI2jvbhlXUQ3DVbi+n1myjKqr15bpZXpWx20oYQDcMg4LApkBe0++s+64H2bB0
IDX7uChoKLj4mPsLN+FAcPQhc+YJ3I3qG00T+IIIVSu07L6XSUFyK+AeCT4PYlyqZTWsxBq1
ql49oSqiU1DnQKgJuLhIGDsK43u3njCfkMo7PBgUIbbI5T+ZH0pn3i0/T17VIfSBmootNXow
RgNlNaIRi2QV8DZdUI8FLCmVc6J158xByYwLWWwTzvYX2USSSUszEu5urEFwFdoBa+qebEqA
L1TtHQpYX69WoQvA12Yz0q48J5MBBEkyIovEDs2RHgL+SZr77mVx6x9ohbxD3dyIzu3+c7N5
ItzvgJ3dvGiGvdseS+p7x5OjH9u46MAGgztws1XqVkuUrGsESc9f35zGfDFvWda8PptOjIU9
11arJchAcH6CD6JLj31kGI8EJ0eUkMZUJJzhcOjBFq7TuWaHnLQOqRAryh9rwCyJVOTLzti/
LwG/BaDsWnYShqIgt70taAwkRijxtRTjyg3dGj+Hr/BX5Eekbk2MJsY9JEbAB1awLVLa65lz
AYuPRBcEFqSEtmfOo3Nm/uYLMJ+Kqqwi8HeCjcr9vMn0y17TAmnPPQ+T2qnrumE4fvMJ/Qdr
a6UBIfiISk4MmSDWyRp51NOCU29SmVxECUYBJOkkbwulruJ0kqzYhXG97sYtr5UeHx2rxXPR
jJbbEkaxUMkJ3hPvzKMy5H46uhlGCV347a0t0H8xMTdLpeJQmlZoGpP+RIgSHcuGFZZgw4eE
WXTTGEq4ic5QOKB2wlUm++yKdJa42LOPA48+6MxqCmlARstgUpTOaZgBCFl1nPW92n7NqTiH
0rZ2KNiLEOJ4Z3ZfQJVRxLoJ7ET0HjPYzJlkGrRTBiOADNoC6O/FPC2XM7fjnLYch7w5DFvY
8CTPfTi+MwdQZFpdrlu8HwHCln5pI1Jtj57VWpgpCGkLbqE9ygzB/blNAWqvxBQUobRlj9qT
236vf/00eL4jEIrY3diyeF8E23KGNJWNSgA8IegRALIMXizmxhcUYFY3U9itgU06TFLtlG6N
kH7vkYKyGwyHL/6rP6FKMm00Gt8i5FMfUC09+mueNqH5KDH8pP9ZIXA/oNbOjcbj2tPD8267
097s3XcLeJoBcIfyUbm8kTrVakCJqUOJ6SK/mr+k+7IbBEH04vus/b88XPxljyWjNqq+yuDj
BKisL8GnypX4x57+hwCMXctOwkAUbUunoIJAeEWWbtSliehWjX4X8Cf4PSSuTDQkJi5ACGgL
iFBmaOs9tzSASsKuIQHazsx9nnvODkXAvzTKwW/PvlaRCLa1Af/TXl9h8sEUBF47P57ITSmP
78WtxKuvvMKwNLQcx87PgKdXEkR1Wv9jQLvCAMtLKZ1JU8aQPKTfwcx525WuTZtAvne7LowA
LK2+oZyyfJnG7wqqpl3f3gRrb5o/RSTRbDa9u7t73zTV3PMWHxTSW1AQBrqPp/CYCjzGc/WM
2YnkqhmNBt0PRqXRLZvLqJuS7LhlJA8OTMoFBRBwvlSQJlMD+xO6fQG+V8hnxfl5JXt6dmKn
UmmX7ER/IRclOsQ5IO0mky8TbUoASUbjCf2HG2oArKhtOOyfs3LujEU1gHBkZGKkW6iFrUaM
O4OdBoItUODFjAbZWY4igqVJigl4YuYeZFUkkI7iGvh29sKRJ46Kd9Hhp3MPPIFARcUUOi2c
pAM6JmPTJSPSUp587PZ6jy9Pz23bcWZgFgqFTqHCCkldCl4UFo4iJl9oCvRaZAyEGeMQjVaA
rrEZzVDXk25gzqrhHmalJaU/brvdUSDfrNfqwfa+dYRtCT1qtVrTLy4rxsgZJvaFKE3n8mzy
Pb0cjUdXjuMcU76fGfT6e5T/i9nU1SFjnoEYavlIlcvlcbFY7GQz6VbMMt7o+W0yCuqh0Qi2
Vej+MFjq2/r562S42qYz1taeYwdD8CMAY1ezlDYUhe9NgCQkwQRqrAKjoBt170yfgkeyfRKn
T9K6duqmMy60Vg2i02qQESJJILk954BJYJyOC7IjE7g5f9855/veiQHMjF0srNlmA5Ip+rj0
YLlx5UziOMnlhTkxBpT/7nQ6MTLAwAF2FTU6MSp6ac1xTPCcOs5xB+EE6ao5ym97jw8FROfh
ZZWhzo4df9SG1Gq3rJtDdCSGpnvwvQAcS3z8/VgcQpTnjOVF1BfbrSLDK3KlIJuvHhNO4Dir
0/OLyxDT3r8Pj2heizAyz4YzUmENMSQaWryMxyWOO/8729tSZcUqttstza5Wa0pBMcMomHhP
Xv/0x+nIdV2oNMaiXt8qtNqtwLKqUwWyIoh0Z0znWBY1oyCsaKomK6pGenyaoeMWHAGGLBGp
o6PyYxIS4o/dFew6kANI4tRvz+pxkqomw0bKKuyTE/gmzfkbZClBQA5ScVS/ftV1BMMrQp0i
U3Sfmzw5g1dWBozNcP8ynMkqfD4UIY2BiO5BLL+SSd1I+smYca4WVdd/GQ6uv91EFkR8H8o9
3zS5YeqkIsXAzBHUJF7IdCUfCRZs+t9ta/abm40GV0q6GI6eWde9xTIr2ahvYHDBd+CNnXuR
0t7zjCWIf/5yyHb39qXfvy5LNWulEkynrdGL/6nf9w56d70dOKPa/f2d8jToS9TygywIGY/W
P67Hm83muN5oeHbV7qla+Q/4oAE49ejo6Kt4cyc9Z2fLJff/JgFZfm9giSX7nfbP/gnA2JXt
JAwF0S5IkXQhbKIgUaIPxZ+Qj+CZT5Gv8hX4AGNI0ESNARNDUXmggHJvV2e6aKFo4IWEBFKS
O3PPnJlzZicxUNiMZGNT9r89x22ioZiAcsPtNOrI1L5qM61Wy9F1ncCfece6W5aVfOHAODFt
U0GtwHy5SKMbLAqFkBNgxmPEgAlKTRk+P4WDRwAVIGGMh5KDAJlJkrRSL+om1F7OZaPhRnqD
EfY0JMHiXY7w1fY7C66vheaYP9aSsn/MPrEA+5hms8mpqsrhjQEHUxRTYgGC4QyCtEoo+dRn
+gNAVI3jLMLzgoMse78/SBSLGlWUzCSXzy1lSfoAePwMqCEJScEWXa/k4CEJCDjhhyPFYR3o
E5N20N7zPeoIogQT9wI4P8GANT2uFEc4j442goC1t+fRGmi3vHdsXxi46hjlwbgwBVAC3ukC
7vJwsC1qux4J6Pp9fQhPj2tIQLLIwvOdA1qoA0rbh995hWR1Y32tbiE7PFmmMYFnX2TELIUk
5Vx3O3H1FrupLd2oKCPkFCbtbRuA19h9N5hq5aLWFf5Z73a6iJz2KKU4xCROdb1kUFIDtKVO
NK32Mhxlh6ORoGlv/By3FsF30fIMbnyrXDlaHVeq08NyaZhKpx+RTzKTSXI/uLN7vY7zP9Xv
xpz91hLBVhuOwON0DQHsPgr8LQBj17KTMBQFexvAajH0IRYSooAb40r/f+VO1+5MjKKEQqj0
CW2hcJ3TprZFDbJgRaCU85hz7jDzL2uwnAhd9EdeNv/L/eiq6IAf4gmyHw6ng0EfN/8+UXUt
xIWRZTYp7T5FarTTdbff7Ti9bZJoU86OPM8B7HXT+EUfkIAIDTKlpCWMoqhc1RSVpKkQ5+Or
4XDx+PC4ZjlTpuAMFwWOl1VUqh5rrKIxLP6hMFJakQhC6f/YGe4g48i721vWrNePkWSG73iX
lm33/Zl/Ha7CC9d3l+MPdJWZaW4QbYDVpBIk+IFDblKMLLSJIp2ctWvoLDtJaiwEJi2Qg1G7
fX6KRDLwHVrb7U7MVHcKlhblOo0kUZzZlQER8PSIMiXcZGf0tHAjzjyKAKfFZLrwE3ORPAZY
IYR4n3mwDKae6wcI+PppU9Yx/nRRvFqu64v0e1DRijFukCdeGK9QDHgqfQUkR2IqaYHBtfAg
CMirL8QHBEAjS1luIt+iHY2Cv5x381+myerLSs9ECNsTiS7lBPvmbuS6e4W4pyC8vb2yKI5r
1twiKnN7LYoXjm0PAPlvULh7k4mpjN5HkmmaSH4vXbgiRoWOYZA3BNm2z7Qz9VlV1Kdao/EC
tGZ/WtbmRD7m1a7wU9f/e9sv7sl+/UUO2NthFItAXpj0Hnh8CcDY1fQkDETBthTBAgKmLYYY
DGBiMJGjiV6IP5uTejLx4sWLB5OioZGPiFA+Wrq4zutHKBWMXCEL7G535s17O+8fpqBiLA8Y
MULkfPNZEflWYOQblcPx3qab9r2393fCTavFNE2zmOO8gppSw8yupqpNbJzrVCqtYHMmQWMT
RPNGoy8qJqGcuIL4V1+CBgMdETJnaxjvCZR4NRhbi3whz6g+IEDyiAC8RV/1KXuQRYiajcRL
L7f0HuCRrkOxWIMuN2Wy2ZwiC6dzW75yls75+1vn+KPXK2CTuWNrUl3a9gTI65KJBsXvPKgh
8FOInnUWQSvVkRsIx5+BwkPMD5mQXOBwPFm6DBuXSeF6hQc4xfx75LQszwXblj1twCvVo4Ij
yTerTFII4Atw6/y66MmlDKj/ic+/YD1m+K7pYbFIYqGKh6UJNK+smKuQThM2PyGL89li5h1c
GETpdrvaPpgADjYZ61fGmA2MOQR1NhEKDNrtNmktPGxFJ27Uju5QkXfCIt9RoBa5LBOp/BO5
LwSrmibhd8p4O4Mp0ROC1MDcX4K+n4HuVwyjUzZNM93v9yUyciIRlS75lPQjXqvXWb1at0pl
3cjlDh7kPfkRANYB45nO7cU3+WCuu7bFmupFHqWdAloIL/GUe/hfgyyG+Ptqw5+vHwEYu5bd
BIEoCioPFVlU26Am2KZpqjHppot+gP/R+Cl+ZpOmaZqwMG1EVBAyAtN78AGjtXFnohhgZu7r
3HPuBWzAAmx2NAKcFzjHXOwVzgMFwZmeHhYxTAG/ekIJ2CQdjUaQSflhjIWGUV9I/KZM3sNW
FbVFnlAJ/C1NFnntfDHHf4PgUiNPaBlmwyCLi2EcrFKqOFEYzkAjtSwr2kmKnUCnkiySiA5k
IpkXISERdjkzKvqk6gmxgABowqZEhqtGCYpFe2dAh+PJ87wmeRXVXy2R1XbQqpoJpKoqz2YO
cn7QmQ+DQPJ1PdF1bUW3eo0qOYXz77RJ23Gc9MlA9GPGzE2aZPMVstl/pR08lzXoRLiPLA1I
dz308PSozKOQh/wfmvX4nLfCZmqlG/rdnB7ERH9+uSQ3aA3w7X3gh+DjPyxXvkFrgi5CicXb
YR0U/oILIdM1ZS+K0F6tAgFB3QBTkOu1+qdW1UxYJIqOYACODgc/B0mdkXzfexqeQ2KCzRZx
qqKo5ut4nFGQaU1MikjabB0+BuvgmVLSF9d1777JSDuOU51OpwqiHBhQTJPGWLhOt5v07F5o
39pu66r5VdGUN3qGD3oXMzKSbDgYpod0+i8pff5Pr38xFdgrEcs5UsG5qIAnCIRdUAT4FYCx
q9lJGAjCbFtsKYUKxQCaUKMn482TN+RN5EnkzXwA9Wy4iImFSIj8hFraLe06s5VSWkLgxIWW
7nbn55tv5jtaGizJBtzfZ5/1pTuc5viByEGuYlQVeGLtdhtRKgfHx0NICo5KGEBS+g6bU3Z+
bRHC5jOwwGQ8HqOcFurG5bgSjZQXIJSVAn8dVCrVK01Tb+QTZcnn6ZXKP/Bxu93HgAMy/wd8
U7dmyQGQcV5I4magTIvxgRkyMSiYQDwQEENEHDx1ATxmCQyCDh60BCE5dhVhjziDQ8FQ44+r
8UQpB/fBWI5EL+5RPwRPq0E47UHYbMEDz1BEFV62U3h5DbqmOlyfzwgnwraAvGEHYjWAj6n2
19F/E0gEAOK8ei4npkToP2cOcHIP5xbBHmgyShgpchnW8zokKHvonM+m0xasaX2+WKjuColJ
IQcOVbnAVLge/p56PnY6CrZjI2CGw00VuG9REkVVkIQ8grkc08klG0zIXu+fEoVPmQqW0a3c
qe+z5P5tD9Jzr0feXl+keqNRFJl44VH3bmkv7yeTye1wNDKtL6tqWUMZZceQBYnpFI6zqxm1
sGW2gkvTXDWaze+qYfR1Xe+D8bYo9eefgw8KxiHsdB5YNullKQ3AvR14ia/h7vKkI9KYjLMB
No+rBf4JQNjV9CQMBNHdfqitAdtVjKBG1yMePVkuetQ/pfwS448x8eJVPREi4geBUNSW1pZd
ZxZJCgXluBd2287OvJk3b/5PAtJMkmGig55RCs/OWZOLrYPMU+QlcwD0ZPn05FRe1C9J7dhL
Ldv6CD5FE9z6rXCYTLaT5ZGQy7A3Bwdfdt47Gpa6/D6KzEKQNBIGeKNipbzF4cVETnFNxww3
Ftw55z4/4OHZ2Xly/3AvLi/qcnYCW/bBTm5tOfXcaR7xL0i7Ts5TPVReQI41BlKpmIBIwxVq
RBeqDJFKpSJdF/vEzRTi/wRLgXEUmWCwmJDC8FpD3ULk9+OYH8aYs2KtOuHwq+D3fSsMwqU4
+UaxD32sP2cI8MJq6/hf32rUWkRxOCgSh8C8KdyZWG5TWXKlqacuAEPZFo4Pw9Ir7FGC8euO
45rrjBVdxvYAZkFAEtgQEpfeO2/WEDANrGG7r7RWbAnvDNWeEToIJEwBvFlCWfOB36cQtWEg
qyOrURUYqEHHrdNkqgt/oT9SEEGbiUkJmUdOkSQD5widDkthvXl9pb3uwnGwUzKON8N0VIVz
eb1u76jdft5pNBqFp1bLhAhA/xgMFJRCyjJznbS8VU7gewrgEuiWShuPlm3faIZ5B87qBS7p
yKt5Kd/nMtfYlzsjzSNM8cvyyxL+c6V2OQf9yJz+xl+/HwEYu5adhKEg2qGFIlBakCIkLlga
V36C38HPKF9G/AF37kwQugAVKW/74l7PlEBaSoLr5ibt7Z2ZM3PPnLlcBJQJRTQ6VE8Phb9E
DUBSiiR0UiJIXx3S+daB5Iaw1+49IWfvPYtut+vBYL7CvKCKIosNKRosdRXFETGoklDys7kb
D+9kcU/AT9WPAk4RWDOOuIXXqJpsXPWKYTg5Pe94q7ULaOa/xFyBx7QEBMnMTLikVyZ5ShY9
YWSdOb6dTofRr4S5R1jp4f03iI5bFkhmAQ/AyRwMWjRtmyfqTKNdNPPjol2A6O7VcKBKiJKF
5WJJ643LULucL+gt/aroiUgAfq8twNW4C433F4bITLhQ0RS+VQl5RBeDEJUv4kmFueNJjEoU
pk2HPK2WRU32tQGV5dALcCQ6N/9sf7cE58DoikVQdDgxC3squIcfyEtz3TmchPQsy/SNqhFY
phmVKmWWGF+rRF6AtAeOxkb6w+u0PcMSDqrAnACNVC2tN325vZxSAzAzHJnE/6MUSUZJKEny
wNp+rj8YqK3loixF2J5Of+78wH9YuIv7yefk1nEcczgcaePJmPULYuNnFevadX13Yzf9Zrv1
jRRghMj/gXP1hm95hWd/X/1uZ0i5Ahh/Nhhc4Pxm8vcjCkie0GyqeUSyx94bUv6jCvgnAGXX
95MgFIW5CggXNDWwramt1VNv9dxLj/VS/1z9O9lDLz1XW1vWWi0LlpoIgkj0HVKk2Vo9ipfB
veOc851f3/lbJWAWpsx40uJsuo+lKZRv0r/gGLDFOPpvIcGvKr3Ech4eHhFppc0+ohtBWFIT
FtxJ6OGg12CdqspzR3m1LWp6oSYVsq5iGITc90c113FZs9kscZ1v8ii6zkfihSxJbUkt9WiE
1Wmr9bFHSmCKduKferJTCDrzxebzWtP8U5xQeyx0RNLvs1YrPtg/IO98RGzC8NnvsR8DzysQ
xxgETKKGJigCh2vaLRTAJQSQ0m51OPEbIz9odN+65UfhsUB99jS0RBTz65qmLcP0ysOhs4yP
N6nPxXVqhIFAli2giQ4+3D6UJVHTylAASwVRrsBd0qliBv+NIZjvcC26eBcP63OKohYB+WtQ
JiuWbRWJ2iyh1ZLlnKoo1PdPiCSmXgG4X1S96GG9zbn+bJpmr1Kt+HgvT4J7Mg7GWDJqAOpv
4xw41QPChaC6fqZzXShwII4cTR1S/kFmnaGfi7/nlRYD0SyxpinN1jRUfnJ8wgbhQDQNkwNu
rfheuNUfDHbfe/2dl9cOwf4i0I1k2TYj4ac4CnH40TzIRqM+WV2tO4Zp3BVL+rkoi1c41wfs
7cl1vV77rh3g3ujHwfTsN82W2QnLGJlZeW9KTTCd+TCv95ozAWdzpX84x08BGLu2nbaBIOr1
+hKbrG1U4igFJRT1gb5Vpb8E39Hfq3iDV0pAQWpzQyXrtY2zwcwJyo0YxLNffBnPzDl75swH
x4FXNP7KGnx7XcoKDmxbK5fvmpuwCgcytiQJwQlQlYbdlXJq7h3kRFpo2ILdE+YsOLeOKEAj
HAfC018mitplhSEbi4LTx0ZZCrCAKmKTQHgAUwjf9xzTLP5IWQyvu92M4IYGAbkkodiLKHAB
e6rPYlbVpXzV2C0+4Po1LN94ePgv0zy/SaQ8V4ly9ZMOTc7rkAnOpfQGyyg5/fU874JQeJ/u
e892nO9Znp9QRe1QlY+GgyE2irrMNGLbcj5xnzMRhrAAs2w7xebdkipT2ozjW8fzzuk9dbUu
EmgHAhHE9BO3CXpH9BoxzJRRp9GXyaT3+DhNanQxjKIObK3lZCIw14LOCk9Tr4s58cUJ5EP5
lqkUMuOCkq0klHBFyfi369o3gdihJCZydDrcsHyVKmoC9BfsL4BxEuYNIJmFNx6IR+DbZqPx
JgdeZS6zbgW/GY+bLMHLtqR1tv8XU43YbBx2OJ+yYGbMPmPLMWH7n+Px6Mfg3+Artfy7vd6t
Mx6N5srThasPpvtarVbRbneSg4P9PjWU196Od6FLfZml6SgUIv12fEzxyGenp2drI9Ds/R+M
VekAjK0iUy7Fc+XGJGDVKRX7YCJ9FoCxa1lKHIiiaTovJA+MAhm11KlZzmzcuSP+CX/i/J1+
gLiaKWtmJIo8khgwQPoxtxsBiZSyy7Mq6e7bfW7fe8/ZUhrs7SbKYuAvEmZWtdJ8mYW0QTvt
UyERZSMCWBw0g4DBKpqPxmOYjvk/Q6i8VHaIKAuGARhRQo6hwY/ASDzc6+pJ/IwEE00URZJp
ThXxREYFPTWu1epllzieoRtlWGXbcOux2QxEiJBdXv7ka+lOBWqxFTrg68yRhV2ETYlErVaL
xvEwCzudp2gY3YFRn5RKOBE+v1hiJtNMZLsR0zSznTIeMMR/79nOPZxPMB7lsZpEc/ptdoAY
qlLCDJHoo2k6ch1H+tFyx050rKqyimVnu161C192GyXJU9nUqV1xbDDAPWgTa+7dMTDgPIFr
Q4D7ecNveI7jarPZ9IcMHeo6EoKW4knLshQh7CEpt2ZSXgyAGGOACDKw7cf+cHDrdt02vB9r
mkkA/quifBommG/QF7nQA+CvYiRSK9B2RTRAysCnaco/spFSgRLjHexfSMShQn+89hGMHXTT
bqNfioK/UoLzdFIZY3o0nZCz8ej5vDfofQ/vw9NOGO4+hKEhmYrA+OeFT5ZSr9Xp4cGXl4bv
9/2G/3ff279zqtUbQFt/uMp6nNL0+uqKwn+w4CLYSpl3FapcZ7Req0dY7nvM3RlW5C14q4y9
tDlF4VuCqf8CMHYtu2kDUdQzxjHGtSCBJFKUR6Vml0Uoq0r5pOQfon4Ee/6n+9JVFBwRREup
scEGm5nJuRMIjknbSHiDvBjbcx/nzLn3vgsCKJVPTYoDuFUekW26AOQcwgvfyQosu7Et52IF
L7iW75I3hRMgI80+N5szGMWQGaYsO04IbH+HDLpZrVU50l6HBGqcP1Kff4Nms/8ajXhKo6jD
0AWGPponc2dxsF/2XI9axsbApWm3+/1Po7G/aLfbAvfLr7e3Kwy5Ov7j7DXTqtYVjiw3l+Df
L73T6ejTDWySRCgxRWSPEVkybUWI/VEY6Xr40nP/vBTZ8vTw0PhNUABLDIJJcI+rBUOybNt2
YfAw1IwTKUUGRUQfsfwkmc3E0uYm2wNorwO+m6xkTMRCThFthzBGX5L+F+8EGZEAnMgQAQU2
trm3u0tngCJJhJVlqbUaaqFsy5LliiMRuSWiHYezMnHpx8aakWSpBOucPPT7owU3gy+Xl0xx
9mFJxpamO4BiJa0JMLlOpUlHUK3WtPiIKU9RGe3/pGPbna43e3JT9v1q/oz+IbtjkygsfTo/
3zmK43IYRZU4DutymV3MZrOr8XjcGgwGx36v5w2GFDwCPW2YTkcApRQp/E5OT5OPZ2c/G416
13W9b45b+QHY4+Mb9uFA457vi+uba/kmu138r1B6bBjqb60Jthjy9Z7LS3NeOClVIELfURX0
JABj17KTMBBFO1OGR6BWeQikGOvG13/gF6lb5fNcuNZEo0AUJBVUSiuFPjy3hAK1JrJn0mln
zpx7z9xz/98bcOPa76a9VpKMGSfL0VQT3geXku3GWUzroTGuF4lB70A/sMF4B9msbNVqtS+P
Mv/WpKEUFHLIwbcT2be3voy4OXT1HQ3fGS1Cqi7EQqVcATm0WthIX4I0rkKhs1VUhzghJ7qu
z+i+wFWrFTbQW1K5FRLHqiGiRO1vkNhgAa1r6eL8Ujo6OvRTmRTWn0e98shrLwClluxvS6IW
AyKTDovvEUP7o4+RzSXee+29TDrdjg3msIP/HAtfuKGxx8yRCoHiARB9MCIy7qDqRT53Zhns
67LvuvtMiLqaV7vv38b4/u4RwCLblOzTtAZrt5/IiCMY9AccC5xUBJLtOMBIpivXjjNdHDyy
7ACYTJz2DsbN4nRUnOksTW8jk8v5nKodRSosgMwjdqlUymnMvoyQTAeD2MMYqhf4qbQsGDGJ
4jYAACAAYKEcwkpTSgpe2UpxijIskSa+5lER96og3/7WFWs2zzi+cY78JvGcRPkrQ8PYHZuT
E9McnxqG0cBaUSnmB1MKZT4wTADUTlCtVuf1es1saFpf07SHUql4i01/A/B9drn7WVKY1evf
zw3DChJbjSdBQbDpNvRHR8I1Or8+r5hKGjXGXTpzL0CQseRkdPz3IwBjV9PbNBBEvbZrxxsb
x47bSg6RAFGpPXBCnIErPdNfQvgR9J9xRKIc4ECVoqTko8nG2I6beHmTQGsvn5Z884e869mZ
N/tm3n/kAOQtSUYxUylZfYKY0pZY+03ozP4mcPSH1MDNSG4nHFi9pJA67sRpFHVXwJLULedz
nnkfAGER4tq657pteFfLMM/10egrFeHoiUi0gRzqwMq2ECIETj4MwmAnDMOYsriW2fgEfNsH
nBgh1Mtev+qtTk/flLIqLvqTL8BUmqZi8DfjwGqaCcfHL8rh5eW2xn7TFWstET5KIGmZU7GL
kZgu547HuUcyNvC26WAwLCbjSTIXYg4PnmCBW1L+jkqH4cHWCP+X3HFI+moFA3Vg9ByGa+JW
H2fXNPUHUtM/Nmxn/PDgID85eVlqihB2r9eT/YsLttveRWifadOrGZuJOfVApJJcEgyhP7y/
LK7HMJxwfjXr5tkywLMlp61DEr7YMTdiKnF81wAscTFG9/DOx6ZlPdINnTonU66Ted4dGUZR
6ft+iefKxbfido1nv/7yTCq0dCVhVv6Yjwpja3PZ82dPmW01DBi43WoFIe4/ul6vn6Rpdn8y
nUWD4Zc9hPrxdDr2SH5diMWW4MOb1M2nhGMpOt3OYn9vvx+0/Hdu033LefMMi8m5bBSThZNj
MWyvzt6nclt7wJRdrQpxTlOVfGSFTFb93jqjj1UT7RXOf7WkUNabdtVyCP86vgvA2NX0NAgE
USjlY4FqjQdrWiV+3L367/w96u/w6sGk1ZOHplWjNUoXFlgK65uqbaGNkRMJEDaBmXkz++bN
P2cDVtlyml5lAWqqvu2nLwxEbaAtaut0+z96JNZ7pr+79C4UVe+Rx+fEjLOt8hFQ1CIJauYy
BagaULoJuE+h0sYzNqK+SWqt8N5GHAsWi7iT5ZnXNJqdnXb7CNfvgb1vkbc+OMx46fa6/PL6
Kh/0B8V3G6mqcSOW9ZDlb6vV6h8rLK0fR0FTYWlPCXdIAADYlJxRDhzxsgFIT8J+e3Bip+3t
He75rskclyr0RTiNlDtX5y2JKESqPqUQUQEjD72W94yFJXjJPomGpJm0olg4POI0q2DXaBo+
zTMYwsiXA66Xx6DfJ2SiPsOpigXXAIPn05jzbC5aQnMcJZzLRyL48P19wsNpuI33t2zYOVID
3XUY9e0Tw5B2Iag/g6W53MtkeoSIekB9CtQFbZlW4fle2mr5AvA6aRjGrCjDEpG28vuqCkzW
anB21dn+dvEtoLROSEtEohEEAYFLhrXSgNATnJ+JJDnH+o9fX1+2RqOxM5m82SThLWU6Zxf4
vjeDs8gRAESv1+OHh8EYsP+OWdaN6Zh9fJ8n4Eve6RxIJ/wsKN/fvLet1pGstnnkmFbT2FqF
EKpWYK/oWui/sl/6QrPjj6rbxuNLAMauZSdhIIoypZR3Wyo+4kZN3FrdaPwxXMuX8CnqD7gw
0ZCYGNFogmjp0IItMB3PRaytECJJt3TSzL3n3Jlzz/2/JVjs6iMXssvPHWU8Skkm5LMprRZb
amiSWaldZunLlMSJJ4mFWq1WZNuHI1DUbgWBhcAhlxoJRvDq1GoVy6qVgWJ1UP1t3x9aeDQg
HM3/U0UkqOFDw1csA/mtIAzXQaMtmlKD97XBJh6BCg5gK2ycNSJkf9lsnst4PHRKDp1GrN/k
lzhE/B6sCrr/GVkIAlZUXKzhHevzEHAG51yLMoKG1u0BdclGpJ5lyk3NqN7v7u70fO4VJmGg
IAHMVIEoZyTWFxQKTg9JryNFNJ4r7FDfCs33vGzfKWoojwh5c6PPYGattnDcjF1zfHLMBgMf
EB0qA86VD6f/c/3FwKSYXtXVMrIR2EoF786TuIeGkJJVd7lUYii9lJyWozFYOWrB7751C9PJ
tIj/qrouL5F/PzEJ1Pw037CrqjNr7A5TFBcJcXJg29HvWdYSAwyZbNxJhM488K4uLtnt7R0j
M1SyVt/Y2iQ5Y3EyEhtvQW8fe/NITMWpPxzug4FtPj0/50nTTwNIxjObcFB+3RSGaYSGafbW
LAuob77ouvGgV/TrvJZtZ7Lqq8f5kNyGXM4j7L+Flpmlm5ktlgFy9fH3vISXKfFTzD7/SH3j
K8MkCCda7Vf9vgRg7NqV2gaiqNZavWWtLJsJDNBAqlQp01JAAd/AMPmywD+QPtBQQMMMMyky
HhdAmBgkWxgj9OZcgycS4IRChRpJu7q7e8/uPee8gwtQ3eR6lnYq64Uy5YzVu5TeIMXMojT+
V1D8rRsyZ/haEM97a3MrMl3RJ+MIDKgB8LNnGqbV7swRK/ATiTeGGED46TJdRFQJByFt9pDP
Hcdg0RA0Bjm8CuF4wNQdrGQqcvMecF8IuBF32u14//t+QcKjaxNJJ1bBXtJf3UFWkW8u67LT
Pw4P2Mb6RobAuzc4v2JcdLM8/TgMh54fBBz4XsdENI+JCp9/N8cVeSHPlQ95WpyRyqzt2M28
yFTa6EuSpAiCYYysm5iTl67rcsMwY1wFbWKRZRfR8dEfMtpD/AAM7iFZrLMpKYoCa/fbHmUT
MlAJsP3Iuh2NDDIoISk2OvZrNq2G12pZrhDLSZoKTDYKsopWVhSkoFo6TpM7wjU0zkWcZh7e
93Bxfu4hoxJ4lj66JY8AckfmmaKpRG/8hTYfpWlyqun6H/IVPD4+ee6rl7FQrXtjtQq66eEY
IGGjf91vrK6uaMik9CiLlftwrEYPkTuOx+TS/AUZ32f0+Urg+50bP9D9wY0c3T3Zv1mmPSnr
XVpanFiv27bdxYR5hH78qaryBeDL71xi11TR0O31su2dnVeCEv9W9ZsNrxuserrGavBxyl5k
klTxJazrcbAKjbCsphvl+yDAowCMXcF2mkAUZQSqIIhC1GhzYjwuuugqyQckH9Fs8jXNvzUf
0JMsuujJtqbJKKLIgDDkPhMqpD2numLjOcPzzZ37nHfv22MyULXGqAp+yoqEggX8/T/Ae+rG
lGrX4E7vvM9Aw90LFlbfpLTCU3pxfb2WIp6Kue8jUXWUA43j0XFXblJJdJ/P5zbdOyN5DdBA
HUmhko6ATrNYCLIgd6Iw1N0Dz8CJpwM4VNDUbr3e+NW2W1OZ5zOzXg97vX4C0Mle3Yf/cRNS
dpeptEwwhVqPaVDFx6OjyHPbj6iPf4o4miAJPQALrcGkEWGcz8BMcjxHFqh3A4lthSJaI75v
PQ9MQ+3AyNwDtLoGHk2eAJrTckggxRag4tvxZrlUUdcaHaVjtZyWeXp2FgohsjcAkBeXlwzf
V4NlYAS+33t63ozxE4ySOCHhj1azm8xsWgybHFWA2ZUydEnMg02hs5QIgJ6hRDFsqzlQVe0z
E7GJmCb+jLvzIJisVqsO1qjRWHWASQRgfpTZ5gco+h1i9hDHvxcIT1p0uhTGFmXBi1K6ki1A
tjgHv97csKurLwyAaQAQu7UPtWG+CNxlsDSx4R2wj08AoXMwkckz523OeQNropuJ7YwCMiB1
PS8bDofJyXi0HBwOpnbTegBb+b4W0X2aZk8oY6J+/zD5dnu7jRv7/8m0l7ymKMRyVu43KVna
M6XKhNiOXSusBJV5uUltr33/5/MiAGNX05s2EAVZg3dtSMAOxjblQCuOUaWeqtzy15JfVuUf
5NAktHFVtYnUFBtjUgzrr2xnXVQMRRVHZLBs9Hbfm9k3bw4jAWu1HbJB1Ei18W+rKUFUFF1i
56hSVMwXyB4yQBwARcg/rZBrsxFxcX5e9G5vV/Pn5+T1cEikbU/X6iLRZAYWu4MILpDVh4zR
ATCoOZn4WjSfYfGnBDhQZlSV81UL2dgBDlQsq2fguU9RHj5kRXGnM/oZWeX79ZfrcK7Ok8s/
ysJKy0aFrqiKB8SGxpb/22mpCxAZpVqU5bEnLcaxeI220ZHWWk6WpywIJioC+IgyqiDoGy9F
7iDjpsiWRpIkNpKsHFZRx+10qlHXNI1Ues8BUx/zlDcSviJhGMuOwWZT121N10bA2SFgjSQh
w8FgwFHCK979vfRYoMftIwPwYVRv1N8DDr0FzLClR6Ic4ClJMb3VUnCNidLGrASnUtpUjhLD
d+Q8ghF+o2OxvFvEizyMZk1k2l68iG1J/qGqKihlksB8XPHs05LHj9goIn8aJHiPktTdmGJu
n+n//byOx6urD+TjzR15evqhuI5NxuOxap50O7g0Snl2liz5G8CldhBMWxP/pxVOZ68ADUzE
BVsu41IqzZj+Yhgd4Th20e/3ue24vuvaD1a39xWb3Y1KyDc8n+9HEar+X7nneeLyoqob+d9R
3x6Z+D6tX0VhStYS6C2fTbFvOMemHtqyCiE72oADN4LfAjB2/T5tA1H4HNt3QaEkEkohVUgK
AjEwdGn29i9LZ9I/iE6YoUvp1qVSpapiSIiU2HdxHF/suNfvASkXAgJLN9mDZd/78b173/de
QAayq1hWVLO8zqrIwfI5O6CvTu5lD0SX16kSL4MDD3/DpxvFn1t/eB4EpHxDScIE6Sd59Bzr
D/e8E2zo95XNyj4waNX3vQ0YP0+Iy54kpJ/n0QgtNYkbiII1vHjb9/kRIt1bYF8YZ34ZJ/Hv
RrWh/NxPe71e1ul0bvgEy7bTpa4cY2y16eFu+3wAdgwuzhfj0Rh4WPQBpX8ILqrYeK9I/1+G
US2eTstFIX1kHZUScziMbxsWSAVvOp/nhKnhlBC9PQGj3qZJs8Dq1IW2kaYzIyNJWoVuvig2
HVY6QDKkacZ4lhMVgV3pLNcAyQWdwcpYCkTl3bz4e5DOZsdwhDREdKswVGt053CYdMzouCVY
u2HE53dIFozoyvh+sGmX8P6unuuaUpNcSWmUUi4gCNd6TmPcaEpOCicU8rLoI1vpj0ehwubP
vpydFcFFYOxxVuau6cX8Lzjf3ut2u+wjMpZ6/bXbfKNEu9UqyyjiYRjxZDrdcT3/EO/+jsQ7
hsNhdTAY8MHwmoejkUAAoEYwomOS4jAxRbP6Tl23m3u6udeSyAJ+IYv5jvVTlMWVwH9xmZh9
/Xa5+Hx6ati9ztvTHWsOW2tycZ7QnLAN9L6eYfMXHpGgcKwAaxzr1HSdQLlkOz53/ROAsWvZ
SRgKohRooeVNikFR4tK4Nmz9NF2rH0Fc4keoP+DCrS8iBmgTWh6lLX16ppFyeSTCoguSPu89
M3PunTmz3y7A2mLe3+JDLJrBpGeGK2u0qSHAMRyODeGWVIJj2jKxk2FXX789GAKlDlPijd/E
AFu2rQRhMAPAVAB5AjJKEpMaPNMJgNMYj/UqVdiRqo1lm6Rqk3ZdL0VNSVzfoy45JfxXEMWs
QDUsAGIFoOghwujjejom2uKh0wkuWq3gvt1OsNRgI5EyPj49PuMZL93eT28K8H8DyK85UZIc
yZkiZG4CVkcLx6lgQgt+6GdInZxGn0qgSW6L5HqyGVK/zSbByak/YYBnMcjQ5QuFNKJyahQg
OI6VNS2rDq+c0DQtqogM/PA4w6dtXCRqmRKEHK+PJzLAeg5j2DBmRgmGjsdEdODVNdyL5LWp
ZIGap8KZF4WDmpykJiD4ptEHoYQknCfQbgYoRjT4iJw4EuIUpZwJ+qHCQL3jXT/SfEr1Xdfs
fnVJr3Ervz9eXI29IsB/fcURXYG14xHCi1XK2rLtQ9CSMjy71FcGsu96ZwtrcTqZTeqqouQG
QyWl6yPOnM8jk5yTpDCfL3h4AaNULKuVamUoy7JWk+URaN8b6MkL5sSna3lj3wuspME5d7c3
4c4lqv8aeC7D9XBVXLa148WqAu3SPIopJKtdmIhxxzE7TWsKXUz63X+/XwEYu5adhIEoyhSE
0ge0hkbR6MaFCZWN0Z1b+Q78E/w7XRh1pfGZmFQoCBQBSUvb8VwI0lITZdfQNNPp3JlzX+f8
ixX4p7Ag0pDAeNQnmw+S80RoMJVM6/wW3eWrbdzxqij+W5VRPD24rDZcfp+zep3ys4FlWZNq
9cTb2c17eTGHtS0P4JM+wl82AfmP4QbstZq2brfsnN1up3F6EZMNs9ut9Hg8FHrdblrTNKFQ
KKR1TSeJgD2uyHdY4Fc4Gd/wwCFRWj0/P7mntZqHzcfHYo23bzMWy1OfExV5oxEemKYLQ+ph
/u6BNL4o6qzruol7j2BUpDxTxBizxCqMa2rn5SQcOmPMZTKGIbuqojo4hkn04gmoRoShVSgt
B0ivTacusSrnrffsBtGIS5JSyolZJyNkPAqYUt6e0qKjyUju9x2j3+2VYcQ53/c5/PwREMnr
1HUfMlkKqeQruF/YLG+qAnwpbE6MNO+pVBgIKjUmBAXjJ5kwTBJ86/UQBkpiH5+SJL/g/S6B
Fq7x/vZwMnG3t7dCvpIoSkjMzSv5BLNiCh+djojNjcojjJDx/TAIDj3f2wFUV/Cf3Gm1DZz+
BPclIKg1jIkUlWZch6qqkrx5YJSMcaFYtLBp3uKUv8FcvcM1GWDeOvAYm7Ii9RzHcSVRDPhF
xHLZP/z5RGcfi/GX8USMi0XKgJdVgQsEtEDO8ZRfKhKUX20pXoqZ/mRM/vh9C8DYtew0CERR
nmV4idEKtdoY49KdP6B+il9i+xtqoh/j3pgYjRsTV1Zqn6ZUGNrxXEwptJpIwobNwDD33nNm
7j33X5uApVzM3G7Fcl1W3uEkRwhSUWuvmOa7iI5CrKYPyivdWf5QhimfTfzKyZrnzUyN5eyM
C887GVOZO372CAs0VDVlBC4tut3el8msPZOZ1YphOMxg+nDYV8eTiYTFQBFEw8KyYJjb2ebY
lAcwyHUEbENRpB1Xcvv4dJDZuA3O29U0PaK6glarORNFfFdYACIrcmqJm+trUvUc8yR5w/yN
6vV6aLv2J1FtanmGaLeL8V04Ag0Uhdp8ZX0AKJGIik4cx4ngBKi56b00FQ9qRWVwDjGsf6Yq
ygFg7waguN6WhB0BBrtrHuiCyWG/s0xWl/TUOSfko/YBpXHTEZ+GOeKWaU00TWnD0J/gMGaM
GT/NR4VfhdFUqA04fQsdSVKPwbm6kO06EoNTsGwbc+4loFshY+YL/uYz6MZrj/f6cLb88upC
LIt2lHaOMNrJ6bFcCwLF2fJNJeV+msSNwWiwn8TpId75CKimQcbf7XzobUD+904IuD/WKR9B
pncxbQlcP92sbia1WhAF/nYIBPMIJ3iLQe6A8t7TaQLWFMWyZcegh5SWQdr9fx7hLdcg5J07
SvGtcEKUR26xkgAjlxSo5tV/i0KyoiHPS+4Xz0SegSoXNt7FP42frm8BGLuWnYSBKMqjTIdq
ohDtQk1YKCyMjygr/0b/Rf0N/Ri3Rk1AN2psjMYihVSg2sfMeG4N0FJN3AN90Lnn3M655/wz
HTgZQ5RPzQioX0QL0wqosmMyGblSWuwwfvOZ3AfNDD7Mcq2ExnIctTRL1c7Oz9Wj9ST2dnc/
95vNgLb08LkIqOhJqV5Bi3eAFA1jfr5WWaxW3rs2t8n7DWyA5gnCwNXQ55KKEBR0wIAiDA/3
klTC0XXe13TNKmnsEidwBwS1gTjB8cmpbNTr0jTN2IKXIsynWXM/d+Tw6Iiy4QT6Wm9uzgjw
sFJgRogFPPCjr2fQ+nXOWVUf8RIWXYFpLPbjp/n+eFGW+RC02AJVvwmi0CqERY3SVQSgD18w
UMwMMutwev3ix2DEyw6lqenknjThY6R+CwNy7Yk9/Ii6E7OQ6ItDUHdqK95EFDooLENVYj2g
ualkjgW6XxBxcKmf88t+PDEXb1uhEJC7EKEuRbjht3BQfotzfCnwont/8RCsrq2IjHtPfpIT
QUExlCxMTlB5c9ksidFwIZJyw/vyDtBqbLruR43Qvud0K7bdYfRf9Z0u7QaQTgLHN3Kg+opQ
H/ffw7V0wdyeweCeUDRbaGhaYF5Wx+64V1fXYmt7W7TbbTkOAM0M6eX/ir/8KxZbpXUrKYPZ
XMZdKq0XnYnemxSPdNs9tbBLFIykP8c/+uZvARi7mp6EgSDabbtosQi0CEHigRhvxp+FPwP9
ZerVqwfjyRgjLbQGocWmWLq+aQXa0kSuS9Iu28zH25n3Rt0TUhcuLUS+HzuLcLNijELKkTXE
rkjb9lkZkhAriiNIu5RJJpWJH27JSqzkTzzc3QuSfCZuvsKVBQx7pDDZR3RyTLM5qh3XJuQY
piftfsOu17GujcdjTlOJF75PjTEyMdfgFBDk9IphNI0IIUmGsUZRfAZ4wVdxTM39NMV4gd+X
gKrUQRc2msZyOLyN15OKMzckgiXjySZYaEc4Pz8Igp9qterLsWzBKT3hmTrsnSfjxxBtScUD
kZ0h7Y+BsQOkrsS7t72JNwuPQpXKfHiFAQPsA56Yq1io2PMh3YDPPVLpWw/X3B40fTcyHFVR
BYw3wn6DTqfjAZLMgfunwNZv0Sqy4JxfYd81ZE+cCy7JpCxUiRkpCiGzSEZ/MUAAwv+aptFU
YepCCjhXXbzC0oUeXMApOq7zF0/SSE8x7GaY4vwgHZ9+4FNNH/Dnw7Ypq6FW4nOczdVs9nXp
OE7Lsmzt03U5sjQFhp+MFieBU+IamGaLugujbvf0u9fruXDWz9jzI5DMC/bzXiHZLnh1rIfU
T3E9GBRmXLFSJ/B/tb/k3mtD3BepNEGB2bhh/2XLfNlavygWmqWcoOlG/EPk1XX2SQJ+BWDs
WnYSBqJoS4HwKljogxiJERUSfwb/2K07di5MTGVRiBbCGzp9MJ47JDi1SmRFWND2Zu7cczv3
nPOPQSCZcPBTkIBLUCMjzy5BEklRWOY4q1lfwVRqZE4IZb7h7/OVZ4yKT18B78Sx0+NgsPPG
40jjfNdstkiUjgH2x6VK1cdiuUTiOpVyqYUKVp3NhBW2RpJay8Uyj0VKVmVFwOcDkl9HtULz
XWHFfCGq63UHlXxT0+tbLafNUMYmk8l4ft+7C4WdVfZWiRDIR6ORMhwOD93uTbCYL8jccgmY
7cVJkg92e+r/ReIL6W6KHomi0A+KytAHs2DDEuvW1MIo9lH9XaCUF2wW5WKhSEQhE7186dQ/
8qMloPDuyR3Hu6glQMKGgMgbyzY9o2m8Viu1dxL7CLa7qeeNYyTihAaASJVZGI+EsRKzmOOa
dCpAc0f86P+J20ObwvYB/W+CnS06RFFIoqG4htbv9ZUnbMQIjEoqOyyMOGmWuK6rda46ZcSM
xFLaiK+BTYAgfitk0QML9ter9dqczqY6DXStVuJ9jVgPZGtmGBfcNM3EtizmOO2VbTsftmO9
NeqNIZ7zGWjIRb4sELp9QSuE/qdP5DIlzVNLr2VV/XsqXUl5XvIU7M9UNi4R33hKYvebWCdX
TzUnwXz5JE2V0pKfBodOCF2VK+n5z5cAhF1NT8JAEGVL+QhgKgYprVi8cCDhoDd/Lv8DE+Hs
wcQQYjRRFEESBEpbPsRt65sCAqXBPZGW0E677MzbmXmPuf8kC4mskm39qD9cYVt6gX4RA+bf
ANshA90WN3f3uQeCzvt5NwVfP8FetiCIfX0zarVb1mw0hfOCFlZlOT5bfGcnk5k6mVqqMTY1
Qx+XiPEWEYAGD32CyRrvfvbgRQ2vAId6xYnz/liSbHj8KULOL3jOLjzOqHBRmCpZWY8nEs+2
w+/1of7uuM4Mk5AaazzZK8LLzsolkIYgtQHjWS0sk//0ei1OXXIk6EE9+WQLbQKuTSR+/ZV1
FGbb8NROvV5zyuUyFeckDMPIcc6LuMYVvnONpaKEa6Xd5SD8H8O9xLy/vwdEqWbIJVhkRCMi
iaw2YrHoHRabJqBHC7Bn1Ol8cEClUD6fFygHj+MsHEHY7849GvCgVwCbWE5VGLB4JJk+igBu
kHCJEKIcY4gESDk+siXtOezDMxIBMSRRZEW8i8uhrmuddjv12mql4O1PTdNSEImlJ6ZFlX6M
xFGJUQjwyZVzxM2v2cqZMsukM33pWHrB2v2YTKYecP4pERbfLL4YDvqDefWmalcqFR93zr77
OHwkKD21nJjrhp7ALj+fvG5oh3uC7fbNrFOif3sKbAON2W6T3Xa9xHqiEKP0ofErAGNXz5sg
FEV9fIpiBWwcSu1QHe3QqZP9q/XndOrSoelHWtMOYhoDNSiIwuu5ECgYbQzbCwK+cLn33I9z
jmQF5kWbZkG7XCpvVCbe8rmAIrHDDmjn8L9GiHJugO/rmt4hiz1UH+S1I2s12TrpBhIEhtfh
qwDHPHLguryG1viEc3zTm/rECjtT0zJuTk70S6WutpkoaPJMUhaLFA6k0tzBcin+eB7JfBH5
hQHjjPDCbXAXDxi8C0MkzYILrK8QXnMZYTbNmsM2UkecbpfEiQU5gkdfAObPrU7Xl1WBOnEq
yeYyHSkx/5BqiChqYRwH0XB4lQoV+r4fwpBmxF6j680QBkVwQcZ/65HMD65CidEWCZxm+UgB
KIGvYZzEMPyVxPHTdhs/wLieEeVM14gtEPFQcoyPRreAE65kmEYdv5NT2SBOeCITRc0nH4hM
NJUTTxIBYbaMD1Eb66dMlJp4RLkmZS4tZTCnigPLYA2gjITnN3DuAPt7jUio950n+WaO4rqe
uspq+oz2RiNykZa+NU1rc27bYX/QD+wz2zVM80VV1Hvc+FEQhAlpEGyS2HffP6JXx0nG4zue
GQvbIzP03xvE9lS6ylTlQi1jpt3/aagYP9vpouUlCb3SmdVhqJyUlxV4m5Xagio9BUdggF8B
GLu23QSBIMouCGJFa9lakybtp9Vf6ee1PvfJNrGaNF7wWmAVge0ZjIrYpvJIlmSB3ZkzszPn
XFwHcBBVKDQ5slw3U57AVBWgClPqVOWUFaiM8vJGKl8tUJRGKsIA7XcCz98asgu/dD9VIm8E
DIzb7af05bWzIQhctq2liX2O+HBtmkYKbDvD/B/gve/rTu1m4nkWwoJMDSdT21mtjG0S64Dr
FhZnSuw3gJcO4K6tc0OULGPhXDnYkFVlV6ys+YQ8l7ZLq2MPKTreX8NLj/H8p2nxORZwRJ5+
p9JDBWw0kKTIWSboAXSmOPX2a6knQzYEVF/0+/0oCAK6H13XGwt4xEG1WnkzyFVzvkRo42KJ
OvjcMk3iEN/Wx6IlktIwieMh5t1dS/kRp3IgfTnt9XohGQwgHl62y7offNtOrSYw7RZTvJEy
ZbI8+U6S1SmoxCrBCCScdhmMiI3Qp4kY4RHjGngRUknNKvJIozCKKFSQWrAONH/l64EfUO++
gEluAe4TBZo5Gg75dD6jExlOeRBKMpIQpyvcxBUihAHw7oT4at42PSFcz3FqXRjZzna7fcf4
+Www34zlKJmMCPI/HyptDg007A+lnn/KeQ9xOztl6s1n/7l2Tph7Vv3OCs42nwhjxzb0E/af
velgWi45eGxUu+T6EYCxa9lNEIiinaIIKEpq6oMabWvcddGa9P+/oEl3bbWLJlUMCQ+xgA8E
ey6mArakrgyEMJLMnHvvzDnn/lsCYMIfOrWkNyIyAx50ycl9doR3SWZwnBCwLEeA/T5KyeUG
/rFLc+wew05KcZKnYs84TLKH4ZBrNhoiFsUl0tsO0s0e7t+5rvc4t+2+pmnKZDLldV0vmJbB
kEAw2kKmttokLqEe94hMoShKgSgKq4osB0pNIQ38jgQ2glCKW22zxHKcovKGmIuYuAbRZku8
sAVwxIy7ZIN1j/akeERUJ2qbg/p7ZJvm83g8/pxqM4TqNQEA9Rjgrnvd8pXaaWDcjlgWu5Ik
DQAmNwCSzXK5esdC04Ar5FC8XG9Wc9txDH02s0zTQiB2g8APQqQVu0KRncnVCte/7SutZmsA
MLhHxd/FQCKjrCIVDMmAOIqQ2kcRHVeeB9uQD7dBDdcXiP4Veh0Rmsjqnsw3SI1HmgyMR8eu
1HWHWzgL3vNcfuF9FT0CBd+PyyGaRwSeWPCRqqrk0ee3W20DJdgL/tMTvvOjXq+bVVk2kCHR
Rp81en1bTzVtT9veZQPSaYf6eaYdeWT1PNpv1t03XeZmSoDMb9bg58f/kKUk+Syjw0kUgvTc
fyXAtwCMXU1PwkAU7LKUCgVqUUpJPECM4eTBm///6IWziSYm8lUvqBBZuqXrvG0b24rFE0kT
ts1m9715XzP/NwCZ9FDhruazI1nTUJyaBHZkxrm0GbkSYFYlYH8RghwLCU5MPVdmbEudx2Ww
QIZgPBrVO45DHXitRtvqM2lMRCjuAfdvl6u3q/nrrLdYzG1AUwtQ1dxutlxLhONgk74eQgZi
llGtpq06bVs5565CKGEgxNDc8rzOcwwxxNFdi/FMwvPvccgj/MbUi6+lt1lmeuOEEz/R8yPB
znd42KdVEExXy+UMHvLrQHrlyeQxoD/npm4Xbtm9nnvpD4fXiIvH8IwC0PoR/1sIsSPvD4d9
kBGsB6A/UfQAnNcUZ3VYG12oYEQM7roX3cHAu3G6zp1JTD+GaqbZmDQ+ZVo/lUqLZACwFotk
xHXrcihNeGNTdzJSR2OclCBD0hEUO4My+RRSrdcfDDE+A9ognT49+kyH5gwXnzL8uOwkHbcH
1P/0h37ged4zvmtqNcyHKD68YH832L893iH6Xj9MR3dzrlWdKPBXXP8KHovqrtVirquYLGcl
kpDciL3xk+Ev5AdL6yn2m4SGFpMyqrzf3wJQdjU9DQJRkC0fUdIl1R6sNamejOmfVP9iTyae
PNW2SjAK1AK7zpR2u4SikSMHYBPe25m37838nQDAVc3OY+oAzcYWUynVTdMF3TLXtJCEODQx
mIUo55hmeEdebYsf6k7Opn+Bccc8W+ps+/B4z75zIaX0rieTsNT6QpXlTZqlt3Ec3y2Xq6vl
YjEGChiDDhCqnqxAC/I0FRtmXl2bbxLGE7LS5vqU1tv030NgC9c9aCjubLVB1VUAaO/5gabK
DqF+TwjT7KR39Rc6cFMzAPdyBNbbZ/Y1z/MsAXff1M1ialtg5NFexdl97LqB74cykmdgJQPG
epJ8xKAwSVlQrddRRA2u7yqq/PhewCNBvBvf2NtXqmko4GMZ4RCJjdN/AwRZoGrNJNY0zC9r
3q0rB89HEtgI6gtWoAhb2dKdag/99VRZOd9F4XCEmTt9Thvz9XpbGOQ6+C1ETefDocKOX41G
lzl2eerzsWvyqd+XsyiSz0iqL0hg7/PXOUBRqXhKMp1O6+C3kfN/pnYtY5wmR7XH4tu/my3V
rdvnW6bg3faTsToDrUJic95fN7RAG049lnUYk8jecKXr+hGAs2vXQRCGom0JCEajg4txII7O
/n/i6C/o5gILEBOMwWe95/KwBaLGiYlQ0t7bc1/n/OQAukR+dTbSTvyZnkdo2yu98x3tioCs
VFBkt124nRTo6bfu5e/vEIp874r+dC4gIBFHMQgzA9f3R2RQszzP52RACwoHVmmWrtMkXcZR
NKHDFyRZ5kHFpyjOAkpA+DcgKVRU8ARzjhK22jKbt1Sg3CajdwQ4O6XRgqqqGQxzdBoEG45S
UO4llC4KMqwbu1HNGuYsD45SHAhR6YbHXqNS50KyG4pfBKnpfJCnwnY6iisTUPfBntfr5ZU2
3aWc10M8Ar4/jxCGC9JPGDpQCQuNyoaovtQk1KUjAGHpo9Ij1EZKU1aNLJAVpzABlQCWM388
NfcU0K0uxqMxxDjuFHpcwzDkuv50OkF2fwv6dG8wONB3E38YnI5ZcNntN896SvMPbPj57ujM
rfWjUfu2NqC70RAnm7F20etM2ojCCsMNmn6zme7NS1G+e//iAF4CMHYtOQ3DQDTjKiCRiko0
TVQhcQB6CNRjwGUK52PdHRsEKwTlJ0qRWg/zPE7sNFFgEWUTJ05iP8+M38z7f0kwipmBgSes
1VtiUk94c/IpgRyld1JU1aQGCOPzDHhPB7pWUo0ypRpqPE0h0u4fyB2yTO1B0Dcc5hdzu7hZ
JLPz2dq+f/wMs+xTmj/J+VEG9yvYtIbMi/TuLD1MT4+G2Qlq96/eVmbz9Z1sofKb+IKxRnXe
ttavki6oZ5Ul4Vl0AAK/Baxlvm0l8211AnllHbDkBASQnSeL98AV6NTvgUi0XgsuPJJ2xL6H
X06ayguxUPdsVsV0l1ukwOPovKmzUABCAhjiCGh/fMlxYjHrkYko93Zy7OwnK9q7A7KkJthV
FQjgujherYBh9LvYIH+F/hykA+cqIWaSF5NdWZTrSZE/l2X5MB7n96PR8VIsqVt53p20gPDJ
RiyJ3XTKfHl1zX3uXqcb0IcT3MU+5bjCZ8svYG77vBRN/BjMg8u/Z4cStYR1663ApCkTVtHw
qbFA/x0I/BWAsStYTRgIoruLiqyCHooFY4ngrR/Q/7/3B7x4aSiE1mPURtTtvtmNzmxTkpMi
bFgS3+ybN5N5PfoAhmwvUuRrWAAfDpA0IzGwcp1AApTfFCUERH4PtTDoTOuo7SKNE9S5IyOQ
OZVq8SrCvDl/suTrHHPsB1m2tD5vfTocTy+n4yGv6/NrVVVv+/3X5qMo5mVZjqhRBZblHhgo
WY1HY7oe1G/081/gpIsAQZPHHwBQsScc4HHX4COIQAJX3yYgBAtvQ4ALzTxJHYQoNtbc6PQF
CAmIKppNxtMYL+9gvdE6fqJHwdDvpgHo/ZohACG/V3F/9Aek9MVQZcP44AE2cdcu8OwoeLHu
UWgYAxOZToh2oKsQ+uCJOPRpkqf37nmxwLCOn2yVfc9m861Pod6nk+nWWlv4vX3CQm23gxFv
fcGzcf/Zs/fm/m11ejnY7o9LvJIsVax1LhG0hQmd/K4Tly02DVXrx+BNp7lxjhJdcPwtW626
U4BfARi7lt2EYSBoO6FBaqFnIvVbSz+vt35BOXNBpGrUBDUxu5s1HpsnR/JAcfB4dz0780Az
kM/2KlCbAEAACUAmGy0YKIfXoNEhMv0w7wpTWd1RPTABrcnlxDMw0AgicSq6NPlB6NSe3cki
01hZY96v1x9sN97Oy+JAS9XP4uV5Swea9rc1VfXE/QVvFEYvm+a1ZMFJN5FVpBbAz8e+hhye
qUGoCeavDgqiXlfOUQGAo/Xhf5SoITWUB+koE0UmwnNLnj1MYxj1GeCP6RR09CtZwTkVcdOx
hCqj7w0t0CQvKNypGagoOYUo5R42rOqokcgRh53OlVoI/waB2kHqAJ0UBWdVxU48LMvd1/Vq
V6/qDUUDXwQYnzQO3wQa+67v/gho6JKeQv53Bc8r9M+bk99n7D9ko0YdDOvPuxaRtBOpLLF3
Jt35xyg4d/HB7cO4h4h2Zz6toEdxXngPJwgIKfidz1EAxq5lB0EgBnZR0RjjA9RET5J4MPqR
/qaJJ48mLnpQFJJ1pQv7BJUDRyCQbTudTttGVQBzXLuUKqr2YMX+2vJc4qr7DFJQeifO3e06
Ft63i4DEgfx1tYAauva7SvDPcfgmI7AqBXuYTee5bXvt5WLRZ4zPk+SxopRuKL2s4+stTO73
TpqluLkcejmkxbVY6M2ZyHmLvBidgZ6CA0ZPvCbTBAJgxYXGbApIPBVsiGPcSmcsIrXkWQtv
A2qUu4jAnqgaqKl7aMxQogozBsqn6P9TeK2WSEnaOBpcRP9WmQ6QGtqcSAeAa8hzlIH3okNB
NIREIDo6v+PDcDx8h2H4DCbBOQgmh9FgdPR73VOaZXH+/td2t2VRFEGlzR4AGoL8BlRxlYL+
TT1VyT19Bg32n1clrLpUCE5zHbFEQtwR10l0YJGV5Zf/QwAfATi7lh0EYSDYLVpiRL1ogn+g
/v//cPdglMgBka5st5ayaHzwAYbgdjMzOzv9jgIEsaFX+XFoCI54z/MlYBRR1He7yFocn7Jx
CFyYLvRGI5CRImoQzvlTesh/T4woMRoZ5tucVlEX5bncXMrLurpeF1VdT233JxBNNyZFk5J7
T9OBBL4ivCGIzsQdvSDyTH9QHc9u+WA21oKlS0RISKPG0FoJd5QAv6Fq3RiNkYG3/YoPpDWX
rYMJ4JQ+njQCehs4SmeFJwZonTzAUD/RGr0e4QRF2gdwv43h1g+mCgz5kcVOp3m4Omy6Dto2
dyDKkkw1+RhUtprXy/nqbLLsOJuYU2qSqiiK2353oEhufDnR+3pxZ6znAb7T/sAPqTBqtlIi
E1UJ0bkQgngw1kG81QchYFQODJXQzSVLCBM5gEHz+9QAHgIwdjVLCsIwOIGOsK+wHvS8vv+T
+cMOhWbzpQop4MrFizMenLZJvr/sowGpXM7Aiz7Ip+JO58XFOc3IpHNHEZV5AYWLaaHw87po
75yijYyRN7ThFpe7+2CsNCNrhEC7ger7eOTT6VxDuXa7X5v7tTuMKXIXIzdPOhCuOZ/4onca
yzdQlEUrYsbE+yT92POh1u8pmMAIlh+RmPcBaIuMWC6r9faRrKeqKLf77McfA/pspjI+vcoX
bipRbGgd24NkUUNssUOMGR+OPvyUXks8WlJbrQF5r/M7BxrrxK+50yKHTbAkyGIkMwXFKPDk
w3gAJh/Kf1CbNC17E2qbrzz/D4OAqRjyYwXMRGAv1v9sDG2ITWh/tZuKj65Ll5/LnMf/BtRf
4X4rcM1P6qV1lveoyuVz5/Ba4umXeS6xBM/pC3tV7CzumbUqsoElLPYCFtoWQSzev+f8TwDK
rp4HQRiI3pmwAMUFcRKZ+f9/SXHBgOAixpODWHotQVgLTUi49j7fe6siAJxjGkR04DZ6ApAM
kkKwbylZGkCTZRhmFE8RZxMvMzdyw/yFE74hQFh61YUZDezEg3M8xDE82maXnlIW1xjdHZJV
2EXoXj553tMySYTiehmWQhWCUpFlJfL7mrYFrjuw0q4f+NqkmJ2HeQO4rRb06797lifuomgP
97LkEFvUQer+sHa3gvn88JgkECrFikpjW9DzhKAIGWNpI7HIJA1lIzotvlfTAwz7s3P2qeqK
xUh2ZPTEGNnHdOF5nlPvyYjJVJlpCVf9jw2dLQIXpEaTTQqPrBF35PDYCsobjXRFITILM208
EU0bE4NTXcAaHCKZLeuUwZYi65+9/0wCfgXg7IpyKAZBGJxc38kZ6oTSbXnL/memiYFSanmn
A5A0I6wlOVoYg2hBlR7tKhAcyRsE0qXgoECsIMl4gUU3T5XvZg4IW4690A58KyMuTpHWWhdC
ZSDpZdmG2Jar7kQwBpFkuCco4h8MW+y92eZrleMx0vdnn9DRSrA2HrR036L175Wcx+JpW5ZM
uhWFhxb6WeFlaCYqROSz35i+v3h1e+vRBPp5ObXO0sAg+6OA40HYo0bE8NSiSOD/MniTUGDl
xFHKW6cZMUQo+Z9GnGFARcFdWO4pV8iWASI8OnHfiSD+IYBDABEsAEbBKBgFwxcABBDTaBCM
glEwcgFAAI0WAKNgFIxgABBAowXAKBgFIxgABNBoATAKRsEIBgABNFoAjIJRMIIBQACNFgCj
YBSMYAAQQKMFwCgYBSMYAATQaAEwCkbBCAYAATRaAIyCUTCCAUAAjRYAo2AUjGAAEECjBcAo
GAUjGAAE0GgBMApGwQgGAAE0WgCMglEwggFAAI0WAKNgFIxgABBAowXAKBgFIxgABNBoATAK
RsEIBgABNFoAjIJRMIIBQACNFgCjYBSMYAAQQKMFwCgYBSMYAATQaAEwCkbBCAYAAQYAQuu7
YLqWuloAAAAASUVORK5CYII=</binary></Content>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX626">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-181</X>
							<Y>29</Y>
							<Z>-14</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>18</X>
							<Y>0.400000006</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX627">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-180.5</X>
							<Y>28.6000004</Y>
							<Z>-13.5</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>21</X>
							<Y>0.400000006</Y>
							<Z>11</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX628">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">1</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-198.5</X>
						<Y>55.9000015</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">1</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">1</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>55</Y>
						<Z>200</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX629">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-101.5</X>
						<Y>54.4000015</Y>
						<Z>12.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>52</Y>
						<Z>165</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX630">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">wait(5)&#13;&#10;script.Parent.Transparency= 0.7</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX631">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-101.5</X>
						<Y>81.9000015</Y>
						<Z>12.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">1</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>3</Y>
						<Z>165</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX632">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>89.9000015</Y>
						<Z>-96.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>86</X>
						<Y>11</Y>
						<Z>7</Z>
					</Vector3>
				</Properties>
				<Item class="SpecialMesh" referent="RBX633">
					<Properties>
						<Content name="MeshId"><null></null></Content>
						<token name="MeshType">2</token>
						<string name="Name">Mesh</string>
						<Vector3 name="Scale">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
						<Content name="TextureId"><null></null></Content>
						<Vector3 name="VertexColor">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX634">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>-148.5</X>
						<Y>20.9000015</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>103</X>
						<Y>7</Y>
						<Z>206</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Model" referent="RBX635">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Couch</string>
					<Ref name="PrimaryPart">RBX636</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX637">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-115.999725</X>
							<Y>29.7518578</Y>
							<Z>14.2000122</Z>
							<R00>1.76324065e-007</R00>
							<R01>2.18424621e-008</R01>
							<R02>-1</R02>
							<R10>-0.99999994</R10>
							<R11>1.18308826e-007</R11>
							<R12>-1.76329323e-007</R12>
							<R20>1.54335957e-008</R20>
							<R21>0.99999994</R21>
							<R22>2.1843146e-008</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.6567841</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10.4000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX638">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX639">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.999756</X>
							<Y>29.4702091</Y>
							<Z>8</Z>
							<R00>1.92582476e-007</R00>
							<R01>-0.99999994</R01>
							<R02>-6.04146422e-009</R02>
							<R10>-0.99999994</R10>
							<R11>-1.63707256e-007</R11>
							<R12>-5.99044097e-006</R12>
							<R20>5.89228057e-006</R20>
							<R21>-2.03525019e-008</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.69981</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX640">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX641">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.999725</X>
							<Y>29.7518616</Y>
							<Z>14.2000122</Z>
							<R00>1.76149442e-007</R00>
							<R01>2.18513865e-008</R01>
							<R02>-1</R02>
							<R10>-0.99999994</R10>
							<R11>1.18308812e-007</R11>
							<R12>-1.761547e-007</R12>
							<R20>1.54335815e-008</R20>
							<R21>0.99999994</R21>
							<R22>2.18534346e-008</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.6567841</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10.4000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX642">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX643">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.600006</X>
							<Y>33.0508423</Y>
							<Z>20</Z>
							<R00>1.76096677e-007</R00>
							<R01>-1</R01>
							<R02>-2.18548113e-008</R02>
							<R10>-1</R10>
							<R11>-1.76096606e-007</R11>
							<R12>-1.10356844e-007</R12>
							<R20>-1.65236749e-008</R20>
							<R21>2.18548859e-008</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-26.1598625</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX644">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX645">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.999756</X>
							<Y>29.4702301</Y>
							<Z>20</Z>
							<R00>1.92582476e-007</R00>
							<R01>-0.99999994</R01>
							<R02>-6.04146422e-009</R02>
							<R10>-0.99999994</R10>
							<R11>-1.63707256e-007</R11>
							<R12>-5.99044097e-006</R12>
							<R20>5.89228057e-006</R20>
							<R21>-2.03525019e-008</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.69981</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX646">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX647">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-118</X>
							<Y>31.5944805</Y>
							<Z>20</Z>
							<R00>-0.99999994</R00>
							<R01>-1.76096677e-007</R01>
							<R02>-5.60833548e-008</R02>
							<R10>-1.76096592e-007</R10>
							<R11>1</R11>
							<R12>-1.10356844e-007</R12>
							<R20>5.60834224e-008</R20>
							<R21>1.65236749e-008</R21>
							<R22>-0.99999994</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-19.576889</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>2.79999995</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX648">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-118</X>
							<Y>31.5944805</Y>
							<Z>8</Z>
							<R00>-0.99999994</R00>
							<R01>-1.76096677e-007</R01>
							<R02>-5.60833548e-008</R02>
							<R10>-1.76096592e-007</R10>
							<R11>1</R11>
							<R12>-1.10356844e-007</R12>
							<R20>5.60834224e-008</R20>
							<R21>1.65236749e-008</R21>
							<R22>-0.99999994</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-19.576889</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>2.79999995</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX649">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.600006</X>
							<Y>33.0508461</Y>
							<Z>8</Z>
							<R00>1.76096677e-007</R00>
							<R01>-1</R01>
							<R02>-2.18548113e-008</R02>
							<R10>-1</R10>
							<R11>-1.76096606e-007</R11>
							<R12>-1.10356844e-007</R12>
							<R20>-1.65236749e-008</R20>
							<R21>2.18548859e-008</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-26.1598625</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX650">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX636">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-118.5</X>
							<Y>30.9731884</Y>
							<Z>14</Z>
							<R00>-1</R00>
							<R01>-1.76096648e-007</R01>
							<R02>-2.18548433e-008</R02>
							<R10>-1.76096634e-007</R10>
							<R11>1</R11>
							<R12>-5.96046377e-008</R12>
							<R20>2.1854861e-008</R20>
							<R21>-3.42285311e-008</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>12</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX651">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-119.999725</X>
							<Y>29.751894</Y>
							<Z>14.1999817</Z>
							<R00>1.76096066e-007</R00>
							<R01>7.28550553e-009</R01>
							<R02>-1</R02>
							<R10>-0.99999994</R10>
							<R11>7.3900751e-006</R11>
							<R12>-1.76103768e-007</R12>
							<R20>7.2646767e-006</R20>
							<R21>0.99999994</R21>
							<R22>7.29020488e-009</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.6567841</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10.4000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX652">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX653">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121</X>
							<Y>31.2888641</Y>
							<Z>8</Z>
							<R00>1</R00>
							<R01>-1.81739225e-007</R01>
							<R02>-1.23736825e-008</R02>
							<R10>1.81739154e-007</R10>
							<R11>1</R11>
							<R12>-9.05001656e-008</R12>
							<R20>1.23736488e-008</R20>
							<R21>2.17380673e-007</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-52.3196526</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>4.4000001</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX654">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX655">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-120.5</X>
							<Y>32.5732117</Y>
							<Z>14</Z>
							<R00>2.18548433e-008</R00>
							<R01>-1.76096648e-007</R01>
							<R02>-1</R02>
							<R10>5.96046377e-008</R10>
							<R11>1</R11>
							<R12>-1.76096634e-007</R12>
							<R20>1</R20>
							<R21>-3.42285311e-008</R21>
							<R22>2.1854861e-008</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>10</X>
							<Y>2.79999995</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX656">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121</X>
							<Y>34.0462952</Y>
							<Z>14</Z>
							<R00>3.52193297e-007</R00>
							<R01>4.37096759e-008</R01>
							<R02>-1</R02>
							<R10>-1</R10>
							<R11>1.19209282e-007</R11>
							<R12>-3.52193268e-007</R12>
							<R20>6.84570551e-008</R20>
							<R21>1</R21>
							<R22>4.37097292e-008</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-19.619915</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX657">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX658">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121.5</X>
							<Y>31.5731983</Y>
							<Z>14</Z>
							<R00>2.18548433e-008</R00>
							<R01>-1.76096648e-007</R01>
							<R02>-1</R02>
							<R10>5.96046377e-008</R10>
							<R11>1</R11>
							<R12>-1.76096634e-007</R12>
							<R20>1</R20>
							<R21>-3.42285311e-008</R21>
							<R22>2.1854861e-008</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>12</X>
							<Y>2.79999995</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX659">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121</X>
							<Y>31.2703438</Y>
							<Z>20</Z>
							<R00>1</R00>
							<R01>-3.39505419e-007</R01>
							<R02>-1.23737331e-008</R02>
							<R10>3.39505362e-007</R10>
							<R11>1</R11>
							<R12>1.57273476e-007</R12>
							<R20>1.23736505e-008</R20>
							<R21>-3.03929646e-008</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-52.3196526</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>4.4000001</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX660">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
			</Item>
			<Item class="Model" referent="RBX661">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX662</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX663">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-161.5</X>
							<Y>29.3999996</Y>
							<Z>12</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>11</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX662">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-158.5</X>
							<Y>28.6000004</Y>
							<Z>14.5</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>21</X>
							<Y>0.400000006</Y>
							<Z>11</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX664">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">1</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">1</int>
						<CoordinateFrame name="CFrame">
							<X>-158</X>
							<Y>29</Y>
							<Z>14</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">1</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">1</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Base</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">1</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">1</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>18</X>
							<Y>0.400000006</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX665">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>-147</X>
						<Y>13.9000006</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>106</X>
						<Y>7</Y>
						<Z>212</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX666">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>26.3999996</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>100</X>
						<Y>4</Y>
						<Z>200</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX522">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>-145.5</X>
						<Y>5.40000057</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">3</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>109</X>
						<Y>10</Y>
						<Z>218</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX667">
				<Properties>
					<bool name="Anchored">false</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">4</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">26</int>
					<CoordinateFrame name="CFrame">
						<X>-189.5</X>
						<Y>112.800003</Y>
						<Z>-89.5</Z>
						<R00>0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">1</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Chiminy</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>7</X>
						<Y>34.8000031</Y>
						<Z>7</Z>
					</Vector3>
				</Properties>
				<Item class="Texture" referent="RBX668">
					<Properties>
						<token name="Face">0</token>
						<string name="Name">bricks</string>
						<float name="Shiny">20</float>
						<float name="Specular">0</float>
						<float name="StudsPerTileU">2</float>
						<float name="StudsPerTileV">2</float>
						<Content name="Texture"><binary>iVBORw0KGgoAAAANSUhEUgAAAEAAAABACAIAAAAlC+aJAAAACXBIWXMAAAsTAAALEwEAmpwY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</binary></Content>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
				<Item class="Texture" referent="RBX669">
					<Properties>
						<token name="Face">3</token>
						<string name="Name">bricks</string>
						<float name="Shiny">20</float>
						<float name="Specular">0</float>
						<float name="StudsPerTileU">2</float>
						<float name="StudsPerTileV">2</float>
						<Content name="Texture"><hash>4016c8178589197b10c38cee39a21121</hash></Content>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
				<Item class="Texture" referent="RBX670">
					<Properties>
						<token name="Face">2</token>
						<string name="Name">bricks</string>
						<float name="Shiny">20</float>
						<float name="Specular">0</float>
						<float name="StudsPerTileU">2</float>
						<float name="StudsPerTileV">2</float>
						<Content name="Texture"><hash>4016c8178589197b10c38cee39a21121</hash></Content>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
				<Item class="Texture" referent="RBX671">
					<Properties>
						<token name="Face">5</token>
						<string name="Name">bricks</string>
						<float name="Shiny">20</float>
						<float name="Specular">0</float>
						<float name="StudsPerTileU">2</float>
						<float name="StudsPerTileV">2</float>
						<Content name="Texture"><hash>4016c8178589197b10c38cee39a21121</hash></Content>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX672">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">spawns</string>
					<Ref name="PrimaryPart">RBX673</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Model" referent="RBX674">
					<Properties>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<CoordinateFrame name="ModelInPrimary">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<string name="Name">Model</string>
						<Ref name="PrimaryPart">RBX673</Ref>
						<bool name="archivable">true</bool>
					</Properties>
					<Item class="Part" referent="RBX675">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-158</X>
								<Y>29.8000011</Y>
								<Z>44</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX673">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-159.5</X>
								<Y>28.6000004</Y>
								<Z>42</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX676">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-160</X>
								<Y>28.6000004</Y>
								<Z>53.5</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX677">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-172</X>
								<Y>28.6000004</Y>
								<Z>44.5</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX678">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-159.5</X>
								<Y>29</Y>
								<Z>53.5</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX679">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-160.5</X>
								<Y>29.3999996</Y>
								<Z>54</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX680">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-162</X>
								<Y>29.8000011</Y>
								<Z>55</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX681">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-159.5</X>
								<Y>29</Y>
								<Z>41.5</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX682">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-159</X>
								<Y>29.3999996</Y>
								<Z>42.5</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX683">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-172.5</X>
								<Y>29</Y>
								<Z>44.5</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX684">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-171.5</X>
								<Y>29.3999996</Y>
								<Z>44</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX685">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-170</X>
								<Y>29.8000011</Y>
								<Z>43</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX686">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-180.5</X>
								<Y>28.6000004</Y>
								<Z>60</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX687">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-180.5</X>
								<Y>29</Y>
								<Z>60.5</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX688">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-181</X>
								<Y>29.3999996</Y>
								<Z>59.5</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX689">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-182</X>
								<Y>29.8000011</Y>
								<Z>58</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
				</Item>
				<Item class="Model" referent="RBX690">
					<Properties>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<CoordinateFrame name="ModelInPrimary">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<string name="Name">Model</string>
						<Ref name="PrimaryPart">RBX691</Ref>
						<bool name="archivable">true</bool>
					</Properties>
					<Item class="Part" referent="RBX692">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-173</X>
								<Y>29.8000011</Y>
								<Z>84</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX691">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-171</X>
								<Y>28.6000004</Y>
								<Z>82.5</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX693">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-182.5</X>
								<Y>28.6000004</Y>
								<Z>82</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX694">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-173.5</X>
								<Y>28.6000004</Y>
								<Z>70</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX695">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-182.5</X>
								<Y>29</Y>
								<Z>82.5</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX696">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-183</X>
								<Y>29.3999996</Y>
								<Z>81.5</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX697">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-184</X>
								<Y>29.8000011</Y>
								<Z>80</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX698">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-170.5</X>
								<Y>29</Y>
								<Z>82.5</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX699">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-171.5</X>
								<Y>29.3999996</Y>
								<Z>83</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX700">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-173.5</X>
								<Y>29</Y>
								<Z>69.5</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX701">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-173</X>
								<Y>29.3999996</Y>
								<Z>70.5</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX702">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-172</X>
								<Y>29.8000011</Y>
								<Z>72</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX703">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-189</X>
								<Y>28.6000004</Y>
								<Z>61.5</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX704">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-189.5</X>
								<Y>29</Y>
								<Z>61.5</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX705">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-188.5</X>
								<Y>29.3999996</Y>
								<Z>61</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX706">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-187</X>
								<Y>29.8000011</Y>
								<Z>60</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
				</Item>
				<Item class="Model" referent="RBX707">
					<Properties>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<CoordinateFrame name="ModelInPrimary">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<string name="Name">Model</string>
						<Ref name="PrimaryPart">RBX708</Ref>
						<bool name="archivable">true</bool>
					</Properties>
					<Item class="Part" referent="RBX709">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-163</X>
								<Y>29.8000011</Y>
								<Z>68</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX708">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-165</X>
								<Y>28.6000004</Y>
								<Z>69.5</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX710">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-153.5</X>
								<Y>28.6000004</Y>
								<Z>70</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX711">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-162.5</X>
								<Y>28.6000004</Y>
								<Z>82</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX712">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-153.5</X>
								<Y>29</Y>
								<Z>69.5</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX713">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-153</X>
								<Y>29.3999996</Y>
								<Z>70.5</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX714">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-152</X>
								<Y>29.8000011</Y>
								<Z>72</Z>
								<R00>1</R00>
								<R01>0</R01>
								<R02>0</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>0</R20>
								<R21>0</R21>
								<R22>1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX715">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-165.5</X>
								<Y>29</Y>
								<Z>69.5</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX716">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-164.5</X>
								<Y>29.3999996</Y>
								<Z>69</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX717">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-162.5</X>
								<Y>29</Y>
								<Z>82.5</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX718">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-163</X>
								<Y>29.3999996</Y>
								<Z>81.5</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX719">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-164</X>
								<Y>29.8000011</Y>
								<Z>80</Z>
								<R00>-1</R00>
								<R01>0</R01>
								<R02>-0</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>-0</R20>
								<R21>0</R21>
								<R22>-1</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="SpawnLocation" referent="RBX720">
						<Properties>
							<bool name="AllowTeamChangeOnTouch">false</bool>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">1</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-147</X>
								<Y>28.6000004</Y>
								<Z>90.5</Z>
								<R00>-0</R00>
								<R01>0</R01>
								<R02>1</R02>
								<R10>-0</R10>
								<R11>1</R11>
								<R12>0</R12>
								<R20>-1</R20>
								<R21>0</R21>
								<R22>0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">SpawnLocation</string>
							<bool name="Neutral">true</bool>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<int name="TeamColor">194</int>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>7</X>
								<Y>0.400000006</Y>
								<Z>10</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX721">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-146.5</X>
								<Y>29</Y>
								<Z>90.5</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>5</X>
								<Y>0.400000006</Y>
								<Z>7</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX722">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-147.5</X>
								<Y>29.3999996</Y>
								<Z>91</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>4</X>
								<Y>0.400000006</Y>
								<Z>5</Z>
							</Vector3>
						</Properties>
					</Item>
					<Item class="Part" referent="RBX723">
						<Properties>
							<bool name="Anchored">true</bool>
							<float name="BackParamA">-0.5</float>
							<float name="BackParamB">0.5</float>
							<token name="BackSurface">1</token>
							<token name="BackSurfaceInput">0</token>
							<float name="BottomParamA">-0.5</float>
							<float name="BottomParamB">0.5</float>
							<token name="BottomSurface">0</token>
							<token name="BottomSurfaceInput">0</token>
							<int name="BrickColor">1</int>
							<CoordinateFrame name="CFrame">
								<X>-149</X>
								<Y>29.8000011</Y>
								<Z>92</Z>
								<R00>0</R00>
								<R01>0</R01>
								<R02>-1</R02>
								<R10>0</R10>
								<R11>1</R11>
								<R12>-0</R12>
								<R20>1</R20>
								<R21>0</R21>
								<R22>-0</R22>
							</CoordinateFrame>
							<bool name="CanCollide">true</bool>
							<token name="Controller">0</token>
							<bool name="ControllerFlagShown">true</bool>
							<bool name="DraggingV1">false</bool>
							<float name="Elasticity">0.5</float>
							<token name="FormFactor">2</token>
							<float name="Friction">0.300000012</float>
							<float name="FrontParamA">-0.5</float>
							<float name="FrontParamB">0.5</float>
							<token name="FrontSurface">1</token>
							<token name="FrontSurfaceInput">0</token>
							<float name="LeftParamA">-0.5</float>
							<float name="LeftParamB">0.5</float>
							<token name="LeftSurface">1</token>
							<token name="LeftSurfaceInput">0</token>
							<bool name="Locked">true</bool>
							<string name="Name">Base</string>
							<float name="Reflectance">0</float>
							<float name="RightParamA">-0.5</float>
							<float name="RightParamB">0.5</float>
							<token name="RightSurface">1</token>
							<token name="RightSurfaceInput">0</token>
							<Vector3 name="RotVelocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<float name="TopParamA">-0.5</float>
							<float name="TopParamB">0.5</float>
							<token name="TopSurface">1</token>
							<token name="TopSurfaceInput">0</token>
							<float name="Transparency">0</float>
							<Vector3 name="Velocity">
								<X>0</X>
								<Y>0</Y>
								<Z>0</Z>
							</Vector3>
							<bool name="archivable">true</bool>
							<token name="shape">1</token>
							<Vector3 name="size">
								<X>2</X>
								<Y>0.400000006</Y>
								<Z>2</Z>
							</Vector3>
						</Properties>
					</Item>
				</Item>
			</Item>
			<Item class="Model" referent="RBX724">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Couch</string>
					<Ref name="PrimaryPart">RBX725</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX726">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-115.999725</X>
							<Y>29.7787094</Y>
							<Z>70.2000122</Z>
							<R00>2.27446728e-010</R00>
							<R01>-1.23814908e-011</R01>
							<R02>-1</R02>
							<R10>-0.99999994</R10>
							<R11>8.40802912e-008</R11>
							<R12>-2.32675629e-010</R12>
							<R20>-4.41710313e-008</R20>
							<R21>0.99999994</R21>
							<R22>-1.17033293e-011</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.6567841</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10.4000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX727">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX728">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.999756</X>
							<Y>29.4970627</Y>
							<Z>64</Z>
							<R00>1.64857159e-008</R00>
							<R01>-0.99999994</R01>
							<R02>1.5812347e-008</R02>
							<R10>-0.99999994</R10>
							<R11>1.23893855e-008</R11>
							<R12>-5.95621259e-006</R12>
							<R20>5.83267592e-006</R20>
							<R21>-4.2207347e-008</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.69981</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX729">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX730">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.999725</X>
							<Y>29.7787132</Y>
							<Z>70.2000122</Z>
							<R00>5.28237488e-011</R00>
							<R01>-3.45707404e-012</R01>
							<R02>-1</R02>
							<R10>-0.99999994</R10>
							<R11>8.4080277e-008</R11>
							<R12>-5.80526426e-011</R12>
							<R20>-4.41710455e-008</R20>
							<R21>0.99999994</R21>
							<R22>-1.41467654e-012</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.6567841</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10.4000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX731">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX732">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.600006</X>
							<Y>33.077858</Y>
							<Z>76</Z>
							<R00>4.02207327e-014</R00>
							<R01>-1</R01>
							<R02>3.4884188e-014</R02>
							<R10>-1</R10>
							<R11>4.13299156e-014</R11>
							<R12>-7.6128309e-008</R12>
							<R20>-7.6128309e-008</R20>
							<R21>3.66050336e-014</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-26.1598625</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX733">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX734">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.999756</X>
							<Y>29.4970818</Y>
							<Z>76</Z>
							<R00>1.64857159e-008</R00>
							<R01>-0.99999994</R01>
							<R02>1.5812347e-008</R02>
							<R10>-0.99999994</R10>
							<R11>1.23893855e-008</R11>
							<R12>-5.95621259e-006</R12>
							<R20>5.83267592e-006</R20>
							<R21>-4.2207347e-008</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.69981</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX735">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX736">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-118</X>
							<Y>31.6213875</Y>
							<Z>76</Z>
							<R00>-0.99999994</R00>
							<R01>-4.02207327e-014</R01>
							<R02>-3.42285098e-008</R02>
							<R10>3.96554195e-014</R10>
							<R11>1</R11>
							<R12>-7.61283019e-008</R12>
							<R20>3.42285738e-008</R20>
							<R21>7.6128309e-008</R21>
							<R22>-0.99999994</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-19.576889</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>2.79999995</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX737">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-118</X>
							<Y>31.6213875</Y>
							<Z>64</Z>
							<R00>-0.99999994</R00>
							<R01>-4.02207327e-014</R01>
							<R02>-3.42285098e-008</R02>
							<R10>3.96554195e-014</R10>
							<R11>1</R11>
							<R12>-7.61283019e-008</R12>
							<R20>3.42285738e-008</R20>
							<R21>7.6128309e-008</R21>
							<R22>-0.99999994</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-19.576889</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>2.79999995</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX738">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-117.600006</X>
							<Y>33.0778618</Y>
							<Z>64</Z>
							<R00>4.02207327e-014</R00>
							<R01>-1</R01>
							<R02>3.4884188e-014</R02>
							<R10>-1</R10>
							<R11>4.13299156e-014</R11>
							<R12>-7.6128309e-008</R12>
							<R20>-7.6128309e-008</R20>
							<R21>3.66050336e-014</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-26.1598625</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>5.20000029</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX739">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX725">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-118.5</X>
							<Y>31</Y>
							<Z>70</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>-0</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>-0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>12</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX740">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-119.999725</X>
							<Y>29.7787476</Y>
							<Z>70.1999817</Z>
							<R00>-7.2064067e-013</R00>
							<R01>-1.4568057e-008</R01>
							<R02>-1</R02>
							<R10>-0.99999994</R10>
							<R11>7.35584672e-006</R11>
							<R12>-7.12180879e-012</R12>
							<R20>7.20507205e-006</R20>
							<R21>0.99999994</R21>
							<R22>-1.45646455e-008</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-32.6567841</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10.4000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX741">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX742">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121</X>
							<Y>31.3157368</Y>
							<Z>64</Z>
							<R00>1</R00>
							<R01>-5.64259794e-009</R01>
							<R02>-3.42285631e-008</R02>
							<R10>5.64250868e-009</R10>
							<R11>1</R11>
							<R12>-1.24728686e-007</R12>
							<R20>3.42284991e-008</R20>
							<R21>2.76985304e-007</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-52.3196526</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>4.4000001</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX743">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX744">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-120.5</X>
							<Y>32.6000023</Y>
							<Z>70</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>10</X>
							<Y>2.79999995</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX745">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121</X>
							<Y>34.0732155</Y>
							<Z>70</Z>
							<R00>1.76096648e-007</R00>
							<R01>2.18548433e-008</R01>
							<R02>-1</R02>
							<R10>-1</R10>
							<R11>5.96046377e-008</R11>
							<R12>-1.76096634e-007</R12>
							<R20>3.42285311e-008</R20>
							<R21>1</R21>
							<R22>2.1854861e-008</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-19.619915</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>10</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX746">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX747">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121.5</X>
							<Y>31.6000004</Y>
							<Z>70</Z>
							<R00>0</R00>
							<R01>0</R01>
							<R02>-1</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>-0</R12>
							<R20>1</R20>
							<R21>0</R21>
							<R22>-0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>12</X>
							<Y>2.79999995</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX748">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">45</int>
						<CoordinateFrame name="CFrame">
							<X>-121</X>
							<Y>31.2972069</Y>
							<Z>76</Z>
							<R00>1</R00>
							<R01>-1.63408785e-007</R01>
							<R02>-3.42285738e-008</R02>
							<R10>1.634087e-007</R10>
							<R11>1</R11>
							<R12>1.23044941e-007</R12>
							<R20>3.42285098e-008</R20>
							<R21>2.9211666e-008</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Smooth Block Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0.200000003</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>-52.3196526</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>4.4000001</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX749">
						<Properties>
							<Content name="MeshId"><null></null></Content>
							<token name="MeshType">0</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>1.25</X>
								<Y>1.25</Y>
								<Z>1.25</Z>
							</Vector3>
							<Content name="TextureId"><null></null></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>1</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
			</Item>
			<Item class="Model" referent="RBX750">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">trees</string>
					<Ref name="PrimaryPart">RBX751</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX751">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">2</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>-151</X>
							<Y>36</Y>
							<Z>81</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">2</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">2</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">2</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>15.1999998</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX752">
						<Properties>
							<Content name="MeshId"><url>http://www.roblox.com/asset/?id=1090398</url></Content>
							<token name="MeshType">5</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>10</X>
								<Y>10</Y>
								<Z>10</Z>
							</Vector3>
							<Content name="TextureId" mimeType="image/jpeg"><binary xmime:contentType="image/jpeg">/9j/4QSsRXhpZgAASUkqAAIEAABIAAAAAQAAAEgAAAABAAAAQWRvYmUgUGhvdG9zaG9wIENT
IFdpbmRvd3MAAENhbm9uAABDYW5vbiBFT1MgRElHSVRBTCBSRUJFTCBYVAAAMjAwNToxMTow
MiAxOTozNToyMAAAAAAAAEBCDwAAAAAAQEIPAAAAAABAQg8AAAAAAEBCDwAAAAAAQEIPAAAA
AABAQg8AAAAAAEBCDwAAAAAAQEIPAAAAAABAQg8AAAAAAEBCDwAAAAAAQEIPAAAAAABAQg8A
AAAAAEBCDwAAAAAAQEIPAAAAAABAQg8AAAAAAEBCDwAAAAAAQEIPAECcAABAQg8AAHNVAEBC
DwAyMDA1OjEwOjIyIDIzOjU5OjI4AAAyMDA1OjEwOjIyIDIzOjU5OjI4AAAAAAAAQEIPABTc
RgBAQg8AaNlLAEBCDwAAAAAAQEIPAAAAAABAQg8AAAAAAEBCDwAAAAAAQEIPAED/EAVAQg8A
ba6RF6CGAQDBl5gXoIYBAAAAAABAQg8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAeAJqCBQABAAAA9AAAAJ2CBQABAAAA/AAAACKIAwABAAAA
AAAAACeIAwACAAAAkAGQAQCQBwAEAAAAMDIyMQOQAgAVAAAABAEAAASQAgAVAAAAGQEAAAKR
BQABAAAALgEAAAGSBQABAAAANgEAAAKSBQABAAAAPgEAAAOSBQABAAAARgEAAASSBQABAAAA
TgEAAAWSBQABAAAAVgEAAAaSBQABAAAAXgEAAAeSAwABAAAABQAAAAiSAwABAAAAAAAAAAmS
AwABAAAAEAAAAAqSBQABAAAAZgEAAIaSAgAJAQAAhgEAAACgBwAEAAAAMDEwMAGgAwABAAAA
AQAAAAKgAwABAAAAcAQAAAOgAwABAAAAuAUAAA6iBQABAAAAbgEAAA+iBQABAAAAdgEAABCi
AwABAAAAAgAAABWiBQABAAAAfgEAABeiAwABAAAAAAAAAACjAwABAAAAAAAAAAGjAwABAAAA
AAAAAAAAAACQAgAADQAPAQIABwAAADQAAAAQAQIAHAAAADsAAAAaAQUAAQAAAAgAAAAbAQUA
AQAAABAAAAAoAQMAAQAAAAIAAAAxAQIAHAAAABgAAAAyAQIAFQAAAFcAAAA+AQUAAgAAAGwA
AAA/AQUABgAAAHwAAAARAgUAAwAAAKwAAAATAgMAAQAAAAIAAAAUAgUABgAAAMQAAABphwQA
AQAAAJACAAAAAAAA/+0l7lBob3Rvc2hvcCAzLjAAOEJJTQQlAAAAAAAQAAAAAAAAAAAAAAAA
AAAAADhCSU0D7QAAAAAAEABIAAAAAQABAEgAAAABAAE4QklNBCYAAAAAAA4AAAAAAAAAAAAA
P4AAADhCSU0EDQAAAAAABAAAAB44QklNBBkAAAAAAAQAAAAeOEJJTQPzAAAAAAAJAAAAAAAA
AAABADhCSU0ECgAAAAAAAQAAOEJJTScQAAAAAAAKAAEAAAAAAAAAAjhCSU0D9QAAAAAASAAv
ZmYAAQBsZmYABgAAAAAAAQAvZmYAAQChmZoABgAAAAAAAQAyAAAAAQBaAAAABgAAAAAAAQA1
AAAAAQAtAAAABgAAAAAAAThCSU0D+AAAAAAAcAAA/////////////////////////////wPo
AAAAAP////////////////////////////8D6AAAAAD/////////////////////////////
A+gAAAAA/////////////////////////////wPoAAA4QklNBAgAAAAAABAAAAABAAACQAAA
AkAAAAAAOEJJTQQeAAAAAAAEAAAAADhCSU0EGgAAAAADUQAAAAYAAAAAAAAAAAAABbgAAARw
AAAADgBNAGEAbgB1AF8AMQAwADIAMwBfADIAMwAwADkAAAABAAAAAAAAAAAAAAAAAAAAAAAA
AAEAAAAAAAAAAAAABHAAAAW4AAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAA
EAAAAAEAAAAAAABudWxsAAAAAgAAAAZib3VuZHNPYmpjAAAAAQAAAAAAAFJjdDEAAAAEAAAA
AFRvcCBsb25nAAAAAAAAAABMZWZ0bG9uZwAAAAAAAAAAQnRvbWxvbmcAAAW4AAAAAFJnaHRs
b25nAAAEcAAAAAZzbGljZXNWbExzAAAAAU9iamMAAAABAAAAAAAFc2xpY2UAAAASAAAAB3Ns
aWNlSURsb25nAAAAAAAAAAdncm91cElEbG9uZwAAAAAAAAAGb3JpZ2luZW51bQAAAAxFU2xp
Y2VPcmlnaW4AAAANYXV0b0dlbmVyYXRlZAAAAABUeXBlZW51bQAAAApFU2xpY2VUeXBlAAAA
AEltZyAAAAAGYm91bmRzT2JqYwAAAAEAAAAAAABSY3QxAAAABAAAAABUb3AgbG9uZwAAAAAA
AAAATGVmdGxvbmcAAAAAAAAAAEJ0b21sb25nAAAFuAAAAABSZ2h0bG9uZwAABHAAAAADdXJs
VEVYVAAAAAEAAAAAAABudWxsVEVYVAAAAAEAAAAAAABNc2dlVEVYVAAAAAEAAAAAAAZhbHRU
YWdURVhUAAAAAQAAAAAADmNlbGxUZXh0SXNIVE1MYm9vbAEAAAAIY2VsbFRleHRURVhUAAAA
AQAAAAAACWhvcnpBbGlnbmVudW0AAAAPRVNsaWNlSG9yekFsaWduAAAAB2RlZmF1bHQAAAAJ
dmVydEFsaWduZW51bQAAAA9FU2xpY2VWZXJ0QWxpZ24AAAAHZGVmYXVsdAAAAAtiZ0NvbG9y
VHlwZWVudW0AAAARRVNsaWNlQkdDb2xvclR5cGUAAAAATm9uZQAAAAl0b3BPdXRzZXRsb25n
AAAAAAAAAApsZWZ0T3V0c2V0bG9uZwAAAAAAAAAMYm90dG9tT3V0c2V0bG9uZwAAAAAAAAAL
cmlnaHRPdXRzZXRsb25nAAAAAAA4QklNBCgAAAAAAAwAAAABP/AAAAAAAAA4QklNBBQAAAAA
AAQAAAABOEJJTQQMAAAAACAvAAAAAQAAAHwAAACgAAABdAAA6IAAACATABgAAf/Y/+AAEEpG
SUYAAQIBAEgASAAA/+0ADEFkb2JlX0NNAAH/7gAOQWRvYmUAZIAAAAAB/9sAhAAMCAgICQgM
CQkMEQsKCxEVDwwMDxUYExMVExMYEQwMDAwMDBEMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwM
DAwMAQ0LCw0ODRAODhAUDg4OFBQODg4OFBEMDAwMDBERDAwMDAwMEQwMDAwMDAwMDAwMDAwM
DAwMDAwMDAwMDAwMDAz/wAARCACgAHwDASIAAhEBAxEB/90ABAAI/8QBPwAAAQUBAQEBAQEA
AAAAAAAAAwABAgQFBgcICQoLAQABBQEBAQEBAQAAAAAAAAABAAIDBAUGBwgJCgsQAAEEAQMC
BAIFBwYIBQMMMwEAAhEDBCESMQVBUWETInGBMgYUkaGxQiMkFVLBYjM0coLRQwclklPw4fFj
czUWorKDJkSTVGRFwqN0NhfSVeJl8rOEw9N14/NGJ5SkhbSVxNTk9KW1xdXl9VZmdoaWprbG
1ub2N0dXZ3eHl6e3x9fn9xEAAgIBAgQEAwQFBgcHBgU1AQACEQMhMRIEQVFhcSITBTKBkRSh
sUIjwVLR8DMkYuFygpJDUxVjczTxJQYWorKDByY1wtJEk1SjF2RFVTZ0ZeLys4TD03Xj80aU
pIW0lcTU5PSltcXV5fVWZnaGlqa2xtbm9ic3R1dnd4eXp7fH/9oADAMBAAIRAxEAPwD0Sqw7
niya9pLW8mWlwYHNHuc73O/c/wCgg2B5yGjeaXEy1stIMbva9v72iMx0bw4Q1uoJ7kl2vtDn
e16FLX27a/a6QHDRxaP0rWWOb+bv272fvqHoGUdUHq/mu3boEnZt2e4b/wBNu9NvrezZW1As
lpvZ6jgHVzvdYQ4lgb6r3O+j7HOZ/wAZ/wAWpuL/AENbPVfHqhz+CwF3BaHVfod7GKVtJ+0P
sax1mhaTIbrEOHO5zH/zX+jTatcgZZOSNr3PLm7nnZp7mhrXu+h/O+39F+ZXWg3ZDG4jLH3G
sbt01/pS0fzLqKn01bPa7/P+grVNWWC6zYBY5ocC8xWI3AMdtfZ7G1n81yZ+NlelbWxzRW4b
q3NeWOeQdG7X+tZ6P/CPf/xaNHsrRznVV05VlTttEPbsYNSAPVtte2R6m9zPZv8Ap3f8VSgZ
1jLK3i21jrSC5zWguB1Y+rc6Xe9tezatevHe+1z2Q97trywMBHPp+oP0n0Nu/Y19tOz/AMDV
fKxK2MAa+y0NcHvDTVbuYDta7axr7WVtczZ7fVekYmlXu4jKsguDrCbHFrzXvaJcXQ/cbK2v
/sNsZ/22g+hnuBt/S47b3+nU4j09oA5aGNc76LP0nq2rcfXZRWPRZsFVZFldrzV9Ezvqqe9v
s/4yv/ttV2sfWbLDlsLX7XOYSCNIb6e5nqe3bt+l++gYj7EcR+1x7MS+3K2HLc9jnb64c6CZ
9zdrtv8AOualViA1WDItPqEgeqASefzfpP8Apbt/0FrWgPhzbDW0y17GMcWT4+1uz3/1vUUC
7FZWfUD4eXMewiusgyGt/RVG+yy9/wCY1rK0gAgyJ/D8GrUWBkUOG9gFbN9ZZt0+jXDXMfua
o2PY+tp9Mh5Pue0MAgfSZsj27v66lkWY7HOc2h9gOjSHekNzT7PUlj7Wt9236H+kUX9RsbU1
ww8fb7QGl1pYADDt27d9P9+xCx3R9EOXXTbS1lDmw6S0NLxG383dD2e39x70D7HX6fqbh92u
7ds3b5/d/NRnZlLCa3Y1lZtc3bbj2NfBH0ttb/bZu+hsf70D1xO6L/px6HoN5nd9P1N39pLS
/p2VrVePd//Q9DxLw6y5gcC6oD1Ns7Gu+kK22vP6T6X/AFtDdQLHM3Na1wdWXtghgMO/c9v8
4p1vbWxzHwCQ5wYPEa+3Ta32OTMafW9W6AWumsaEElobv21j1LHN+goRrQZQNyoYzWMc4vNj
nNj9IYaWzOx23+U781EIfvY0DcQC2dA1nP6TY73u3JF1ldZLBAEn3y2B9L6H6S6z3IVz8iAR
Ya2zuljdziOdrfVDmMen7I1KUY9hEPeSS0gMPtGv8mv83+Q3/riC/wCz012Fte+xu19rm7az
A+justd/Nta3976CqXNttewMc2loY4OOu7UH6Tt7GXWe7+xs/MQnU0wCQx4ra4uLId21rG11
bXbvc+z6f/GfvgnsEgLZubXkWMoyMhjaHEEGnc5zi7d6WjRsftZXvf8Ao/6izXdJH2gZFPV3
1YzAWvqtxp9s7v0VjXM2e78/YrGX+mcybnVsb7C1zwJa3Z7XNZt2+5v83u/RsVN32n03OeXG
uua9lejRuf8AmMtf7PTq/wAxRyPcArwK8FX3YjMZuM7KdmU3VbW1gek3cDvZNjfUt2+p7d+x
Z7srHbWPTFn2m2IssLbQADuZuZc57voWPY13p/o04vs21PYwNZW+K7bGNdt3N0dZq/6T69n0
Uz25D7brXvaNzw0bQxp4LW1itorf9J/vTb00VIfVlmW1GuLG2t9Ehwqa5us6vJaG7Pc4oThg
F5qbS+3cPUJc4Azp7vYz8z9zeiZDLCw7amGAQ6xzHtA12Of+ie7c2v3MaqdNlTwy520us/Re
k4OaQ8/T3N/rN96Gq2mze4CtjqLMhhHBcRY3w9rbfpcp68r9FcwXhrWkkB9bSeY1DHbv6nvV
Kx2yrawgkAg16tmP3mtdu+h+ejUY9jrA6quwOfDfUEHUiK43ub9NIHxQQf8AfTPt22AF7G6e
5+rQXfu7XNd/241Q9a31vT9erZv8voRMT6G3/rm5VbzY33bz6gl0hsTr7/pepVvai/brd/q+
u31Nm3+VH0fobNu389K/JXCfxf/R9Exw57HR7auGiC10DQusLv8AvqTWO3vews2vG4wfcXD2
7dzfoV/zn+lU6SDUZcC4jRpjbH9Vu32OUgCbBW4hz2wXjaB5sO3+R/WTANAyEsHV3lgAB27T
7JA185/P/wCMsSdVutqDyWtMu2jknvue327f5G9GMuc4AgBupHLhIn3SoPtFYFrpMN+i0CSn
UFvEXPtspGY5vohlri9lV2mwiW7mWO2tf6j3v+gqv6bZts3OeA7aAGtAD/zQKmen+kh3+kRD
blC6DWwVV7nOI2hjY1/SOax1j7djme1r9n/CqOZbXU0jIcaa6iAwND5MB/qMbshvqN/6hRk3
/KmQCmjk4xa801llVjgdBSC7e4enzbP5nuu/0KpWMsvuYXW2AuY5rA4AbXD3Nsc4/Sc/b+fZ
7FcvurZjvBD310hws2ggt3f+GfT3N/wPvr/Sfzn+DVWt7Hsc8VuyDs9rdk+5p2M3h7fzmJkg
P2r4tJjb31kvaG2UMa+wHQEav/ks93uc1U8trRVkNpdSC077ZIe9zAG+oxvsdW11brf0WxXr
TYXlzg0NafUNZDWu/cnVrLHN/fYqldLaba3u2sdpW3gGN3ouhv8ApGt/8DUS9nbbUcMMZQHm
61gLiHMjcWt3SPo+5vufWxU97n072tdWcawtYHv/AJpljmu3M/t1W+96sZFLMWu6m5j9wMja
eIc5rGxrZt/R/mvQr31Bt/rNfdZaxtu1ujS0vc24N9rvZ/hf66RW9PNnmOJxbRUCNl7nuLwd
wDjFbd8fSsq96pY1T8m5rA3ebJrsrBjaB+k9T3B3ub/g1P12Owmuc23eA2tzXPJEtP6P6Vex
30NiNgXU1h4FZIeA1jXNboXy3eX/AEnek79LuQV/BqfanD2uucxrXvrdDho76QY7X3bfdtVn
02c/adPTndub47du+f5vZ/0FT2gssZ6YdDWva8TrBO9zpd7P3v8AC796tetV9n9SBPox6Es2
zu/nt23/AF/4hKlX1f/S9Bqvc1npwJ2k79RJ4b7XbWs/qep/0EVr4uABJ12gx+dtc+zdJ9+3
/oITLaw3eHCyG9nEN5bu2bm7H/2UO5rZeX6stLhY07/cG7Zcxg93827/AIreohI6MxHTZPkW
Ha3Y9zngTDTAEN3t3Bp/O3fuvVPIyrrBTGzUOfAJmIc3e30nvf7vofR/4T/iyWeq5kucdjh+
cA0+8lvsY7+R/gvp2/8AFquxrwwNaLtpEtZ7dxr0aypu39HXvb7aavzP0j0JSJUIgeKGuprH
Gh43Nq2BsNJjdtc073WW22P3fT9Rr7E1wxyxjQ873Brn1tcd5aHBvizfY7+a/SPU8ovqfvcx
8n2trB3bS7hu4bdu1rvpobQYLqoG0Paz0zuYC6bBt0b7vUb9NAWu0aNj6NttWMCQ1zrSCIdB
Df5uxrj+je935r//AANVaGFm1/put2ue1/ulg2D9Nu/nv5v9xn0GK4+xhtupyr2NPptJPpuc
S5vvt2vq27W/mt9Sxlv/AASrNFr8r1XPa1wkj02ikQ5rPa3H3faPb9H09qBS1rH1OyWVuZZU
4tuaXVmWS+bGucS+vbtaGIJp9bEN1TbbC0h4a4byC1u3c6Glu57/AH/TVqzfZYWGx1r2WOf6
rwCZn2sfvTZFIsY9lZ9OhrTU2qdhc6N3qBjiPzHOTVEte2WMY9p3WFzXOdY3eD6kPfvlv8p6
rgCh9NmRPqWB3ptfU57CbBtO5u9jGtY9v0f+ER3Cx2M4gxWKm7Q8NLiWbo1Z9Nv6P+cc1Rc7
EOyz1RZY15JYKy0E+11nqO3fm/8AF/pEEIGtHpP2+q1zSTrWDWS/3DbVvN3p1ud9P/yaRcz7
AQx214dFh2Foe0hrXQxzfZ9FF+zsa22sGdrmENYZGwET9IN/6KVfr11eiyzbEljHFo4930Pz
t7kLQgYALWyXbTva0tk7mNJ9n0fZ7f8AjFCD9l9Lc7Z9HZru9P8Ad/78rDjYGVE67CNxbGpc
ONv5rXpTTvnY+YjbtEzHG7dt9L+Uip//0/Q99ddUj216EnidWDdp73f9WnkuAFQc8NDyA4EE
mWPZqW+36X+uxIus2te1+gj3hrSXHdx7v8/2IJO8O9VhYay6N45Adu9R3pH9HTtZ6np+r/xl
ahZQFzW0ZD3Oa0WODbJG3dALdu6fp+4bt3sVO2xh2ssEgjkEOMA/m0ta72bvo/6ZEJLi+ljR
Vur5j85wYxnDvY1v7nqb/wDz4hhzmVN2EMFhcYaQ2QD7Wyf0fu3b01dS1g2MewMY5zgDaZ2D
3bWPduDH/wA436bG/mJgRuMEPEAyHSI4J3uPsbtb+fWmt97nVVsLa3Nc8vcHek+RDv8AC0+p
7Ppf9BA+0fZ2MArF1npgASG1skwPUa36NW5v5nvT7RTGy5rr9nr+q1rdWuLDVPLn7Gux2N2u
/eeqLr6K8p9m5tQgN33RXG0l7N/pvtc6uv8Ae/nPU9ZXLb67XvyA0uqbWBc1tk1yHT6TXW/z
XP52z9J/pFVtotlzxFdTXue4yNzt5YxnpaM+m/8AQWez9F/O/pEwp80DC4VtbVVpcZdTXDd5
BJ2fnObWz6W5K25h9P07gwRtitjtus+q/fu2ud6aDdZibHNe2xvphvtbrAeR79/tc91f7ljE
/wBsyK8dpqNjHSGBxraS0EepPqe5zfampKsY1Pa59deQ5zIZuFbe8bttYc57W/8AgiFde81v
Jd6ddToZNGpgDYz2BzGfSb70r2su9UXF1jrZcXsAIcJ/Rhu3c785JhrtDG7XGx9cGGh7QGCN
zxv3fm/uoaoXGRXZu3FzC5oa1h2viC73b9jX+zaoMFxq3k2WMBI2w1zXAj3/AEv+o2J2WvsI
Y51gprdFLHtAcGn3OnYPb9H6aE1jS149Mtj2ucATMEhv7u1zfo7EFJWWFjHNuZbbo2CGtbqD
Lmg7fb7Sm30/zmy/+v7d088/R3f9b3qDAWgavLQ5ziHEnT3NLuf3R9FRir1tsn/jIPj+9P7v
521K0U//1PQLt0+owNLRLNzvpaRtbUyav3vf702QbCwVskh24A+33E/mtEfR2/nuYpPY7+c5
A0klw0BLHF+4P27XN9iC9s2PIa5gYHfpCwGSS4P9jd1vtb/Y/wCmoSzitPBlUw7bHNcA4Abb
Igae9lnuLd7Xf1vTVdzLK6LAC151JYNtZZMtsd+jZv3Pf70TbWCbNu57BvZW72xuIb7XvHtc
9p/m2sVZ7g/1cat1gjRjRU5rQCPbbuZX7v8Agn3P/wDUgV1+xHc0Cx5a1xFogiwgzr7NjH7t
m2v/AASrXZjK2GXiwtaAKrRt2+7Y7dA+m9nu+l/1aJa0teHh52+nFUtc7U/QDWXv/Od/IYqT
2A0XyG+owRWWMDQ3UtYyz+dZ+c536V//AKLTbI2SPtWyL3eqy0VsNYJB3Ve08b2CXPa1/wDo
/wBGq3W8h4wcWzFIdj212QZa0EB/tssfpZXbT/hfZ+j/AEyK6yn0g+1vvsZ9GAG2Bvq377LI
3srZte3063771l9Zzsy6yncS11ntbe0BhLSPUq27Xfo9rnt9L3en6f8AbQJ0XcOqTEvacZtd
NznPcP5wbgXRub9Ee5tNbne3/SIz8K41OtybC1sbWGxrpLmn876Lvzd7GsWTi2UvtD8loc4b
mEatkOIltzNuz83/AAez/hFtsbXU1j6vRey4uYx9YcHEfnOPv3M/tM96A1CJWCwrbisutbkW
2ek0E1sawOBdP50OY787f7fppB9JMVWX12sbFQYSA4Ru3eo17/ox+59NWaN+RcQ5rXb4dI3u
OxsGWaOb/wBWqttzrDIMBh1pFg2vG5vt2bcfY7bs/O/M/M/m0eyyzr4UwLHVneS93qNgFzy8
u00G136P6CFYyyv1Cy2Q9wc2XQ4wJ9rH7N238/8ARb0RhFvvBdsI1raGl7SCPoO/OZ/XUrm2
WWH2S6yJ9XV27Xdt2e3c5BFn+X4NW2t7Glz5sbaNzXBg5B3je7fsZ7vzlH1DzPn/ACt3H0J+
l+dv/cRK7H2mN+4MdANbPRIBOx7nt27H/S/PQtrftG+WfS2+jr4f5m7Z+k2IeKQbB8H/1fSn
NcGh7CTAgfM+HscquV6pFhbGsiIDuDDH+/b/AGv+giWVu1c8WAOEu5LpnYPaz+R/5NVwXvBI
huw+6W7AZP5u9xc9278789Qn7GWI6lDa9rjLdTscQJAiBvd+45u5u3/hlVfXSbXGy5r7HkuY
BveCxxa1uxj2+ja6vc3Z/g1bNORfjveNTs/RPOo9zd7j6f5tv/XP+DVZ77GPrcysAgD1G2vi
AdOzP5G/32+nU9DzXgXs1Aypj6WVlod7mgt9riSGuds9UF7/AKLUDNqY6ux1obWKy6SHe0ua
ND6FP0He3Z/01cxWVHIDxtueJmtgBPuPt2/mbXx7WtVHIBDnssDmMa9zAdgcHPsOnue76O/6
bv3E0rx2QX0Pfj2XPLqTcXFjq9x26HaNrXe3az+QsnPrZYGZP0DvBa12jpj03Pln6LfvZW/2
fmf8WtTJaRiF1kVWtrc11oO2z2Ee1n+D7fo//VaE97H4TTW4foQRMHQH02/Sn+bax/qs/wCE
/Spp/tSHNYxlznamthtBc5zoMGXb/d/Lcz8/00Z1V1WN67JIkMe5w3Bg3OgtaNzmf9t/1FKt
gZc9xZLXubvDjAggFjx9BjfS3bFNmVczFeHPrsDmOa70mMLG6a17v5H7zLUE0UDTlDEc2Y0a
GWiZLmkx7o2/yG1uVjHeGyLmvc4iBtIa33bX/pNvpMc/a5mxiHS66rHbXdGyx0l+4sDIc535
x2vY7f8AzSIH+i302uFTarPULANHuGloPq72u+ju/RpWtNGxTCq7BdSLt1ux7yDUIluwb/oa
oznVNeS+0MNx+nyS9onc70voKtY2hrS2o2Fu5r2BwLGuf3rbv2bt30Uznm7IrtfR6dZeNp2w
2HA17rGu+lt2bnbLEr7LRGJrcKD6aWevS8Xk8vAMAk6y12z6abafV3xpv9TkRE79v/GfmILb
dgdXWA/bJa10/wBn6Htr9rmqUWbfU3v3fQjd7t07v3/+n9NCyjQad3//1vQ7hvDyByyHNmQR
P0q90fmt2sQ72vcHsrP6Rxc53tHugtLRtt/kvRrAYe2wksDI3bjuMfSeyqtte1+v5irERW9r
WsBY12yszYGuJZt3bvb7XV/vKKTKGFr2tdS6utshtYYGbTtncH1tsbDPpfTs2oN1TnCsNpDn
ZG57nSZDQGj9K4fyfzPofuIl1wqe1z3vfYWBrbPTaY3k/wA3/NV+k1rX7/8AwRBteLGhjWDa
R7jYT9EHb7WNft/M/wBGm91wQ7muc+wR6QDw55a4O9h0az1D/K971nCna+wsZtJg3Bpa0GJ9
p9v5jPp/zau2PrGSNtoY+HNYCHlthl1bf+CY127cz/wT/Rqhfbj21ObPrWv9QWh7XsabQTY5
h+h7W70wpQXPrr6XY0DY4FrXPAO2N3qFtdX0f0bfbW/89DFxbjWssLny4BriS/YGNdW2prfa
1jPzn/Tej2NuNFlNjiA6sGCdoLt2rg33tf8AR3sVeNLNhna4sYWcOJ2t3OLizb+hf+c9LVcD
3a3pG0XXEeoxtu5x1cRIYay3eXeze9HAYyposZ7GwHuIbuOuwM9MbP8Azz/LUQ1gbYTYaXOI
IqDw3ftjY5+3d7a/of8AGKLKqm4LnA1ODGl4cC8v5DnfpNzt7tntTSuP9jL0GubG4cNeWSA9
rj72+o9/8n/BqWfeW1HdbsaGmbHMG3X6M83NdtZ+j2ITQ6waNIPtdU2sw3T9Hvcw7/e/+U/6
CK/DD7HAAPuBMuAADT+/tYGbtn9X3pUegY77nogcGkPsIft2nUw1u3a1zQf3t+72+1AfWLGC
17nWMa8wGy5o2gWbddzfa5v7yttqNYYKywtLS2x2yD9IuYz3fR49vtVeym37O9ob6jD7g1xc
QSPzuX+3+whRVxb6tbLtfviwDZt3hred5EvtscY+luZ7FH1KfW+0bW7PTnZrO/6Ph/b+kmti
p1VhaBZWwBxrhwDT7XPDnfTc2pL7LfPo+kd0enuj28zt9SPobPfvSXUP2v8A/9f0S4uAO0w1
rWtcCzc33H3MYC6v+qh2vcyt7nydgJbtl+oAA9rSP+2mfQRnNaC9zQGy0Na46B2rnemR9L87
3fvoLm+lU94ZWAHEgD9G39x27V+z6L/eoiyhDdXY1ztzPUcHRtbPDWfmb3f4WdvrexVNhDLK
vszrg2S5mjt+1270y6bfovs9+9WrrK2uf6b21OZo1oAmNnt9Ta7d7P3GuVO+vGtBboTo617X
ODYbI/SOjfu2/wCrE0r47Nd1Yuva7IrIIa+wOJDpYza1vtb9P03uVGytprbYx+4eo7YA3aSx
0bnbaxTZ+k3e2v8AfV+3b9oIP6uSzb79xDZLt3pbTs92xjfpU/4P+bWda+z0WN9Njn7y/cQ5
xa4abXPb6XtYxyaSuHdm3HyGVMBYXuuaB7t06H03t3vs3fQrUvTsrIBqDw5hZU0Ebw1v5zWD
8702+y3Yht9JmRWygDe7cX7BtA3NG5htd/Jcgh+OzLsrt2wR73VPBB9u0brKo/R7WfmJBRVc
xnrvrbT6bv8ACuBcSS4O+i13s2tdsfvUNjWB42yHbmhwHslzXepZW6z3NYxrfYz2f6RTtsbS
GljT6djQS540A19rd43u3f6R6rvvbusrfW4NbtkwCS2PfG4sc9iFKXpcDTW2WhxaGuYTskg7
qy94cLm/9b9KtSvsqZurDWOAc6SfdoG/T+mzf/VrQTdjvvcQbA4OBaS0Nga+z1G71XfuqNdT
C4t90ENDZA9+lbt2yv1H+1AlXALF6b/g2t7H3Cut1ljXj9Gx7Ygc6Ol/s2b9rN2xO51D7Whr
QbWmRt+kP3N+/wDq/wCkVb9O6loba6stB3ObAa0T+jc76Ptb7d/t/PUW2MspFjw1zeHOcSAH
zAb7P0m7/wAC/cQtHBqkyDvPpPAA4mJAEQPY073f8Iqu32xub6u3xd9Hbu28fzn8rf8ATTix
zfVYwEGp3FYDjAPs9zkH1r9s7B9HbOzX6W7b/ov7aHW1tGq7h//Q9GsILGtIa4ua3b6h119u
538tVzY+LGvsqe8e8bJB1/mnXMG76TUbc8NDiZhjS4t4Lp9sOcfo/ue1BP8ANvLqjo4EknYZ
Et3OdV7Pb/J/6f01CWUBFeL/AEZYDoAWlwkFxb+Y/wDM/wCus+mqFjsmplv2izcX+2s2fRDo
8Nzd/v2e9n87s/4xWraXX5bbw577mU/ongxO4x+jrftrc7Y/6exCyGk+o9tjLa7CJJc15Gnu
4dX/ADf8v1LPWTSuDWtdteXuMAO0IDfa/wCh7qttnqO3f9t/+CKm/GFNYra1h9wLZA1Mw3Y5
g2sYrDrrRS172htr3A3ja7cJDTb+d6tu536P/RqvbawvluSyquzVxscGhzwdrmhzBu/qfo/0
aau1R/a3uAe+yyza5rmMb6TZI9zmM3BzmM9v5taDlF7smx4p9S0ztJLdsbi6R6e13tn32Iz6
a78ZuwAkfRLASAd2+rZ6g9Rz9rne9RyiWvaGiyqQHBuyuSXn0xZ77HO/Nd+i2/y/0iRtNW0b
2Gws3NJB3Pa8OcdCK2+1jmNc3/NT3UuGVWGja4scSHEkagfT3b/p7mub7UfLc6oVigOrDA2H
uZ7pMbzva51e3a59nvUH47XObbsYGCX2Da4giPb6fqPc577Xfmez2JtlJPi07A6rJre4F7Nu
prEOMjc7bY0futZvf/OoBucbHWNrLW0OL2EwHST9Fn0X/wBb/t1W7w+rJruY8BhBb6bXaEgt
ZvLBO1v0fexM+prOp2bHOsFLnFj7B7Wl254H/GtYXoKP7VnXPZkGvaXUu3NHDXBgA9QOcf31
TxfWfWado9NxdLjADXtLSz37XfT3Pr9P99HdWxzHOdW1rBq6HTDoBkuhzfbt2/y032hos3Sb
N0vaXyTMAu3aFjv5KStLNC9mu1h+0WOrP6NwbLpIhxaNzX7NrvptQ9x9P0dtvrxz3/0vqfv7
vzPoq9YGUXe6GuMNeWQHaj6e07m/11V2afQ027fotj6W/f8AT/6e9K0VrtoC/wD/2QA4QklN
BCEAAAAAAFMAAAABAQAAAA8AQQBkAG8AYgBlACAAUABoAG8AdABvAHMAaABvAHAAAAASAEEA
ZABvAGIAZQAgAFAAaABvAHQAbwBzAGgAbwBwACAAQwBTAAAAAQA4QklNBAYAAAAAAAcACAAA
AAEBAP/hHeBodHRwOi8vbnMuYWRvYmUuY29tL3hhcC8xLjAvADw/eHBhY2tldCBiZWdpbj0n
77u/JyBpZD0nVzVNME1wQ2VoaUh6cmVTek5UY3prYzlkJz8+Cjx4OnhtcG1ldGEgeG1sbnM6
eD0nYWRvYmU6bnM6bWV0YS8nIHg6eG1wdGs9J1hNUCB0b29sa2l0IDMuMC0yOCwgZnJhbWV3
b3JrIDEuNic+CjxyZGY6UkRGIHhtbG5zOnJkZj0naHR0cDovL3d3dy53My5vcmcvMTk5OS8w
Mi8yMi1yZGYtc3ludGF4LW5zIycgeG1sbnM6aVg9J2h0dHA6Ly9ucy5hZG9iZS5jb20vaVgv
MS4wLyc+CgogPHJkZjpEZXNjcmlwdGlvbiByZGY6YWJvdXQ9J3V1aWQ6YjY0NTdjNjgtNGMx
YS0xMWRhLTk0NDEtYTg1YmRkMzRlYzQ5JwogIHhtbG5zOmV4aWY9J2h0dHA6Ly9ucy5hZG9i
ZS5jb20vZXhpZi8xLjAvJz4KICA8ZXhpZjpFeHBvc3VyZVRpbWU+MS8yNTwvZXhpZjpFeHBv
c3VyZVRpbWU+CiAgPGV4aWY6Rk51bWJlcj41Ni8xMDwvZXhpZjpGTnVtYmVyPgogIDxleGlm
OkV4cG9zdXJlUHJvZ3JhbT4wPC9leGlmOkV4cG9zdXJlUHJvZ3JhbT4KICA8ZXhpZjpJU09T
cGVlZFJhdGluZ3M+CiAgIDxyZGY6U2VxPgogICAgPHJkZjpsaT40MDA8L3JkZjpsaT4KICAg
PC9yZGY6U2VxPgogIDwvZXhpZjpJU09TcGVlZFJhdGluZ3M+CiAgPGV4aWY6RXhpZlZlcnNp
b24+MDIyMTwvZXhpZjpFeGlmVmVyc2lvbj4KICA8ZXhpZjpEYXRlVGltZU9yaWdpbmFsPjIw
MDUtMTAtMjJUMjM6NTk6MjgtMDg6MDA8L2V4aWY6RGF0ZVRpbWVPcmlnaW5hbD4KICA8ZXhp
ZjpEYXRlVGltZURpZ2l0aXplZD4yMDA1LTEwLTIyVDIzOjU5OjI4LTA4OjAwPC9leGlmOkRh
dGVUaW1lRGlnaXRpemVkPgogIDxleGlmOlNodXR0ZXJTcGVlZFZhbHVlPjMwNDM0MC82NTUz
NjwvZXhpZjpTaHV0dGVyU3BlZWRWYWx1ZT4KICA8ZXhpZjpBcGVydHVyZVZhbHVlPjMyNTc3
MC82NTUzNjwvZXhpZjpBcGVydHVyZVZhbHVlPgogIDxleGlmOkV4cG9zdXJlQmlhc1ZhbHVl
PjAvMjwvZXhpZjpFeHBvc3VyZUJpYXNWYWx1ZT4KICA8ZXhpZjpNZXRlcmluZ01vZGU+NTwv
ZXhpZjpNZXRlcmluZ01vZGU+CiAgPGV4aWY6Rmxhc2ggcmRmOnBhcnNlVHlwZT0nUmVzb3Vy
Y2UnPgogICA8ZXhpZjpGaXJlZD5GYWxzZTwvZXhpZjpGaXJlZD4KICAgPGV4aWY6UmV0dXJu
PjA8L2V4aWY6UmV0dXJuPgogICA8ZXhpZjpNb2RlPjI8L2V4aWY6TW9kZT4KICAgPGV4aWY6
RnVuY3Rpb24+RmFsc2U8L2V4aWY6RnVuY3Rpb24+CiAgIDxleGlmOlJlZEV5ZU1vZGU+RmFs
c2U8L2V4aWY6UmVkRXllTW9kZT4KICA8L2V4aWY6Rmxhc2g+CiAgPGV4aWY6Rm9jYWxMZW5n
dGg+ODUvMTwvZXhpZjpGb2NhbExlbmd0aD4KICA8ZXhpZjpGbGFzaHBpeFZlcnNpb24+MDEw
MDwvZXhpZjpGbGFzaHBpeFZlcnNpb24+CiAgPGV4aWY6Q29sb3JTcGFjZT4xPC9leGlmOkNv
bG9yU3BhY2U+CiAgPGV4aWY6UGl4ZWxYRGltZW5zaW9uPjExMzY8L2V4aWY6UGl4ZWxYRGlt
ZW5zaW9uPgogIDxleGlmOlBpeGVsWURpbWVuc2lvbj4xNDY0PC9leGlmOlBpeGVsWURpbWVu
c2lvbj4KICA8ZXhpZjpGb2NhbFBsYW5lWFJlc29sdXRpb24+MzQ1NjAwMC84NzQ8L2V4aWY6
Rm9jYWxQbGFuZVhSZXNvbHV0aW9uPgogIDxleGlmOkZvY2FsUGxhbmVZUmVzb2x1dGlvbj4y
MzA0MDAwLzU4MjwvZXhpZjpGb2NhbFBsYW5lWVJlc29sdXRpb24+CiAgPGV4aWY6Rm9jYWxQ
bGFuZVJlc29sdXRpb25Vbml0PjI8L2V4aWY6Rm9jYWxQbGFuZVJlc29sdXRpb25Vbml0Pgog
IDxleGlmOkN1c3RvbVJlbmRlcmVkPjA8L2V4aWY6Q3VzdG9tUmVuZGVyZWQ+CiAgPGV4aWY6
RXhwb3N1cmVNb2RlPjA8L2V4aWY6RXhwb3N1cmVNb2RlPgogIDxleGlmOldoaXRlQmFsYW5j
ZT4wPC9leGlmOldoaXRlQmFsYW5jZT4KICA8ZXhpZjpTY2VuZUNhcHR1cmVUeXBlPjA8L2V4
aWY6U2NlbmVDYXB0dXJlVHlwZT4KIDwvcmRmOkRlc2NyaXB0aW9uPgoKIDxyZGY6RGVzY3Jp
cHRpb24gcmRmOmFib3V0PSd1dWlkOmI2NDU3YzY4LTRjMWEtMTFkYS05NDQxLWE4NWJkZDM0
ZWM0OScKICB4bWxuczpwZGY9J2h0dHA6Ly9ucy5hZG9iZS5jb20vcGRmLzEuMy8nPgogPC9y
ZGY6RGVzY3JpcHRpb24+CgogPHJkZjpEZXNjcmlwdGlvbiByZGY6YWJvdXQ9J3V1aWQ6YjY0
NTdjNjgtNGMxYS0xMWRhLTk0NDEtYTg1YmRkMzRlYzQ5JwogIHhtbG5zOnBob3Rvc2hvcD0n
aHR0cDovL25zLmFkb2JlLmNvbS9waG90b3Nob3AvMS4wLyc+CiAgPHBob3Rvc2hvcDpIaXN0
b3J5PjwvcGhvdG9zaG9wOkhpc3Rvcnk+CiA8L3JkZjpEZXNjcmlwdGlvbj4KCiA8cmRmOkRl
c2NyaXB0aW9uIHJkZjphYm91dD0ndXVpZDpiNjQ1N2M2OC00YzFhLTExZGEtOTQ0MS1hODVi
ZGQzNGVjNDknCiAgeG1sbnM6dGlmZj0naHR0cDovL25zLmFkb2JlLmNvbS90aWZmLzEuMC8n
PgogIDx0aWZmOk1ha2U+Q2Fub248L3RpZmY6TWFrZT4KICA8dGlmZjpNb2RlbD5DYW5vbiBF
T1MgRElHSVRBTCBSRUJFTCBYVDwvdGlmZjpNb2RlbD4KICA8dGlmZjpPcmllbnRhdGlvbj4x
PC90aWZmOk9yaWVudGF0aW9uPgogIDx0aWZmOlhSZXNvbHV0aW9uPjcyLzE8L3RpZmY6WFJl
c29sdXRpb24+CiAgPHRpZmY6WVJlc29sdXRpb24+NzIvMTwvdGlmZjpZUmVzb2x1dGlvbj4K
ICA8dGlmZjpSZXNvbHV0aW9uVW5pdD4yPC90aWZmOlJlc29sdXRpb25Vbml0PgogIDx0aWZm
OllDYkNyUG9zaXRpb25pbmc+MjwvdGlmZjpZQ2JDclBvc2l0aW9uaW5nPgogPC9yZGY6RGVz
Y3JpcHRpb24+CgogPHJkZjpEZXNjcmlwdGlvbiByZGY6YWJvdXQ9J3V1aWQ6YjY0NTdjNjgt
NGMxYS0xMWRhLTk0NDEtYTg1YmRkMzRlYzQ5JwogIHhtbG5zOnhhcD0naHR0cDovL25zLmFk
b2JlLmNvbS94YXAvMS4wLyc+CiAgPHhhcDpDcmVhdGVEYXRlPjIwMDUtMTEtMDJUMTk6MzU6
MjAtMDg6MDA8L3hhcDpDcmVhdGVEYXRlPgogIDx4YXA6TW9kaWZ5RGF0ZT4yMDA1LTExLTAy
VDE5OjM1OjIwLTA4OjAwPC94YXA6TW9kaWZ5RGF0ZT4KICA8eGFwOk1ldGFkYXRhRGF0ZT4y
MDA1LTExLTAyVDE5OjM1OjIwLTA4OjAwPC94YXA6TWV0YWRhdGFEYXRlPgogIDx4YXA6Q3Jl
YXRvclRvb2w+QWRvYmUgUGhvdG9zaG9wIENTIFdpbmRvd3M8L3hhcDpDcmVhdG9yVG9vbD4K
IDwvcmRmOkRlc2NyaXB0aW9uPgoKIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSd1dWlk
OmI2NDU3YzY4LTRjMWEtMTFkYS05NDQxLWE4NWJkZDM0ZWM0OScKICB4bWxuczp4YXBNTT0n
aHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyc+CiAgPHhhcE1NOkRvY3VtZW50SUQ+
YWRvYmU6ZG9jaWQ6cGhvdG9zaG9wOmI2NDU3YzY3LTRjMWEtMTFkYS05NDQxLWE4NWJkZDM0
ZWM0OTwveGFwTU06RG9jdW1lbnRJRD4KIDwvcmRmOkRlc2NyaXB0aW9uPgoKIDxyZGY6RGVz
Y3JpcHRpb24gcmRmOmFib3V0PSd1dWlkOmI2NDU3YzY4LTRjMWEtMTFkYS05NDQxLWE4NWJk
ZDM0ZWM0OScKICB4bWxuczpkYz0naHR0cDovL3B1cmwub3JnL2RjL2VsZW1lbnRzLzEuMS8n
PgogIDxkYzpmb3JtYXQ+aW1hZ2UvanBlZzwvZGM6Zm9ybWF0PgogPC9yZGY6RGVzY3JpcHRp
b24+Cgo8L3JkZjpSREY+CjwveDp4bXBtZXRhPgogICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgCiAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAKICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgIAogICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
CiAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAKICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgIAogICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgCiAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAKICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgIAogICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgCiAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAKICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgIAog
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgCiAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAKICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgIAogICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgCiAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAKICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgIAogICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgCiAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAKICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgIAogICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgCiAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAKICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgIAogICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgCiAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAKICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
IAogICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgCiAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAKICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgIAogICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgCiAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAKICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgIAogICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgCiAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAK
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgIAogICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgCiAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAKICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgIAogICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgCiAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgICAgICAgICAKPD94cGFja2V0IGVuZD0ndyc/Pv/iDFhJQ0NfUFJPRklM
RQABAQAADEhMaW5vAhAAAG1udHJSR0IgWFlaIAfOAAIACQAGADEAAGFjc3BNU0ZUAAAAAElF
QyBzUkdCAAAAAAAAAAAAAAAAAAD21gABAAAAANMtSFAgIAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEWNwcnQAAAFQAAAAM2Rlc2MAAAGEAAAAbHd0
cHQAAAHwAAAAFGJrcHQAAAIEAAAAFHJYWVoAAAIYAAAAFGdYWVoAAAIsAAAAFGJYWVoAAAJA
AAAAFGRtbmQAAAJUAAAAcGRtZGQAAALEAAAAiHZ1ZWQAAANMAAAAhnZpZXcAAAPUAAAAJGx1
bWkAAAP4AAAAFG1lYXMAAAQMAAAAJHRlY2gAAAQwAAAADHJUUkMAAAQ8AAAIDGdUUkMAAAQ8
AAAIDGJUUkMAAAQ8AAAIDHRleHQAAAAAQ29weXJpZ2h0IChjKSAxOTk4IEhld2xldHQtUGFj
a2FyZCBDb21wYW55AABkZXNjAAAAAAAAABJzUkdCIElFQzYxOTY2LTIuMQAAAAAAAAAAAAAA
EnNSR0IgSUVDNjE5NjYtMi4xAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAABYWVogAAAAAAAA81EAAQAAAAEWzFhZWiAAAAAAAAAAAAAAAAAAAAAA
WFlaIAAAAAAAAG+iAAA49QAAA5BYWVogAAAAAAAAYpkAALeFAAAY2lhZWiAAAAAAAAAkoAAA
D4QAALbPZGVzYwAAAAAAAAAWSUVDIGh0dHA6Ly93d3cuaWVjLmNoAAAAAAAAAAAAAAAWSUVD
IGh0dHA6Ly93d3cuaWVjLmNoAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAGRlc2MAAAAAAAAALklFQyA2MTk2Ni0yLjEgRGVmYXVsdCBSR0IgY29sb3Vy
IHNwYWNlIC0gc1JHQgAAAAAAAAAAAAAALklFQyA2MTk2Ni0yLjEgRGVmYXVsdCBSR0IgY29s
b3VyIHNwYWNlIC0gc1JHQgAAAAAAAAAAAAAAAAAAAAAAAAAAAABkZXNjAAAAAAAAACxSZWZl
cmVuY2UgVmlld2luZyBDb25kaXRpb24gaW4gSUVDNjE5NjYtMi4xAAAAAAAAAAAAAAAsUmVm
ZXJlbmNlIFZpZXdpbmcgQ29uZGl0aW9uIGluIElFQzYxOTY2LTIuMQAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAdmlldwAAAAAAE6T+ABRfLgAQzxQAA+3MAAQTCwADXJ4AAAABWFlaIAAA
AAAATAlWAFAAAABXH+dtZWFzAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAACjwAAAAJzaWcg
AAAAAENSVCBjdXJ2AAAAAAAABAAAAAAFAAoADwAUABkAHgAjACgALQAyADcAOwBAAEUASgBP
AFQAWQBeAGMAaABtAHIAdwB8AIEAhgCLAJAAlQCaAJ8ApACpAK4AsgC3ALwAwQDGAMsA0ADV
ANsA4ADlAOsA8AD2APsBAQEHAQ0BEwEZAR8BJQErATIBOAE+AUUBTAFSAVkBYAFnAW4BdQF8
AYMBiwGSAZoBoQGpAbEBuQHBAckB0QHZAeEB6QHyAfoCAwIMAhQCHQImAi8COAJBAksCVAJd
AmcCcQJ6AoQCjgKYAqICrAK2AsECywLVAuAC6wL1AwADCwMWAyEDLQM4A0MDTwNaA2YDcgN+
A4oDlgOiA64DugPHA9MD4APsA/kEBgQTBCAELQQ7BEgEVQRjBHEEfgSMBJoEqAS2BMQE0wTh
BPAE/gUNBRwFKwU6BUkFWAVnBXcFhgWWBaYFtQXFBdUF5QX2BgYGFgYnBjcGSAZZBmoGewaM
Bp0GrwbABtEG4wb1BwcHGQcrBz0HTwdhB3QHhgeZB6wHvwfSB+UH+AgLCB8IMghGCFoIbgiC
CJYIqgi+CNII5wj7CRAJJQk6CU8JZAl5CY8JpAm6Cc8J5Qn7ChEKJwo9ClQKagqBCpgKrgrF
CtwK8wsLCyILOQtRC2kLgAuYC7ALyAvhC/kMEgwqDEMMXAx1DI4MpwzADNkM8w0NDSYNQA1a
DXQNjg2pDcMN3g34DhMOLg5JDmQOfw6bDrYO0g7uDwkPJQ9BD14Peg+WD7MPzw/sEAkQJhBD
EGEQfhCbELkQ1xD1ERMRMRFPEW0RjBGqEckR6BIHEiYSRRJkEoQSoxLDEuMTAxMjE0MTYxOD
E6QTxRPlFAYUJxRJFGoUixStFM4U8BUSFTQVVhV4FZsVvRXgFgMWJhZJFmwWjxayFtYW+hcd
F0EXZReJF64X0hf3GBsYQBhlGIoYrxjVGPoZIBlFGWsZkRm3Gd0aBBoqGlEadxqeGsUa7BsU
GzsbYxuKG7Ib2hwCHCocUhx7HKMczBz1HR4dRx1wHZkdwx3sHhYeQB5qHpQevh7pHxMfPh9p
H5Qfvx/qIBUgQSBsIJggxCDwIRwhSCF1IaEhziH7IiciVSKCIq8i3SMKIzgjZiOUI8Ij8CQf
JE0kfCSrJNolCSU4JWgllyXHJfcmJyZXJocmtyboJxgnSSd6J6sn3CgNKD8ocSiiKNQpBik4
KWspnSnQKgIqNSpoKpsqzysCKzYraSudK9EsBSw5LG4soizXLQwtQS12Last4S4WLkwugi63
Lu4vJC9aL5Evxy/+MDUwbDCkMNsxEjFKMYIxujHyMioyYzKbMtQzDTNGM38zuDPxNCs0ZTSe
NNg1EzVNNYc1wjX9Njc2cjauNuk3JDdgN5w31zgUOFA4jDjIOQU5Qjl/Obw5+To2OnQ6sjrv
Oy07azuqO+g8JzxlPKQ84z0iPWE9oT3gPiA+YD6gPuA/IT9hP6I/4kAjQGRApkDnQSlBakGs
Qe5CMEJyQrVC90M6Q31DwEQDREdEikTORRJFVUWaRd5GIkZnRqtG8Ec1R3tHwEgFSEtIkUjX
SR1JY0mpSfBKN0p9SsRLDEtTS5pL4kwqTHJMuk0CTUpNk03cTiVObk63TwBPSU+TT91QJ1Bx
ULtRBlFQUZtR5lIxUnxSx1MTU19TqlP2VEJUj1TbVShVdVXCVg9WXFapVvdXRFeSV+BYL1h9
WMtZGllpWbhaB1pWWqZa9VtFW5Vb5Vw1XIZc1l0nXXhdyV4aXmxevV8PX2Ffs2AFYFdgqmD8
YU9homH1YklinGLwY0Njl2PrZEBklGTpZT1lkmXnZj1mkmboZz1nk2fpaD9olmjsaUNpmmnx
akhqn2r3a09rp2v/bFdsr20IbWBtuW4SbmtuxG8eb3hv0XArcIZw4HE6cZVx8HJLcqZzAXNd
c7h0FHRwdMx1KHWFdeF2Pnabdvh3VnezeBF4bnjMeSp5iXnnekZ6pXsEe2N7wnwhfIF84X1B
faF+AX5ifsJ/I3+Ef+WAR4CogQqBa4HNgjCCkoL0g1eDuoQdhICE44VHhauGDoZyhteHO4ef
iASIaYjOiTOJmYn+imSKyoswi5aL/IxjjMqNMY2Yjf+OZo7OjzaPnpAGkG6Q1pE/kaiSEZJ6
kuOTTZO2lCCUipT0lV+VyZY0lp+XCpd1l+CYTJi4mSSZkJn8mmia1ZtCm6+cHJyJnPedZJ3S
nkCerp8dn4uf+qBpoNihR6G2oiailqMGo3aj5qRWpMelOKWpphqmi6b9p26n4KhSqMSpN6mp
qhyqj6sCq3Wr6axcrNCtRK24ri2uoa8Wr4uwALB1sOqxYLHWskuywrM4s660JbSctRO1irYB
tnm28Ldot+C4WbjRuUq5wro7urW7LrunvCG8m70VvY++Cr6Evv+/er/1wHDA7MFnwePCX8Lb
w1jD1MRRxM7FS8XIxkbGw8dBx7/IPci8yTrJuco4yrfLNsu2zDXMtc01zbXONs62zzfPuNA5
0LrRPNG+0j/SwdNE08bUSdTL1U7V0dZV1tjXXNfg2GTY6Nls2fHadtr724DcBdyK3RDdlt4c
3qLfKd+v4DbgveFE4cziU+Lb42Pj6+Rz5PzlhOYN5pbnH+ep6DLovOlG6dDqW+rl63Dr++yG
7RHtnO4o7rTvQO/M8Fjw5fFy8f/yjPMZ86f0NPTC9VD13vZt9vv3ivgZ+Kj5OPnH+lf65/t3
/Af8mP0p/br+S/7c/23////qAGlQaG8tVGFncwAAAAAAAAAAAAEAAAAAAAAAAgAAAAAAAAD/
//8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAP///wAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAA/+ommFBoby1UYWdzAAEAAAAQAEMAYQBwAHQAaQBvAG4AAAAAAAAA
JgAAACAAqQAgAG0AbwBuAGcAYQBiAGEAeQAuAGMAbwBtACAADQAKAAAA////AAYAQXJpYWwA
CQABAAAAYAEAADoCAADSAQAAWAIAAF4BAAA4AgAA0gEAAFgCAAAAAAAAAAADAAAAAAADJgAA
AyYAAHicHZpXcyPrep3/hG9slUrS1kk7zOxJJIcBIAAi55xzzrkbDTQasZFzJhJzmhly8k6z
w7F0zpGOJVklX6jKurTLP8QvVfUVLlgA2Fjf+631rAb25fkNQfJzro9mL9hLx5H+Sy3W4/ty
T+UeTaqZHF8H2ifG3FSFDT2Na1Ph9MDbVKbmKnQm8LdE/oYk2FJGu+7SSbh5Y0rPZKH2gTVP
sxQYrtquqSiMTvcdLUV6uWlK8OOksbSg2HOCYEeFHBrwYy22lEQHwnBr14BtqKObquQTWXxL
hVH0eZarIQr1jfgi2Lm2FmaSWNGUb9vJASx0dpVdvYl0r03ZJcfTfCpPf8FPfMYO7lqrTG+f
4eozXcMdQ+ORtLilqTOdE7Z7JokeSWNHX4gwiq1Bd7cfyJP7tpw4WhNEc2IUlxMZfS3nnrRt
/bqMyDGDmBhp6XMrWXyuTJzoUleCwFiVG9v7S3mhxkml5eWisdOKrk/yr97jZ+9i01sTsTCk
VyZsrQxPpf4h3VCm6Eose5epIbcl2ENhhOuvG/BDWwHesAnaMqyJ7OIuMbiw5sfSaI0fqGjS
U2Gk/0yHs32tbV32mSK5rU3vG3G6mdAmh77KuY1Y0k1Z+Iso2LEVL6ylK3fzrSAyk6LzZ/r4
him6Y8U+4ziea3Ger6NJLa2Fcwd5qUTHFFMGtN1QJr4WR3a0uCDQk0bHuvTKTKyclWMjMVBj
dVOhI0sW9dmGuzFzVg6VaEcQah64a3vm0rapvKErPjeSW/rKrrlBMbd/w0H+yzPXX1LCfN+K
YuqC1LvGxtdyguHuMn29hwpkz5Jm+7M0d5wdiUtwRFclQFv7oKGv1uSZqgLvytExy9NiOmHM
pkxvlxOt6usjbbWjKFc09aq0mOelME4iYyKHkmRzx5hm2isif49lbzCM5GMR+kxG0M0tmrrw
iBf7WhSVxUdabKJO9tzkOto5M6c7yOgq2FxrU21xuCIIVuXJoSDc2zLkGe4mx9eBsaSYivum
AsOS0yRHMLpGbLqtSjyTRXf1ON/f4Qf7gshkU196bi5SHPi+M7Nvz34h9O9bysrEQpVcKhKz
UOetu36lREdMT3Hfln+uy4DyB44avFyXXZvyay0+kcYb6kzbXpvIMVKZIk2lvj7XlSTronib
H+0y/U26p3ng7Ypic2niSBhZMByDhxLiSx62rakyrIMHgsxnB9G/3Pd/IUZhtrmhEdVJ0pzZ
A09qy+rb8/qY8SA/HVVXsvJChhVHpJmqMttTYGNxYsINDpmeHjvQYYbK6lJPX++LsgVGPLHh
dv5OrfmNXPfMHNi2os9N6QNHlWoufS1GnkpTj8SpB/wU1Xiv7Ves0CNRnGGvKCIDZ+k4O3tX
Ovo2NbzOzl4Fqgsz3jfhYxUylCfG4AZsfx/+Hc3ZfqTMPpJhWxr8wF62ZJeBxhVoy3eTNDO+
o8N2DNkNDf5YnX2oSG8ac5xglRskd034X+3bt7V5b+01Ov4Zm/0S7X/IHv1EHP/kgZfnVork
hGIqbKgwZerQ237p770yF5e8MCmIko7aDIZElanriz0l3uRGy9xYjR2p73vKO44yLzI0lW6s
5K0sueIFprLYSoOea1JnDEtrU118ri1+JUW3TUW4Elagwwk392wI3Z3ctHp23B5KwEUNubip
CCseEWVyttbM1lhZyCN//627dacljg3FU1a4Iifa2kr/II4+NFt+rVL/tUj6K6nmtzLzvjvL
CzcF4T7FUn4gRkAT8KivhCmWc0DTFR/x46D2l4KIyNeO916jg9tA9aRy8s3y238O1lb23NRV
WiuiPbazpkLX8uTxgXu47+w/1pKbOnLHTO7bSXXq0F0+06XG4mBNEmpKox1pvM8NtOGz7FjL
+64ax1el27PPVCj8l31T1Za/8VbeIaOf0OmnzPKn0sXfJybvvc0bPb6iWcvg1eHx+8Ti29D4
raN+xotW9z0ZNd7TFUeu1trZWSlyPXooRwsXWMkGN9UWZoae/ltn89ZQOFOl13byJjX7MTX9
2Vu/Vcam0uhIk1qwvA2am3ygjH6tSXylCn6hsO84gjtO337ATwv5GVG/EMe4aMrU6AcmZ3py
Jkn1Xe0bX+/OWDqx1s7FybYYbejKffCBLafnmd3x11L5X/Ckm/YIL15nh8DG6zRnnWqvb+qK
/43ieqzMiqKHm1LssRh5LMFgnNSxaaB6E2u9CNdO6yffl5fvApW1PtExpSY8d2VPl9Olz5yV
9+L4CTO4ovvmvOiKFRxRbDXYNUtubczMBD5SEWvr0lNtZiZNDp/qM3t2kuKogJnDMG9pMsLA
UBU/UkRXdHNTlVgFWm802BwmFsxcEutBnj5VoDC09vqVJr8UJjtSbMAJVSjOjCjZlKXbRnJm
ba1UxSErQR4kSV62La9MTJ1j7OInZ/uFtXoRGryJjd7Fx+/xxY/5o5+R8QdP7cKcW7J95U1j
8qEm9NSc+FLt+VxhOQglOXGEm0xwkjFhGlWWiwIMZ4RQTaEnTnW4sbq5euzuXhvIJSxr9Qgu
QEm0WdE0NQATjnyuM/xXjng/gMnxgSjZP/C1aO77oKTam78RxLYMRTm6eCJJ7mhym0pCGV/a
sxeByovm+R+y47eZwSt/aYG0ryTektRfF3gaTFvdVrwNdX9SpV88M3UfaBublvaWpbFlKIsi
Ixd5aSsegV0b0mM9PlGlxpLE4LEWO/A3mYEW8ADVlHsqRVi2ptg71SfPBN6JPf9KhczZnjo4
OdtbAb/dNqR/JwhxQh1hsk8PVfZcOTj1DH9514nDhwUTYIaLUrwrSjepQWI3mKEjJXGpa+yv
PeMXptqRd3CTmL8zlxaSWMNCHCaGr0qnn+LjV+76sTLd2TTHmJGCBG+zYrkNq0+eLSoLRVEa
E2CIPJ9Vk5WDaPKZ2a/JD2zNE2Nl5excePpXlsbKXFsbi0t+uKrLDzgRfMcd4iSxx1bn5xoz
FbQlhjAG6vyJIDHdd7f33Z1nhuKGgZClZhBGokD3wFoBhLBkjguLX1798f8FyTMHPute/11h
/kHoLAi9VXV8LAmOHIVbN/mBG1yxw8fPzJ2vtZWnuvKOuapA5vbSpSo5kkXaqkRfkehL4z0Z
OtwwpHmxLjfcFobbAA80U4luqgKcWImXPPfowNFle7rg4eHBezU2hefIEoMniuQzLWooHhvL
x7riwlCE01HdtWPMYJ7mJ5S5gbG2UOQGe35804PQkaK+N09evwsvXgVGV8nVm9j0pTzVYnmz
gnBJFCWNhaGVnHo6x+AkW/YYJ1EQpqvbnviOK6wtNTSliiCFCVKolizravX9QJwRTLu7J7HF
OxhasAVBog1LjPb2nTmIY3tzJc82QFtGJPHM4dl0BphRQog2ZJmRq33rat2JElOqs/ZQiT7T
Z8TxPpAey1mWhVomdJrs3GGDD/j4W3mgI/U1nLkVLGmwKfBUXcVzaWisR049pY+69EtJ4pQZ
mO1Ym0A+DHdbkVyaiFNz9pgHtmbJHdiLLA8pTvTEyODAX4VHfqjGdpdZnooanVPMFaqtsWOs
PddX/pYdVqTWwf5Hfqi3oU7tGDObWuS5FvFXb6zZI6adsJZntspEnCzQvai+2Ac68g1vbK0z
fqrNQaqcdEXV6KOXd6Xb73Pn75DFTePtL7nLjxB2ErQiw2qu7tpYHekqQy5afOoMs1N5da3H
SOAwupI0CJsT4zkRnhVlM5pKVVWsb7vi9vZxZPreTF7sO2o0Z3NDl78HhmjnK3VIVRjoqyN2
EhcTRUYkTvXHBEhRijUN+ZmneREZvHbVLuAA/pbnplgImq104CrBZzGmx5HmZffyT+3Lf8yO
v/eWrpDeh+rpH3KLH/z1Sx06QQYfnMUriX8qcI3VsXMtfs2PQkCM2P6hNDo3ZM8t2XNFdAKn
gOOuqZEpZJkCGRoKC9h0fqQhijUgy57rU6JYTxQdQuJIkgsZsgZw4kcmgsiIArZszlOtxLY+
yXYWg9WXDuJUHKiq0IazNhYmcGEiqy20ldmuvjjTlebCVJsRKgjwmqk3cY+Xru4MP70rXL3P
HN9JUPKhyilEyOj8xtZeGusTU3MmJGo7AYSdKcqrHXo8K8+11IUOL0kI01kVWVJXStI8ASH1
mUTPS1TBZnX5Y4qtAkkN2cQLDRj+2iNTnBktspP5DYefjaS5CCYlirJ0RVfo2coLO7lyFFe6
1JBqQn/FMG2rEYB/eXIgDrc85dPjH/9j8eHfK8d/qJ78Kdn7GGrcnv/+/1z94f+WT3/husuy
aM+YWSsihyxLR+Q7lMSOWf6pHDm1V94G298lRj+FW+8hlKnGPNtVNWXX+uxCjU2MxbUiMxUn
OoJIbceY/IxleaZDBJGOsXSmzKw0xLEuf8rwNvddFbqnBp7ADzb2TCmgOBDWV752FY/N+RFy
eGUiO7b6wEj2IU0gr9XESJIGbXPyQss2mEnz5cjs3NtZQs/aNAVB2D170lpfIOs3wdlNYHoN
jmHrriTZhrLS07cmfKysyLfVxSYPzYizhKFVMbQhFpHfatWfSTUP9R4BUmeFqnRPheGtUxxl
cDaqp0APFineNDOW3fNGeGj6IBw7CMU5obQSg841VCbasjC01BrNnPqS53wo9D3g++iOIttb
rV7+sX3zT4rIUBEeYcNPIBTdWNRh8+Tgbe7oRyd5qs/MhP6OMnaoTRxrkqcsz4ThHhtzt6nD
PxWO/6V69b+I5R9tuUtZeHRgI1WJqTV/YiCWutxCS8xt1RN75ViJdh/K/Z8L3exAxVA6kqcn
EFg0L0l1l/ixDjfUgJ4FGw3j/bU4JA8NYXNDrRtraR4enbraE+9gYW9OIcS1haGltjCUJ6p8
29gcGls9mCKGHxUjJDdceG6ObhoinEjJWJ5bqqvQ9DY8u4ss7tzDc015rK2M9LUJWK4AK8sI
EoZWV6/Yhk19uyQpp3dC7r1g6InVI0iRkHpCpCXBeiK089yG7bmy/GRtwxrhxHExnjfUWwI0
zQjG6J6EKFaUQc56Cjx3EeQV+kiKHnnA83zOdrH9dVlyMvnmf7urL3XYcbT7nSK2kIZncMAV
iaklv4oNb2GFujfy2DDYeF1c/0Ow8Y2ReKVNv7SXPgTan0LtHxKjX+L9H+zFGzN+wve2ZJGh
EV/Zyqf26oWtehYe3YWBOtoXB578r3gWCCYlMQJ0YYXJTQuy58JlqZ4w3gRPVmFDprP4Bc9L
N5d9tZfWwlqZ7vFjBSlGKvCartjR5Nr+wUlwdOburAKjY3t3AobJTqQ4sRxkEHr0zlxZCmIN
ZWZoLq8ttRNX5woOuKd/bW+dmqorCH1Lc6kjR6JMhZfKsRBU2yKt46aygcuqGD8fF+RSwiwR
Wp7ZunNTY6qvjCEEjeRUkx/aGkt6AKP5Y+xYUpzOMkPRA3+cF8xIomVRgGTZCb6zpIq2FOEG
25bdUcY3ZBGASV/7tSK1VGdO8mf/VDr758ey7N/Q/UbionP3b7HRW2hGOnwUHbxyls8AGpvX
/xrt/JBZ/o/o4O/NuTei0JHAdygOLeSRJWyKKj6XhobiYE/gb5kLR5HBG3f9Mth74aodu2pH
klj9c7F914EYyJF3dAZXzo4Vtp0JSChX+8zTOndUTzge8gue/5kSc5SvLMVjU3HODuZYwQzF
GWcGMX4sb2/MXO2FszUPT46M5dZBMMIMJ2KLF5nzH3KXP5rJlTDWUmWmcmyqSM8kyEiKjqWp
kQIf60tLa+ME+AoIWVnocJDslsfLySQUNUJQiHOy4b2YQ1TAlNVS7PQ8sr4Ir+5X6PDUPz5R
5/qm8gS2eMcZ2HZ6nhotXyl1G0YXy4syXWnwAaoe49jyskBD4quBtjQDuq9H2L4mL9wXxMbO
xpvM0T/Yyq8PnAOojcj89/0P/84J1uFSdcSEOP0h2H5hJlaW7KmFuAq1PgWaPyvj51DY+d4Z
xz3aN9ZZjrbIP5AEB3RLaVePG/FFoPkCZi8+ukNmr0P9C2d9wQriYqzi6i1ztx/Ri1s41PRw
WlcaAD6llh/C3VeSYOuRJPpUkdLiaxOQWHEJaMr0Z2kehB3CmX5UlMjr8i13Z+ppj9XZIjcc
54RRdrigLc2BnUBAqrO0acx+JUs80+Eb2gysZxqMai9AlwGD0hIzSENNaSTJ1ra9wZ2Aj4VF
uUSUjYeeePQsNCzJ4aZW2zWchhen2MUr73gZnJ3QPOiuJSJLlamuED+eojg8T7Sm50Y31RLZ
1cd2VFGqJsW25GF0YXEdOZo2yTAgpsIp2LUUnYuRpaP2hmprP5Di6swZefOv+sIJzVXkRWp0
d9ZYnFkKC2mky3JUJeEJ0z5QJS743jnXPbHlX+uwS+hZB7amKn5vy5sqdEuNwEZAm9BiE/Lq
l/67P+GrN/HplSbblOOkutSIH58HFkeB+YkIL+vJwT2CVo/c1XN1Ygj7sqMnhJEBQAXdXRLH
7+s/MJWJHPIiOBXQNFuNTtauVl9fqBgKpAIrHAQIVqSqKy3vS4enRnPVnmrwPWt1U5Pb0OCw
oEfrsmtb5dxcPoaSpSmOTfUZHytQQhFGMioupuXV7G7Etem23vMYWTM3AaT7gemxrT3JXry1
kmO6CzGV+gf+hLFU40WSTzSWB1IT230/tHRDmmMt8B1lrq0I08tz5kFbpikFiKvCodPdOFqv
pak1MzAELpKhK4a7SXEUuaHaQ1XgdyJHavUeEI5mz0PAWYkLG3ErDax5zqkicmTKXGuRU1Fg
zHF3JJHhvrVINWWB6+TRlgbthTtXyfErb2Olw1vBIZziNkC7AMuamt3i63fB+VqCl2AmpWjd
Vl7Gh29i3TuKkdhUp2HeuIE2y1djOIGCKlAEOAFcEs/L0YKt0ilf3xkL1cho7q71FWgZyhRo
u23HtYWVHDs88Db1uQu2b8BydWWxhS5zaitfO6o3ouiA7ipDqWGGSB05y1x/ZCYzu6HQXiQg
KqT3wv5Np4sejtODiL19CN4OXiRMFEPjczh0DnJmK4/0RJPuiphL7d/yNQ8kFq4n5y4fIYO3
xtScbStL//NuNsOE7SmjfBsuR8dm8gzKuL58Lk6CTS3drXfe7jsJMtmxEdDlqe40jA1oK0m0
oBFAveI4Wzr0nOMYUnT1A2uH6xqwnR2etyeLjcWRPoDHE3kEiMuIj4n1R2x+Zy9PmW502+hT
ZSvgkPY2EFQO+MfY6ICwOrLj7R0hi9fJ6Wvs8Jtw6+WWOvVIFqfAHtlKO6acKNKRIz1BiJQh
NS1et5JdR63nbQ8FkZSVbJuIJjeQfmYMb9lTWxZMk4Mqd6rEVv7uR0PuSoudW/I3JuJKja1k
ySnH39q1EJum9G8lAU3xsP7xT9rq4CCJ8nBc32oI8CwIC3V40xoCg2X5c19IHAfebHzyIjF6
Ge1fB9rHpkJ3zxLaswR/zdHwA7l4/0W0/TLZexdp3nrLl/eP5DnfU9oQ+VhGVBBtA38ayit7
88pavQDzV6Tn1uqVt/PCQh6JkRY7XGT4CVtj9UgRgmYKEQM8IAse7uurz2TEjra4Zyht6wi6
s6pITQzEQhxrbRsS0kQt0D4ZvP9T6fxDdHAiR0p7Vj83klLiZVOtK0Cy9BCkbSm6uIotb5Dl
XfroY6T/0t+8DtSv+b4maCsIdu5vVKowZWIMbXrfmhFGytJE0VLuGAt1TiBBd4bVWMWYaQkC
uR1rfN+X3TIhUmTgbrx01V6FBt85qq/t5Btr+ZUKO6G7GjsWMOeuINbbc+SfW7MSfBSYvxLn
mrQoKsoVlGRVkMlBmwBhOcGClVyJos1NXcJaXGbX3+XXn6oXv88dfYPOXtpKE6o1um9NgtrE
8nsL5EJ65a++8JSvvOSVKTOnm9M78jDLjEmRnoaYmMiFo3miLxzu2XBhrAPChoa3wEWSVPOJ
Prhpju57Mn9B1ULb8jVukfGPnvKtPDzjutrCYB8Ww0HuO4q8cB06wq4VfW6IqNINY76jTle5
/pQomvF3p1IUF0QxeboIfssMoawIriv3s5cfrfWlKtMHlogNXoNFg98yLLnH0ghUCaq5SLeR
wMyAf/uWLM2e5vjSumxDR1T2HQFJLKfLNG25kRppytE6xNnvJC6qgwj07pKzH5Dpz4npL44K
cM4LHXEujI6ZvpaGWFpr5+DJImy05y3QwgVaNEsNJ7lYlp8mpLnKriv2WBeQIR1zYS1LDLi+
ZrT31lY49ZQv473X3upppHuNL99zPDm2KwcBBMLSzEWOvQZBIwl04VDLwh26JcN3FeSBCt1f
BHjT5DrmyshSmcGW6XJjS3lpIRfcUNFQHD1QuOg+/CCQe6KJsbwNbebIU70zYMdsR51iyAkD
bV0GIO1QnhrIsK69uRYnqzqiExisY5NjbjC5obZ8rdCJ4igEOj+KaHI1YbJwD1T+rJYYAGLR
nbknyhi0BoAKe/5IHu48VyU3VUlhoCkJ9e35C1lgpE0capNThi3D8eLKFKnPwSam3bWpEe8b
0kNdqo8ubi3VyTNdiGJLO6vn9sqVgTj11N8Y89fgDIBA7vZrY/ncWr+0ty5kxISbbG86sF0/
Bv33IJESEnlJrqStdqhe5KHax/XXZPERz9PkuVse8hXTVud72sr4hOkgRaFmsHNNMWPbOnTH
mNnWZH7DCn4tTGypiadSZFuPc70VhoOABiEP1en+gn944est/YMFPMqQir16KEUa/t558+3f
G8vDDWNAmKyCOYgTPV6wo8GOvbXX6sQhy0aCMR7Yi9rMzFU/szeOTZXD1MkbqEvAKjKs4OuM
QFKqzfVAqqA63eJESo4R9mqfHyG2TBGKHYNDt2/LcSCtHKQiPgI3gCCzEatdDSoONnTYzFW8
yM//TuwZ6JMrL3kN8wAnEZASEg2Wr7nQprqQHRqkX7r4GD+8AENm+QsKtM/ztyiWsjgyFcfm
othMhR8ZSxf60rGxduYevvBP70zNYwnRE2brW74IPZ5UVeuqSo0ZT/MSBcjuLR3KdNa21ThF
X7TgFyLfEJY8MqWZSlRTTpkYPpFFn6oSG+rUlgb/kh/7DTP0BS/6tSTxXJehWglQfk+XhETT
l+fjn/+l/PJ94eplaLiQJgrp1Ut3c4HMX4y++0d2KEtxJlihPCtYYvmrTE9DGJlBrYh03jqL
J7JoTxhsQJmyV4/AkHXFUfnuk7l+f2tFihFARxIEEcfjSgzzdDr46Xn8cI0uLuRoleFKs7wl
OPVwebr0ylG88FRukv336PAjaLuliFvwub9+6Stfg7Ysc10RnLoKl1Rjegdg0hikOaIcP6ZN
t+WxpiIy0KETbaapLzbF8RLdiQkjDcgFBXpoyp9LEnNpcsGPjtiRnjg9VpWXjuFN4uw7x+hS
1zw092a74Rg/m9W1GrpGc9cf3nXFH2kDcI4AAv+W5nkiTikjS4l/Kg7M+N4B3Vqj2ypMV/Ur
UfiBOAIww3A0d/TlByLsiRxnOOsH7tq+swAFc0eL7GlRYaKROX1rq7VHP/y4/sOfY9Oj5t0n
V32qwVsAdcDMGqInz3TEyTbNWWJ5mxRbjelq8/1daF6ABHuWNCdYMhTG9ubKUp8VXn7n6S0B
tFKrC2OpSvf4GB5XaNjvfvz27M//c/DtL50Pv/e01pp0X4X2wb2l4QGc+nsq9nXh0N1/E51d
S4NdPTYBbQ2peaT5Zk+dE7q7lswxzZQFl2M4UnQ7Am1IGCCl0Y4qMQUsZDpxcaTE8ee2dDF+
oAL24m/duio3wF3B3jtL5VKBH+qKa015qcjPDPX1nj/LQcnY2a2xNXKMZvpm2zGcqsnWE6OX
Gy0Jo3WWp/JXFOtzVVYZnbMdPWlozrB3uO6eMrGQRseg/GNZcteQeyBJfCWOf8b0PpQl2L4W
hM6eNQcHWRSo893kjhml2pMaotR+/7F0c1u6fnP4459Llx+w1evM+h07kBfGav7+ja16Jk4O
NcRaik754eGugXRWbp8bsnRPXlsYGqsjR2sWHJ0CCroacx3Rs5aGEOgberMST8fns/rbb8ov
vgkOjtWZpixZh/IrCtfF4ZYqNlInZ1RDYUOVfihNfi0D0dp0R43jbSgQiLA+MAPXWdvT4lRt
VhHu04z4gYXYN2V2NChQNCCfMXtsyZ/JoyNRoKuOj7dVKaatEO/fRbuvkNHreP8VOnuHzj/E
Zx+slVNdfm0oHtO8JDfeEKAtRW5kqBza2uvI4XV0ce3ozDkx4iCU4UXzT7Xh+9tKnrosOgNJ
KaaqAj2SRpei0FSXPtu31j4XhmHYoNpsm7GvpF6Q0Vo63jPjVEtBh8/5nirNjO/b0sJoCUIn
Nl2Ex/Pi1evxd39MzV8Ee+fJ6Z2jdhzqvyzf/BFdfO9qvfL339rrN7bKC7Z3JI4uD3yNg2BZ
lesoiIa7d6giGmx/RhQrK5GGCm0A0iszeQma1OQJMHNrbQLX/NwcpViTkPgUA7qrQ1XxgTTS
B2cDVb8QxH/Ni2zqSxv6AoCoINJhusltQ5qqz9KMOZqBoBtzIm+TYyfppgKk84GNBFeEo8T2
tiXQXBxtmX+8r8/Lgt305EOs+yLWuyFWHwKtM3flKDa8hc8O76nMLJSZQ31xrSsuRMk+zVPm
R1rG0sJWP9KXxtDH2VFCmqpSHMhDWeDAWbn/uh85YthbNEeLagUbb9JtbZq1sWMsbOhSgK90
L6R8gOoA2F7RHQWIM2hPAm9N6K/tmGKQX7JkDjhckSoGe6vo8Oz+3k6kasodAgAEu7fY8idf
+85CXlkr15rskSF/mVn+OTn9O23uiBdvyPC6odqz1AfW+hjGUp1p6/GeIlkThHFfbyRMxPjx
qLXWV2WbYN1fyZ1fy93P1KFtTRx2Vhxocty1PV2OaiUp5soTFbGlrzw3lRmuKttf5/rrVGuO
osPZdpLrqOyoUgJ3nWHK04x5rrsB5frAUd2zFCG2+O4ezVgROLuAQ+b0Mrf4Pjm4BW3J80/F
0+/xxQdg1HAfRuXS230NFsHw1mWpmTgx4YX7psKZt/0SDiYoLELqVDfGj5QZHuKxIkYxFaTh
mTn3wkTcwDhxvBOWe7Srr4nDcz1+tm8vCyCO3dlNQwwy1Jifs71Vmq20Z8pZskvwtE29X5mu
KVNFa7ljKfXI63s8lkSqTFee6SxKogNr4VyLrw9cDZqzzvL1eKGRJnMW7v3Ufv0fxtKZs3MR
ml0UXn3kxfHQ5DS9vvN3T+zlmSbdEEUJsFxeNEz3ecVIToKSrCC+bYkB/T7Xx/bNKb63wnGW
GdYyoI42faLPnHP8Q6qtTbE1oPBCOYVIkieH9Hsxc6AtVYfD6O7rswxzUeBrA6HxfG2GqwYe
QjPXtlW5A2OV66hb8XVm+hEdvU5NXieHrwon3+VOvsePvo8MXlvKp+rsiu6G6tGDmKPa6081
BNvdE0fHcmTmal6J4u1n+vi+Awcy3NRgu/oizz3UoOeW3CtBcC6JroWhxb6pDebgKN/e/1oj
UNuzZ8AQRDEwsSHNXmDDpoe6ZnwR6bx8rHEIYoSt3Pc0ps7apHL9nae+UiNdfWamiA+c5HW4
+16FrneN5edGSOG2JL4wF14xXUPAcpq7qs5PHZ1F9vqtNFPETl/ix2/AqBPjG19r6WvPXa1e
YnGoyee2zB6qK3ngw9nBnCBcYroJ0JZhJVj2IpxuaWhoK72Aq5XG1/v2LsPdBW0ptrwSHYO8
+wbiqSS2p0nDAnnBE4Te1j18epp8f4cX7IIngLa7uhLDXOM4G3p0DiwH8haOvktN3yDjOyDS
xPStu34JWfNIjT6QJ6m2Bs3WfSzPPxDje/rGrqEKCvvar7X4asuIUSxZsCMYWqqxsm9sMO0D
nncC2kpjx5LoEc9zyPWMoU3722+VqUPAp20TIkm0xNEOEO+eMc/xNDXJUbB5TfNERPFM6fJN
an4F2qKHNweODN9X8tYvXSSU8bNg+y1AlzQ654cmMFfwyHD27n/PZqpsmQioHswwLsVJV28a
np0E+yegbXrx2t9eRUcnmZOLy3/5p9LLF/J0SZgogbasAAFZBobDdGTplizdTAB+35N5cq1J
gRetWd6xNHF0r5gfntYBToO53ZAlNmWJbSW6q8ZAW767AdN+P/C+tjgGzj8WByewwHXFgT5o
G2zcZA+/LR1/Kp38WL/+79HBKzBbVXoG70n31Ci2yu/4yDNVmWLqcr1zSeho39R9riEFgTE0
o11zHsYPkHvXkKcYyOeq0lNZAWZVEFwIg2uuZ8FxzrY19X1zy1K41hPHolgPqrEk3gb/5Afa
27rsri5rTB9CnqrwPCA9fnydnJ0ih5ezT3/WYG1Nqgvt3l46htKnSS1UqSXYixxd8cNjTmDw
pRh9rqtuaAusQEtbnIHfHoRTzu5EU2i4moeuxjLUPXNUJppMDfy2cvsSPVq72hNdoceLFBne
DDeQh7mFksV1F/eN+IYCPbBWIB32ISbsPYqlI4mv4bhp8DmgAj/Y5LvrB5YiTCws0JaizVD1
BFw/1Qiudf+zE1lipkGOjJlzTWIFR0AVG9tzJ+HWy1DrylM5KR5/8vzn16+cQEObXdzzWAqK
5JUGuxKHj2mW4TMZ+Tk7/StG7NesKM1Wf6rGIIx2jfeURTGWaaYGGOyOtrZv6e/o2k/ltQ1Z
7Wth/mtRds9Y4/g6KmwOEQbcBcHkqb+AS3quTssjXWfhiOELUBweY6GqzpRc9cni5382ZHvm
3CR79G1i9FYc7SqSE2F4qEDuC44MWZqK15CYnwtQlrf/3JwFbZW5lgDNg7bx5UVyfg1UDJ6Q
Wd0CJ6izBW4kJEYRujfGCROcUB60pdqQJyrfM0WQYcUZlhxcCcNCPlVkv+AjXwrTv2antvRV
UXRoq5xbSyeSWE8W6ol8LZa1BOvAXIBE25Al4VUgL3AmzVHhB/uK2MKQPvvPWxxNnrMBL4FC
IQk1BT7SSMygqDLdZRkyMhaOPJ27YP9j+fLfsPk/WvPvqab+lxzisbi4oSA/5yK/5UZ+JwiB
tlva9ANRlGGryyKHsuiaYe3tGtobysYjCbkhrTPMY5ZjvK0jnypxS+lck555m9eZ1Sds/kkY
7O1oca6LlIfb/x+SGyuq/9sAQwAIBgYHBgUIBwcHCQkICgwUDQwLCwwZEhMPFB0aHx4dGhwc
ICQuJyAiLCMcHCg3KSwwMTQ0NB8nOT04MjwuMzQy/9sAQwEJCQkMCwwYDQ0YMiEcITIyMjIy
MjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIy/8AAEQgCWAHS
AwEiAAIRAQMRAf/EAB8AAAEFAQEBAQEBAAAAAAAAAAABAgMEBQYHCAkKC//EALUQAAIBAwMC
BAMFBQQEAAABfQECAwAEEQUSITFBBhNRYQcicRQygZGhCCNCscEVUtHwJDNicoIJChYXGBka
JSYnKCkqNDU2Nzg5OkNERUZHSElKU1RVVldYWVpjZGVmZ2hpanN0dXZ3eHl6g4SFhoeIiYqS
k5SVlpeYmZqio6Slpqeoqaqys7S1tre4ubrCw8TFxsfIycrS09TV1tfY2drh4uPk5ebn6Onq
8fLz9PX29/j5+v/EAB8BAAMBAQEBAQEBAQEAAAAAAAABAgMEBQYHCAkKC//EALURAAIBAgQE
AwQHBQQEAAECdwABAgMRBAUhMQYSQVEHYXETIjKBCBRCkaGxwQkjM1LwFWJy0QoWJDThJfEX
GBkaJicoKSo1Njc4OTpDREVGR0hJSlNUVVZXWFlaY2RlZmdoaWpzdHV2d3h5eoKDhIWGh4iJ
ipKTlJWWl5iZmqKjpKWmp6ipqrKztLW2t7i5usLDxMXGx8jJytLT1NXW19jZ2uLj5OXm5+jp
6vLz9PX29/j5+v/aAAwDAQACEQMRAD8A9iRHS0McSBvmGSanuWkED+TtWbbhTjOTUV7cNFDG
6sFVnCsScBR3NMhl86F/sgKxqCN56k+tcqfY1trct2Uiy28TSOryMME9AT3x606fLQ8TLCof
JOQAQKjgjt5zbuoP7sEJnvxg0ktrHcNGsikeQ+FUtw2Ocn2rVbB1GXsC3ChZhmPGDzyx9qof
bLeCd0mzHDCpVFP8Xrj/ABq7drvuoZA67lU8A55PWqJs47+5JljXCqA3zfjwKzd29DaK927J
IdQWdBJGnkRowUl/lLZHRc9ulWXG22KLtRQeWIzluv8AOsH7DHdX0Nz5s5jWQtDCwyG28A/p
Vib+1d8izlFUqPLjjwCBg7j/ACqbsWly2FCW6QTwtNIpDEKeGJJwuf1pt5ZvPcW+5thjUNtV
uAx9fpSPNNb6azyOVm2KwPXacY/wqLTrh7ayknvmMhRVDbjlmLdgPxob6MnpdEt9ctatkwo4
WLcFbOC3H69Ka+u26TW8HmAtcOpCFTkDk/h0pdRZ5rmOFJJQVx5m1Rty3Jyx9scCmXOmmS5i
fYv7oLliMEjPQZo1ew7pLUy5b63nmkL3UpiSTLFgdrDd1BPTr0rVttRSXz57hwsBbaGLYVu/
A78VT1i8sbaSQ/ao1iR1byUQEsw4wG7CpLeazvLcW8Z8xFYsAwJ3MOePzqE0nZMrVrVEFxqw
bVXhs7FWd2VWlHzAr14PGB0FaFzMIrYtIpYMyrtibA9OW9BzVPVLdZYZY9PIku9ozt5CnpjG
cE5B/KoNIt7qy0Qwxu4nHRm5B7kfrT1e+otEM0pUNpEq2clzJO+WVflVR/ebuODU9td28t0I
PKEs004AdVKoo/ur9AKranZXjxQ28Vw8aKQZ/LYDzOPvHH+RViBpE1GGxSBYI4YPMRmYBmGc
Ej6+p96avsLQvzrA837hnVoZt0rKvQkE4GaqwSWdla7J5FVfN+Rt4ZmduikjjgHn61MROs1t
bxBVgnDPcP0OADgE9hyprOudJt7i0lt7aQTLavv3YwAxYbhnvxn8abutg0tqaxdmtiwVZRuM
hXOFJ3YyT6Yxx3rJjEFncs6OzCJgMhtwX5W3AgdMDnHvWoFjSBGmliXbtVIx/Ecgn68DpXPX
MYTW1SaYRQXTNcTJuyWG37v4/wBaT8hx1vclv757iZZLCYTsHVHkK42kBSyj8Ov1NY9howe4
DSTp5ZZtzLlucnHQY/8A110emWqaYZbYOsQRGZ2dcgHcFDc8HJ/PFUJBcXuoNZ+a9vBiaWRU
ViCylQGU9cHjCjvS5b77jTun2Kdo1tqOnXb2u6K3hCqhlwCxDAZA75OePWp0h/s623hkd5JI
43WNidi5KkY78Iw/GoNCW2Kz2trCrRrM0rtOMKoQggt6YJJx9PWniJxrU8UISS2hKspOQrys
xxz12/MTTWyYjoYLm3EYENlKpnlbYZWA3MwC9DjI46Csd7X7VdhZtsUYQKoCjKncQV9vlUkn
3pt7eWlhJes6yT3DKipIyDKs27O3Poqn8TUdhfRvp8cUtw0TGQsNsY3Bc4Hzc8npRKXQajpd
DY7ixkuorbyJQdkhVY2IVVY/KCTyWyMk8dq5+S1VNVkXKlwFTczYGQOTn8MfhWzPLak3cjNP
HFE7RrtAO8rkfLj1J/Gs/UpEuruFFRlDoHUSnLqcEgEe+OnvUNJrUbTJr+9sbcQaULRpZZH+
YyZjY5Xlh7DnGeT1p39m2NyJJtzL5yfKCuFCg+3J4B+tYs+nyrqQnkmaSSMljuOSScgA+/8A
iKWcahAQouGSZmYGLGdxXpu9h6+1KLfUqKTuk7DrApJprTBGBuGYoQ2FRS2ASPcY/KtO6sLb
a6TFY1VsN83C4UFd3OehNVtMikkht4dysobaPl2qMen5k1PqDpCG8pVdyNwbO4KwJBY564AG
OvNCdldkpXdiK5GlQWKvvZfNwqlkK845HPYY6+tVi2mCa3tgjXPnANJIzfLHjH9M1V8S3Vxe
WVpbbU3yvtUY+YYPX2z+tDeHrq3I+0ytHFNCW3H8+fypXbd0GkXZmvFrkOnhbo7nVmOxBwAD
kKMenT3qXTvE126ZjWN5lfzSvnFSSx9CPTA46Vj3IsTZNAZhKqqF3K2csOmOPXNVbaxnjxMM
KVmViwGSF6H68EHFNczejG2k1dbltNZ+z6lGLnT0JDnzFZyeT0wRxjv64ov/ABDNvZ49MaFX
+dmWVs7vUN/9aqGp2EzXjO8+YmP8YKk5AwD6dP1qvFFdSO3zq4ZMFUbdtHcfyqGpbFqMbNtE
8utzXP7q42soZSoZegDZ5+tXrvUZkt/s0sIBflX35wueAPfis2LTpjqCvKkixqRkbfXjBzRP
BOkxARvLiQCSXBZQdxxjt0x+tVytK5EJRlokXLmQOiqkTShQu7f1XcTz/nipYNPdrdn2EKU+
Ri33nPX6DmqdoktxcghGljLKpVSVLDqcn2ODXRQwRPKI5CqI2VJY4AB7n2rSKvExqXUjnprm
3SJh5JkeIYJU7lUfX1q/omnI91PcElguGDE8MOeB+tRPYWyKy21zIIt5UuqEqM8ZzjHTjNWr
e1eK0iKy+apXCurZ3dRmlFNO5VSScbaouzQ20jtBtXPOEBzjgkD68UWWnLFdDyVIIYMO3Paq
wXbKspWMbctgAbhngE98VqGVYGRzMsZdNyFj14xmmmuYzaslYnmW7luisyWryNgBN43HjHUV
U/spUhlMhJbJyq8hc+/t0/Csh5nV2eMEsePMDEk+pBrSgW5MW2Mbo5W2k7uvYn+tPmu9gcV0
ZC9mDHJEeDwduckgds1Xkgt7eIJIg2sTgMuQAf6V0UOkMiAs6qzE7cuASfTB5P4Vh39nqK3T
NIYWJJGFbIJxwQMnFEo6XCm/MpPZu+1bSXy1PPy8bccfp6VYRp5I1il2s64UMAcn0zV2yWa3
jIW2Z8AcBePzpxmFwC8kKxSA8hcgYz05pRj0YpSuUrhM2zBnO4MGPXkdcfmAK56+vbm5mZJD
tG0R/Mp7A4I+ma6S9ns1ZkkglkkV92wttAXHUGse/wDs1wqyhDHhRtDOAzjONvTHT3qZJLqa
U76tLcga5kMcU3mLMFGzAPY8YA/MfjUH2JobkkEbi25ccg5wMfrUskdskLRfMkbBWV1UNhwR
npzxV2aKRYHaNVkBXKyIMbuffn0/SlGKaLqScd0R/wBnXvpGP+AGiqX2Sb/nk/8A3+b/AOKo
quULx7nuGp2cEyo9zLmKI5Cs2FJ/rUGn6jcSR8QLHDv2Kijlh2rQvIIngEci5DMMZ6Zp1wTB
YjyHRNvVwM49TWljNlv7OXtv3qhJAhA2nlaVXj8sFGEhUYYgc1UsVSG2RJpXeSZScuecHufS
oNDsktbKVEmEu6VmL5zz7etVdvREIigtprm3k+0bVfcQVUbcjPAqPFwkhjS5XJIO4/eZRwR7
DtWkJ45J2EMivt7f3azhO8lxJLZ7TubY0g5IVeuB2qbI2u7aluAK0rOJIiVG0Kn8IxVW9Uwx
/aHDSbUPyRnACj/E1XtGuY7uRRGiozqpDckLzlse5q/LIGG0tlQ21gp6jng/WluLZ6FWwvX1
DTTeS26wx4YkOSdoHAqK81+0s0W3kQT3TJ5hjAwOMgZwKff2a3gXdcNbxx43IPlUdwagtNIs
4pZGRTKcEK/Xtkkn8e9LXow0tdodLqMji0nKxp5wVkiwdxYg8jHcVZELrdRozFgp5YnPQjgE
8k1S1HUIoZEjgiaSeBFWPaMYyQNxPbqTWiWJkV1GEUbsleSTz+HJqlboJpq1zI1SK41G5dTY
20SlwFdsuzfMBuwvHY9atRug1FrVp0YIWRdqgMinC8ketMtreSOUJJfv5yIzm3RcKRkhST1J
5/Ws+yYpqc8pWIKCB57OCGxyQPbccfhU9S4pal640p7OKP7LMtspZmcjJCqAcZYfUnFSxT2z
QlXnM0iKzSALhizDaoIx1IPSq2tb4bRL1o7iVFQoY0kKqWZh1P0449abpFtIyeccRSsWYhBy
GwSoyT0A9fWjZ2SE3otRv9p6TptjM7xGKQrgw78sVAAz3OTnpUGmXB1TWr+/EeEdY4grnJjU
AZC/n+tRyB5b2Czj01YheyuZJpRywA67vfrjFakFpIUndEVVDiOEqME5bljjv9ewFCTuJ22R
XurtNSsdQEIf90nlo3T5c5GOBjpUWjaC9rYBnDmRI2fljxuyB/Uk+9aU2+ytmjgRS7kiJSmR
8o+Zm+v9KyLKXVrvWkM88qwKgZbdXOHY9M59eetHVaXDpvY1Lm2Q+WGZI0hy29mz044Pfg1X
1T+xBdwscGbesQaNQxACjg5PQBee9Lc2iakkkMikKrsc9sKdoX8x2rI1XS0gt4QsQlJmDbTk
kgLuYn6nC/jTlzLYcbX1L0F/p+uXU9paPPNsADNKuFYhsnHPIBH8qparHcR3d1Da3G1nRVyx
O7buY4z0G5ueDnAWp/DlrDp8xubjaoEK84PVjgAfUjA9qk1GC2spxcxyMZYVARXO4s6s5H4F
sDPf8KW8dRrfQi0s2uh2F2s0qqkmQxljY7g2CcKOSTkce1O0q2FvatLcFlXcspypBOG4PP8A
kniqNnLqE1rJdTt9puWIWJJcsNx5LAeoA/JaNIkuXsbg30jylpF3AEBW2nCxr7Etk0k22lYT
SXUuS3Npeu0UKIkSQbWd9xLM2doC4yrfU96ltHtoWltprGARW4VVIUszjaWZskjDHr06VDZ3
eoSajLaw6esaxiMJCgDKWHJdjjJbt2wKz7u6umu7lJYjLbo4i3r8vmPs2tz6ZBGR3qm2tR2W
2hej1WxUxM9kxDOJWjCqu0N91QW5bBKkke9ZGq3mmnVbe4iRmmmjUxQtH8y8sCWI7scn6AU0
ooYyGxIy5KxbjnAJGBxj1B6VA9zFNq0ksNm0bQjy02puUADJPzH6f/WrJttWY3FJXS/EbOSZ
J0tZGkZ5A33dvOOAB9eadp0lxEpKCRESPEzMu5pju5AY9Bjv9e9WNF2S3MaO5bcys5z05/U8
Y/CtCWz3m4Eke+yWVgirIBIxZsqoUjgCqjHqiVJrSxRsrL7TarbyzxQKrGQRxgqQpBPJPUAd
6pXennT7i4uLO4RkhG3bu3BjtyMH860m8NSyzSuXlU3LE7tykRAkbVyep+nrV2PSIi0FtbKJ
WYM0jnkMudo6cf3jxzgVp7PTVEc9mrHGXE9zdXAeYCJkcbGC5AbGMD1qzo+mzaip+0vKgZNr
FicqB169c4Nb1n4VazmjuBcxM0J3GInftHPzMehIUZ9a2VWwCCWzu4G5ChkO7cRy2B0AGaI0
4rfcKk23pscRElhKpS3jklaRwqNjauCfvdeMc8nvW7YWlssUcaZLFmIwd2V5PX19z161FFoT
WdyXEbLE0uXJOWbOSOPzpJbiRo5LaBPLIRlTaOhPBYn8P1pJNPUcmpu6GXOhpfXIezvfNVWK
jBwTjOTz0GeKyodO+xXbLDd2rSKu0ssgULlvXHJ+lakFrsfy45FDqoDMjEbiOp9+tVW04xKP
Mwwb5VUgNhS2cc1LV1dIpO2l3YuW9tiAs6MrMN22TIOfQ596pHSY5rmRw8ssr4yittVRjHQn
BzzVq2WdmIkdmAcn5hkkk8mn6kIJ40cTKoGSzH5SCTj8vam1eJlH3ZaMzRM8GUjTaoOUVQDt
HTjI+971sRG2wr3JADZ2ktgHAP69vrWbEwe32x7lCn5mLbgyg9RgZPI6fSrscFxJaqCofcdy
MME469O30ogmrjqW00HpcaeAscO0bW4kLbSuD1561CNXhtLguthYjcCGdmZmbnOdvGD/AI1T
8p3ule5CqWcEKvcqDycdvX60w2q3CvKXKAHhW6kn0o95bBo9zTOr6VcvumjihlYjaIzgFfUl
uhqWTTbbUrldlyocKWQb1bpzjIPTr9Kw7VLa01IpIpKlN0e1twBIwQxJ4PXrVqawe3cRiVFV
xtKoRyc56j6Gmr311BxSQtzaiydsM0pC4Krxg9+ew96jicPKfMQIVBK/Mdw9/wD9VWYQDE4L
bywO47ug9BVZYnE0gCKSqgMRkYG737/T0pNXeiFF2TFlinTBkmd1K5HJBU1VtjKzuoTMm4jf
kFgB6Hr0xWs6syrGMqAeTnoOx/nVZ4HhAMAdy54CqMk+vrj/ABocGwhJqWotpe3KsE3MJMbH
Vu5J4x6HjtWlJBIsYlkRAd/zYYMF+uOhrAup43laITO0ioGB2lSrZ6flUdpPOLkyyOqqvysX
bAZWOBwOpoTswkk2zXvo9KkJka8bCgq7KmcemOeazJdNtpoZIkmLpGq+WzNnJB6Y+lS3emkT
P+7Gxm5C/MMcH9aktrdo1MZsZC6k5ySP89aUr32CKVrJlNEUQFDCuw8PvOAvvmrtp5YtSG3N
DgMAO5PpVSUhYV+coo+ZtyZO4fwkVPpl5vJWbJBzuGADjr9KI6Ow5K8b9iu17Ybji3l6/wB4
f40VF9pkPK2DYPT7/wD8TRT17k8q7fiezXeyWWFRF5wifcxP3V/xqwpQwrHGFC4LHdwADUT/
ALwRhWZQuWcY6ioXniZxD8x8wbmGcEL6e1VfoU1cvCRJpQgdWDKQoC9eOufSoXVrC2t4rOIM
ruFJb+FSeTVmMKbmNlBCrHhQOg96rx3cUlwYIgZGO4syj5Vx6k1RKQhWNPkVAGkY7sL2zxzV
O2jkikkt4cb1LfOANqkngY+laK3cDboQACjAMx4XI5696ps/k3zRw7wGHmttGS2TjJodjRX1
GQiHz5YFlT7WxBYAliPc/wCFRz39tEqgeZKdxBwuB8o+Y9uBg8mmIyQXck6Rg7hteT+JjngA
fXqaiudJRUu5lKhpBtywOFyOT78VDu9h6JkNhrUmuPcW0do0awtjLMDvz6/zq5CLhMkNE0RB
XCrlVbPUev1rNsrSO3s5kRSluw+aZFyzcgYA7cfzrViicaWsUMq26omzzW4x/ePt9aEnbUTK
ExjsrSQXEwS5kCmZzlmLZJAA/pV9pQYrWMGRQGzkIOWxhc/ic/hWIZ7W0095JLlZrVGaRndd
zPICdoA79RgVrqjyWEQYlpWjBUqOjHHJ9Mc0J32BqxkXaWbXUq3jzeUcRq6A5JHOSQOnsKrw
i2aaBrOz80Akhpn2qNoOMj174HpW/qCXEckLW0aCMBjJIV5GDgA9ucdKrwLcJGFmtk8/c0kr
mPCopHAHHWlbUpSVhztdOxe4fECJkLGoAJz1KnjqfyqKdbtISdOjVvNiZ2YjGGyACMew606e
7W3aW4kRXVgfKBXd8wDdu9ZtxDqGoXu57qW3tfIDLEDsAUAZyeg3E0PTQQgNzcapbiW5lkuC
2JIwhEaqc8Z68+3arsph8i1mup5EijuGIWNeHbI2j3HHWoriQW8tuwRvNdgc5IVVA6E9+FP5
1oJKYbGLNukt0NwUNyN3X8Mf0oSQ29SwyXDwyGBAp2OySE8lmHPHbHP41nW+n6uWupLm4EQM
arFICo2rk9T7A4qiNV1O41BbcRyMVX5trA7y2ccfwr098dakl03UL2WVL+c2+n+SMrI3ynPU
k/XtT36Ba3Uv2jRQWZjila7MKqjGPuc7mCnp1zzVfU9bvYJTCLWKNlZWchtxA27mGMc4wB6Z
xWcdYgsVt9Pso42gGQJQ5yG7EgcdDnHNXmFrNHPKZgilPs8DBDkn+Nj65YgfSi91ZMajZ6og
0e6nvbZru5RElmmUJEoySBj+QOeOmRTtVtbuW6LXdwWiZZGWFFKllUgkcc4wMf8A66rR3hfV
LiLTFLPDEqwb04aQ8EgdgOT9au3Oiu9srXF2Jp7hVjkVZAdw3bmAOc9cDA4oinbuGz1dhkEt
tbJGLacSl1DKCBkDdwMD2IqW3t7ZZJYba4MxV2leKNOEIGTz1zn5arRaYtveWzvJEIoCAkeW
Mn3gSSO+O30FWPNvpNTktdGihtomYnzFTG/jOSeuefpx6VrZ72MuXzK2pvcpqG90W1CwgqsU
hUuxOdzEd1GeDnnrVW2vUndvLSSXylVgobCTOxIU4PIGMk+vXittdEQqz3d+GXLEsMckncxL
egHpU9raaHFYi7WVWjDE+aBjcR1IB+8PpUcut27Gjk7JJXMCfWEt2CSWyqsZULErEr3bIJHU
9PTvVG0nt57u58uPyi0wzEX3Eqerbv8AJroLzw/bajNI1texHcpkOAAUZvusR2GO/sKytOis
LO1nuQ6TTJGWViDiRlGAeQDtzUODvvoJzVrWKdnZRrPB9h2IiSs0jE/MW3YOfwB/Or1+9zDe
F4rRZZC+5VbLlm24BHPQY/CrVg7uwSNEt41J2O6bfOAPU4HUn8OBVzVN9vYhJHaINlpCituU
Y4AK4PUH2rZR925F7SMuKG/WzZ3iWNVOFXOFLdAMdc7jmnhCTHbmTe0cSq+0EBQx+6PwHX3F
Zdtqt7bqEjkluIF5ZZbjIxk4yCPfOOenNSXN/CplayeSNfLCls7g0hyWAPsAcmoUlYppp36F
W++zabpTxSX8ZaJ2xDE2SWJwx/L+VLpmpWUdobia0khbcNjFwSfYr39TSXOkxZYPuddik7Th
ixA55+oqM+H5GYRS3IdWXe0jJtWMHI2gg9eCcVNnzXQ24uOu5py6kFlkcZmgaNRtKfLI7Hkk
+g2gfkKuC1WdlBUQsE3ksAoVRzk1lzwTXF5Fa/aUS1hRGaV22qqqMAZ/u8k+5qR54suRN5MK
glTLuO4HGSQewUE59e1Em1K3QhK60J3ht7fbJbsNwYFsDcSRyBg+4FZaatd29ywbDXSEllZP
lU84UgcYJ61ruHiQXUkf7okKkkJDKN3A/px1rJkigsI5JpEmLTEsHlLBpWOOfYZb+dEVK11o
K6TFfU3vraMrCscv3pWRduWzxgdgakH9ny7RJInyjc4K9geQM9+vPao0juZLRVGlKiFtrSoP
mz2wSeR/jU8GkPPDLIbQmVUC7c7VHrkkdAKuKbVyW1cZBBaNM8sRVoRwPlYMAefoeo6e1Niu
rV7mRXlDKF2wFVAOFJCg+/U+vNaNt4fv2uC43G3ZmbMCkDoABxx2qwbGytLgxPcCEgHCs4G4
qeWIHp0z7Y9acbrV6Be701MK/hiKxwxO7BvmLgbQMdh680semOsXlqUkEjcM7gZ9Qvv05rZf
U9Me68mP7PKQuULKzbR0AOO/U8e3NUJ49Ldoo5rlomV/LiUgyA4wS2AMg5PepdnJtMdnbUyr
nRdjFp2ESdVIO7PfHHT8eKbJaiW1G6RxcRZYDGdy46579fwq7dW9nbzyL9suJ1BJwsSqvJ+Y
AnpmrSXeiJBGqxz7SMM5GcAjkfQHvURcU3cbUmtDGtYJLhUijtgoHAdGJYN7+tbunaBqC258
wQplmYiR9zMuPTtwTkeuKzLjxjbabM0Gj2EKqpP7x13MxxgnB6DrUKeL9Rn8xJJGVXXDMqgA
DpjAq3UgttQ9nK3Y1biO5S4dfsMLwOFU4mXcxBHK45xjHA6U6XRZWmKyIIlLnaZnyOgBUN3r
ETxdNbSBIYVO3ABVFHfr9ai1vxlfSOsRZfLxuDBCWUgYPJzjJ71Kqxe6YezenQ6HUNGeKELa
wDgli7EMWbHRcHIGcVz97Z2z3BiljlSY8uiqSoH49B70lv4mke1WKIxxksrs5U7iF5wc8HJx
V+TXE8lYQN0GctGJSQw6kEnkD2BpOpB6MXs5LYhht38oolw8W0AhQpO70x29f8iqMuox2Mvk
GVrhtpDMzEYJJJ5HX6n1rodM8SpayyPPHG6t90QxEbV64OTn/PNV3uNK8QXkss1stuxyC2cd
OmABj/69EnFqyepUU4yvJXRluZGtxMyLJG6h1AYDHbJ9eO9RxXttB5l3LtEbfdXG0B1wNucH
g8HpVyXTksrmaGO5LSMq7Gkbhe2D26fgKor4av5PPtrtGkUDdC6Y+bHqP89KEnsgbTk+xWfT
9UndpRFHhzuH+mHvz6UVH9j1qP5FuZdq8DMbf4UVVpdhXj3PbrkO0Sp5qpluD3I9KqmBzqCu
FyzJhQenHc1bXE6q5iCsn3Rnp70pV2v4C5xhCAueM+p96aQyyihXA28hQMlvvH6elMhuIJZp
IIGVjHjeEXChvc+tTeTskEhAYhTukJ5+gFU5rEW1hJ9jJjd23s68Fj/hVO6QrooQxtPrt6sg
DRogwrE7WJP+eKuwrKbyVhbiIEAGRuCw9BUEkt9LMI7SBIoinM3t7mqGl2U6avLPNfGZViJ2
BiQue5HvWaTVkUtbtstWzXNzqh8+Mrbwp8n+0SfX6VNqQupHgjhdYleQR5PJIPXj6VUudV01
bmK6LyuwBVYzwC2OuKdO1zqNjBPE5gnXcfLXJAYjg++P50Jq1lqVbW70JJZ0j0p2+zySRwts
VcbS+09R3wT3qtHc2ltp6vqbhVuJFYw5LEsW4XHoDirtms6W1t9slLHGVDAljgYyfU57VlJB
BqU6rtLPFMH+Yclic/8A6/ehpp26grNPsW73T7cW4iluIlkIZsMNqrz2A9MVatWRIGlADRhc
I2eo4AP5mm6tBaGCW4djI/KoR/eJ2jjvjnmo7DEGnKmzA3Kp3NuyBzx+lVazFukQOLm6kjaO
Z5YmYFXB2xgq2MY75PNQ3WiSyT29xHfyyxgFmG7h23ZJI9O34VuwWFuFRiT8oYKp4VM9f51X
UR2ss888TKZn8pAScbVXjI9D/WqVNdRc72RmTQXU9q62SruAZtxGOx6D8RVUaHeTTRPeuZEE
IZo1b5UIA+UjqSSo5roLeCVYWZnWIMAAqg8A9yT0PGfaq9rBbxyCAO5kx8zAktIBxubso547
0cie4+ayM65guneW9spGRlJjUTIGCtxuKg9uAPwq7bWt06qJ4jsUYZkY5Y7fm4PQnp+NarWo
+1i4yERE2kEnBJ7kVFG264wWWMspKqWy2CePoSMn8aaikxOTZClj5LxsGCPw0jbQAOM7Qo57
fpVO7tbPWopIVuJZCqiRy7YHPTkcY9qluxaWd5532sNIQcl2BC+rN7AY/PioVnsNNtAovWcs
VIEce5mbHyhe2frTuuthK+6uLDokTuk7qxlQqQdoAB75B7AY59KtXaQsFtkkjQbSCpXBboD+
eMVmTajqGpuFs45bWLcAWJySQQSSfcY/KtOd9QaWVbVYIlVCY/NYEuQcEkdcDt9aL6aIPVlC
O2EGpBhEqjyXV14IZe4B7ckKPxqOw05LfUFubVRLIiFELDBCg9s9ATjNaEll9qjjYuTIxU70
I2q2PmK45/vHnvxT5rN0XZ+6KjcU8z5mbIGNxxxliSaOXqNS6FG0uLlJZJ9Rnt5ZFG1Vi2kg
nnGR+X40s0mtS3DwW6wpEVypAGMEDgY9w38quadotvYytOVJcrgsDkcHPFRXniJIZWWCPe2N
xdiPlHIHH4Z/Gh2S1BXb0Jk0aae0hhubrfKjFmIXhcjG0AcAYGPxqjc+HrORE3XMgETfIGOA
OckcfX+VZF/rl9cXQi3yRIw2go2CQRgtx7nHFTSatcvp8kEMu+5CMFZjwSBgYPbnNZOpF6WK
5JLW4/V7MXVtKIL+KTEW0KudwUEnkjryDWV/an9nRLDIYpUiRAkMQKGT0J4yB37E0/QNSNnE
qm0SUsTG7liT154HBHLGrl3e6dNdM01qEZZF2spxuXH5g5x370KUW9HZlNSSs9UVH1W5lWBr
XTpojGm5yynDtn5Rz1Xjrx1NW7U32raQtw92UEjEzIW2hQF6Z7/z5qw2uRSTtZJDDbKhw6Km
XZPb09PXmpLtJJ5bcxnbAv70W7gBAc/KNo57knn+VUmtXuQ07JNWK/8AYMqadKsgtTM0pb52
AO3sMgfKcDPbFZ50bUjdpPZ21kyMPLdVnU7lA+bAzjOT17Vorb3ts88811vklf5iDwzHHG30
xj8K5O+1K61DWo3eRPLjVkQAbdgzgn5fU8/jUuVug0l3OtTSxHCTM4JyzPJnapHHc9h7VDPY
6W115t3fqxYqQFGQigcZ7e+O1YUsNpFbM81+Z7koFKq2VA6YA+n+TVWDUbbzksIXLX0iL5UQ
T5UUD1PXADc+oqudWtZGfJ2bOqmm0qWINcIfJn2/K6/MSRuLZ9MdqoK2hLYzSTW0zwhmZFkO
4sccBRnPrxjHrWbc3IWGWNwp3YRQpyp6DjPTjmoYTLEhijkVVJ27TyW69PTtWUpNSuVGyVjS
sZltHmvriFlVX228AHXsmPQnqT1p134lujaqiRK8pYnLfdzzkAD0zj8arQu19dbjKzLAzRcH
ADAY3ZPcYA96u3M1hb2xhQ25KryvlszMD6Meh68dKalpvYl77XIxr2oSXCOBCEUBsJGNvK9M
Dng+9Z13qOtakoUzGJGzvUnZnkdfX6D0NV73WES0hkVQLZZwGWMkH5QRjPpkg/gKsTarutYI
o4N7KfMZpG3EnjBP+etTzLqx62vYsaZb6j9nWFby4+R2XCt8vH8RJPv/ACqGXRWlvmuL6WTC
oQ7F1JCg5xkE8nHT3rFg1S4M0iYIC7jtHJOCSW+vU1M+o3EULKZCgkGHVe/U/wCfpS50ug7N
9TUl1e30lrf+xY5EtjuMzKo3Mx4GT6ADj60T+IDd2wUvPbSrzuBBLH04HSub02/a0drZirxE
HcDzkHnjPf8AlW6rWF1bg2rsj4zt6jHpSc76tjaSW1yCNJJrQgx7ioyTjIOO/wBfWsuJZIJZ
1D5TG4bmJAGMnH1rpUtrwwuLaWCUMOArBWJ6Y2n/ABqncpIqLHNbLFMRgSsuUB9MjIz6GhRT
1JvbQxlhjdS5b/WZYqoyw9zVmBYFc+XJsY4BYru4PtUxt50hjF3brFKx+WRNxAB746dPWmsG
tZ/36TxMrbQRFvEhPcDqAfXpRysOZXuLcfY1ZFR5N6kENKo456DH9apylHmZp5DHbEEqsaAs
3tk8D/CttYNPmKq0g80qPvoVHXp6fjVa803TmjaKFG8xc7WEu4DPY02nuF0uhnQadp0+JC6x
RkfM24qQT3x0pt1oCAb7a/EiDIBIB4HbIqymnsqLlGaI4Dsozj15oWIQzGa3zGNuAwGRg9SR
29DST7jS00bMQ29zHh0vFBJwAEPP61FFLqcMmI54GIbIUkr9K6GexiuSFkyVKblZX24P16/h
UMWnSRrHIJUeJvvrwx9ue1DS7CUns2ZN5PqTK0stsWDAAtG4I5PJ9QabFe3yOpElzbkYC7WP
J7V0zwsTHHcWys3IwrAZ9x3qounqxRfJZQjAbM5I+v8AOjkSH7RovLrmrbFzfXBOOeFoquYh
uPyP19aKLS7k+08kevz26vGhDsqqdzbRyx9KiDN9ogDyKqspLKT82e1UYoL+bU3e5kKW6qSq
g9R61dWxtZ3S8HyFIyAz9cHvit9R3SNARqVVyxdQvyqeh/DvTTOotFkugIt3AXOcZ6fpSWzw
SENAS+xcK5Pyk9OKh1aUx2qAw+cWYbjjgCqbtG6ISu7MleaJzE8bYjCFgwOFx0HFZVtYNGsz
xyF3uMM7A4+g+mKuxMJ7cK8KKijGwdQMcDPaktY4Q4iUM6qcjIwD9PUVO71NForGMI4JtSiW
W2P2gMzBR91UU7ePr61e1Fb2JvLspEQ4wqkcj1P4daiDXkmsXMUcccDScGUD5ioOBitGG0Rk
HmOSVJG4nk47n6mkldWRWl7sx7cahsE7XBlmZR88y7Qik9QOx4qaytfLRVk3GQszvImSCuTk
56fTFaA06OaNY5W82FWD7s/eOenFXeEIh4P9xccAVcYW1YnPoZqW1rcCMR20jxg5DMCAOOeP
p/OrbQQwuS7lRuDBQc9OnAqC5NzIADceQpBAESFmOAOcdvpUdhYvG3nyFi54Te+fzFWt9EQ3
pqyxqF60EO+BPNLcopGeemfxJ/Sq6j5nWZCkzSb2H3gTxjaP8auxZZd0jRBJSTzwcfw/1NVD
qUFm4gVZGVclpG5IHsO/NF0ndsS1Vki1dXUULqsyFgW254IXORyOvbtVSXVmJlitYlyo+R2B
AZh0GOwzT42/tG3dzG8B3EKrcsMdCRjPXn8aPssNrICxYyyOu3PXJGOAPx5od3s9A0XTUrBU
lVbm6fhjkoWO1eCDkDsTmnWrNNpv2oMsksh3K2OME7QB9AeBVprCJpS0u45yVVzhcYOBgemS
anjjRFRUYGNVG1VGM88n+XNCVmNyuihJZ21vuhERYykK0rKMAckdeoyOR64ouDp6iKAo0pM4
yFTbmQD+I4GBzU8lpc3Mx+0y5gVSWUDaBnvn1AH61IltBbWzKU3BfmXjcxb+96+lOz9BXXqT
wwRxqTFGq8KTx0OOn8qqXkM4DPBIplCgKjqSMEgdBxyQKtyhf3QlbcwYsByMkDJOO4HpVaTU
rNJlYuTlWZeMAgDr78Cm2uoRTewy0lt7C0iEsiksjM8m0gMR94gfU/rUi3kMsPmyN9nRpNi7
to3c9vXOazIdWtr62eaOIiLcVQy8npn7vplRWfEmo3L/AGu52/KDtZiEVQDkHHboDUOXYtRV
9TS1hrq8XbbXcUdqBlv3gDMe/ORgAZ4rl5hdfbrhoo8hlVQwGe3y/pyaR7CaecIoDQoP4mG3
I6Dn6k/jXTaZZLb2StLGrltwjReA2QOp7dKz+N6op2jojiZZpwGeNGcsNyrjGAP85rBbxHNb
xXLKuWLEIT1x6H869f8A7DtnhdX+YZJb/ax/D7DPHfNZ1/4G0q9hZFURF8KWUDJ9TUuh5jVd
LdXPHNF8SJpkS28xZwoyXyflYk8f/XrpF1i2vEjeNw4Dck9B71q3nwhsRKJEuXyzbcLw34e9
auleAbTSkAJkYZCu04GW+mO3vUug09GUqya2Obt75IL5rsAyMwCurHpgdB9a0L/WN0Id5FWJ
sZCrg8dgO/atyy8LQM9yk9uUEjEIWXbuUAdQOhwOmaSTwppcNsZHUPtLFQzdMHnnOMcdfQGj
2bXUFVj1RnxXs89qrMGVZFysjE84+XAHXt1rAuPDWqR3ciwxCdWbcqxMTgdTnj8810enailm
0sVv9nX59gWBm3L6BievUmsvXtW1aO6tIoLmcQSjaWDZJYZz9Tg1WiXcTvvsZUGiajZ6lM95
ZvFGVXDMQVXI7n/Gro0qayvRdSNBHPLEEEzEkiIcDAHTORTQ62yx3FxGzsxDKJJjkkEfwKQB
9WrVv9Q0W3j8y5tJLkIAoVnIYsT2bjCn8ePrQnFb6GbUntqZ891ougyxSm2F1eNFgCZ9sann
HTkmobfxDbXswcafp8YK4+QsSGHtmptT1Cy1CCNotMsImMgKh4w20AfdJ6nJyetUbK9OnXcc
GInM25txjAUHtwMDj3qJTWyehUVZapX9TRiurARMDC0TsxIVXzkZyCP14zWZdqtxazyyTiHa
G2qFZRjtyeuM1sXWryBliR7N5FAYtJEvz8cjkHAzTY54TbtLfaRa3LFsssLlAfUdcf16VN4t
2uJxf9M5MuAy24yyXUStvUcZHOcfpWnOZpZooyUVgpbbnaDzgkDv2+lXrjVLaKJPM0KzgCrt
TbKSy5PHXOeKtWupaeLSB/swaZvvZAy3vn8hQ1G2jE1JdDDtrSWC6E7IW3Fkyy926cd++DU7
nzVxb26gshHmg4WNQeW+uDj3rUvdWSzmLWlpubG7axzls4HHt/WoZNb1GCcJJDLBbth1JGFG
M5X8eDn2pqUUgV9ik+giJPtEUW3+5l85U9z7e9VP7JuFcrIhIZsfLwc/WtVtXdpXxGuWA3up
G4r747c1Pb3s0iIlxGyquQ24NjOffvgYpPlaF7y0uYVzY3lrdLFHJcKSuSMsRjHJP51UiudQ
tJnQySCJfmHzY49D6+ldib9Ad5iSUrwNzEFevoelY1xLbXdxJEQYyACQpDAd8gnnPOMUoqPQ
blOxSt/EV/KzQeZKpcFWXdxtI6D0H0qQ6lcxSqlpFM88h8pFMhbcOuOfxPNEGnacb2NzLOwX
7xLfNgDggCpbqz02VpDFcSROqkBzIQeeuAB6cU0lfcSfkaTa88EapqDW0jjkKxJCkY+XI4z0
pw1dLsyH7HDcRqMExlQwPXoetZOnW9vaL5SpFKrdN67gB3xnv71du9Is55VaEPbA4LNGOVA/
nTUr9QaW1iNJbZJt5DRAsSyuhBU+nB7emKmxvwpbahXoMHOM8+tUT4duYt32O5aUk8vMjMCT
3OO3PU96tz2GopGrLKGZOitKDuIGMgNzjHsKLMNOjK21rVQrxRXGRjJ3Ln36e9LDLcxr5TW3
lFcsnlgHI+v+NZ8mpIztE9tewSow+aDkt68dPervk3sVs1xYu8u4AHdwTz/d64pNPoLVase1
7cR20jP5uFUL8wySc55I49qiHiK6e5giNnG0WVJYIwyGHTdxkjOPSnvPcvabJA4BbDF48DPP
oPSsh5bwzSYeV1LYG5Dj8OOKauN262NwzSgn/Qz+O3/Giqkd3qQjUGPoB1H/ANainf1Fdd0e
xSy29o8lyWMkhTAQdABXLWV/qWsaw8V03l2hJDbTj5QOla13Yz3M0WblVt2YqyAYOPT6mrdl
ZW6SyYQKWBBYdeOMCqacmrjvbY0bNBDaeShEcCqNjZ5waLqJblIyHbYWGCrY6UsrSeWY7dVw
qDDe/Sqs8IC2iu5AReQDwT/XmtJbWJW9yTyzBFFHGcqVYtk8k+pqGza4V5TOFVmC7VDZ2jBw
Kmvzc+VH5MhU9yuBu/E1Xt4XsRK8pklfHmMg+Y56Dn1+lK2pcXoMju3ilYSWcjzyMFeXoo9z
6AenWtC6jR7YQyKjJldwYkA//WrHtb65vdSt45YwsQVm2EEEN2z7DmtK7KQpcMYRJldzZ6HH
AH1JqovS4NWdiR2xZE27EKoAQo3BAOKbL9ph2sqpLISqkngKCeT70lpJHKTbJAUiiVWBPQnO
fyqxBBKqsZJCzs2QP7o/xrVK+pDdtBJQqjajQiTDY3nOcf8A1utMWR/swKsAzISWOBliB0qO
Wygn8wFmwzHf2yOMjPb8OtTqhaRAgAj6MT6DsB6etLVhoVX2vZoJ1UyZDbWIHfgY69OKjMEN
5vkSFV2N/GccjqxA7dceuKtKYJpmEYV3VjubuSB0podLmG4aNVTLeU5bnIBx+PGcfWhIGySC
ALaLGnA2HOOpyOD+tJFaKSsrl2dQQu4BTg9foPapArh5HLZU/dUDkYxj9P51VkkvTNsjt1Ch
sF2cHPOeAe+fagS9SdoZY4o0RfMAPzCRsnkg/j6VOzMoyQFLNnk/p+lZV3HqagH7bbxAghiF
JA46Y9cdKoQ6rZWNyimSe8uHbbvkG0JgYwB2pOSW+g1G+2puXLDy5N7/ALsISYxxx3JOP8ar
PessK3SW8rljwFPGTgDJ69Kz9R8SSWTRx/YxKzHIyxAUduCM5qs2o6rcTK43R2ZVchVA4Y9q
TmnorlKLW9jRja41G7Ms0RtbW3Y7VbjzGxyT3x7U690pJp1bfj5dqszgAKeoC46YrC1O3u7e
4W7DskfmDKO24opwRn2JzwafFfXDT+bPIkyMzFxMSFHHy7QO3BPpge9Q5W0aKUezLMFxpGkw
i3FwJgjZcBeWOeMsegHoKfd6jFfwNb7Siu43joBGW2k+pzyKwE0pLjU5ZAVjjJ2sF+6OhH5A
muhvLG3ltoLd22yYUbYhksobOCc4GDzSTbWuwJJOyRi6bqMKQ392bYKVWSWRJWB2quQvB6nv
VC18QzzOsuwsV2qVY/Lk5J+vUD8KmvrSxW3uYW1NGSaYbzEhZ8dlA4B9+elR3OoafYxLbWNn
ukZdzTSPkqcd1xjPf0FS2rbmiTu2kaFzqt62Zw6rIMhVJBCkjBKr+Pv6022ub2CaB5bqXEab
pFA2jHUjGecYHNZpvVW6i81D9nIVixHVm4wPf/GtlNRsILdkmt/NnKBsFs7j6HHQZ/CpVk9W
U02rIsvqLfaDcxOJsrhDK23yz9c/TnvUV3r0lnNIsi+dvVNkiudoIPPA54P86pQ6pbsV/wBG
MczLtlU8hepyv1z+lZ93Jvs5biYSuV55bHy7eOaOZdGS490SQeJz9uCGMPMwKu6uSAcc4H49
aZdXNqQWWRWAVgV5ZdvXafp9Kx9MTfMs0KB5ApUoD8p+Uc5PuSPwq3FbtJpJxblXYEbmU9M9
u1S23qOyW5l3Ooy/ZZHtmVjvEmEXAXrnFTX91LdaFBLIQzrINrbQACPQj6kVSS3lRzBHGxid
yyewOTj6da6Ow0C+ktIk+xnCxqGZwFUZbPX16flTUW9bCnJJGGbTdZG/mu2KKRiIAKzE8cev
pwD+FR39vFNZRvcPJAflYbXDEKSQMr1BOP8AGtiXQpIliebUbOIsx2guWHy54yBjPB/KsRdI
nnvnEt9A0o+YqwK456Hd3HpSlFp7IiMlbqUpbYIfJDF0ZyXYE/N/9atqC3EwRsIFVtnA53Dn
8eB+lNTTo7acpdTK8h2soRgxwRyfbp3qSBgpYwuAXchN3AB6ZJ98kVny66kczvoFzpzBpniE
SjIZ2dgAAeB3x1qMptdkkcMWb70ONqkAZ3HP+c1NcQXEhEzIpGflCgYIGeCKzYokgy6wAuzA
ozLkjGfz7UO3VFLlel9SPUUJZVX5Qp3Zbvjn/wCvSafHJsbLrjkqemT1/nUsuJIJFGcZ5LcG
liQzQEhlD52g78YyD6/QUJJiV07EmpJN9lWYShWCDODyV7is+Il7qKPOUI3OM5B5Pr0qz5Pk
KXllDxnA2hwST2PoKgtpWW8xGxwEJB9CM8n86LaFO6urmlLbJA4eFBGcj5hxz/hTELXT+ZM0
ryHkgZ2g84Jx9TSvcSKpMcjNxnk7se3IqhbXAklMsyXMrnajNDIAeBwcHihNNAk+jNCNJbdX
XzgxYlnygJzj19KjG1Y5XEOGU4BY8nHXnt1p8eoyhlikn2ogIInt1LDvxg9aJbpHtA4SJ0JO
WUsuRjqV7N9OKFbuTJMqQoi3jyMWAZAQffOcVVchbp8yFlxnJGO3T8KsTT+Q3l+bja3tzwCf
51HeuHhYlQqnDfKScZ6j9KpR1ErpFu2urcKVYyGQDcir39BzWg+oxPaklynUMrE8Hpzx+lc1
BIGKIPlIYjcPTAwP8+lbEVwrMbaV+qgsCvyn/OKTVtAaCxf7RI0o3BWchBvIIUcdvXrU811N
HcBCWa2z91TjHvUgt412tG6leD+7AIUVSuLhRcNBHuYhQWyuevt6ilZpiTbHG5QbZfJTk43Y
Pbv+NSR6nBBcM8ELLuAz5g/Mrg/oao3cokWOOFmMqsMq2DtB64I/lSi0ZlaQeWoUZJLcHJ6D
HU1Vm9hq3VG3Fq0SlXD/ADsNuGJxg8+lZ76wYJJYzbbyeAzsf057Vbg062EtuTdKrN8yqyMp
PtyOafqunBR5yKrRls7lwwI47+/NXFNdSW1fYof2gP8An3k/77NFUDeopI8sjHHaii77kW8j
2m8lhVB5+0LvAQL1Le9T20HkS/eyEXoemT3JqiLYhgFjVlZgVZzkmrt9BcXVtJHG+wuyhsf3
c9PyrSJrJovh0kBKMvXBK8gVWn+0lo1j2NMqMSzj5Rk8fjVh4TBBshAU4wu7oAByTVC9ubmN
40tmWRmAGBz17n2qpNrcUFfYh1K7dI0ts7pAFLH7oJHLHcegqtO99cNizZYopFJZz1Cj0780
7UTcWtgZD5c08jAE4yuOwA9M1as5JpJvK+zkhVUPI3G7jriptd2ZtZKNyawgttMggt2cNOww
W5LO3U1ZnuLYyLbzMcv8uwZO706Uqwt9oM5IIAKopGNuep/Kl8qOGVHwWLHAIAyPcn0xW9na
xhpcpvdpBP5FvDJI5yGKDptxxk9BzUzW873MLtJtRTkwg98dSep608y2kMwMjIJCcgMclfr6
fWqkktxNE8lmpUyPhXYZKr1Lc8AGjT1DX0LN1JDGWknZj5YDFVBJA9cfnUNyIbmwRHne3SYL
tLEbjkdPbjrVM2FwYsyXz7SAOvBHJ5/TrViKwijTywgl3HaWY5K46knt9KnV9BuytqSfaYbe
JFthG8asELIy5BxyST3PArO1TVZ4baIQ/ZzM82UCDcowOST09qE0+3jiW3KlpJJT82DkLjri
pntopL2NJbh2kCtsj2gquMdP89qXvMdkuhlm41u8uooi8axsCcR8BiByfzxWpb29rZXQkluZ
GmRS0u7kEk4yPTnIp3mpZ3Amm2xQwrtTnaWJBJz+VZ/2mPUmmvGDRxttILE7Aqg4BIHrnj3p
NJbbjV2tdibWNSskg8hlzAWBeZSTgdWwB14GKxTqGk2skP2RBJcOxkZ5QzbDxjA6c+n5mtiW
KO6SWSEbkhXaFZNoUY/hB61n2do9wYZpoVVurDbg5xxkd8Afjmj3mx6IivNWupNRtUW2SSSR
crNJCpZT78HA61dd7jUtPDyNgRFc7flUsrDgH6VaQM0UlxJIolWNkSHy+VAGM59Se3vUEdrL
O0ADy+VsAUYyFBY5/Hpz70cr9QbW+wkn2GKwae7aRY528zyo+TwOMZ+mKjiitpZJJW3NF5CO
egwpLY69+cVY1OOJJwLxjHb22DGqLnIAOBj2yOT602xFrJbRu8ZKjACs+AFAOAx6Y+Y8+opP
ew0upXnEU9qoh580q237rDpwceoyfyp1zpUkUdrNAyK077pWnOAq4JPPrSPqlp9qiSO2i37J
FR433Kq7sHHHJ461UvL241PX1t2QtAsZTbyDgNy2OxPFDat3Gk15GTqOmySagPLyY5UZXUKA
o5+VvYnNUgUa+gRbQxRlnOVBJxgqc+vt9K3rid7g2qeQ8dwqbmVVIUYOBjvzxz7VCkEamVHE
0pRTvZl+XcSeATzyT2qYxT1KbexDqGrpp+kx20NoshVlYGTnzASc59ABj86qQTpLZhlgZpZG
DOMg7RtOCfYY4HvVnU9P8+GJG+UxqRkgEAHpj8qgi8xYoo4YdyOoLE9FUAkHOMjnPtUSu2VF
LYqWkZkuVkICoq7VQNgc+1WLl31Jri2IaMpLl/mJDrgHj0BIH4DFTWKxWqiSa1aV0fBXeAcE
tgk84PeqMurWsdzP5dtK3nOFwoGVIKgk47ctU8qS1D3tkRRqd8hyQAoIXgDBxu4q2ush1khj
uS0cZ5XJ2BiQMY9MHtwMVSn1ezvr+Yyi4jiZvLRUUKCB6+2BjiqdlPGmoybbNmiZyY4mm2gq
T1LHv60nJbIaT2aLs2oxpOVgUSSMoYFM7cbl/LoafDrlyb11knuXycBXfKjPIAGMY9j6VlXF
z/xNo5raMQyLujlj3bgFPcNgVqG0Z1gkjQBSMFgOCxI2n/0I09ZKyZMvd6FPWNVv55GW5dpY
4wAhdgqqD0IAx17j2qpp4uRdSvIF3xtksrZ+b1zV3U7JwocrE8aoVlwwO3nOB7jrUFojJIxG
1lYkErnkAdaicXa5HM+XTQZAoa4MkibWJYkg53e5q1YXwgWZGRZHXdtVh8oY9yPTvUkVvFEA
8lzHGRyFKkkg9PYdelKkNncTjLKIypV3VSNvbjPtVRVnqzNyb3Rdsr1GSSS4JZicBQgZQoH3
cDB/X0pk+pozkWmmSNEACWnUqwUc8DOMdenNLO+iM7CGGaDIKq5bO7AyWPoOnrWbNDA8SIL5
llVPmVlYAZ68+2KJNrRO41a+qLl5f6Mlo04hMrMhYKWZWyeygj+dZEd/au6JEjqp24DDDLnO
Q3TJPFLdaXc3L28s1zGsCAMpkbaW+gPrVa5ifT9WjgnZU85eCGySc/z6cGi7a1RcYx2W5Pdt
CyJGIcupLKVY9u+PSpLaBDcKcMp5DZ5OcVZe1jnzPArqqjYHVMjPUjnnqetF1aS2821SPmx/
FgZHvVWsiZJrRluRIFZVlnS3kAz5cowSByfXPSsd7j7Pf4LBvMPysuCuOo/rUr2tvNNIouop
yrbvlG4Z4yRnHX+lKqac7Khdt+RhGG0gj3/rUpLYnlS1SY+9k+YOqxiNly25sEn2qg4zasGI
Rd25wAeAfQDryO3rWlLBFb20TxzxyOQRsUFsnvxz+tUHTMbJKgVmAKr0JA6/5+tQlqFrj5Fs
725kS0R1kb5WEjALjHBHueeO1PiFu1vtlXdIyncMkk4PQdvSsp7dU1EPG7lQoJCnp1z9e1aS
3CRq5KyFmx8xHy+3/wBerci+VdBsNk1uplIAOeh7D6VKZT5gCxRsA2TIq/M3t/8AWpg1O5gV
n8spHLhWYqD+WelSWWowArBInzMSzELlmbGDz24ptxfkJxfQrSXD29+ryRMqnrtGM+5p1rcB
GcylVDEkMzD16cfWr8jWEqsslsYpsbVVpOn19/pUYtrL7PKgeXLdzEQoP+92HvSaW6G4tRs0
UHhh6wuXUjO5T1+pqoWuFMaooVhzG2M8VqrZRxIWVl2vjbtYYJPoM5rPu1FuoeLdyOo64pWs
KLsTWF5eRviRyykYG3vipbjzWlTYXUMMMucYI9umKhidcNukZY1CkFVyxNWWtpbqBZPN3Rtl
VGTuzn0NON29ByulctjT7cgFliyevziisj+yLsfwN+a0Vrd9iOVdz3YRbWEkikrGpIUetMjd
je+cEKN5BYAnOPw9ajgDoHc3QmZ2xx0UDsKu26R/bTIXORCFCkcAZyTmqSuwZnadLeTX05k3
OoyjYOFX/wCvUzGZJGaGFTGzBW3H+EDHFWw0FvaSSgCKLJJBPUk9TUDSWsl0MM5G3OVPyjtj
6801G1i4vd2HSKHjD26LKQdoVvuinB44kDXTkOpHyK2dxHt3qvejUI4ibHaWIxGvHy54yT3p
bWzVZ5ZriUTT8BgvIXjHGaaTuEnoLLNK7H7ICLpk3Nvydqk8e35UosHmtlE9w3mEZZgdoJJ6
fkKsGdIr1YV53D5htySAOOfSobl5PtDqsUMu5R8rH7pyBzVWRGo+CzjXj5Rl8uuOpxwB3I6d
ass7SBFCsu7GSegHYfU0kZJcKZg7/wASqBgcYFMuryztwZJZ1yp25JyFJ4HA6Vd0ibNsjlzK
kqrhTvAQsQACDwB+NU7CJopJZJ5S0qhlVB91R6n1JwSTVi4kVGid4jIQRsCMcA9sjvT4IfLg
8pVy+Mvn5cZIJGffP0qUtSnorDsHcoE3mD5SijGVOD/jVUw3iSAiRiV3DruOTjBbvnHbp7VY
t2ZpTIY0QMykbR83Oc5PfgVDPHPaz+farJJuDN5fUZxnn1JJ/DFDQk7aFDynn097W6naS5kl
JDlcEgdAPXnipYlvIrZY7S0txFGp2tK2cknr6E0+0uLi7a3W7RVkCNI5UHC9lUY6epqS80/7
RND5jPhAC2GwMAHgDP1/HFK2l0VfWzKcq3tztYaskCONyovDBcdQO/J+lLBe2cM6W0V9LLKr
ZOF+ViP7x7/WoLrSomnVN5hQQlWcsRtHBGSfoB+FJo1pb2szW0TPLMvzSOjAquBkHPc9OKST
uN2sXJbuyhmgW6iPmO5KMGIwDxuxn2NRS66l3crBaxtGQhKN13cHAAHTHvU0tsZrgQm3UtlC
8rMdxxk4Hvz/AFqAafDYzm5Z4oIBkndIMKCemO5x9etPXvoRddtSG2UJYXMVwhmlf5nkONys
3UEnooAqxFClyrWoS3MaLtDQnIbJ9PbAGfWm3L6dNaTxQCS4TncIgc56nJPoBVPRp400q4Ag
aJVjY/vGLHk8ZI68jsKV0tEXZvXqU0jt3vTKjeUsCMshlYYXnHX2pYdQuItQWSKOO2jlyCJE
DNlTk4PUnGD2HNLNazwp9mieJ0V2BZXBbAyeR9ay30Ked1ceZNOcSxkSEADuSffFZWbVkaJr
qXjeJDqDRx3RlkKpiN8qwPzAZ9gMnaKhTUlfy1iYy+c25mXkDaeGH0//AF1Zn8PqshQ7EvDG
q5add5XknAJ9Saba6HHFpXki6hiCr8zmcE4zg5Kk4HUfjQk9h8yetiByZrNblPMaNU3ABsnu
M/rVM2uVjgDHAKktycgjJGfTINT2F1aQwzW0MiymORokGM42nk47gZJBNWbhtMxMLq7eIIpU
NEfvFlLYwOgAJH1Y1LSvdsdm9EWZYI4Cx8vJAWV0Ujc20MMBSehJXriubjt0t53uYwgPVo9o
3MWG4gknsCOnvUNrf200l88LvGJECLhScBTyCffA5704SJbafE1xcxJHMuArkbmxzj2461nK
Q1Fp6amb5IdmAtgrMWkXngZxjP41cjtIYLqBGjLbouCem7HJ/Pj8KseUktyoj+WMAAhWDLgg
EHgdCelLdAtLhjIxRlEe4BQq5JPHpWeqYupV1XSkivvNIZVkXAyODjqR9T0pLKaaaWS2MsMS
kBQ7ZAUYBA9z1/WnPe3EszxSSSsWXcI5my2SMj2pYLW3a1inkLFmbaFIBBz654HfmrT1uirW
aT6jJX8ho0jdZwEL71H38dCD26EY74qzZXVskLG1SNgo/wBY65Y8ZIxWTdstvfW728hZHXhX
QjjH+ApNO00xXREkxVGZZEYDAIzjGPfIoUpdAcYu6Zpald20hEUdhEjtnEwYrz7AdalsYrKS
xltkCyyKpDlmwwbngZ44/pVO60xRclU1K3XaxLKwIZfwP4dKp2MCP4ia3W9ilSVfMLj5QxJw
f5E01Jp6kOK0SRoWGnLewtI0hjMaZUtz17471YSxtZ8JHc7XYFdkikE49DjqKy0tZLe+ZbaR
WkgkZVIJwyNzyfSts2ontP326VQDHkcAA8nHoMinp2Jdm9WZ+p2ENmBIzq7ttCnduyT3PoMd
653VbK4nBuV3MzNvVv7w65A9OK1NXga3kWKCSX5mVirNuHHAHPYAVnOs0WJ/OlMsrgMW9PY/
jUORpFaOzHWz3V5p1n5AdSs4SVlPRc5P1q9r+pOixQqgUhSNwJ+YcdfpVvRNS022tVhKnahO
1QuWZh1JNc/K73Gqyyy/N+94XOAEY4wKOay0Bp7tGhp0RS+iUqCrqTgt1A+nIzmprmCNLhnm
QRDJGFyM+3rUFjLbWUpbyTKyvxucqBnPB79u1XNVngk/eyPZOcYKxr8q5992c/8A6zQpK3mT
Zt3K0cqQxu4hLEMCJ1GSoPqM9ahkfffLljsZBtVjlsd/pWrpEGlajayCaONGVQqorZZT/eJP
BNVdZ0/7Klm8bKI9m1gOScHn6etD1V0OTVrWszPaJkkDIMgnO4D161pQQm4jkjJjXOCDjrx/
hWf5rkrHHzlc59vT3ponuoJSpbay8Mw9PepTIjrozWsbNDbyxzOrbRlWYFtvzdMZ71Ld29vb
3EDymKO7UfLEXA3Meg9/0rl7q5ukV8mQIzhlY8ZOeufrWrJNLqLCSTUWikK4BBBBAHQin0sx
qKb1Zv6nBY/ZZbwOpCg716sT7eorFVbQxRxugUyDAffgc+vpWdYy6rFZGNHiljRzmNgFP1yP
5VYg1NJbsRTwhZM5ARNwHH9aTbbK5bKydyN9Mlsbt0ZMqp3Bc5Ue9PKXE1swIVTG2FGO/p/n
1qWfVYIbslWXLLtYzKUAH06k9OeaRdUtp5nkCLGg5YRyduB0IGcdqHozKSbZSjkmjiCqzRsr
ZDBfmwQame9uYbdQyqwzlZMFSp7j0P0pYtQEN0ZIywXYpGSMdepIp7Tpcyu7uu512gHDLnsA
OopqVjZaw2GHWpySQy80VnPLh23QpnPPX/GinfzML+R9AQrDZaY0v2dkUfNt/iGTULapPc3X
2aGLbvXBzzhfUmornUrWWFZC8jxNhViXuc9TWjDaKtwrqQrYwzZ5Arpvd2FtqOMBFuu+MOVw
ioxwuB/EadJ9nSTdKUAZMEKOCB6U9RGkTMGe4D5JOfTtSlVigAKFUQAHI3fgB/WtrdhX7kEq
SXVkfnFs0q8E9VUdMVnpd2uhWZjXddTM+GYd29PpWnta8kJlhZEVQAMYJB/lUQ02z3FRExZS
Tu6AED9aGne6C6tZhbz3lzbxMAIizbiwAACjtUvmW/2jZFsLgby5PTJwcepqQDNuYREApCqM
n7wPXHtVGQQLehRZuxZlVZFOBkc4HYCk9AWtywWMtxLBE3Cx4Y7cfMRwC3rjmqzaVC9iEuUM
jMxYksB83B6t16VciEsu9djQDOd45I+hPXpUFzp0YZpZpZ5Ith3KzZJzjn2HbFU11sTdXtcW
4mla4jgtnRUIJZ1TePu8DA606O2nEbK8kkjNg+Yy7S3tjsPanrakQeVAvkBVJUgA4JB7+oql
YRalHA4vZN0h2hGU5ywzk4PPr7cUWd9gurbmhMoeFoXfAKkFlHI468dsZFYYjW5gBi1Z9rsM
ZG0sBwBkkHHB4roGiVGMkjYAT5wM5I59KqpLYW0YQuoKliC2MnAGcfmKbV3qClZaFiG2EXEY
Kqepb37+5oukVmy8iqq8/dBI+pPTgVMCHBYZ6kgfhjP86ztZsmuYHWMfNIy7fqo7+2M1UtFo
RF3eoy1FtqgMvnC5gkUFUYYJAY8n/Z7fhUl1aRm1eKMiKRgFZ4wBtIAOPyAH41zqb9KSZ4RE
kpCieFc/KqnPDdASOKXQtRvtUW6L3CsFLMvyjKZGc++BwKyU+hq4Xd76Fq+u1ljFvbyM11Jg
nYCoTdxw3rxz9DWI2iXKXkUVw7TyTBiqK3AxjknPGMd63zAtzZvKImkjCjDDAZvlAyc9h1/G
suxt1ZXeRnXeMO7ScvknIyOi8dvWoau7suOismXI4ktbEkSLHtO5yWz5ozyAw5x/OleBZrRo
M+UztGx+YqByDjPXtjHU1X8y2TR4IrZ2MSzeUDHFn5VYFlXPJJ6ZJ6VKs1lctKsAaKEynezn
OGO4sePrgfXih2Y7dyCaBLO+ZFVRKBtAR8lmOTjHryM/Wq97Ld3GmyxyKNry7dqrhVUZCjIP
TipdOt1t7IQmRX23Hll36ksx3Fe5GMc+9XbSO2RJJRHGpi5h81lVSwBIHPfkH2oSTQXaOaux
dR+faXu64aQb95U4wMg4H0PH1rPu7F49OMkMSKqqSVC8HGAv6k1vlkuZfNluI28tFjRUYsXc
5LHp3J6H0p17qNtPbpp8UKKcCMsnAJDAHjuRg1lyxe5TlJMx7CGa1F3KEXcyoFUrnbkZJ9Mm
otR06S9lkMUhDMMMD3AA4q5qN1cW81taBlWJpVLhRzgKwJ9+RzT7e5htrGV5GwQoA2qSAxbo
f8+9DiuWxUW07rcxNOsgjxuZY5Yt24naWOORgn3xgVPqtnbi2vrtYY5RArGMquAoVfuqPTOe
e9OlW1gTfIxSKGRvmUbtwyWxwfUgd60hcC40Vmt1DQSK2IyBvzjaSf8Avrp7Cskk1YttrVHN
WbOPtIuZm+1SMi7SSSWGMn2Az0rVaZDdRgSIyswQtnIBAx36daxoozpovFuopJJSTGpZiGU8
gHjkA4WrIT7Pbw2ws3ByWJZ92454qUrMXLfVj57sKzwoB/qGbgHLYJ6ex6fhT7IGS1WOSVUG
wD5s59iPpxWlbCS4uVvIx5UrQHEgHBVcfKB65OPxxWVLbuuo3FuA0skxZodi7mOTjbgd8iqW
o20Nv7e1Fsp+2ebJCnzbo9oyOCQfSpoNSiuLDyzHtbbtX5N2GA3DA9iOvsKnnsNUTSES40x0
cqUGcZYk5OB3FVI9GbS7eJ7+aNZJCI1RpVVlY9CT2FOzXkJNXOZu5XVolliBh3klmBLFsjPJ
5A9hxVyytFDLcjEZDEgbs5X0/KtrUvCrz2l1Ik0Kqiho8TqxZvQAHkn0rBspZLSYWxw25TGQ
QPlY+n86lxKc76I6e7uDDqtrCvlMrIfNXPB5GDnrwCfyrZn1W2S6S2ksjLGq5Kq+1eTnr+I6
1zsM1vFdho5kkmcBmlYDCEAKdoJAPSrDzS3EzmFRKS24uVwT16/kPzqr6aGUordrQqajqtrN
dNbT2TL8owIZlyp3DjPbjPNOuPsywwO1jcQzlGHzFWUr9AetcykjaxqFxFcrJH+93AIcfN0x
+QqbVIW09o4IXkCkqdxOeO/IqG3uUlG10X7C3ga+ESuy+a25VYYAz1zU92NN03V2EiGZigKG
IBctkcYPoMmsO3kli1APljGpAQKOSMZ5/AGugvkhSNrpbMMQwk++GXr1I6nrQtUPfRGPLLHq
N+TbdA+5Vx1A7Gt/WYUs7aGWPaAJFBAUY+vSsK3jaa9+1wRiABgSM8Yzz9Kv6vepfWBhJCvl
WHONqhgOfx4pKzTIiruxsaejtCZHhjjG4kkHJbjPOa5/UL1JdNS4tIpI1jbcWAADduPXPWtc
3lqNDdBIwnGFUAEqSew/LNUr+A/2LGmVBZOEx0+lPoimrXuYVszl1mmuVjVs9VLNk9sDsPep
LZmu7q4ja5ywiZomAzls9/T1qK5t1SNmjkEoBVlzxkkeh/Gmor29806PEBgIyKcZJH8PY0bM
hW3Q2JJr63Yu4DLyFAwrY61oWdxZRaePOeIyMdqxEc5x1z2FPtY7f7LexyXG1uHgxxuOOpz2
7Vl2VhLLeecIi9usgLD+6T6/jR5lPc15tJa2jMq3BMjHJa3cMucdMdh2rPhe5tNSSZn5bIBd
MFSfUd609Us23JiJUiDHcyA8n6D+dY5uJ0vI8SNcnOWMqhlUds57VLWpTWiLd8jvexmd0fK5
DrwCPTBzTYLWOMyjBZeFC9Oc5xTb+3vlb7QbUHaQwdFG36KO/bipYJ7lbeN/szFHfIZmzg+h
HbjtmqaZlLcLeyDNImzawAIx6cjp3qc6ZJbwrO7oqFlK7eDk+1W0WZN9z5JB2BlVc5APfj61
YvHcaTEkttIsgcMjnGDkHK4+mTQlfctSajZHOmxvCxxIMZ4orX+xv/t/mtFTYx5j15LRFsY4
o4GUhgArEH3LGtWCDaA+4Ecsx684qtJNb28JdjkMuAqnLHNSQ33mNJshIhiAyGGCSe1d0Lbh
rbQuwFTACi4DZIDD19aga6kFwUWAMcDDFsDPepYvmjWQcAg+w5NJHApuHLEueo9BWzu7WM9F
e5Ugk1CWV3ldVjG5VUAAk9qWK4a5u1SLcFjBDs3c+n41adkjc/vAxUZCEj5R7AU1p44YRczA
RjG5iB39KSS7hdvZEcskcEyo2ZHkZiOeFwOc+gxUscayMGcqQ33QO/0/DrUJCXqIWjZFYMQc
4JHHP41bijwqLggqOp9+2fpTS1E3ZW6gHbe6jOUQDkDAJoKB8j5SAwJLHgnuKZCN0j/P8pPA
bknGMmnyRF0A34O4MSRkfh/SqIDJLAYGSSeAT/npTQxyH5I3dlwcY9PxppVFiSKOUkDg7WAJ
+ppI7iKVW25ZVZlO4cfLjP1GaLhYlfZIpQ4YMvI9QayTBDd3ahYk8u3zxgDJ7njt0/WtVtqI
Xk+UABcDnjNUnuo2CIsZBlyzHBzt9/cnFD3H0LpOQMlRgjAJ68cD3rG1dwpVGvGScHdtiXcw
QA5AHTPH6VskgEZBHOBxyPf2rMls7NLt7m7CLJgkgE4C4wAf1P1NTNXVh03Z3KMENtLaA4lk
VQytuOWc4yxJ7jGB/KsZLJrMNYWkMvm3L/PPnAVdpzjHTGa6RptPaCKaOby0Csy5LLlTgHqO
nFUJJ7Ge68q3uzBGsIaZiuPlP3dufUnJHvWdla1zZN72H2srQ26bwJxBEqFWO0bjgAc85z+W
adbIJrWZ5DCoZ2bcnzA/MTlfXpipIFiuBcRblKyyBTIoOCRg/UE+tLpkDKzRIgVFAYspwoO4
kD6YPSn1FexTgt5xen7O6RrhkHAURr3IHcnnnrTvs4OoCzs7NdkSbjOykEnaenbkkc1K087z
XDxLtZXZULc7shux/lWMLa8lWJGuphJdI20hsBtvJ78dalu2iQ13bNmHT4wxac24lWRWXLAO
oGM5OcY4zj3rPu4o5ttq6FoYplO3zFAI+YkLjuR1OegrJMMitbpNPlUddildxYsuWbI9iO9W
tKCR2zAbXjgbqxxuBY5yffAH/wCukpX0asVyrdMikQWbQxwQxqpkDMxTcdoJO0HqOVHTnn0p
0ML26rcXjW8uSpRYiQVO5ixY4xxhjxnpgVfuzdTWqM8yxhnO2NjgyM3AK+o5P61lukNlp0jS
RrKAgRFLgBMAqrYz0OD27mpejuNaojuGt9Ru5ZIZZcISEaUBSyg88/Vic+nFRTojtcwNIkQZ
CQznCjjr+fT8KZbhorpYgjIijDu5zuU4JHoB0/OobsFgGCM6FcKzDG4EArz3x0pboa0ZDPNb
pGzkTbWQNHHLBtYkED1wB+FX4tWWDT3tgqxRMrBVWMH5VA3ZIOQM5pyNDcW8bmGR0hDNKyry
Tjgc9fT61N5Fjlrie2Z8/IIwCFIYk/N/u5xWWqNHK/QpLFC8T300ZWElmUrgHoAPp0PX1rIl
R01IztuWLChQx3EHBIGPf+lbcqadlUYMrSRb/JUnPLY+Y55yAeKpQrpkMEq3lw2WddrMCWwc
8cckjIqdH1Kbt0LN7fQabp1u5VWls4VV4GJyxZlwp/D5j6YArP1/UZ7O5tbmKX7Mt0mxmhQD
5Rkhf1PPXgUai+n3RkZGlkVYdvnFchm/pgAHr39qqXbfbPCUZkDM8GJWZj94qcZ+nJobvdJk
rTW33lPVbhXtUkgvblo4EyyMxJOeuT6/0FZ8s5lsYmgYyAqQFkAba2csFJ6HBrbMcaEb5Ioh
OoBDIXLHpgelZMtukN4bYQlUB3IAc7S38PpUpJopzdrmlFcQ31vbiO3UqCOG5BbgZPuB0rLN
v9l1F3kQMkp+VkONv+T/AErU0iIW8EsccCs7EMA5+Unp+HWpb23lurURxSQyzkqwEfUYHI9P
wppEuV4lez062+0RzG58qPY3GA2fQkdqngurE3WI7kgqh27l2KTjp/TNYxcsy5RjjBJUYwMf
4g1sxXI+zBblFZMfIzR5yB0zjJAqdtxxs11Mi7tIbbUYrhWZS7GR1HX/AD1rV1eKO5sZcIwU
bWVmGMfjWfdo93L5kW5olUli2CFHPA/HtWxYS3KaasMsKShoyuZmHPckDsaq1yerRz80Bm08
TR7SFUplTgFh3/Kt+ym+1aOpYIwkJUIx5A2gHHtxWE11JFIlo6rGmcKFAwR9e/FaVpDOsMMm
QkkUgZBjG3PTr14zn6VKVtCUtTNublbSVoQrBQ23+8TxzzWlCsN/o4ZPLVmXByQMsDg5z74/
nWVesbi2FzHFISXbcyjIbDHGe2cUzRdQkSea1ikIjfLIhTILdxk9KcYpXC3vKzNOC3Esxgl3
EL8zMVPOCOB27dfrV/VFihtEYBlVeCWyCM8dDWRc3F5I4E0khXIBVehxz2py3U0qPCJWQOwC
ls8/7zHjH8qE7KxpKDk9WZ1x9nlKGcsg3su1Dkk5GMnt1NVb2NQ4hBddpU7ScZrQt4DfQ3tm
Wj81R5ilWGMqcHBqG3iiLPPf7t7HcgU4JC4wOhqdjJaKyHzyzTWNvlI827BiqgBjz3PcVu2E
UMOpSQl44rWaNZNzHAZiM85/H8qqW8lpDdyOYnlR4wjoq4KnGc89xxmuh0+3s70TSq7bV2qr
D2XBH61cddC3dK7RUuyiQu0L+YGUjCnGTtPH9a89PnqyTRkmUI27juPWuo8QW/2ecQWzN9nt
wrO3sW4BNZzo9tNcSLEQG+6SvTdS7k3W6Y63UXeneYC7TMvJ38ZHoO9Y8BmZ1Dyqw3gdMng8
kVt2MEjszBGULJlAq4C9M/8A6qp3Nj9m1FgpOVbcmRx6kGnEqUk7Nsksr26Z5bZ3LAOQWBwR
t5GDWtPqN5LAsJuWlWNh8jLjPuCOvGaz7FrV7d1CN5sxbc2cHdnoPatW9mt9L0xX8syysqo5
YbSR6/59aWl2F7KzQ3zrg85Xn2oqp9rB6B8fSilZGXK+x7amxUklmfy3B2hivI9MCtGIRrBs
2s3ygt/eJPSs8Q+ZbWquVaZXBYFsktmtS1cSiVvJK7Tty3BbH9K7qSM5PQkeNWaM8YXIAz3r
PZL2SaWHzVihUYVs4ZvetAE4IZlyDgqv8qYo3SvmMAL0JGSfStGkyU2kULLTFs2mlLNJK/G8
8n2x9KsXQikhCSwGUZwqg8kDvmp23LCGkclgCWKDr7Cq9rNcXCLI1uLeIEj94fmPv+NCSWiG
3fVh++80AAxnYCwHIXnAA/nV4/Icbjk8D8BVVWkNyAnKHAZj1Jz0/malmMqAeSFO4nOedo9f
51SREuwXM0kZURoDkHLH2FVEMphWS7Y4zkgZ+YYPGPTkVefyV3eYQFHJ3cDBHT9KiwhQOpDF
lJBI+XGM8CiyJuxkFsttGFTPH8OM56E/TrTY4VWdl3klexXqWOc+w4qxIuELfMzYOAByRxxV
eSMl4nYGM5zs3Z3NnCg+uKYkPmR3WRlBbCttVWxkk8c/SkeN42RcqI9gUDGDn3PpT3Usp2kq
oOFIPXJ6/nTJFkSTcrqsatliW3Fhgdj3o2GStkguCcA5xj73Xr+Fcvrcy2r3MpDyefGI2V+p
5GGI9OuPpVu9nkluWVp2ETsFXaSONuS3H5flVVdOaGIST2xuLlZW2s57cAN9R+lZTk3ojeEU
tWZt+1rqVnbW1xcJCpTz5NpyyhcYUL0JyR+AqWTUtDsruXy7WWaVAoZmOcnpkeuBj86XVLVL
2eBEtCpRmZm9Qo9uM59Kr6bpURkPmLunIGQVJ2nd09+KyXMnoaNRtqbEF9Ld3M8Mtstum4Nh
mLM5I6n0GKJ79rO0km0+NZSHCLtBOcDBJ/WpVdH1KWKNmdkjzK+4BizM2F/kKilkSzjEKiaJ
WcFUVFYsBnk56DIFaP1I+RDaXOpz3UJulIYoCoZdoyMFiM9c8DNQ38TT+IrczIzItuVZUckK
xK5VuO+00WrhdWF1dzzGNEGN3JZjgngdB0HHrT28TFy0sKwIscYaQujFmfOAF7Y56n1pXVtQ
1voR3uorpSpZSWCvPI24sw3DHGMenpUFiY2hv5ZoJQGmGVVTwA2ABnGe1VLTxXM8cwv4WnmR
gVIAGSxUADjgD5jj6U658SSXMywWXmsu8mVpVBZeei44I5HPWp5k3uXytK1iT7NJdX/2+7l8
uJFDo0rYEag5z6ADOD+lSPBp19c7GumTZh0I53qejHOcDHTpxVdneZ0s4nLIUKyuw+UKV+YE
noBn8wfSseayNp9qt0dRLtVSd/O3b8o4PfcABUSdtkONndNl68sECyy+b5sfmFkdWyCVAyG9
FAC5J680xg1xatcrGCF4G7gEBiCQB34+lY1o1nbx3C3MjzBkbeoY7lYDtnsK1NM1K2k0qRd7
CJoGPz8ZZfmOR6EH8aE7g00X9ERZLiZDG3lxyoEwxy6kE8gHqCB09aZqN2tu0CCO4WHcC6qo
UnHXOTjqScn1FZsJEdk6ZYyF1VuvLA5GcdMBsCqt9OLu5ZS1yQqCIbkOAuctgngj9ScVEtND
SMWyxPe2paVY7G5Ch9gnYZ79uOAPXPQ5rNCRIbi+jlBCZX7uCzYzhQeemeaneVgoiFwzuqjc
rqBtIYYBPcYPbrmrMsAN0ruCjMTsDDGDz97PGeKy3ZUrJaGdaQwpfKly8pXziFRV4UY+8fYA
4xU0ki3lpcWkCtHbyKB8wALZ5+9/wH9cVpRaY7zlxht25izYwzscsR9Ae3Ssmy863eVi7R7W
eIEkAlTzwPoP85qrWJvcrI7yCCWMYVCobeuQp74HcfWliSGUTiMsxaTduYgMoB7DufarFlA6
alJbliwkOY14DMre/an3FoIrueKNFLREK8hYhS23nvnI9vSk01qhQd3ZlMXe1ES4DKrKCSow
cAjP55rQFj5EAaFy/wAvy7h931J9+lM1Jre4spfMCJuQGIIv3xgYBPuQa0rKKe601GAXYFxk
DG325xTV+grtKxztoi7d8mV2Puf5ckcfd/WtbT7myikLhpVjKgs7EbQ2Pu81EtmyyaiCxO0s
zFMHnHbt14rPgEzKWWVk5AKsVCn5fQ9qTutQgky/qX2OeKS5tpkZ1+d1AII9MgjnNZbOkQTG
4CZeSVyM5/nUGpOI4VjJRiSGVYV2DOCMkHkipkIudLjYZDL8zMWyF9Rj8aTZTjZ6E1zZpYWN
pIyjgMysyZLH1/PFb2mfZHiZpi7fLuPRjyB+XfisHXbzbp2nGZ2O9OCeMEYAzVXT9StfKlUX
LB5MKEVM8+pPpRdppkLXQuDVo7aW4toYFlKyMVjdiqqM57deOKzINZhe+VIbK3hLSZRm52j0
9/XNUL8mHVHZ0IVuM9Q3GOtU/kt7iKQsfl4ZT1FGt9QtFO1j0G5u457VjHo0cyKxBaOUBsg/
3c8/QdM1S/tK0ht2S50S5hx9xRLnrntg4rKhuZLPJ3KVc7gVHy8jr9aW9u4FuFuBM/yj5scl
uOlDk9zRwS6aDLcaMbqNWkniLcysUbaOenAzUyWcNxbuv2hSImYq2OuPXPqMVjoy/ahcl1kM
zHALfdJNT6UskU1yhjI3KylWODk9/wAMUJNmfXQ19EPl3N24dAzKHDMwG4AdBn+Qrd07dpum
ypcwyxuCZZmcbRuYZGPbGK5CyucNbF2VRKBt2jcy9s59QOauarJc20KpFePcxuoDY7dfvdeT
2prQbjpe4mry3MyRTiIhJlGVPQjsfeql3f3MDI5QERYZl/hbHIzWjdtMljaoQcqgVC3TG3OB
+tZ4KT2s0UzZcEuo6cdMf15pLcXkO0+/udVmZ5JZYnABUxsVAz2x0xSX8t/Y3Bd51uNy/PGy
huPx/nWfpy3KSusZZQqDdt4J5wME/Wrc9vdPbXFzMjSurhSSwGFXI7ev9KEncTegtvqMdvDk
WyBjgBCvJ78e9b0zw6hpOJY1jkba21Rnbz61zS2880sfkosgjGS2MY4yR71u2QvmhSVYIzaM
nzoFG7OOQc0ldbDSuuhVezi3t+/HX1oqM69GGI+yQcH+6aKqzFZ9z26whdnDSskciEsO4xVk
rdTM7SPtjAxGqcFmPrVGK4ttVDLbIX3Y2sRgKvetyJPLEcQYHaM89uOK7KdmjGTsyJIfJhCg
HecZYHuepp0UXkyMMszO3JPOAB1NPV2OQy4ZmOAfSqV2ypbmNbhIj/ExySeR+tW2kCTehbae
NpTGG+ZeW45/CsxLa4+0ebezliZCIYlJHQ8fpV5kUTmZVxM65ww7D09+lVjPG0JiSbdeKp5B
DFC3GSRwB1pPV6glbY0YGIco7DKqoJ6ZJ9qWVwFG5WwTjjvnpVW0gWEP5m52ZstIzdT06dvY
U97+NXVEUMzEr9D6VonZambWug+7hW6hEZb5mPAJ64zSrCEt442bYqqF4HOB2J7CovtTupJY
Qrgkk8tjoMD61TltXRHNxdlF53YJIPTGfei4rXdjRNzDLuSKUORkHaeQcdBTFhZZ/MCNluMF
uFC8D/GspYdgLxyLAfNyN38S5HB+uM1dspCBJLcXClmIJb7qquOAM/n+NJSTdmNxstCzC5lj
ATcozgMw5xnr+NUbtrK0UPdExFWZkRn4b1q8ZFij8xpVESqMsB0JOM/4VlXa217LunmK+Qwb
ZK2CePX+EfTrROVkOEbsT91LBDJujEYYSLvbA2kALyTx0PHtVGa/aS68hb+GR1XcgBwDtYbg
w9MjqfSiZINU026srV1MAUMhVSAvOcH16frWV/wj9hp019JeXOZ5SDFNuJKKADkYPHO7AOM8
VgnffY3SS6amto9wtlZlrudowrMqPjJYMWYnHoP6e9RrqdjZK05LLFKxMbxDLMvHPPAB/Oo5
dS0u7byVW7e1iiKbooQy56Z3A5Gcnr15qa3h0uaz8hGeTyV2ksGQKuQCMc5/+vTT6Jg11aIL
eZP7ZvbmdI7e2YpGqx8lzgkdO/IPt3q1cXtmzSXMUX2uNSYlwxwzk8/gAD0z2qukEKRXBS33
STXDMGdsLGQfvMfpUlpaeVGscci7VMiq27EeMAls9+9O72QmluIk89xCif2VJnCx7lYKqAsP
bJ6D1zWbcaQ8V0yPPtQIS25hlmOMfL6ZH6Vbv4HnkgiW9kZA4byxkKFxxyOpLc47ZqhrWlNH
bQILifN06wNhgMgFjkj/AHc4qZaruCt6EFolpYyTNMpZXIVR/tLg5J/IYqpaXMN5fKlkkodS
d/I2g8/MW/AHp6CtePToY2jtZN0oedG3yZIX5gpwf6fWs9bW50rU7u+htoJUdxDCjkhQCCS2
O+SP0qGnddi4yTT7l20KWdtbyXCyzRHLOJABgYJzweT2x6sM1Qv1jvSLqNI7Vpw1w+9QSoHC
knqQBjj1xW67x29rbW9ygaecOC6oAoyuSWP8K8msOUJqVzIoQzfu3A2HaFwMDPoP6dKJPVJD
S0u0ZMVho0N9Y2kcyzDzFae4dDgKwwQSevOP0qwgeZbq2CLPE02IwFw21WBPTocHp7VFe2Lt
YNblxBIxRFYtyRncT+G3NMjswLJxaXirMwUsq9AvHH1I60m2tBJJ6pmot7DbXlw32fafNWM8
HbuONzEDrwAAMjoatm9SUB2sNzzLtKouGzk46/KPc9vwrENq4adY0ZoywBO7GCVzuHvxW+qr
cQLIYpGZlAVQudpKgYGO2Sx7fnSd92PS+xl3t3YjTm+1xSW07Ss6Oqhtx43bcHkA4UcfSq7W
tvcQCSGbzAsRb5nBcsxOSQeh/pWhqttDtV3RXIYxAK21hzkMf/rfzqrrenww6HFKYleRkKqB
guC2eTjkDHf8KzabZbatZaXM/SkkuLGBJLiLJ37WaUMQScswxyD0qa5hhW7kdr6KWNkV2YBi
WLDauFIBGefyrO06yKi3to1RpAGBwvBGB1/M1Lqdq0DRyCaMu+F8tfvcdO3BFCv2B2stSe8N
tFdW7xXCBtuJTKCq4HHBB5OTUslvJc/aBDsQNuYOF2hVwf51QFqj6O5faCp3KGbk45OB/nvR
ZF5lnuldmkZCqLnKgEdB9BTb01Qk100MdCkCsksm7yjtV1XdgDpj25612fhWRG06SS5YrBCz
OVPQ46cfhXOu0Es0zhFQlN20AgZA6Y/WpYL9ltYbaM/upS25AOvyjj26imklqTJt6FuK/iub
F3dC3nA7lycEliQB24GKqRweQmySOC5d3DIGXG1ceuf06VJaKbe3ity+1xGoIx0PUn2P/wBa
p7meQPGH8qXbGBtPRs9PpUN3e5UZW0Rni0SQpczuzMUIYkdB2UD09KS2svLNwGYIsi7iuexG
f0xV6y1K0s5Z5mgWQxrt2MxLBs9PZRjrjNRX+qWclzAkdssUso5dc7VBPPGfbFUlG2u5Lc27
hKYb/SUt5BCobDIWbLqvVc+mR/kViwbIZnIQMqycsOMA/wD16u2tsouXtw+FeMskS8lQGI2/
yqq9s9vfvbSMdrEDk46c5/Uj8Kau9OgrpPQt6nFbT2kMkLM0wZSF2/Kf6+tZt5DAs6SFFZgc
bsfzFdubjSbewjlkRWRWClI4xuDYzkknODjriua1yawnlElpwWQOyOpyrdCp/wDrU1FWtcWq
1toMWOITwY2EEZfdjofSptWgSZozGqlFUgEDAOeKZE8i2zAorDYpRscfMOc/QioWa5g8uC5T
zzI33yc8dyMY/Ks9mVrJblV7N4bBURNyk/Lg5GQev1qaNZFkSSfCb0L72HLdjVnUb22WOKLC
hVTHy9iTxg/40+3l/tKJQyMY1AOcE7WAwfpxVqxLba1G2lkjRyzjbhTlQvXoOh7VNJZun+lF
2EeAFQc4Pr+HNaAtWTT5YhGiTMcgheMH+LNZz6lcQGKNpjLErbWBxgD02gf1qGlcFd7MoXap
eTRR/OqK3c4B9AfSpvsR8kPHCzLtLMRycgkcn+ntTYFW41BXkYhJlYKMH7wPH8qSza5iMsEE
7MqMx6ZI7kEVa0EVFjzciTbuCYDEDHXt79a2ns3+ytkReWyEFAdxHv6isxyyJJu3Rq/IyMBi
T2H41Zt7h4b1vJQOXUnD9snH50MFdqxix21wt9siudsRX5cN39jW9FpoexJgu2ikJOVV+p9x
79azryzljuFlU4YjaF6c55/l+tXYnRR5WN7M3C8c/j69aUkt0ik21ZMjGmalgfv0/wC+M0Vp
bH/55yf99f8A16KLeRFpHpj27wW7PaylCxChU6gZqzLd3Tt9nhUqxQYkPBY57VFDdyRp+7g3
K7hVcjoD3p9zdLayZCSTTMdqheABW11YpK+pbsZJZC6SKwkBALscgr6j61E0NnOpyxZTL8pA
yCRjj6Zo04SvcushZWBLMoPy+g571ItqZ445JG2sr52qflOD6DtVpuwnZNlqdSqswVd7LtJJ
4UVTtVtYpGhtYo1kjO6UEc+2TUtxeiG2kdofMC88nAJz2H1qK2t2laa5uIyk8y5aNemAOMmj
mvsRay1Jwxnu3hmaMom1kRT8273q28SM0bNKAFYHGAM9gPzrIsylxqf2gtGsg+ZkVeQfujcf
8KvzCIajECX3MSBzxxyeP89a2pu6M5rUnddwwYt5I6njAyTTLuODO6TaCVIVmGTkc9KZe3UU
BHmuUJAYc8DBx/kVU1ALdPAm0kScAE7SQQc5HWlOVlZbhCF2m9iCZt1l9pgl3KZDICuPmCjA
Vc9Bnv7VSdI7wXAmQMIpFZ/Ml2ruKjqfYY4q3BbfZdGMFrIgOTluqkZPAJ/hGQPzqq9kGSYT
TIqgl9zKAzMflDAf3R2rBu25stUTu3mwxWwkMMax5LNkjIA2jB7c5rH1G3eOOQ2OoAIW+Zc7
tvuCeOhPOeSa6IpEtrudioWJl8yVueQFyfTtWPPbQSzC3RLRY4WWdQrbTtxgbgegJ9ambvuV
HyIWtb57BrFGaMFs4U/MQuOT7dse1IdFjktZ7jU3aKJwoIZs5OMBsD2zVyZ9R8xYUnEUbgbm
QAdyTz3Jz19KswwMbKeLzwpILHcw+VT05PsD271NrhdrqZNodMNxJD9rZFLkqfJ4kCqoOD25
IHuTVxVsdOjZnaSV8bhGiAMOo7596ypfIXVhdO2+GIxxKUQ84BZsHHAzjnqcCr4MEGhzzGCV
ZHRkKKoyWYHAHoKcZ2G49S8zKiWqQ2UcizMxbccgqwB3Y75PH/66ZZFLyFEMIj2owMSjChix
yAewUA/Wqqtex2VvhAI9yhSANwHIwfXkHr0AqfTJlFrAs1wimXDfNyGZtxwuec8/kPetFO71
E46aFmQM1qHhQLOqFV3JkbjgjJ74Ax7ZrIu4/tt9C9zdCIqxZokXCqTgLz3PykcU7UvEgtSs
dvb77plw7y8LjqMc8H6UXs9nPaxxzDyjlGDjB2sOO3XqRj3qXNPYcYNbl+4udPhilW6v496M
SYoFLsvTkgc+vtWferYy6lFcQXqu/mCV0AwzELtGV7gZOfc1UMUenre3MsDySbQVdQRsVQCM
D8MYrHv7KZ5vtcSObsuGSRWGAWbJBxwc5xVObvaxLgrOzNe9Y27oQjlV3CKPG7c5YDLH0xyf
yqmluguLg27hQi7JJg+3LLknbnqAcjHeoo7y6vdTWMxYMiMLdUJYkluWJ7gBT09atalZmGEx
h1a3YMyFMY3EgfUkYJ9yah73KTfLYw4IEe6kvL66W5lIBjK4B2lj27EgdKs2U9qzztBEYkZV
jAZgTt54Hpj+ZqR9PggsbidnlQoFYMoB3bW4XP8AwHml0uWyllmXTElHmjb+9RWZVOOOfTGe
BQ9Gg6EjaqlpKVS2VpSizryOOCowOmcHvUNpqOpG0gS3u5RKm52bKspyxIBBGeTnP4c8VFJY
ZvWVk2/IcY/hAIIz+FWyn2GyluwwLbdirtwNu7oPzpTvuhx3sU9Rvr2KeOaZIruTz87UAVSo
xuDYHHU8/wA6sXGqRJpafaLV4lmnAJEqk7Tg7T8o4+Xr35psv2ae0R5JHaVtxZhGF2gAYAH5
1kXNlJcRpF5irFBC8pKuWBOPlz78H9ahNodovRo0rX+zIL5ZRNKpY4CrtKqO/Jb+YzVjUE0S
W6N0IL2VgxYfOqKcnqOPUVxgsz9pTzHIBRTtyTu54z36V0moiJrIpGrKxCkDIIPPI/Km5vdW
BximWYtTsp1aKO3VkVSjGTAK7T8x6elGn3MEFsktvbRrGwDYkGdp6ge4xk5rEsFEd1KgjWSK
5QAqx67uO3qRzW9DqF6tvKqW0LRqGUwiBSDjsT179aV31E0l2KDsl3dSOsUMIkyo42qFxuwT
36Cs+C5ZbgvsTP8ADz93Ofmz6nA/Kti6RpYLSN4ytwzAJF5WSVx820D0Bzk1iJBJb3kVuYGj
c4A3DkkMcflxVXdhK1zflYxJFMAAylkRGXcQCeCD3+p9KbJIDceWtsNzIrO54JGf4R2P060u
p3QkMKId+1lUgjAZhn9OtV5HknO6AgqPvMcEqAR0NQ9GCV1ZmLf2kY1KVgrKpZizdCB1/wA/
WlvIYPPt5PKYYZQrcndxyOand1e9aQ5bcrEKH4ILL6+wp0qS3F4GmcMquMqOiscAY9sc0n3Q
lbZiz2szTQTWi7WblgzYAyw4Ddj1/Krl7oaQTQT311iOT7hibe54yTjt1xzRfWV1PYLBJG0c
caFiVBwW3ZGT3OK565vJ4bWKMKS8jNKWb7wXoBn9apO3QcWno2bd9p2mXMdxc2d8Y2VVUq4K
89eOPwqG3061lmY3N7DEUTHzBhnPccZNU9OuJXu0VgrBIyzZGcsx6n/Pala3vJpWWNFDbyGJ
IHPXOfxFCk76IbUdrmraXuifY5LY3MymN2G4xEqewIGeOSTVlLKylMbQXUTsAyojyBW9sbuP
1rn7Tw9evet5wjDFQ2GkUf171fvdJkjkjQ2+EQ/Mwzyeo5/+vSd77C91LcrX+gTTXMqq27BU
Kwwcn04PJzTha3VnahZQyIuZGUjAZgMZ/lVBGc3s7oBsiYYwxBUnvTVuL24haKV2YEjacnqG
yfwxwKaemwtEtGdlbyzvYwEB2XaAABng+npWBqFi7yXLwxFSpOApyCcY5/EnipbK9nSFVLyx
orHIU/M30NJc3DsSouFZQC4AOcH/ABpJ66k2a1KulIotY2kILIm/kZG7LA/0qtYzXVpe3CQv
kuQHZed3J7enNT2F8YY4lMZyzMpAPAXHUn60+wSWTUJ9kQKfKzblIOD0z7fSi2rKTe4O9zcM
qzOrFXAUFeh7j2rQgsry3CyRQo7scMA4Dbc5HGc1i6i7KGliAWVpMKq9gM8/pVqK1vmRWJ2u
wymGwzcZyTTvoLfVkt3ciYyxzxFTF8rN3zjp75/SqlvCEKuCGAwMDruPQfrTbgyqLhZUDSuq
qpIOS3QVPE4s1dEdQWJaRGT5cexoe2oadC4bW4yf9If/AL6oo8wHnK8/9NB/jRU8qHdnrTLK
piWJhGzNyhGeO9WPtUC3KW4XMmC3bCkDmq9u87wQl18yRtytITgr+FOS3jLskYAL5Z5Op7DF
dEb9BKzQtkFumkw3lqwITnJPPJp1lZW8ExnieRtilMMe5NS29vHaRtIUwwBI287R/jUgieKG
KJWyzSBnJHYcmqStuZzd27Gbq0lvaW8Ely8rRCRWKKAxYg5AP40+y1KW9zOAqRgMWXZlguDj
J+vOKLqaG4mW1e3kkd2xlRhVwM5zVO9tVnvYLWKWSNSC7KrYVVXrUI05U1qXROlrA8MeDc7F
dlxyORyT+PSq+nXl1eT77qTDx7yEVMbVzhSfc1OLizgmkvJSMugUkDPU5/lTVAh/fRIWJKhS
zY3DPOB6D1qk7bMXL0sTq4u4w5QZ4LCRfmJGeg+h4+tMlEfnM9uC9yqsAo+6pxjBHTpgfnVG
2ka6aW5dySszYRW2ggcKM+vy/wBaY2oW0EgtoWkZ7pWdWUnAbJ5yeeMEZ9qObuNxtsXtvlwx
M8bMqqfl/hOF7Dv/APWrnYtIu7vUTdXCytsB2lup7qK1ZY7mO0G6V/tMqKsYwcZxkhfqAB+N
U72xuL+O5Zrt0G90JJI2gDHHPrwMdazkr9Ck7Lc0dTktJovsctzGsjbXZA/zbRjH4bvzNVf7
K09Ip4JZQu7y5HG47jjOdwHIByKp2GnDT5ba5aJvNVCpeRiWYA7hnjjpwBV6S3ubrUJLuSCE
goIjFu2nGAxJY855Ax9adurWolZ6X0LVzLFEsbJOWjgjLFozuOQePXrkVGDtiJkjWVnVVY/K
BuI6kn06cVTsY3uZryEwCC3XasccTHLd+SfUjmr2q2bNojWscJYsmFZm+4cEbuOp9KFe1xaJ
2Ks1q1lAFggjk3SAlWPBYgYxg56ZP5U03c5kisDCieU+9nzu5GCF/Mnj0Aqvd6Yb2WRSjKEf
awWbBlzgZHYcYHHc4qW0REfdGnlxxAllbDcjA5P8WcHnv9KlLUqTViSSaS3lRYYRNJ5xXMj8
AAMeF9evXpmsm3jna9LzPEwYrtCnd5Yz7cdBitmO0abUJnUQzuZWBG8hY1IGSCvfkDmobtp7
a4aDZbx2pJK7MZZmwBnvwMnNXyXtcUZWVijrf2eO4eXDIYYFlG/o4XOcfy571Z8iG4hBO+OO
ImVk2hix+XgenI2/iajvdPN4solQM1xwoXAZiFGc89M9sc1atLhhZzMLZm+ZUCtyRjIYk9hj
PPvVctmJO4XNlBf3DI948SrF++VR8oOBgsenYnv1rOvrGO7hE6XrXEMTCIyKpZdwJbGRxgE8
n6Cq81xvnhd544ljWRGgcbl3DuVz0A2gE9c45qK8mFvo7TwSKqwgsWA8sMzAKPlHoM8dutJt
dikmSWWlSedbpIfLVIGQOoJJ4O7kfU/hxUV0wsrdQXH2aGFY0VR947gRn3OCcn2p9nexCaWa
SaRRtDbYwBwVJ6+uMj8afrN3FOgtWEccRuVxuUAqm0FTx2z1z1qZWtcavsV4NNk1K2thkRWs
xYtu4zyNuM9BlvxxUVjbapp84h09NqugaR41JZmGc7j1HA9quT+K4NFjhtLOE3KqAruzkY7K
w7gnBrAGpPDdTyI7Brli0jK7L1HC4zjHJ9TmiUkkJJ2uy9c3ty98Ybhg7I6rgcnaWHJ/AVrP
qNnqOn+RFYRBjhcXDHAIPYg59DiubNrKb4RxjbHLAGZieQck5/QCtVUcJEyPEHYfMiqSw6ct
kY6Dj6UruwWRp3tzpyQwH7Ei4ypEFwSygqACFIwev6Vi2trbSCY2rGVAT8sh2ybQMKSvTGQe
ao6nBOlwZSHKu5G5PlRV6KR6k4NXrb7MsbBXJldWEjkABFC578H/ADxU8zb1BK2xm3MTxNLP
IUKoiEKoydq4Gfc9avpDfXaNcgY3HAIYKEUYwoHfnFVNRVWvEMcJkjaLylKtwrZ+8cf7Pb2F
T2ssyXphG59qqVZlBGSucg/Uj8qLK2g76FXQreWae3cWwYbliOOjAMSWH05/OteDVIbKe5WO
BWk89lCSHG3aTz75NW7BDbrbpaXBiQZUAD5mbODgD359BxXNalL9iS+LQLc3kbuyyKMDJII+
pyeT+VU9FoRe+5t3Ot38lwjpLFbGFwMIVOFHJAyPWucn1qW98SwtOArsQcquVAzwv5CtGKyc
RNKyMRLHvccfKCBnr3zmsn7E8+pRLGWYqCwKj72P/rA1Ccr6lKS7HSXCalcWEs0IlaNgyqrR
qpBI4bJ/pUVnIqzLbyWaqGG4JtIyv90E9Pr14rNkllNuWu423sF3o2QcHt7cYp1lqd1NM08N
1KUYBSvy8LjpnHp360SkkJJFbUTGzQm2ia3ZGJxnIC5zjPrxirr3L2mn2rtHGxkmLlFIY7QD
hj6fMy/lVe/up5o5t/lxsgK7goX5iOhxSQXs8UavCyxXCoqBsZ45yc4xkn+tClpcaXQsQ6pf
xpOodvLdQSjOTu4wcZ9P61lX0ge7UsW+VFXcqjbgnPXuea1YdVuZHRJkildWBOV3Fuecnpiq
d6XlvTNGixxD5SqrhVO7P5c0XT2YnvrYisIlnadwdpExUE8ZwOBn6VFC8waXzIBKd7KwKg/L
6H9K1tOWFLpoVy+4liTjGQOST26fpUM1mu1hDegDJbnO3rzyKTTeqFdooQx2Uk8scttGmWGN
uQQcVoRounIrWl3dREHJjZ8o3HOB/wDXqlbwifcw3MUG4tnp2BJ9BVy/t7iK1SRmz0H3cjPr
U2d9CnLzKUWqXbLvkLMshBXYir0PQ4Gabp73st3NcGQyIGI2TFQirwSTnp1pUjb+zJ5FDFlb
CbRyR7fnUbGSCZTE7KGQK6g5HTofWmm+orpvY6hIUL25V7KWRlIYLOoDD0A4xzUFzYvHDJJJ
pjZUjYYwfXJyfQ1jwxSXOXnVmlXlWJ+ZVPah40XcFe5jfaV3ec3HoQM8n68U3LyJ5UnZMleC
3S1jI82J2fc6kdOM4H41JFAEuIZnuZCGj/fBlBGP9n061Rl1a9RQkkwdQAMSKGP1z17Veto/
MtFclclghLsPvHJH8wPwovdDs1sM1ILJZLNbY+zROVAKDLZGOT9SaSFIvsiiNmWVwMr5oLZ9
ge3tS37vbWSwJIuw8Nlc8+2PeqMFpsuUBdmGOo4I5pt2EuxfWF474IzsY0IZlzxnBIGKqSo8
sLqVLSZ3KGGQSrdPoeavRGKWeR4pHYKmH3DcRzj8veoTt8xmTcduAQe49j/nrRcNb6kH9oXn
eCAHv+6WirO2HsIP++jRR8y7Pset21rI3kszMGK5bHQZ7VYkjUbguVZ+CR0B9zWUuq3l8xFm
nkxoM7nPLewqeCOaO3V55y7KxL9gueelaxatoJXW7LUSyi0jigZlAY7mZc8Z96itpZ5LqaE3
CyAR8ELgKc/rUlrcSC0XcjPMyk7ewHbP4VWS4uZHlY2qxLsBBycg5xjFUxaO5Jefaba3RrK3
WZlyctxg9P5U/UY1MESFlSSYAFlHOOCwH1qC+tL2eARwXgSSVgWH8QXPQVoajJHaWfmGEyeS
FCoPX0FNK6bZPNaSSM1tN3QwdXdArYxkA5yCfWrTCY/LM0apuAQ5HI5J/KqOy8kPmXVx5cbQ
7iqfw8+nTOKrf2SXv2/fSTsqqSTwoB4x6E9qm76I0uurNG2lt7WKUWjrMxYlgO5I6e+TTbSF
zdvI9ugiwyxEAbhyQfc55qzHa22nxLvlSNSxZQflG48DAqK3Fra3j3H2wSGVDtyegB5xj3OK
fXVkNqzsjPgt521GWZ/MaBQFRWblF5zt/TmlvtU0dYRaOjyqXLMEGNpGecE56/nmppbm2bUI
7aNJ5CgbcykhVyCTk/jx6VXitETUpYJ2URL8yIo4GeFJOOcc+/WoT6IdrrUjtL65vbaS5KyR
RQALArAFyx+XnHf/AAqaa4zKUgeGV4327WJ3CQgDsOWUDOKtXEKJbKEimkjWUtiEfMT0Ax75
PPaqkGl3Mlz9raGWJ1ZmRWxuBZuT6ZwabT2EmlqNl1JdJKW9pHDLKUBLEncTgksx7jp9KbBd
anduqSRsYWi2AAbSWwCWxxgckdfSr/8AZ5vLyZprNIUC4UheWBY5yfwB+lSvbwWdtcG4YNHG
VwCST1BGe3XHSmot77C5l03M50n80wNIi7V2pHG3KjdjDe+cfWqa3FrY2ckxniiWFmcRsD8+
B8qkn1C+nrV9PsLX9xdi6iDvOFZlzgMoHykHv1/KsTUdO06S2BSdp5RcKztu3MSVPyjOO23P
FDVtUWndWZXmnhvovs9lNcGVmaeV0HloWbHygdTgnqavS28traLJbuhmdWUb8llUNyBnoOOS
OeaXfc20aOGTzFzI0DD5tuduSccZyqj9MVNPfS311ZwS26QwlTvdxnygvJ246Z4HXJzVWXXc
Sv02Jovlls5hEpZ9u5gnCgr0Zu+eRj2NRaeHRo/MTcXaRsgcsew9Bzk/pUkC2+oakkiPKWUA
woFIAUDO49fp1HWhEkW5QK8qvGyty+5mJBwOfpgD6U9ydjIu9NfUbq4ncLmW5OdjD5RgDluC
f4enfNLqtxZR+Gb6zFoQ+0KvJLYJALEgc5xnHpgVpmFYftSmdbaQP5i+cAFLbuGwO3B/Cs3U
7i3uUkt7WWdrltiblTCEjB4YHoNvXvWb023LWo7SNCa7MV9IqW0alWBkGQAowByRmti4s9Em
eU3DySyOBcSNtOGAHB+XgjnpmuFvI7yaYMJ2mZJPK3IpYZwc9evb9a10mvk0+SEiXBRWSNfv
E8Dp6Cjnt0DlXcsXGk6TJLM6XIIk2qiBckcjkjt3/Kse4+z2+qshTcm/cRxwADgD8ADTbHTp
pZ/tjlY1xyc4BYHGBjvz1q5MbSK886+YtGSyEL1YBR3PYnIz6VN3JXeg7JOy1KxvFuLqScW8
W1UKRhThQONu4j73+NaEVsXUPMirCsLA4/iGABj6lh+dMg1fTYYZDBYrKqNtXLldxxgHbt6/
WppXmuraRIwxSRspuOQT95sn1AGPoOKa23uxO68hmpW8dzaK0RuOGRVTaCrEkKvqc9cD3qlc
zizZYYJLYuZmZ3DBgW5ypz147e1O1GOFRDBNKFYlgfLJJ6cc9O3WqKvFNCqRO6TMShG7lFOO
/fOAMCs27bl26rYlSdZZ3t4bZEbkrs4G7oB6e5xVyBlgvZMSDJO1NyggKuAxx/nrTYbNrdBF
CAkYLb5F5baASxU+pwAKkhENxdGEW4YrgLnqME7sd/8AJq1dIjRsXUDCPKRLqNo1XcmyH5mB
5LHODzj8OveqS2fno08CqxZgrjbzxgDjt6mmS2iy6eJywLxNhmGTnkrj3zg8VoWcsMUMomyF
Q5YLgYO4FgfU8/5xU6t6ie1kVJ12q/yMwVQpEhIHHHQH8qoPdXEVyvlL5ZC5URk/L369+M/n
Wq+r22oFIQrxS+ZuBwGz7sOw56DNUdTW3F1L5cp+0h8E9lX+In3xk0NK+jGrp2aHWWqzSwzP
dxq7OxYlx1PHXNUtKh+0bbz7qz7iMnaq/MQOfy4q7p1r58jxiIOHYgNvwoHtnpxjvxTrS40w
wiwiSaVYQQrrIdg56jIxgep9OKST2YPXVIjvLNYLZo403rLuZhwcZ5yR1APrVbRLaKe6na/k
iiiViSFJOAMbR+dW3hRoXkhLMT0l2/Ln6VjIlx5D7HJVjlgBjdg45/OknboCaeh00MeiRXas
RcMHU7iXVeAeoz1B659Kcj6JAlzCAzOUZ0kDhlXngHH14rmrS4ulmKSZKg4QHnHfH09qdc75
JZWMaKAxAwozkrnr36U+ez0QuSJYTeXLhyEJABA+XHfp6VPdWUjqzBTz3C56c/lVEGVdNaOF
8E4boDg7gcfUgAY961UlmksY0A/eqMlh827PY/ypaPVi16Mz7axnRWcs0IUnAKEjHWtKaRGs
CEkRjtyFbIB78ZrKK3alZzOqkZA3H5gDwQOpHFaNsFu1C208U8g6oGGMD685+lK6voNq+u5m
2VwDbSq0YBY4O7O1SG5ApC0huS8zHK4UMoB69OKlZHd2D23kGNuQM4bPfngVI9kDtYHcAAWU
cEnPSqs2K6Q2KGSZ5JHQMQuWaTIyR9PwqO0HnxSSXBG3aSuM5yOufarMt3AitGbZjGxw21ir
jHXrx6UtrqJe3EHlFRnA+YHPbkkY6VL82DUmrGSYozds0m5soWA9+w/KrBg2xIxI3N83vx0x
Vm5dFA2XIO770LIGYc/eyOlEqI0Ub7OCxViRgUNdA1RVmDmF42XEbFiZM5IOOCP6io7eW2t5
UEjO7kA4Xpgd8/WtBUjuIpIn2pgn5mYlmHsPTrVALAl88RV9y428H7tPpoDlrqTWuoiCYuLd
IomG0Mozz/tdznmp7vU7e7ULsUAY/eKu1gR/SohbQvGu9QoLbsbj3qpLbrbwyRg5Rh64I5pp
tDdnpY0/sMX91T/wGinR2pManzX5A70VAr+Z6RbQveMha28va+0beAgHf3rRsbL7Ixj3NIHk
aR2bnPoM+1OhXdMihy21SWwOAaRYUFvJEjFVL/NlueK6oqxDdyVJ1kDpE21kySSOAKqWr3Ei
3DXIVVLkRqP7v/16mRvNtm2bYwdwyo7CliLsy+c6v/ENq4CgGnuPYrW11BC3mSzhtxVEKqMA
5wFUe3qauXx3NFAVc+ZkFgRhccnPuelQiG3EijyTkMW80p1JbOF96Zrrf8S0u9ybfDgBlOM5
4xnqT9KpO0GQ3eSHTIQrQIrbmQEMxGACcY+uKfF5ItZxCAgTMak+o6HJ68mmw4cW5icyoAvO
MDA7jNNhntZGS2NwJZCQwUD7uDnrUp2Ld2ihqWnzTyW8haQyBVUENyrc7j+P+NQ22nR292bu
diI4gd7two4JIH44qa9ur47/ALPaBJVjZy7jIBGQvXv1+uasGFGhjsp5gZZSpZWbdlsZIA9P
rUWV7la2s2QPZrPfQuk4WFiJGRTgsCB8x9BkAfnUl8S15NIBGIwqBG6l2bPTtj3qS7jjW4WI
gSwsgURgEbdpLFiRyeMcVWlF2biBIWWPConlKoIjGSSdpOckYGe1GysCd9Sa7e58iOO3dISu
TKGzyoJGM/hVMW6PcmS4lhlkY7YHyzEFRklQG6ZJHHpVqGyEFrIlwwG4kBpGzu5Jx15644qs
TZtdKlvAJYlLZbcR5fbAz070mu+4J9imbd8FFvWjkZSCGcsxwTjCkkDPJ59qs3dpPcEK6YVk
U5f7zHJPPqeBQ9pvM88LMzqViR1TadwG7p6DA5NJpRKXs8lxdqyJAhIXkKwyO/U+vvitIruD
dyHTYoz5sSoGVpRtDNhSf73twCKuGO0guZZ5PKWPzCVeQFVzjAIx1OB+tNtmS4aNyjebMCxX
oFVeOfTJY1MrxiwDXYUsWZlypZuWABXPYcD6CmtFYVtTH1V7hykiTPLAzDd8pTcNwOFJ5I7Z
9qt3klp9rSGTT7qdsKdqtlcdTjueSR7kU157WK1EZuTdlrtU3McKpU/dUc8DGOKleTEVyLRR
JMVzJcKxUqSdoC89ugHekNsgimmk02e5itjEfM8mONWK/KDkAH8Mnp0qZVdZY5ZpTHMWB83a
M8J8xI7Y56VG7XMF9Ejoba0gTcFVgzO2cZOM8+gqRv8AiYHaqNEg3KGkcbiuBuYsehprUSJL
aASOt1PbFl3MWkuZAu5c5zt9sD8ulVnu9MslXekWx2VllWEsSzEkZJ45GOP5Ump2r3UkCLMJ
S2GnxnIU5IOfu9wAKWbRHjZI42SJhuAUOu7bjC4GeScEk1LulohppvUp3usGJlt7S2s1jYhy
2FLAsBj5V/izxST2dxd3ErSGZQ4WPDt823aN3A6c/pVaHSJtNvpLmRSiqWdAzBtzYG04B6A7
fxNTW+oX1lpwgQ3HmAkKypxgY6t3Odx9eaV29x6X0IprS4cJAWLW8bMxcIVGWYALgjoM8ewr
L1u0sr9beHT2nknWcNIxyqtGD8ygEcZzgfQ1vTvqb6VJNEtwWYqzOdxJOCB948evy8Vly/2l
ZWtzqFzau0sKs7rI+0kYIyFx154qbW2Q767kOlS28SyQ20O1ZZiyF/4QOMnpnBH05q/CFF80
cd0soigB8wghQS3bP0wPc1XsJj9lNzJbJPGwGzkYAwSf5Dn0qd7mKJYS9tCJZED+UGPy8/Lu
I5zk+/Q0LTcl67GXqdhI2uG4vLmZoTGEjXOctnLHP5AfjTbbTbcXCgFgckkNk7VAyx6cmpDq
T6hZR3LoyxAiNEzxgNt3fifrgVdOyJYlZEbbliqyYY8cL0zyeeeOKzkryNE3axamvdLazS5j
WVWZmWIsR8x6E7fUYP44rGgLRSpd26HO1sKx5Us2MZ7nGP1qMQXFzNGsSI7HjgAlDycke2Ce
K0pX+wWcVuBHlj5m1XzIQp6tx154x64q029WS2lsMi0uRUSEvGrq7MzMx+82WAPqRmnXWpfZ
YlSS4gtg24j9yGWQ9dx9SenXtU1vqsyNJEUSElssyxq27jAUZ6dCc1j3tzcvh9isS/VlBOMH
Axj8frSulogs27uxZ0+/RZzPcW9s25cb4oFVmwOOnfPfpVS7uLS4u1cWW9lTcyM+d7dQOAMY
/wD11Fc3Hli3jjWVWIyX3fNjuMdKJzdLdRPGSysoVsr90evAqeZ7MTSvce8DW8JLSIqvHtMY
yAC3zHn3GBTHimuUADxpbbFVjwreuMdeO9X7XQb65UO0MgBKsAVJ3Adh6fXtU0WjzqZP3IVt
x4wckkkk/wBPwpuLtexPPbqQgWNultG85CRIWbDAqxYYGB2P1zio7TTbe51JojJ5aKd5bhdo
x054I6VaudMkijMkthLIqgF9gPX61TvY5XtxIbdo0ZGZs9NqjOD600mt0NNblgW+hW8SyNdz
TKzEAQR7mDcDv+FV5rLR3i2C98tpSV2zKVJI9PXjjPSs+2urhZRIoYydAwyCAPT2pmoXss8i
yEZO3GV55z/9eoc7vYHGPctW0MfniAyQ9GZ5HOMheD071bglSGKXI34bEeORgdx/L8Kw1jZ1
jhaEx4cFXYYJJ9/pW5Kmk2OnOTeNNNACSQmFIzg49cc09wt21ILoWLGF5HYXA+ZVXCqy9yx6
DnIHrVgQadcCVIZypOMq8W3a2MHB9fccVUvNKjdRKku0E7lXbwFB9Rx74q1BBugYnOwgkg8A
+v4Cpd77A2kupUlW/RWIuHlt4c5Xf90j69aik1O2t/KJV5lfadu7YoGMgdP0pL6z3SiOOQse
rKrZODjH5envUH2e2ZGhYMswbhT0H1zVXa2BNPV6mj9rto4ZHNr5quSVaORtyk9eCOQPWo7V
9OlbyJVlUN0bGf1x+GKq29s87cMwwNuFGee/9KbHp15GwmKssaMBuJx371LbfQdovcnFjp8F
0Sl4MZIYOnBB9wferCS2zwyKZohErDOFJXPbB9/51T1S3naQKWIVdpOxchge+fxpsFmQC8ZG
RwQW61Sb7E6PU1LNBcmSSOZdqjJI59R6e1VLm3VZFG4OD8pKjBIJyc/kKn0qxuWWKO3RGzub
O3JBzyDV2XTrkz4ZNrKxBGwH5vTj1H8jVJN9CZW01MlrmyW3KC3fzcBc8im3dv8AJI0ZBbaW
yVBz/nNa8+gzXE6SGaPBYfKSvXsODUDabPblzKrbSOAcgADJNLlYNrcprcTlF+QdPU/4UVJ9
mjPOEGf9qilysr2j7Hq7TuJ444kXaM7yvXpRG85kdNiJEoODjJZvrUEVq9s5cyHaG3v7jsKt
uzrGzeYqnggMMBSTXRtuSiC2jmWzKh90hYndjrk0lrJJHbyXGoSKh3FVGcfLnA+uaV1eTThu
kZzzuaI8k7u30rMTSW1BBJM8jRhQEVvY8ZNGq2G7NamlNqFssImIcRQkbj9OmB3Jp95Ms9kr
skYIYMiz45I5yfTAqt9lS6WG2QlYoiQ4UYDMOnPenaqlnHarFd7WBVgu/nHHP86OZ2dxWV0i
wrIbSGSEBlKhgYs7T7D2qpbxkXb3Ekm6OEEKka4wxOSPfFXALeKziclY4VRQoY4ABHt3pk9x
DBCZDKXQhm2gEMxx0A44AzS82NPSxWeC4l06CIBllf7xYZPLZOfYd/rTArHVmPkY2tjzScbs
DAAAGB+dWbvUIY7ZHBC7sBdxI4A7evJAx61RgkvRqMH2pIo1CsVU9VGOuf8APJpO19Bq9tS9
cPJFMgVA77vLQEgEYU5Yn06VQud8cr3cuVBDMzEKhKqACBjLcnp9KtNciFGkDwom4gyu+Aox
knnqct+lZs+p20FwVKSTRpD5k8hQgBMHGCfUngUm11HFN7EUlv8A8JBJbXQeVYFwViJ4UAsC
31I/mKYbWeSVls51ggimZZEViV67juI78AeuParVlqTXdiPJtTbK/wAqKzZwfbFUbHS76bT7
ue5vGh+0yShtg2hgTtHA4GcZ9aFFPVFJ2epcgeezgke6v4LszMqqxY4CknGOx4zzVmKBFZIw
isrZcsBgbQTjPfueKzk0S3eyQF8Fvu7m+8inC4yOM4zWhbybWGy48s7ViVtu75jkgAHHHU5r
SO1mS97ojnl+yRMokFsTCzIoGWUsxAGD04H4c1VbQppozNJMq3G0FU3AbFUdT6djz7U1oWli
u3SSO6ndEG9sqy5bkkHgcc1fuNPkFs8cO8tNku3nAF88ZIPUdgBQ1fVoW2zKGmaHGkhQxqzw
yCRnZ85yTgA+p69qsX1kqLKgk3yzOryEYHygg44PGMcdzmsy+mtrHUzbXX2xQxEqQRnCsxUg
lm6+vSp9CuyYVaG3aGOd1GCdxRVyMk9+340tNrBZ73J83CX0ck48pfLbJSLBK5GOuCRyRRM8
OrEBYXitcbFYn5mO7ntx06HuagSW4ZJbm+aSTaqxLyFO0EncMnkkZJ9eKuLOrIMLHFHDv2Ku
QSx6dOpxihMXmNitp3a2ke4YRBFcxJliduFUj3wT+AqHVrZLW5kuDcLbvMwVN+Ax6ZVT+eSO
Ke8l6S5tZmjTYQvljHJUbSfcYrOey16FodR3TXEqIVRpACRkd1PrzUy7WKjprchtldruRml3
9Sz7skkspPJ69Ks2uqzuqhbWN2KkjOdw4JyfXJ4xisuLzY7yOBkbcy5kIXqxYYGOOmGNajX9
3pCeXDGqkKy7gnzbmBIPPPGfxpLRFPcjm1vUonhjkBwW8xlZffp7DGB+OO9Y8+p6lcsbe7uC
0HnbWjbG1txIB9ccn6VfS7F2lqbmRldtzTOSPlAxnHqScfTFZVo5uZGYI0r3E7FmxyoHOR6Z
yKlu70Y1otUTR272KmzjthO8m6CJn5C7R2HTpzk+la9jpcL2pmlltzO6CIujEkkAEgD8+egG
KwBe3iWjLLuLLJIhC4LYYkE+/BqiDqpiLQW8qysBskwSWUjnH1FHNboCin1NBC9parBCiMon
AhCnd8oJIH/6/SrdzbzzyK4Esm6MAuqHcFGSxJHbrVGGB4isc2YyFRmCn7uAQRj1wKvvISqM
11AkpAzlmzjIPXH5+tQ/Ma10RRdjBbRwjzY2ZslAcMo25IJPc9DnjrVa2R4ZBNIxLPC0akHl
V5IOfwAq4zzS3UiPOvkSPl2ZNzNnjHJ4Bx37VbuLy30zSWfT7qGS7jYoiyQ7eAeQCCcDNNJP
UTbWiLMNza2zQmRFk2ooXHfHf35JpJtSs4bqWOK2jmDHn5mJzxlRnGeefSsg+apsojcwufmN
wysWO09B04OfwxUk9hAirtlUNGxUv+uMeo6U5NrYSS6q4+/1G2mulMNgsTZA/euWUjj7vtx3
681Je6x9jkjdIo9xG1QEGfrjH05qjaWXn3TOE2hFUkn7oGCaml057ry5pBiNUJ+VTgktwAfX
BFTeb1Jur6Izb7xDfy3Qd7+4ICYVQ20Lz0AGPSr1pqVxb2vmvIzOeVO8kgdQSetUZbVVWWSR
ABHn2wMn/H9K2LJrFIlSGETTFQ29mAVQR6d//wBdJJvdlXurJFafVZQqyPIyyAk7t7KV7+vr
Uk+t3aCB/tLlTGFDMNxAHrnqSadqNx4e3JFdo65wHWJyec9dxH3ep4zVdItPvbox2h3wRrlW
bq2ehptNbMHe12jPF28l6Elctl9zEHbvB4P861oZtKdltzA7iA8upwd3cEVQh05Eu4nmcKig
7ixwR6fj7VNLb2ZaVImuGhZdquVVfmzknrnv1NKz3FZPoJquqW93ayxBHSMKqwjy1Uhu/PUr
gDnrWaIHFjIkkgIWRcjuQe/8qiubGKC6jiScyxhGI3Zxx6fnUz7RfWvkgKGjwynJAxgA/qDz
UttvUpNLRaFk+etxGyNuYD5VYHaAAfp2zWleXfn2cNvuX7o/dqcLuPRWJ6+uPpVW7s5GiEqC
R0C5JUhiR2OPfiqjrHE5mELbgQqlhyR647UJNE3T3L8joIUjku5IpNxcsq7lU+uR/Ss932Nv
SVZDn7xBye/+NTMhitWdJiobB24yDz/k1FBcJtDyOSu4HaB3+tO9xXVtC1YXEsMRJUFeWUMc
ZzyTUN411f3SkKoVTxzkrj9MZq7De2MsI8tJJZQcsWYKAc9AMc49aWaW3EuwQTW45JcOrDHO
c85A70Wa2YK6d7Gas8rNJCXbDAA+mfanu4S1JXImbKoABxx1+lTJBpyzRql+xdgWy6FB9T1q
Uaar30CRTQMDuIywGAw44Pt/OnZsTbvqjNS9uonIDMqt8pXOQSOuf1p17LNKsEgncZIUrvOK
0ZNJCICL22MgOBGZAWJzz+NRi0W4jVGKqIWPDdWyv+OaHFoFMzVuNjsiKVkI+bL8dasLe30M
rIkskceMqd+4EZ6EE4NAs0lO1XRCoG4sfvU8CBXCTFkCt8zIQ2fcGkrobldbB9uuf+ekf/fI
oqTdpw/juf8Aviinr3M7PseuJdwXAhmR2MbMQvH3j71YliSeN4pASrcBR145qkmnxqtrImVi
t8ttU/e9KkuXkklgiilZTICGA+8oxnmum/cZLLcWtnDFavwWXCxr1xS2dzaXEZFuwKREqc9j
6VTt9KjEhcxkTBQpYtk4HfPqaQ6SmxbfzCI2ZmbbwSfemm97DUVbckuA1wi/Zp1RWfO5eDgd
QB3BPelvvsVxAj3bAIufvdTjk8enFQLFFbXCSyXiLtHlojN8qjPT3PFJevbXN9BaTRNIZQ3k
uMbRxzmpbuU0V9Qtnvbu2mgupginzFVSVU9l7ehqwNJSeaK6YP5ke4YlPPQgnHp7VauvtNsq
/ZYgwVcMzc7QBxge9UHTVpoYxJcGHEhaQL3Rcd+2aVknqhJtrRjbiyS4kgt5LYsvlRhpd2Cu
OQB6ZNWtx/fXE0YRo9yr5r5wMdfc/wCNE9xG9grRzSCH7zS7wCoxxk46+1YbzQ6vJY2oFwyx
urF3IXK5JIIxnJ2ik2k9CuVuN2al606WUrw263WFRRCwypYgHd79vyqkY7mSzt47tkae4U7l
GFOByRntkADPoTV3UkM+kTpHIUeaPasm7HUjP4YHJrLisrOytpY7u7Zp512q6HBUHCrj3IP5
UPccVoaYjdRaiRIojuBESKcL3wfXtTFnNtFdNHhvLlUxI6k4DNyT+bH8KraZaNHAzQzPLGpJ
Quw3HJA/kKZdXV889zGLa3a0Q4IUfMxGCoz7AfjRe2pKtew9tQhuZ13xqkpJCJsO9VGRluyr
jsR6VKbP+0LlULKpVdwPIK8EcfhzSOrRb3gsFWRz+9cfIo9BjOWOOxqVppNuyFzHOsaq8h3K
FHPOcc45PYVcezBprVFSzhgs5J7eGJkEyqsszEnBxzhcdCWFRSWeqTq/2mZY48B1WZtpVV5G
VGTwO/rWh5900d2bWaKCON9v2i6XJ3ALkgenPH0rJFhqEf2lLS5Fxbs5M00rH5hxjBwSRkHv
gCh2a2CN+4+fRri5uY3kubeRI4irO0+CMYxzjNSQSRW7XFrFdrHcRbELKDtUZztJx6enWsu9
s72eMRzSqq3EmWYtxwwwQSBtUY/LnvVzS7O0itXj3qys28PjO8qduR3x1/Okn0SG1puWJ7W6
mkkifVI5IHcyybf4VC9Oefwq9bb7+3VYULPKxZZCOEX5cD8s1nMLa0S9JxNguvA5yoAyPcbu
OtW7nUYIYfs1uPOMS7VtkIViwHBY5G4buw49jTVluS4tl46VMp2FlijZgCQQQR1/DgfpWFfW
17Z2sn2chozMpabduLEfd6cgDrVS38RzLr4aa2lSSKAqxZ2Kg9SQpGAf85rbtdThvEeWYtEi
vt3EDDZBA6D6H24pSaewJNanN2Nxc6ddGW8UyXTIzYYE8AgE8/UAfWrUk1xPCJmRPPmcrsK8
cklePpj86ZGyPfGR3YyFfKXaMjGdxOfy/KrsV1FZ6jcXBVXZVJRWBCg7VAGR/u/rSS8ym22V
7loLWxu/MRRFFhYFKDdyMHjqfXJxyfasjTo3tZUddy7yWBPUFsAAe/I/Kt68udMvhdL9nkC+
SMvGpYAr82eeg6frWTZX0Tyl8J5kboIkByGbcAM/iR071Olx69ULdvKup3MqCJXhYqV4ZS23
v7+3rVJLm5uLCJAiCW5GSyuNwVRg8ds1TuHn0jVHsw/m/vXZ2Xq0jknPvtHQVpwaZHo8st/c
TM8ciIwIALJkdBnjufzo3DYpRWj28QumkbbkAbmyV64/nnFXnhQBCHlJ2KGZxwxGOB3ApzXt
g6Ni3dI1IKnqwyvp0zkmlFqjyG4juFt4lVlaSc4LFgOMZPY9ajR6Id2nqZJtXkhZxceYwcK2
0YXHAxn2BAxUMsElrmFmBaaXayj+LBzyPqRXQLYWemWTqL6KSSRRKYthJGeeMjrjJGe1UrXT
rHULOS8kv9oEhwgU7lJJCqWGQc9KOTp1Bt79BbHUJjqbG5iAiMW5WCAqqjICjjAI9K0Iru1u
JInnQLuYgjaW3MeSSPQD1rLWN2wGubdolLMSrsGKsRgYPbgfQVJ/Z4ewKCX5WBbCsN7AKDx1
5Ip3fQWj3NCTWNOgt5njYoVyUjeHG/jHQHk/X1FMtvEk94qpClusSLkRrDw3Hp2rDuWntUjD
MynYAVZOB25NQwW0kd0sYckMm4bGPHHt9KlzkgtGxLcXnnzTbo1zlt6rwDxwAKLaNIF+0mco
Ag6ruyAemB35qOKJjfXAl+YswBbOCGxzx9cVq3NrDAYElk83cgk8tSMqcHg07XV2TtsYlyjN
u+z3ON3zZPOSe2e3XFN0ZHW+Yq7KcAeisMdfw6Vfu7eARnZFKzIOvCr+vJ5qq7It9HJC3mRh
fmAPGcgEg+gOazsXfsW7yz8yRfK3M+N5C5xt9fzP6VHBbxqrg3ErSgcIcd/f6ir0sBub2BNi
fLjJikLY4PPoc8flUk+lyW1xFh4WYfKQrqSuB3wcjrVuN1exF2tGZ0tnBDBK0zlpH+4M9R3O
PwP5VFZ36WSq7QZzuVcqMgggBgcfzqzf6e8gZi4YqoPytkge9Wb+wjgtf3LwNdNnq/Kg8kY/
Skk+mlgUo3vYlTxPeTwgwzR5QbfKKL8wAxknGfwrM+1JPE4Zv3jTZJUZ2t14HpWfAZVZSCqy
MxjJXkD/APVg1oR2kJuFEMqsFUu2eOSefrzzSu3uynZapCIrzNKBc+bGnyg7Sv1Bz1NV4PLK
hhJtGT0GQB9Kvwf6O04EKyA8qwYjJ/xqha3UEFyHjG05JIIBYN05B78Ul5kvUiS0EUvmhWAY
7lPT1JAq1cxHypFKybxwdnzbTjODUjT3OrSRZKqqt99iOo569+mcUxC/zGNMlXIEjfNuHcjB
6ZptLcEu7KKzCMqI0AdclT1K9xx0qusdzd3xZ3ZivzfMvTpjPrWuiyG8HnOrRoNzED5gDnoO
4qKBAk82wAr8qqc9c5/z+FFgcrPQSV/OjBOQ4wSQuePU062hJhu3Z8KzZBzyuAOPxzTxbuUL
LEWC/eYA1FaMskLyI+4bhhQ2Acck/pSSB67BOrI0eUKgA4KnjI45/SohbkrjeysOSRyDmtGd
A0SGGXzWbDbPLLFm5/ziq7W9xBEU8qVmxgnaVH6imlcL6FQ293k/vP8Ax2ijJ9JP++qKdkO/
mezNPE1xbvtdQR8q9gB149amkgXzRLH+6dm5LLnI/pVKC0m+wRQzvvlVuZVbluc8+lW7m8jt
44zLIxcjA2ru+tdN11IV76CQ28i2UsEkpEjEuZC3PJ/SqliyWhnUyPKQ/wArN8x6dR7UXN3H
facrGJts2AoyQwGf8BVjzUUlTGIyfkReCTgf4UXV7ocU7anN3miX02pq0jKysyuPm4ADZx9T
W3NdmEpN5cTmNioCnhSTjj6AGrkj3Pmx7bdNrIGZW5KkHufp+tLLZwRLuYhVRzJkjqxB5PsM
mota9gc77la5vDO32SKZldSS6pyQuB949utVb0RvqUPlXDFkzuVQQpUjjd/erU320Tsqrlin
nN8uAR0BJ9Seg9qxUkvRqczr81oVCsxAG3JBIHfpxzQ9WkOm7p20C4097xEBmFvbrPjy2Y4I
XHb1JBqvDd3kl08lvaJCgxGjbQWYnjPPbkcdBVvUcSxyB5QqBmKOUOYxtAwB3PJNMtI4XvLW
eBQu1CoMqsNxzgHOevSlbU0a90t3sO+FbZ8YwBtUjcVB5JHbJwKqXkVpJqYtQhmnKhn/ALqY
xtyccdzn2qz9nSK8nmijYMQAJS4AkbIBAHXANVdUiazvIJRGzGRn37DtBXAVQx7nvmi3UiOr
SuWLD7PFZiEPvXcyllUncwHp6darwTyT6rLbmF1iVJD0yWY8bifw49KdYTzz6PO4t3juVmdY
A5ywLHAY/qc0l5BqeEFvKkaSxLG5A+bPQnPv29vrTvYnQry6dCjeaZHBOH2NKTz7kcE+1Wxe
zCYvCis6xAKrDG084z9ev41DDazW8cUGm3SxA4LFmypOQOA2T/8ArNLCkkUT3Wq3aErIq7gA
uQM56dSWOKSdnoW3d66nPawb28uYoZAN5IeU4wVzwB9TktWlp8Vxc20dupKopAZVY5YH2/D8
astrWhQLKbedJFyzFUUjLDAxn24OabGbiCGaWDfl2UHauTtIwADkY9Tj0q0k+twbdrbD9QDR
7ormZ54AeN6HIbbx1+pz9KLKKOAyIzoluIViUOSoGQzYPp6/hVLU9RvD9nijkmhBmKurIW4A
AG7PC8DoMn3q4IGNyYCnnFhu2FsMSQQBntx601rsS1bcz9TSNGENpcRObg+aRsKkR4OAM+rH
P4Vj3dm15q886ALEFVkJBBJ2jJ/PNbkmlFH86eHy5P8AVqqHfhVXPLA4z+NJdbrmRvLRlQgQ
4I2gYUDP6fpUNX3KTtsRjekNrPM5mgTKMsrBV5z/ABHnOMY/GpTdvM7WmjyGLcu7bJtwxYdN
3qOcA+tZtzDK0ksAt1YMycnncAMDP59faovsDlvMMys6sJFRWAJUcZxnOM4xSba2Q0lbUkjs
5LO6khuE2kNuCEZ3A8/oc81oXCaqLW6SwsSfO4aRlDEDao4OOmAfzqFNRktboLdQi4ilUK+5
iWVs8kenGOPaqF1qN9ql1K9i07W0TlDklNo67SBgc4JyOtUmrCady1YRxWxME24u/wAqrGCx
bI6Z6ce9Q22mFtSne2dJfJdSuOAu09T9G/pUNvcSWuiQtLbyy3klwCu0gF8tk89hjFbpnkt9
Fu7lWDPMHy5XbhV4A/76JqdENqyuQ6fY2OpJ5z27SruIabO1m7M3HQdh+dZcpdmuIZ3dYkQG
aNQGcxKTtC984AJNagmutK060T90UZQQm4B24446jNc613LFrM804InZVLDGAMjp+VN6WRkm
3djrWW1eRZ4Plts7QrMGY4PcehrLNxdQ6gbpZMlXZWGcDqecVet9SL3ErC1RY1+UOrAMw7Da
P/11UubZhO3m/K4dmOc/NuGc49ADjmsrK9jWN0X766k3SzFoid25uAzMTjq3sB0rDN5JDBKI
yhJOdqrwM8ZP511MWkxtZ+WWMZdVPzgL94cAc8kY/Ws4aIfschtmEpZSojUgspB68+mKHF3B
ytsZgjmTTcNHM8hbcVVcALldoz6kZrQaTUYbVYI0SNZNqsy/eZRkkD8TjPXir9xDEbZUkuZU
uF+ZnYApuIOMr36nFQQag1gFzPDcxMwXzWXkkjoq8ED3qkkkCbbu9TD1GW4e5Cx8L5iqrckE
ryRt9Pf8q29PkuJL5I0sU8tELNIqHpyo5PTpms67ljtL5FtHcCdmLEscDaM4AP1A4psjTXF1
E63MkC7RhYzlWGO4zjJ61N0tR8ty/Is8LPPIhi8z5xlf9oYHPrgcmqTi4tis6SFZWRsbuSVY
Z/PpV22uJXmmimnVjFtCNPGGG7aeCP170kNsiuDCiPIcNn+7gHv+tNWepm1Z2G3+q3yLHEJG
O5QvytnaoGO1Z/2i4uJmm2SLJuBBZdq9Dkc8dOfwrQLPIxjA3Mi4Xd/d4NQzyz31yxmZmL/M
cnONowMdgMcYqb6u5S10ZZjjv3s1eGSJZdwJAcKefQ/nWPdrMl0V24kWTIz6E5PNa1xZRoEA
uUcKuNwbAxjIP8/0pLKzt3dftVwFiUhmYH05K/XkUWuF7bEpe+S0e48tykqbSCvDL07duTWP
O8zXG4IwJJIDA5/xrro7fSZ3MY1G4ib5mO+MjHryelUJbPT1nYpcyzRqgUTGVRu4xtAPJPoP
SnyXW4rtdPwMG2ANwWIZlILFccZPTH4Vfnnt45THHbL5jffmPzYPYAdvemXJtjeLGLwCOJiA
qpyOMc88jr361ZWCwe4imR2idl484g5Ptik4tbD82hYJjbo6zruGOkbDOe/BrLdEknn8vazs
QFJGDyOprSnZEuQEQ7Q2Gc4IIHcVUv0gS/jMYZiiAs/QKW5GfU4zzUp9CdH0K6M1vPGhVXCk
s0bjKn/eHersjDZ5lyWQtwDEDlQeyjPFSac0dyFeVkRQpB3nnJ4+ualuAJFCK8EjKSd4fG3H
scZ+tOz6FXdrWKSTTA/Z3lecqhIZ0H3fTPUnH4VBErBXbK8Y+VRgDHHH4H9K0I1d9PkuNqs4
XaCECscnqRn/AOvVGCcRQsZVJXI3KvUfShXZDdyeKW4TchDIEbKMCdrY6gj6VGEllWR47Zkh
DMSsSEqCB/8ArohnWa6dQjNAR8nPzIR16d8VFLqN5bzSW9u8qwhm8rcw3KvoT3oTXU0esUXI
ru3exjSOC4WYYxKpxg+mMVUnvbpJiqMylCOSxYcjnvT4DJtik+0yO75Z14wPr3zURZGxb71d
mUBiD9wdlP5mn8ydtiEWUkqiQzHLDJ4bvRWkkUARR/aGMDpu6UUWfcm77HsC5DFNo8schgfv
HvVZvtEy8oqsH+ZSvRegAqzKmyNTsGF5GWwF9TVaSeWS1SWIAPIrASZwqgd66XbqEdrkwiSH
aXKoFAAJOfyHaoWBAkLyJMyuAAp5APY+hrHs7C4vZzPc3DBDGf3eTjg4Bz6mtH7DbwXi7WKy
FlJXO4tjuewpLXoVa2iJZLu7XUJgqL5UUW8ZB+ZsgD36Grd5KuAkg3RtgFQpOcn9Kj894Ln9
8qhW+WNVGSx6kk9gOKqXt4IIpEjuxCylcDG44z8x/X9KWydyFG7IzKsSiJLd40nfBMrEsfmx
yPTrVSOe5eZpRE4gG5xK3CnC7VGOwyc1ZAGxJWmdgpMivKvLDkfhkk4qtbQNqM3DtGqKS8at
uUYbgEeuOanrobKyjcmDLHYyCSe3IGXklYnglucfgQPc1YtZxdXjyJGVtkT5VZQpbJ/QZxUB
gcuVWSHbyGjZMbQWBYnt271dLGO5NuGZi43NKy7s84AAHv8AhTRE3YZcCysLqK4uXKzbfLUj
2O49eO4561nS+IILhmJgkZVXCKSQGLHqfbt+daVzaQ3EKzyoZjCxZgykEk4GQPYfyrNkiht4
W2pDE04JAnUliVO1foaHfoTGzfmVZ/EL6dPJYw2IlbfudjISAxOeM+lbLu08ts3zELNufjgk
KAB+bfzqutlILsukcBUMGDKuCzZGQfxNJeTpb2jSspkuEkZso2MDdgnP4Gkm1qxtJvQp6lbM
RsjhkAl/doxAOVBJY56jJz+FJd6dN/Zq2qCIDgP5vJJ3Z3DPQiq0uq3trCEjubmR2DMfMj3g
KSduO27oMdK1L1ILaG2+0uwj8tmcIvJLYOMD3P6UWTuxu6aTMEWlnapJHektvdZQykLweSOe
Bkj9K0YdSkutMaZpxY+Y3DMpO3ttJHU47j3o1HWIZLRWigadvLDqi8AsOAckHp7/AICoRdPB
CEjt/tDFcOWPyoSAzMB/ez3OKSaWw9VuR311IbRYLfVSkeA8imNgxU85P1Pc9zip7aUOzKoY
OQUZs84ySQMdD7jpmoTdW8ty0N7bjB2MPLJZgqliFIHH8IJ7c1PAtvPqkqWj7sE/ePCk5DZ9
+DVp+ZTXkZ8GpTajvsYLZLaPeyOxJIRmXaqjnk9SfrWs5t4IIIJMm6Ktk/wqAD1Pr06dqpSW
6abLLK6M0csgYsp6ueMA5x39wKpalLqGk6TFGtrHIJW/18ilm3HdkD0AGMGkpW3CULvQ2leG
CDBuVWN48yTNliy7uB65AqlPLolw8kAkMbKis0jKV3LgHBI+vT2rMtA5mWFUjCSoAxc9Ocbh
z17fjVieCyWYoJIlILKSqMyqR6sOh5/lQ5N7C5bFW+uLC3u7W7mukaNVZhGgbryR1yWznt+d
XbbXLQJNa26K8bMmI9hUnd35PbnPpxWD9mtWgkJYme5CtEC4AO1tv4df50yO0dLiN4Cu1oyQ
pPViMfXtUptIbszpLmS5F8UvSlxJCytCm3aFBIA6dRznHtVtruyXQ5zNIgtRKq7nYgMxYZXk
ZHKn8KqRTu9q9u8ii/YBdrqCQD1UHqOOPY1Y0q9eTR783kVuYkmlAEiZVSD8q7cZyOKoh7HF
3+uLc+IJp5sho5QYSsoYBeBt2kdOOvvVXW3kutakmJ2mRFcqDwOox+lM1gxmGLyLeJri4kDP
KibWZsk7TnsAO3rWZqeoTx3wDkG6mTcNpDCMbj/LtWXM3oy2ru6QsbytO2JGAErFSBjgcdfX
iuj06zluPIeVzEZ0EgY4ZgoXHTtxjr3rL0zSpVslkluIgM8I/PPuBzye3U1sXVxeTsF3r5MU
gXanykgAcn25oWmonq7IZqYt7rVgkcDSrDAQhnOQzc/MP8ao3dv9iljmjTy5G+RgpIDD/DAr
VeNIIUuxksw2KdwDNjrjv171n3NlPMiRxq2WB3Hdn680pLUtN20GWzyPBCPNYI6AvuJIGWbn
64NRXE1q1xEkyNIqgsFcZIIU7SO3fp05q3qEU8KRwB1aRduFjww2ZyTkduKYNMVbqQXKtKYh
GSqEZy3RiR/d4oSlsQ5LdgyNOy3HkqrbQArOFVVPJIGMU21gFvcyZwrAHKhtwHGcDHHStu50
dFsVwGHmEsSrE5GMgDP5/hVfRrKGOUy+RNKSm52kJ2g9OcdutNRbdmJzVrox5J1t1VA7SFjl
ii5GW4+Y46+1LFdPbzPGqszScKF6Z7Yq/cC3SWRJ4V8tXUKEVkAyeuQe3pVvStNgmmSIMi/O
V3Mw7dTmnGN3ZBKdktCO20+4liM8rKqBS8jIcnAGCOn1/Okh0mWTUJYbWdYrZIdzTSnGcNyR
6DGBj39666W20n7MLSG4lllUgsI0wPXGSQPbrXPX66TbRi2uby6ikkXZjywwVQckZVsHp39K
qVO2pKnJq1tSo9k0UbpOV8tSFMoO4E46ADqeKyJ7G6nWUQvuLMpDt8ucHgkdc4FbMcmiBUtv
7YSO3AJUyI24DPU8YxxziteOwso4C8d7HLEyNJG4farYBJPI4qUrvQmUpR1scxLbagnyBWmL
IA7Fc8EdCPTiqUVreLF8tqqLyR8p/Pk1uX++MlpZmkjYgfI+GI7AH/CoDdbAsRQqjrgblUsR
0xnHFS0k9S1NuN0zNj0KQzI7pKsjZbJOFXHp+HNWLaJILln8iSW5jAVnZ12gZ4I74OQaHt54
4AlnNKdqkKGJbjvwfSpLZ2RI45EaQkEsy9MY6e2D/KhNdBK71vcW5unvN0S2/kyKcHeMA9+C
OtZt1NfRSOq243ScuVOd2Rx+AXHFasE0RuRDC867j+8Vm3KBj3/+tTZYJ1W4cBAo3bcctjnk
d8jJFCFzWZn2VoHhD3NyIQSVCkbvpnHT8afevFHHbxW0yyHGXIGGUH2PI4qOygRbaVpJJXRX
yV7kYGOf60jtboyzSJKqbdrAncc564HOPpUtK5UZNpksV4sRkCBWj2EBSNpGe4Pr71Xtbiym
juJZpJBOcqI1PHqOPanwm0nYo1nLFtXKNvLBs99p5H0qe40u2lnaUHax5O3gN7+xq4qwnJLd
DLVl84OHKMoLIDxkkY4/OlvZA6hy4YgAlccg5Of5VELG2jEyXUjjqY2HfgYAPtmrM62yW63T
I4Z1UhA3KtkZz7c0tmXutEQ2zsLtkKlomjLAKPunk/0ojVI7NrYQqqyNucg/NkjOfX6Uy2V3
ugqzrEoU5aTIUc9Peh7J2ineOdN4Pyvu4bPpU2sSrEw09yAd68/7NFVv7XlHB8vI6/e/xoou
gtLue0yTxix23LTSDaQcLy31qXTwpsreGONvIAKsWPIx2NOWe3klYCQlmYlVPGQB/Kqx1WRo
wsdttG7azNwFGcZ+tdTsmTZvZE7rD5UkSyiM7cbv7vNUbW0gtbnhzLI77iytkBR6+9P3wXLz
qoZ4418sdMMT3HtUlitvG3kxhVAbACtnkdSaN2Xsh8sk0srRoXGXUYYYwp/UUv8AZVnuEkik
7flwD94Z7iq6Ca0vCvm+aZ5WcZ5AAHy5PoAKhczvBc3c0shjVWWMRZU4I649aL6Cs3ogYXEs
086xFmizHAgIOWAxk/QmrRaGyuolZ1Quxyzcs7MNx/If0rP0tPJR7gylX8sqY15Ksegx64GT
UtzA1zrUFw2DbxglTjq2AAD2wMHJ96QNO/kQyxvLtVmlitd772kXaxORtwfTnr7VpW86zRHB
ZWklaKKZlGWA6k47dhVVby8nvGiuoLaOERhgX5C85BOev4VVu9RvBamOwnO5kceYEACseRgd
z/LNK6RMlextzxJJlXnPlRkZVTtyc8bm9Bg8VSucNCrqVmiVSW3LksOCADjjsc1BbCSa1jtJ
XYnyirlDks2eQTzyeear3Znt/sunQISZpQAzchUBAxx0zgZobbCMbPc1bKeLyHkkcwxOzEF2
xu/2snuc5/KoLRUFrNDbwmdcBVXb3bLHJP15NQSaNPMyG7ujL5bq20rwSenHXj0q1M1vEJN1
00W5V2hTjBycAKOSeOaNeoO3RlK/W+t3eQrA0YI2kDhdzBce4HOB602LTtQuL8XF55jDdtUS
AAbeeAO1Vb2JGaW4N6oW3VNqKxHkkj5cL6k4/nUVtcWEdwt3NdXlx5MuwuzEJknlvfofwpXV
9Smn0Hywec8sMjRCIlW3W6DcyhiCvHpikDwzrdxo0axJGEcytsA4BO7j/aHvmlm1TT7bU1Nt
IQs0ZCmEYZWzkqevbHT1rNtibhNQSaAM0jZZc9ywHP6USaHYtGFYYpzCkDxlRIgjyBKxUjcx
6kAg8cDFU7W4ls7u4eKKKGNY1lRSuA7ZxljnPQ9PyrQla5sGKLaRmOJS5ZuVAx0PX0A6evrW
VaLe3DRveTLJc3L79qKBtUHgEenNTqrDbdriSawmoyxQjyWihmEjtCpVT0BAz/CpwSTjOaWf
UZ5rSdJiyxFsJleGbkHHuQw9hVV4r+5vn81I28ks5CoBuYEgZ7npwPSmzwwPcqguLu6u3kEe
IRtTGQD8uSAMAAADJ6mpTfUrmJbImSGBCIpWtlJkDOwJ64Umo7Yl0tMoqT3AkfcuVxklc7R3
ywAz15qS0sUhnu/MnXzX3hg/ByoACqvcg/yp9mtw1q08IUXajcWZdqpwe/rkDj2qnrsVGSa0
Ib3SbuLV45JIFiRYRGGAIwvOAfceoqBDcWBVJoHVo9yoWwCpxkN+Q4q5pFvqWpXKi4eWWFZM
fKSA/BG4ZOOpPTrVbUdOltY71ooQqs24sxG7PRvr3HH4U1tewO17XuVbTWG0m+VDDI0ciiRj
kHK9sHGc+ua7q2On6rpPmQia4N4GDmMYYMQAxx0BxgZPpXPWWl2+rWEDXLG3iUbyyrl3UdcA
+/U+1aWoyuml/ZtFvRbSW7GNWQhlOAuQzHgk5Bz600rbmbs9FucZqGm2ltc3VuI51MIOxpmO
5GHYcY59PpisYjT7G7N7Lcedd4wVZQSM9MAYxjp+Na0oHnG3e9ae4dmlkmkbcXbOcZHGfYel
VJb3R7u4MF8NkqnajAlQ2T97P0wOaw3dka2fUzm1SSS4LoCitkKi9Bzk/WtVbtPs0rzpL5hx
sABChehYmqh0hvJa4tEDKrFsPgEcccd6rX98ToAhLt9qUsrqV/hHTn2/wpxutxNX2NkTK8cT
hdzKu1SPQ9x+VXIkuppBBZrJMAo3bULBTngelc9ol6VswHVmmXJUbjgDGeavm+1YywIkkyxm
NgqKAgPA3HjufU89KqyvqS7pG1ZWOtWmuNMLOWKSWNo2dwMhRg7j9P61sR6fezLcS/6mOVM7
mUBi3qB1/D0xXNvPqVvdW0azzgbQjxb88ehI/A5J5q6Z9UZri6S5lRQx3FZQVGM5PPJB/wAK
tSiu5k1fW6LBvwsapG4aVkyVO7bEFznJHc4HbFV4LyS+k82WdREJighQFQWIBJxnnHAqxZQL
cObmV3aXALmRdo5z0/DFNs4LV5WcnYisFXB6Nnr+J/lUu7fkO65bW1KUl4r3DRtHEkZIWVXy
CwXAG33wD19aohd95Jc2/mxBV3KGAxgcc46tgDNbt8IHdHkfATIRfMKbSSfQc9O9VrSzE1/I
nmN5ZRQC3THc/WjVOyFK3KnaxWvrmW7sbcxbWJbdIrEjHHAX8+tEFy6JErRxMzPgbsN/kgdf
rU8UDHyk2/vFZid3AIBwPqOlWItOG9JJEXyLZgzMOp4Py59T0ApSTYRqNbmHeqV8y+NuWcKC
FVioII6FR7YyKsFZ5AkkqqguLcSKF43L649Af5VrpG5eWaQoAymQhsBQT0H61WMOkHWSkd3v
8wlWRUZlUbect6Ag0oxbBykyIEf2ejNl1CDpwOP8/rT4FS6VkQAFBllA6AH1PrSLqPkM1raQ
xPCgKjdzvUnIx/Ki23qRA8ablVmZkYbmxzjr6fypu17EJOzuPNurMGLgbTuwxwelVJZ3gaNU
mItZNzME4BbdgsT16/yq063V9GjRoy24Urk8bz29yevAqsy/aIUk2L5QI3IzYOScnHpnnpQ1
ZXFFtuwxhIMNHftjdlUZc/Uc8n86sfb3uI445Lfa8eWaSPIDDBwu3pj/AApNPcPdLAyyrh9w
izkD0JJ5Y9hVq9kdJ2aHbkfIq7cYPf8AnS80yqja0aK9slsls8tzLEgY/KisC3Tn8KjnNhdS
RLZX0yKI9zhkAUN6FvwNV5Y1lm2nbnHIK9aqT2FvFIVeNiFXOR0obt0FTUX3uTndFMkRkMm1
v9ag+ZcEd8/XOe1aNvaArsU7iQXVDgMB3yPTvz0rOitJDOoR2O5SFAPT0471ehsb+Jn8lJFQ
fN5jDDPjnaacd7tA2mrXM7ULJ3i8ld25iWKquSffNUkhL2oW5YxlW2lmbrjoce9bdxew2d2p
V5T8pBZVCk+uCeq+9QRXtveRXDSw7SyBfmOSRk9T9KJJFUptKyM2aBlVcfMCcBgcge/0qxEb
YqIS7HKn5lTIA79xSm2eMAROu1nOYmBYbeenvVacQwXDRyOvykLtUZ2Y75x07VMkzWEVJaMn
Gk6eyg/2jajIz83X8aKynaYuxS4BQn5T5J5FFK5fsvNnvkUdukkZc/vghbcOhHtSziM+XF5k
QWRsbO7Hrx7YqZY4/NRxtOFwGzgEZ6Cqa6bFb34ujMMhm25BO0sMYArqszC4xVFtP5ggCQRK
QozgszcflU620nLTYWR/kUIAML7+9NmSeR5cSBNrYhJTJ6Z6+tR2kVy02JpXdkKFt6jGWBzi
na2g33DYDeOu2FbdCNrKct0xj/PrUN1PeLdxWlrtW2ZfmJALHn5j7Y/pU97dWcQiRmVYQWZt
vQ84UfXNZn9u+dqIsre3VvNyGZiQAueMn3JJ9qltWtcFd62LMHmlZJYo2lVn+XbhQQOvXHFN
s7tL2aAyRygltqqw+XGD8xPTn0HtV6OCSawmSZFV5GKqImwNucD8KUReVHHC0oARQseCAFIH
U5PJp26lOV1YpTwRM13PcTLOqOjGFE3MFGMAfjkfTNEdzcW6xxC3inG4fuw2REDjJYdz1NT2
dky75UvC07lBLLwcrk5x7n9KnivLVHeQndM2BtDbiVHA/XuaSXyIb36jWtWkjZI5kgWRwAUw
G4JJAPcn+VR3rziZkhCrEIGIbb8wYHHbpgdPzqvrn2tA00c6Inyx7AmWJJ5xU0SN5AWaNmCI
qFBxjnJLZ9cA80/IXZmQjajI0sdlfP8AZ1GRKBnIUbTgnr7mnWumGW1UMrTzl1Clm2lSRlmJ
9gPzNSLLFLfRWS20iySQkgWz4VV3ZyQOOTycjoB61dZYrm0eBbtYZXZgAjAsuehwMnnGPzqU
kNt31Of123srjSpYoJJzIGLKyg4YjC4z7Y6ntVxI7VrFFnlECIqMGYYXjC/iTzUy2FqtusVn
qFvMGXymBdWJI5wuePUk1I1i/wBkCTeWzyIVIZ8qFBJLZGemTStuxuV7GFcz6PFLAiXEglLO
48uINuCnAPXvmn2VxmW/kuYpVaFI2Pmk7m+6env6Va1NoUkjjW1iRlKgzgH5VIGAFHv/ACp1
u0BurrYC4aXq4JG1RxkevT8qXUGzMuNXv4hO9yIoowSu5lZVCk42qMcMc9evuMVHc+JZrOa0
trMy5KEM/lqzIcAjHTPpj8eau6jc6Vd3BSe4mZlZVkQwkHCjJxk4yT1P5etVZJre5vIJIQFZ
Y/NKyKBzuwOnH4e1S79GU9rtD7GSS4aNZnKyuu3gDr3zjvyf1qe5D27yNaW8srSlSWWURso2
kZOB1JAwPxPWoofNtbeFyhEiqrKcYaQsxz+mefwq9ezXtjpt1LcSEytOqsz/AHnyo4AHTHIA
9ATTtoSnqctpjzwtNcSqxuVmKqzAMy9OfToD+VbWkzyXGlOly8YDoWZ9oZmYluMnp0P6Vz8S
JbSqszySNLJhRk8A55+taNrPe21rFDCbaKNHCr5iHLZBwB3b/PpSTsjSMepGIHgUqXlVWJZF
Zi2zH90nv1xx3zVz+xFZTql6yrEHUxRyzswAHcr6nBwo/l1vWNxYy2Etxe38V7Jn9zCqqg3A
Ena3U98kk459qyJdQk1BY0GFjWI4RR8qgAn5e/1PU0KyY223oWtQ8StPIY4YzBHJuG7jcyrh
V3AdBnooOPrVeHV1Gn6nbwQKRb28axurAASZJIbnk5Az9RVCK4s7e3FzI7M6s7iPaTkYUgE/
XtVO5F7E5mtbabbKu5ldQqqpHHyk5J75xSk30YRitjO1rUpFtbciJBM024YwFAU5C/jn8qzt
TkW+eKcQg5AGAuMcdsfiKS/vVljYSxs0GSygkbgxOAd2OgPNSwOn9mxwEOxZyd+MFRgHjuet
TbQuzTI4ria2tnBLqjZUpnKnP+etacV3bXWktDNbASKoCszn5vx69j1zWO+82rQpfFoVYMsU
i4I/MdaupZTKkUxkjZIeSA4y2QOPXPPSkmxyit7mhYaFdIrTQoJLdkIcIwZlI57fzrbMFqLN
IZLmJRCAzMAxYdiMgdvSsGOQ2z3CLM6oc70ViNwznbx3rasIojdw2sXmvazyYZ2fO1cZwM/e
rRSv0MZLTckju9Khlgh+13DMxyF8ocHsCuc+9Tm+01dtu1w2x2KhQu4kZ+9jsp5OOtSajp9s
l1b4ZVYp5hBb52G4qcDp2Hf1p0ulfZ72AlNqkHewIAG1eMfietD5rWsZJxTu0x1rf6VeTSOb
iTzIhlmdNqxjooJz/npUUS2kSl1vYCglwgDMrM3dgPTnrVa5t9P+0w20M/mPK7Fm8vITABxj
qeT1PY8VN9mtE8gmWKR4yd6qMfKDknB7HmhSa0aHK101cLo2r3UhjuQ3VtkUG4RhcfNuJ5B6
5/8ArVYtn06Jkf7bEYurgjayj2X+8fSscadK3m/uFY/ebacBV3Z6j2wMGr0mlwPHHJDJE7kD
AR1OG64OOc0lJ3ukOSXLZ9C1M1rLPF9ikmVm4COuQfm4APrU13Z3duEuJIndZFBLBgqqec8e
pB61HHYwywRMqSYUhnd22gHPaodat9Vylx5ksdsSqph9qt1wMZweAKtttar7iINcyJJdJubj
THm2Bd3PlM24k8c8dcZx6c1zrWDokqxKsYbCOV4BGM49+aljivFuXaB5YhuDD5SAxHTnuPar
dlPc3Elwt2QxZgGbhcYAB4rO6eyLkuXZ3ItKlsRg3M22NVCnnp6Y9yRUziyuXZ7JLqGNjwrK
Mseckk9qzvtqWUrrGhWUtkTbFZl/3QeD9aVNYuXnkU3E8lqyqAsqjkAc9PU81TasQrvUYsl3
G5RZpI7eF2CBTtGM53Y9xViyJvrVvLmjVYm+8xP3j6irl9I9xbqkcKsRkNu4J5GBx+P6VHbW
iGV1MTN8u4qo4yOM0mtSb2epB9mv2IZ5YyIjgBUxn+RzzV8W9w8bERMx3FmbHU/5/lTP7Tgt
4ZooUjZouqMwIGW9fw/Cm/2nIsaxLGIUdtysvJwD69x/Okki53cbvYgiWMX4e6UbS5DHOAv0
/wAKf/a1pMxV7ZIYGO13Zm3Y9gRjp/Oqs9sZNxdXLNz2HIPX8emaHt3vHMSgsYSPlHAzjqfY
frVN6EU2le6IpNRurSTz7YgF0IRioLBcnFNh8Qapbp5UF3OiqoyLh/MUjByACO59c9KtRQqG
a2neNSvzLkdlHJ/map3MVg8zAzsxjYByqEDHt61Lva6Gmk7WJraeW5tx9q2SSnPzbcfp0psc
Dy3TII8AjJwMg46VNFZi2Bhjc4zuRmwx2kAg/TOajS6uYroLPIuw/KCqgdT/APXp9NSU7Sui
eBPIAM82OeWKkFQPr7cVk3jW63WYZJWBYhQzY38dT29a1blGbFsXLKScAnJUben0qnaWYuFZ
JCGMbHYD3B4pN3ikdFJqLbbKO+0HHkz8f9NR/hRUjxyCRgJH4J/gWioOjmPa720hmu7KOSSU
SIwCqnCsRzk+1aU6NlRHsyTkqwznHIpjT24vI4CSZSdwUDk+9SSBo2O0FmZiQT2//VXatEcD
epH9mmlZJZZR93OwDA3epqCyN99tkS4kjaJUBG1cYY+pqa2dvPkSa4WQuNyxDllX3p9rPBO8
kcQYFfvgggDjGB60LVoTk7WMm50+CC4FqkG9roAPK3IVQc49uasG3jivI/3CeWGHzY5Jwcj0
4xVt2Sd5VwR5YAZ+gUHqB+HeqdqIVneGN3eNQJQWb5QMYGDUbOyKjJ2dwNolxPHdSyNCVQqu
GxnqeQfT+dY6WFu91bLd3DTEKu8t8pdmOdpA9gK25YEnWGUyLGI2Yq5/iJOB+GarpHKrztPc
pMyL8u0DIZsKpPoeKfKVd2eox7doldLO7W33gBAw3bVX8OMdveoEV4LuMPc23l+W0aqygPIV
IHLHkjP8quyfZ4lV3uEXZtidsZC8dD24xWZJNY3l1H5E3npbssYxCcLu5IB7Z45pPQcdVYv3
14v21Y4kRpGRiA/C7icZ3dqpz2dxLEtjJiKIyFmROVPOfmbOfz9KlkbbJIkUUcjrtB3Ln5s7
vyAI4plteGSOVpomYkCJmXGXJ5Zjn7oxii6e4lfoYk2lXun317Pp7qH8lm85kDFvUE+uegxx
S6Z4fubqykLyzuNxwVYRKT/FtAxnvT7K9v7i6vBGiorSsq7pPugfLgevTjHHNU4NT1V7aeWe
4aKRpAsSqpzzwAD2XjJ9azTXVFtvubNlo0cGkxLIzLLCrruDDbF1yB/LHeqOnWc7wyxMlzKF
Zk3TAkkHnqMD8qRNJs47SC71Byt4QzgruAbDclsdTms6GHU71AbnUJgs5DbQ+NoPp6U36D0s
nc3ryK4jlRFazWR8KyyMCV4GBjk8cn69aqo9ok1xJbTR3rKrFwoIXdgfKfbOCajisLO3s/LC
NKwXzNhYliGwAD6n5TxVbT0NvDdylFi/fsMKN21m5CgZ5IH1xjND3uTpYntBPqElxd6jDCCY
yqsvyqvAyxHcjBNVbmexsjdyzB53VQvmIFVUIYKqlevv+NaUe5IVSS5i+1Ow/cnDMFOOq478
cnFR6jo8MVneyRxRvdmJizqg2l2OVHUjjHAFFnYq3czkjnvLuNoXeU5ChS52ltxJCkdsD86u
anpd1FeLLNJJc28TtK0KNjexHfHQ5/E4xVGXVFSxjs1R1jhB/wBSm1wNp3Hdnknp0FZF0DPE
r2KTrbpcgtKXwzAqRznrnnvxSbWyLjGyLcs7t5U5gVWhcrtzuKg5OSc5JAPX1NXtPiujpN7q
G4B1yFjkG7zMjBUAYx8uP51V0m0a8vrm3hj+VmKpkY+bbuZj7c/pUNzdyxIVt3VoUZo1Ibb8
zcMxA5xgHim9FcFrohLxJn8NFIre1D42qsIPykkKwA9AM896m0edI7aeEW8SkI6sXOCcKeR3
NRxNdJG0a2gMQQv5zNlgo6jA6+x45NUo9XbTLa5uZrVWkAyrTAtlm42jB4wMnPrWadmmzSSb
VkRaLMtxcC2kIYzOEjOOAT3PHpU9xYw2t7CyOt3LgqbhSdy5OAQf6/lRZC2TS2uAIku2CqsW
/LKuME+vPP51UuYm07UUQo6gqrBVBYAEdc+2KcrW2Jjdt2MXWbKCG/8AswZcsCmQe+M5P4/z
pujsu0kRs80SHIJ4C91purIj3cV4r7h5hVjjA56cenFO01pbS5lDKGLM2c87hjP8jmlFXQ7u
+pHcWkJgS43vHLKzfu9vAb0+nSnWy7CJpGVkiX94jDpwcEfQ1oancJJHAVhl8/axUj7rgD+Y
GKig8prQiZGXdt3YHXPp6HFQ1rqVd2uiJHaO1RyD5so8xi3YHNXLOeaMxIrBty+dgZUKfQZ6
Ecc+9RX8iRW9rGmGUNsyRzt2gjP54H0qKKZUihd1IML7XJ/iXOCPpjFaJkJW3Oh0i/mvZGQh
bhp1JXccMrBucepwOnSt261fRZrbY5nDxgxBC3LHuQO/Pbt0rjIrh7TUZ1iCkk7t0jbQBkHg
jpjGfxqR757jUog9pE0ruGWQSlVPA4JAODxnNNS0stxOCve2hbihtkmnlkiLMGDI3fa3AGCf
rz2q/L9lsVjSFVzIrbpM9MHABPU/SoJIEZ2e7iu7eWRMqq7XG0H5TncO9Z11c28flxk3EW1N
xdogcnn5QoP0OeeKlJJ6ikm1obTwvdWISW6ihjc7mDZ3EDoQB14pERI5Io4ZSyE5UqM4PI3E
jv8A0qjb3H23TlKyLKquQMo2RxgZ+pq9pp8uaS2V1QZyXZScdBjHbmm0myOWSRuwWl1NEUUL
cNt3CNBnaDxuI+tZOrW91HdRvfm5DmQbUHzDcqgZUdhzgY9ayp9Q1EX2w3LFV3BSTgMq9z+d
NSexuED3NxIpV8MykszEkHbyeh9fSm5J6IUabWqZYhvp/OWKJigVjgcnjPpk1JBqt6t0GSOJ
i2Q5EXUj2PU/4VVgTTmdRHLMI2YiNWQ4XHfIPHSixv5UmYW4LjDKGb5jyTlh9RURum9QldLV
Fiae3a+El8qhdpb90MHP9Of51nO1vNPtFuUf7ykNwVB4GPU+taLTPJDIJo1kLAZYKB9OBwKp
mERAPt3FVJ27sZPbnsKpvTQx0TLFremGFi0m0Akqm3oeuATzVmJTesxaIsyou4qcMFPbP4fr
WTFqAYbZ7VdyrleSp57HPUVaM6yLIExFvwQQdwUjsT3zQnpqXON3cstYwJtUxsrMRu3ICcZ4
IPr15qeaGCKZYgsssSjdgIc8kcnuASD+RqjpPzXDR7mVRgor8j3wal1GRLgskV5wy/OsEi4w
OgI/iP8AKku4STb5RXSMktbbllGFYsobDA+o4NNMgt5jcF2Ut8pYevGDUFjGbZYyZGdSu0Ln
aAO1WrlRbJDMWVgcsVBGTj1H4VRnonoM1W0SW0EgJY7Szs30/WsFY50VBFqcYRXwisBn8Gxx
9K2579jZvHdhW83H3W2lR6H06VipBaxgyhGba5OFYjJ9/WobTNOVplq3gME6urq3y/OA2cDP
Y5/HmtC8tVt5FxLG8ZGfkOcHP86ygCQku5Y3YkOB68cYHata0iLh4hAzMiBywXr6/p3qltYz
knfUbdsqziaPjagLehPrWYby5/tIQwPHG5IXcqBiefXpitW7y1qzlv3aqYhhex5x71kQKsYW
5GH27k57kUPax0U1bzLJudTz/wAhGH/vwtFZvm55+Tn2FFTbzNL+R9CTeTbyG48lpJWIX5Rk
gZx17CluIXd0xLIp+YHafXp+VOWeKWRtjgsuNwA/GhuJRnAIX5Xz69fxrtaujhuR2tqto2Cz
SyvklmPzYFQafd/abmeI2rRBVDbj0bOR/Sp4rcQ3VxIN7PJySTnHHAHpioNNvJbuWUvbNEsZ
2lmxlsdKV9UHRiXFwhfyPJlPmNlgqnn0BPb1PtVScT2bTvAiNLIgEcW7LZAA59upp81vC0qT
G5ljLk8b8HGQSf8APtUjRwqhRWMYVCwZMhyMdSfXmsr9TaKS2KS28r2lhJeSSNcQy5bBAXcc
8kd8ZzVPSrvfJKz7QryBiQuNwUfKAT2/WrkgkSztRGjJGoaRyTuYKATnP94kD86giu1TT7Z7
xnDu6qIolDAs3Cg+uACTihPU0S0LXkLFpkjLKYogzSyFRlmyDznvz+dVp2QApbPEqKqs8SgZ
P3QCTnA5P1qe1hmkikUR7gy5Cv8AdIB+UY98VXuY9VW3uWhWzhvdwKxIAdwJBzyM54PNDelx
Ws7XJZbaZL6WdVYKyfKi8BmZe57ngVn306P4dnV2WMiRY4zEm7c390HtyDk/WrccN4Le6uL+
6dyqBkVGwVOCcL7kY5qTR9PhntXIUrArMF3ndhvX37/nT1exN7K7MTSry2jkv7VIppY0mZZJ
YhuMrN8zYGOAMfrVyGCP5ZLnfDHwSrrjy9rHbx24Az9a0ltNPsLR4IZoonlKs6rKFPbPPbOO
v4U+BLFYDvnhLTozfPIGLFsEcdxSSfUG01cxQ8+ouq298TEEfouSQ3yhdvQd/m7npVO3nkkf
7O11C7w/KsMEWNoBxgk+gOOa1lv9Lt5vslssyyIQkjR4U7VBOcYweSePU1EtzYiONkjIklkf
cJyVYqDgFiOvWjTuU721RBduY4G8tSrtGsauoyAWGAff7xrLxpkNwyhriW4Ep2ODhRlirEr1
z16+tayyJ5l0qYn2MGSNflBKgkD9Dg+prJhmieNjBpvlFI42L7i2xmIJUsevGeeual7lxilH
UuXdpZRTy3jPII12s+xfmdwDgAd/U+lMhe2lmR5UuYl3LIVcAhvlBbkcKAOPQDOetWkR1nuI
nQzbnbnO3ggEj8uPxNUr1b/VbZw1qBFsYBVUgMqsMKc4GMgHik3YpW6l+RrS4AW1glRrlSVY
4KqpUnnHOfQH69KyNPt5LjSZLKAFoxIDI4A2lVO4HJ5HQ49zVqz0yWzd7xZCqCJ1QMwUls7Q
qnrjAz+NLZWCR21vHNMgM0qI8ZOMfK2SAP8AOaad9xNLoZWlajcLZ3UcSSNIVXfOSBsXoRk/
QcDmqCTRxq0UKCQbd2OgXrgn8M4q1cpbTT3DRyW0QScskSuBnHQflgfnU1lYb7aVcxJkBmYY
bO3aQO56/nSvfQV0tCa5R97MkiiJYEjwX3MGYZOR90cD61l6nB52mzK0OEbABzznnnHYYPNb
Ms7WNyUk08TxRhiFLEMz8ZYDp3PXoBVd7+O+adBF5YYFUVgNwG3JOBxjkKKlJdynfTTQwtLs
7adbvADSo4dmkXaVG0Ahc9hwfxqW+8x9VJkTzITAEUEj5unfsBzjHY0y91e6vLiT7DJ5EUKB
X+XJkYKMg468jnPFT29ldXujG7uUD3KxuVYkAtuOQuPriiWuiKjpqc/qtvOmjqzoFAlG5Ccl
Rxj8DzSNIkt3yOGVWTjAJGFK5Htiuj1Kzjn0SZJFLMxRQVO7LDgkEVz8TTo0saQMWiUFdwxl
lOeKIqwpO7Lt3G72YjSBZWLeZFhuQgAVjn/vkVEps7hohGH2ZUFX4IX37dc/lUMmoPbQiQEZ
NuwHHRWYA/Q8fpTdNtwZbVkIeJYtpBXDNnNSylZJkmqBEkit1YsrN9wtuKqOcn+lWm0wSLvW
JiH52jk7iccj0pt3axmSCV22uQVyozwOn1PStKC3muLJmCvBGMhGZvmcgBic/wCcVUUZydup
lxws9yUlVVA3RMwUAjHuemcVO9rd27WzWkiuIyrD5QMNjHOODxRZyBb+C4igYRyFSytlgee2
e/T9a0hb6ldtDDIWt1dmPmBck89OBg8elJrsXd3szDv7pxd3CR2JjXaDuWVgAT1OOnqMDFZ9
w6SqkgZjkArlieOmP55zV69jlgubiGT5djmLLkgHn+I9uOadBZ6ZLZReXdsk6uV8sxsVwfU/
hxx3pNX1He2wkczpayxu7LCCrKepBznj8DVuw1RVvjFI7SwhwCzDG1cZP86pC3lfSpJ0kyAz
rIFXpwSF9jxWhDFY2+4hFDEEsGYAqNowAO5zz+FJ6D3VinqsJ8xpraV9sbMTuHVWwMcdeMVD
a2XmLK8rlf7rbvlzg9R1NXpLLMdzJHtdUzk7uVJ/x7VTsrSW7utij/SAhVjnqMAAntj3qo6o
zejLun3NgvmwBLpSp2qwC7TjgnnoDWxo9hYND9qLEmQYYBj07D6f1rGhilt55LYorhkwylyP
x9On9KeNSP2VrWBI49reV5iEsAv4/wA6lNJ6jqR51p+ZuTXFrI7xiwlUZ2ozOA2PU4FUpYM+
aoG0lQSGUkgA+3vioHu9SS6eONWTdiRmYj5m9cntxWT/AG7dzXru7qCj8H7o+v6VtFxejOd0
bapmx/ZSTMkvmSMGAJHBGM8474qeLTllkWG1IcE7QzLt/PNWtEfULyyEsZ2mVywGQOvUYrLv
9VvLW5njkTAQkgjgkD/JqVyrWw3C7tc0W0S6ij3FI5Rtx8nzMoHsDVSKC3t7GZWQRSryODGx
PtnqfpVaC9gW6hgD4jmQSFXXcowTgbT1PfHrirwn1BlCbIbxejKzbT7D5uBS93oHs2tLlJb7
TnlUwozMF2ozMD82ehA4FWVQyRu6iMMpxtb5ix74HenbkFo8s2lFJNwDIiqCpPdQOvA6569a
dHqOnTupmTyyoAVZLPbtA7kqxJqmk+pnySvojOulkeMZSOXkFiF249O1Qx229EZByo+dSOpr
alutHZxPNdKZF6MjEBj3XaQP50QyWQUA7l3fN5i4Ofb2qOVdynGT3VijbR20UwinQLJMcqQ+
WyB156CoJ7uVLj5c4QHOSSCBxUl4ySTSXIZRwdpZegHAFZY1GaVGYurox2kMuPp6enb0qeZr
RGqh1NR5JH0xnlIww3BeeR1FZ9hBvkkiCM28FwoPA9f5UqMZ7QRhnVlYfeHQZPanXlsRNDIG
cRBtjbhhSD2PtkUk7jTSdim9ifMb7g5NFSPaxh2HmdD6Ginyl3PoCG3EMion+rVSSM856U55
4l2xMwLqAdq4JXFVpb2VZpxHG0ix4XaeMt7etUYyunqbm4J82Ri0rBfugjJrs5rLQ4VFtmq1
0jQvKmSq9TjBPsKgjnjglkt2BMhVn2qOADjjPrzVKSS5lNsIjst5d0jFlxnkbR+VJK10t6tv
bIsEfUybdxY9xzUOTb0LUNNSSe6he7hheFZZFyMrnCHIH+TU09y8csipGGaOMFdxzuJIzSlI
m3OoAdTsZmXGeO341XuiyCGWPHmMFjUMOnJ5qUnqWkmFzOI0lYb5nmYRRqF4Bx19hnNVZI1k
mguSM/Z8AMuNpwMYUD3J/KrC3HkAJKxmmZyRk8lQOSPTuRUMt1HaWoR0AXZuVQNxC9cnPAye
AKqy2LRAY7+8mgZHEcTqSUK42ehPqSAaq6jZqysJZhLIGDBtwz97bkkexHX0rRyixqby4URy
fMPmwFUDhQR1PPbvWczJcb1FoDE0hjDM20KqkEHH90DJOeuamSuNSu9CzFe+bZNITIBllyU5
XIUbvoADzWfavfXVzcQm4YwByV3gARoOeT2Pc1evViksZAyqYISpDAYOARjP1/kc1StJPtst
8skW2NZzkQtjeoXb8vrkj6ULV2JtpoSXelJbQtMm8vKCdwZVZiCSo45I5J46gVk2sGPERYFX
DNHyw5AwBxnp/hWqILPzt88ywssH+qTJMeVx83PXGBxzk0x7qSO+drOKOSV4oo4BKThVCks3
sfrRypsHe1h0WUu5Xk8tY1+VWWDlvmCkk9STz6VRmeAarHcJJE0cRZm3RlsAYOducZPbJ46m
uiiw8yq9uvk+Usu9S2WJ6+3U1h6okK30FtHazpvn8plLZBG0sOnTPGaGmONtmVba68r7Rewx
tIsrnYrbVMhJwABz69Kopqest5MaXEcQUhJiqKGLAEYIxzjP4VcXy72ZfOjVEjYIGxtVQM8k
9PU596dZQqlnAkTo6xsVJU5L88kk9ASeBU2NE7I1rWeCC5t0ikaSdbceaGXABJzyfU8/mKyL
+7me+8ia2DSKFAKOThtoLLjsMk1vsixLK4gWAQ2ufO2kgMecn+8c1y8lp5WqeYHGZHIWSPgv
nCnP45/KnUulYmOqbNN4mjt0edI4wqARiTOWY87R3z3/ABrMvbhXmt/MiXMLOp2/Md5U8A+w
bP1qzfrCspl3tubEMIYZCngZJ6Z5ziqB+zEwO8dw1vjdEwIBkYDnJ7L1PHvUX7FJOxlWUAj1
Y2zJ5YzvTuRxzu/AZrpYGFhI077REYt0rAbiVHIIHTJPT6VktLbi+idIyWZWClV2o3A5A/Hv
V1JIjZzfui0kjKpDDHGSMKPbmhabEuN3cG1/T5YBHDBOGd8IzMFdiGHOD0XHeqq+Sb13jEj3
Esqq0hHCdflHrn1ovbC4soxOzBbhmVQwRQUJ/hH8zmqmtXdxZA7lj2+f5odkAJwikEY6deh7
mi7vqXZW0KQB01ru3LZjZ2C8dyfXvk1fi0mOytPOlkdgqKUVFAYFhjJI/HrWZY+bfQW7SIWS
9m4bP3WI3bQfcEV1MC3l7q00U6L5YwAi4KqAwUH8geaLaiTszlLi0ggs2ntElVi4VELttboc
nnjnntVCK0uVuLuZnZXC79rEkn8+vf8AKun120js9UlS0QZQeayj7rZ/Q8j9KrXP2lAZ/LYv
JA0bFRwqj7x/DJ/OoSaepo5X1TMe3tVuJ2eUbY9qLtb/AGlLY/QVU050t2Ub2UMpwo5OQx/n
WlehLfRHuSqmd0AhAb5htAXPHH+TWZawl9S02JFZUaI43fKCx6n+dU9dBK1mbVxa3cOkiWS3
YyFVZB1yu7BOO3eoxeXUgt4g7JCqspQDggDJx7//AFqfbQC7dollkZRgOVbCsD1X2GSau/Yn
tooHh+zlQSiGYBgzEgEdsDAJz7e9V00IVtnqVbdomnlmjRmhVtqhh1AAyOOgxmti0VLyaFpy
0jbMsrOVVfmyTn6DpVWC9sbDUNoubSRCu5mjiZlDbTwuBgnOPyqS3vdMZ8vqjRSzkD54WRQA
OpH4dulTbzKae6RHqelW97ZXk1uxEO0GNdpU/Kckk+/b2rnYYdsEc4ZSv3id3UY4x79a7q3u
NFKm0t9YVgz7XQREsR6AHmuWmtxFfTzQwM2nzFmjZsYZSfl+nPNCRN31Q7RrWTUZJ7S1l2xy
yK5G7gjBzn6cn8a0Rp1vdxyzRoxVHVlZiA2G+XP4cnH0rn9JeSCbba3IiiZNrtuwVJzg/Tsa
6bTNPmMLW8NzbvGUXc8cueRz356nNKS6bjvbUxdQ06VpGjjVvKRlDhWwTjqSB6UsslsmoXLl
JljZRuSPA3AN+gPFLMLlrwwOZGRZG+dW6EnOfelNlM9y0ENyHkaMKwXuA3Bz6k/0pJpbBe+7
GaaLbUdfV4/NW23LHsd92ML0B44zVk6e1sJMqoeWYtHGFy2GY4zj2FJpunS6ZNkyxrhySocM
fmAwCPwP61d1TVrmxfzpDE0UjYRQFA3YwAe/5U2lbUSu2UbWWRpZ5iwkQyOWyOjY5H0yOlc7
PEVedSgALEHvtzyK6fR9SsRPMPs7xO3zBVfcoJGeD9e1ZWopJsuUhmYqbgMyleScZJJ9sdO1
EWkTJ2eoaRHJcwjzJHXyxlNrlep5FPvYZvtyCQs8aDozZyDz+nWktJJ4rxELtExQ7iuPlbAP
Xkcg9aZfNO1oJxdFpIs9+cen45NJ7l3bV76D0jVtQim3ANu2kHkjHfHbrVo6jJCX/dyhc5Eg
Ax15zUWjKzkPvWXzQpCnJOe4+uP51tzRRiGWILg9GLDnNDRN0t9TMGoia0e5aRtxJ4GMjPA4
Hv8A1rAgkVbjiQjDnI9ff8K2WS3t9OuULq0jYYMq5XsQM+ozWZYmN9SMeSoYFizAbQBzmpZc
bXdkGo3bzfKchQMfMm1iSKSBp2WNCr+WwypA4NaOpWiC0mkeQy7MLuHO7OOM1RtXEpEI3KVT
IAGPm6ZoS01IqNW0NQRyQwiR4mkdRkbemOxJrOvf9JZchlZW3bSARn1JHA/GrtpDM2xS7lFG
7GfQcmnNZjzGaxnc7hhkQ5LDjsPvUlsTFpxd3qR29vczIDgsQPulucdhUgiur2KXzYiqo2Ns
SY6H0z1qndfbLO5aMyurK24gfdYHsQe1QShFthKI1V1BywHqSc/lVLQzj3bNEtLk48r8qKxP
LX/nr/47RTuzovE+hpYi80OZdpyW2Dqx9/YU2+LLAoZC7MCCq/LuOD/9aq/2TOsxzDzQ6Bjk
tlcEYwKffQwvAI5pJVDKeFJGec12S2ORKzQ+3OLeGNlPEZDEsBjGO/4/pVeZZrbT5TayebcD
JOX5LEgenapgBb6csagEou1Qee361Ql1acC4xZHEIG4hsgsSAD6H6VPUcdiG4s7m5ubWISNI
sDebK5/iYY+XjtxV25tHZ0uS7lVUGONeDuz1/LP51QvtR1CGJ4YSFmOCiLtJCjBJbI6tz0qe
3jluJba5umIlC+YqhiVBOB1+nb1pK2yLbZAA9pdTM0Tyl9yq5b7oPGM+uaWe1uUmjWK4ARmH
7soG2gjlixzwB/OtS4s1uITG7Moz8u04K/LjPHrmsi/kMGo2EVsNgmMcRGMKEy2Rn1PX8KGr
ApX1RXe4aGawsxakxy5ZncLuOOBtHUDOOe9aIvLU28nkl2VCFeNVCjc2QOvTpjHvUl3Ysoku
LSJXunZUV3H3VbgkemKIILaCycx7Uji2ksV3F9vAz+OMUeouZGdrKailnHbq0UbSzLu2g4AV
lOAffABqPSpP7Ja7lvpzKzSs+VQjOCeAT1Awea3JrRZ5/NkQiNM7S33gQM59gD/KubS2uJ3M
Um5kYAqVJOQWYkAHgDkUtndFxakrGlJcWBhkvjbEhVLSADhmI6ZHcdSc9qxb3Xore6K2+mKM
ovzuA2VHXjpjnOea0buaWyhNm8O6zZxBuLdCVJ3E9OuP0qJ7WwjtFmcFkRhuZGDFvXjHtwKU
r9Cko9SrZ63eTvBJeyKYLlWVoY8L5ZHAJHUnAJGO2KihdY4DLEjPBBcF90ilS4UgdPTk/pV6
1tmlA1CRwswdjvKgFdw49hwRiob6BDbxwi9RjK6PIgbOxMFiCOOCSDn/ABqXdasrTZCvbOSi
NC0CTEuduCArA4GPypbKFrJXikl/cKzMyg8k4xuHHbPSnXes6W8EFtHcSPcfKiMqELIcdc9v
r7VIFaJihAMhLMFx0BJDfUcDj2q3a90Sr2sy9M9ulo0EssboqmIrkliwICrkdOdv51zkzIky
7NkgWBW2R8qrDdkk85JbHTitmGCafVgptmitVLSghQrMTyB/X8q5+/Z0lnjbatqriJW2kled
2c9T6e9TJvdhFLYiltBcWzStMx2yNwWyox1Y/iOBViy0rfc2VyzbgqMnIyCzHAye5x296oae
upuqxLIwhhO6OJmIXIORuHf8aZqWoanbW1vGmoGRtys6MSwBLHAxjgZx0qU0ndotp2smR6hp
ywTStIWi8m5ZUVVPzLgYwegHGBV+0me2TEaN5kxXZvTeVJYcgdM7ScZx1+lNks2ng+0m7Etx
HhpCqkLknP8AwIYpdMV31KJDNtJfcZGXdkKAc46A8YqluS3p3GXuqzyQs8kEUqiYiIEEbD3Y
jvjjr6mmX8CalqCtcbY7fduZcbQVYbVGPX5efrV7f9rlEhtFWDe0krMdoVsnAPr0ycetVNVs
HbSLu5kYbUUbWVl+Yg5IA+rVLTvqUnoY9qirZW9sXAa3lJWNcnOOSxPboBW9ZW5EeoIweV50
kYBcjaDjH5D/AOtWBb3heC4lTyoncBtrcsQW5Vfpzz6VqaTc+Rq8gk/1ixsqqpwGIyRn0HvS
T11BppaEdukEsu9GdI1jChG5UqpztHQ5JOeaybqOdZJkNxIQFEYZztIDFmPH+NdFZ3L/AGhT
9nWOaBdrgdFbBYnnr0ArGlaWC+uzKkbGMl1dlDGQkgg89cD8qVrJFJ6tkRW32Wzl2a3tx86s
vOFbOCPoc8VDDfIsys0RkiKMYdq7mVSuQSfqRV+1uGaLUJZiqySMHLhQBtIIYbQO/TjtmsrS
mm0613lGcSoyld33Vx0A7HkfhSe1wiruxLC72av5hZmVhtA5VsHpn3qe6lQ6KsJaV5gGaNw2
ArZyvHfgtSXcCXjf6IoUsgYIp5U98CrEVnKtoFuXjjYEIFZwS3ynoBkjGO/rT1a0FotzCt7e
5vIY5l2gqQm4ADaMHPNba7DHAly8DLt3jzeQFYjb/L9fap4I7axtVgluYZY1AZooWJZs9Bjj
PrUd48I2vH5aRhvKhWROGUAcZBPPPp1qWkkWrtj4re18tntoLfzGUpvgcoxU9cfXuetc5eWj
2xHkxNEFORgkll7/AFHataSKaeaIRxx+WUKN5TAFST0yOBmqkSytdSZlbZs2EFywBwRUhe/U
rWCN57EptjdGJUjBAxkEe2f51rWl3JptyLiCIJGwBdmcsQO/A7Gn6SZjPKLZFbcixb2AYYbO
R+Wefeo5UuzBFJJ5cSsCi7mHKgtznt0/Wrd9yE0nYng1S2vLl47W3dWd1ADMAD2J68DjOTTx
byQ3AubeWIs05aNd+5mUD7oVevAJFVtM002s6TAw44YsxBXI6AnsCf61eEEe1HaBQQcszH5V
+XkgDv3zmluYN2k0inG+ohZprdGDSsJASq5VTxke3bJp91a/2haC2khlUrtLSuxJVvx9qie7
8+QKLWdbRUUwgvkquPl3N6nBOOxJq5bSuuE8nPBYK5LMM9W9+aWzNVrFMr21tFp167zyMyeU
shC8evH6fjmrsH2SV2eRFhgZxMOskkf5Dnp17VmzvHZXUbtErGRirsWyQ2cjC/Qgc+hqf/hJ
Lq2eW2jtIlD7o1ZU5YMuDn1OD06CmmkYzjJq4qW1u1wz3N00DuejJubAxg8YAOAKSVbCVpLa
W6uVL5Cq1sSGPTcPXp2qlc6nqGoMgkllEcJ2RKpACgdiMdOOM1P57RqsshvWZV27lcYU9wM9
uf1ovqVCL5bNjLW4urKY2EKHI+USbcEqcEEZHBweD70+9vb8QC2hvkZ9+4h9uQMchmHJ+vWq
TwXRkNyXdoirFWPRgFJHAPHfFVYy7rzbl3LYypxk/lQ2zSm7rW2hZS9hltZobqBkzj5onzkZ
x1NSwNYJqUU8aymI/uwsmM529eO2arwRvc6gtrCmwsmG+UZUg5APY/59Kr3azrI0ZLMVbG1T
8yn8P5Uina/Zm6bCd4LhLmSNWcmXy1PAHQYz6VlLKI5naKNl3LtUZyeOp9q1b+QtYQuX3SbA
q7+OvU479KzHljjlCFiFVRkHjn2p2ujGo2RiZJFURicyg5cFgo68Y4NI83lRFBA9sWx91iN3
PK8fnTftqWssgEe9ZQFWRuxqS5neSFYyIpCpO5gNpAx0z3NK1i4/C7IZZFrxfIjGGVinzHJY
EZ5P1q0bKS2tZYZlBkY5UjnI7kVU+yLlmRSpZVOV78c5/WrNlb4ZT5m7Kndk47+n4UXOeSTB
Gwij7IxwKKldX3t+9br/AHaKPkK57w0n72NFQPuJUsP4cCq8+pWMTPE8uNq8gdanXG8suTzj
AGB+H+NZ15HNYWLSWsSyhUYmNgMMxPBOa9CTa1Ekm7Fp2jnEaochsMgIxuAGfyqp9qaa6htj
YOEnDfvegUDnOOuc1NYSB7SJ5dkUjqDheO3OB271XWG8e9kIkMcYbOVIyV6ge2azZS2Ys5jt
bjzpLZXLBS0jKBhicdfamwLctKwuXhEbSAQKRglVBwMep60XMdveGNllQgkKqknhQ3JA7nNS
3LWtu0ck+/cJGYMO2BjP5Gp6j6eZBqrOhicXE0Cj5Q0Sg5Jxge361lX890L3TvJiaaaGKW4z
LyGb7ozj0BOPrV261u0iuYQfnSFDM7hs7SR8qgdzyKS01Gzvb5PsyzRIAC+IMhiSMEkdjild
N6MeqV2i9Zi5LC+u5GWIQEmH5gFbIOcfmKoXPiO3it5lELuqqqnMZBYn0BwAB61rXN4sFtP5
mVJjZkUKM7VGM+556VSiMM+nzoELKAq/P3IAXIXt16032TM1bVtE8N3HMpMi7nZmVVj+6wHT
B6Yx/OmNFKfLt18pI2JJJ5ZVYEgH3yD7cVDJcD7YtnGxREJAKkHI6jn3AHFR3jGcKoVRLKyw
nrkr1zkHGTjFC2Grp3Rl3l/fefbW9oIhboxUPEQxxkAMwI+XA/HOKUBoILqPy1iMk+7Y7ZYs
WBCgd8ckjpzWnBaLZFUMmJZ2ZyfvbSvOT9BgfgKLqzVmg865ErszuARjLbQAMLycZP50JPqa
qRk6kL2JoPs7GMSyEeUjKQSB0IHUknrzTPsWoQXgeG5QqFKOrwg7mBGeMcnryfTipm017drW
2huCq7WkAQ4YEDBJPbJPH41bFgyPJcPfzTrCzYXdlhgAfqR37VNtbluVla5gT208UpklliS6
jDNlFCiNQw6KO/AzWjbvcRq9xIu0sxIVskspJOCe/J6dKa8cRnMl5cOzeQoJEe45LbiMYwF6
fzrQeZEG5keSKFGU7hs3sP7ozuYc+1SttCXJsWDVmtIy1x89xLnYu0blUdc/jwBn9K5K71e7
jtZftNpEwznlNxZicgEj0Bx9a3r6d4kS5KxhsKwXyty4O7dnuOg+lZt7MsinTxMsyshkG1cb
QCMjPfof1NDba3Gkkr9yLTdZuLi+t7U21vEs0YlCsobLMfu5/TGabd2aO63J2bnuFVgp+UFQ
QRx6EfpUEHlW9w08sDSSbl8vDkBQO/Hso9OlAumnlK2MCrEz+YA7cszAh2P6cVKatqNPqNnv
7jTFa1Dxi1ILNG4PzEcgMQMn146UtteI5SeDzFRWAxIRlmI5xjoM8dcmpjAVg8+8t3dI0AaX
O0ZYnOfVQCee/ApNKNxfebDNHsb5SiKiqIlAOBjvzjJqo6uw21a5KLW2vtW1FIZgTCyhGU5U
ZGWxjrzxWHq1pB5qxQyNDatjeFUgKu7BYqc8k811UWlPb28t4nl4VvmUllUbTtU8cn1OO9c/
4jvBC6v9nEkRWM7VYlXG7OM9s4JIz3xRKLW44y0smZVtpt3Ky3CQGSIFcYYEhQeh75wP1ren
0yTT9V+3C5jDMu+NFJGQOwzz2wSOlYcGVmN/bOElVm2hQBtJHy/XGaih+3XWvItw8khjjO/e
xOF9Bjp2qU7dB38zpnt0tLJJIRvSUHcituCsxLMw/l7Vk6nBK0sNxJuEalSzAeg24z7Ejiuq
Wwng0ONJ5wGKKYw3XbgDPt361zLpdtapkWsUc0h5dyXbsABzwTzTasKEm2x0sD2djcSypHM0
paLBYZX0YLnJ4PX2rN8xFigTzI1YReYA3IzwoP5AmrGsWUTr532lXdAzAqwAwqnPT3qjpCQu
80jsd0Vmm2QjO0kgtgfj+lJrQqLsySe8eGFVDKsjI0RdkyyjH3c+gqpbPdvDtE8iKpAZVlKr
nHXA69etX5gLyPCM3lqVdDMmGk5IZvbPQewotnubSfZAdjFeSgXLLgYBbH8qiNmtRyumZttZ
XE6y3MjHdtIkcqWKt/Dkn2rYtGsrdWR2KSqCWdVbac+44+tLo93qt7HdWwlZVd2GBgliMjGM
VrWsaebJbW0CvJNywZtgQA7cqMHOec/Sm0nsLm5XYxQirbukblQGD7s4Ax0/z7VVtLd/MXzm
xHKQw5wMAYzWuLm2jFz5Ufy4YMrjcrN91QD3wOeR1NV7m3U2ttLEfKVVZctjLtxnj6Ukl3Jl
Kzsxkd4wa6dXMce5WYZ+8p6HP4H86fcM88SuUiWGNAUjxklmHVmPtTRHbpmeV2kBcqYQuMjo
oJ7DnP0FA1C2lkEMdoxIOGcSHBA7/h9Ofahuy3Gk73Rl3sebeNklwG+bbkjaTx8wrctrF5tI
isDMViljBKgDOMcn256c/hWRcxEQXM4ibawJUMedynjOO+BW7FPci4mB8oy7gpDdOR1OeT1O
TSjpqRK7ejGPpsJ/0aFWMituZlOflCgHOOOMn8zVa9sJXvi0LukYjChz8rKc9CD2x/OtO3uE
jSW3kQM7JvkIYnBByOfpz+VZravdNcMkUMIi3ctOR823PJI5A/PmqfKhUZO90Vnt3a5sIrh4
1ZZWkWaRslu3XsORwfei2+ys7MJHfbuJ2pwG6fKT7d6S/v7SSe32RgRwqQis/wAoIwWY+3HF
SJewpbx+TAMMvJPACnkdPf19D61I7tt36iG4sbdWeVJW3NsVtqg8nqPeont47x5EiuNqsw+T
dhie35VG01vfqFhtiNx+9jpz2PYClSNUQTJksGK7SCGXOApU+vHX0NCJdo2ewAyWSywsXJMa
xgrw0YOQR9CDgirtiiQSF4388uQuzBBY4y2M+nGaqS/ZopXZllY5wQG65HUk+/GKr3sUyNFc
QuqhiCpL7SpPAwD90fzo2CMbyd3uas95b29150KBZV6jjGf7zcfWsN754VuJITiSZ8swBBOD
/I1LNbXz2pDokkRJYsG+bmqohuZA2STEi5UsMUJtlySi00X7f7VqUNreSRgRK3lbFJJA3ZJP
044FVbuMPrEcMSiQqxwrNjJ7DPpVuKZ4NGuII5Nkh5ULwRnrj06VoOkOlwx6hgySJ86jvuI6
n1we1NbENmVdWDwgebsDJyIw2dtQyXsQBUI3mLlcF+q+3GM9aDqx1CUSTxsyKCGx1YnrUcUK
bJxGhaAkgM3XPUj86T30Cm7NqSLSMwjRLdD5jZIkZsrzyQKr/apYJmldEZY8McHhs9fwq7pi
perGke1ZIyQvzBTkDp+VVr+FUkIMKg8rtBO1iOnemkTKy1sO/tPUDzst+f8ApkP8KKpx61KI
1Bgi4A7Gii4+TyR7/A+oyzxeYipESd2ACSMcfSkupUaZYUujG6su8DBGOTjJ+hp9wHnuI4YZ
2VQpd2XqAeAB6d6g329veJb7GDTNgBl3btvGSf8APWu99jJdx7vJISUgEikn5n+UqCMcVUsU
g06bynuzI7nai5zkk4H8j9K05kJlhXbkIxLHd90Dpke9ZkzW6XqldPlaSH97lACN3Tnn3NZv
RjWq0JHtLWDUDctEoMSEJ3aQsQTjt2xUt7NCLF3uVHksCTvBO3PXIHJpJWnkihkktoo5BtJL
y4KZOSPrioruS4l03EaEGXHzswGzJ6k98CpelwSuxtz9lLRwfZTMHVRub5eDk8nHYDpWauv2
dlcxw21iR8pGMklmzgAcdeST9K2wEuYY/KH2oAABg3BIGM5+ufzqMQ2sc7XF0IYIoyEXcAuP
lJIz360Wd9B3VtSxcCM2XmuiqwX+IZ+Y+vrWJLmXSbn7RL5cgnwWLYMjZ4GB26ce1bQnt57Z
pImWRDkrkdQMenbisa3hKxLMIoN0tyWLDnOCGXaD35P5US1HDYa1xZWl6fs9xGds5Z0OScAL
k56cZ/WlbUYzaQzOd82POSI46KDgnHuT+VU7OCVHst6xRo07KsQBZmDAbm3fUemKvpaRpqkY
BQ8NGsS8FVz39+tSmWkr6jtPgvWnvLmRkACqiHbyFySwGay9RvZ3mkW3v7a33O4EpJUooIXA
454yBjqcmukUN9nnJUruIX5jwO/Pt2/Guav7drjVY7ZYgI9+5lUgrtUYz0zklj3pyvZJEJ7i
oRHqcRGpTSSFlQmCBcEYGFLE9Bn0qTVdOh+ysiyOks21CzN1CkscgcYyw6d/rWgtrHbrGlvG
gydzL2ZmbBAH0XrWHqF5fwXdsIWK+buMrLt3E7jwDnKr9euBUvRWZUbt6FjVI/J09bb+05YY
1iU7Fiyzke4528d6qWWnIJre5keW4ZmAVpSckYOep7ZFW7KS6NlO97dLPI25iVYORgbQAV7D
1q1bFoIGd5ATEpLMOCrMRj69ulSldkttaEWotHahUjt4rh2UwlmPRxknHb5R7c5rGMyrOt/N
GqlIQhWNQS3XdgdP7o9Oav6lI5vltoYliWJZNjAnO5iAC2fwP1qtLc21nb7ri5KzKVWP93ub
YDkjjoSRnPXNN6MvZWIGvIprkxpEglACeRz83BLZPXocfnVe51GaKzEX2OLdMxXeFChVIA2j
H48571Ii20mpIweeRpULbmiI3Mck8ngfTmryQmS3T9xAI1Xesjbjs5OR7ZOOSalpvYFZPVGT
qqfaMoLqPMu1WVHLAMp+8AegB6VZskj0ywDW4RmMYyZp8NIzMdzbR2p09mlldiNY1+0ycYPO
OB2+pUfjWT5dz5sYmCyhHMATO1WKgkMcemT09KSbT8wvdG9bXHm2TI0qlpzkq0mEVRknHYE8
D05rmtXinnmiu5rtJUmmVkiifaqopIyFPPc4z15NbwZ/sDERGGOSMxMVO5lQYzjPckiuc1pg
1vGoSRSqFnLHj5c/KD68r+NU2+o47aE1zbvbbpiixhlLY6EsDwB+BzSJcTS3SXG1kDAKqoMd
wQPpx1ptoPPtYp5JGO5DuDHPJ6dff+lWLaSe6torRUjVF3O0vGdwGOSemAKVrlRfUtP5nlRR
TXimJgfk8w7mLMcDd+f5VXv7ayjt1W0v1+0BCFAUsqj13HjNIYrmOKFYpgwEaqwyNqZ3bmBH
fkck55qgFmt5gtulu0TKSjsm5SB3JPPrUt9DS2t7jzYbbGRJiHRrcspQgEAjGW/KqmkQPJpF
zHGypLIgQFhyM55/Xp6kVbjZ5GSEysqTKu1SfvDoCe2OvFM8PxxmaWOR0VEJLSM2AWyQAOvO
BVbrQV7O4fZ2jZpmZQrEQpycEop5z3HvUyypaFbgx7mlAIQvznHQ45xWm+kmWOFEVBCEIgUt
gyOzc49TyD/9asC2dXmKEbvLG0hf4mzjHt6VKVhuV9WaSM5lLFBbh/mCA4UDjue/B/OnzyWw
vbdjeoip+6BG5GRSSxYnqBVZDE5jhlXLMxy4bO3ngY74FXHs9MEkiukj4m2hmcHd6Aj0Gab2
FpdXGW0SXysLZ1lHb5hlSSfXrxn8qdf3gs447SFYmIZWJClmVcduwGFGT1JNQ6hbWotFSxuW
VvM5Rj8rEcYBA4HJqiivJpoDOZFcqQ4ySzAjgY5zg9OlTFW0MqqTkma6WT3U0qRRhhFHubCk
ZbA5XIwAPf3qjbWzwLauJIwZHaRgwzkEc8H7vIxWnLPHDbRRXabYUhTa33csGA5B6knHHoTU
Ec8U0yJDGzwwkjczYbnHbpyc8dB+NU1oZwqS5hk1xOli0ZsrZY3VmVV+YnBIyWPTn6VYS2UW
5MkjKYZPKZcfKw45yee/A9qVrezWJ57mbYXLRqo+YBuqrx0B5/EVX3PJEkMEsckm8NIoGcqe
5JGSQe3Sp1QOTctCwVsrKCWXyHuXaNjtDfu1OQuWIPA5IwDzmqp+wy2dx/aFtawzZBRVlcde
4AB/X1qS8tJ2WKBr+KKBTuMbSDbnqSQPQnvznPFUbvTWVZJo76yl8snaplAJx3GetDunsUnZ
N9yjNHZvYG4a2uU8tgpZW8xMHIwSFyCfcVq210smmeWNNljVs/Mzrt2/iO3X2rOu/Eeor5an
zwEJLlZ8qz7cKflxjuePWl08Xep6fJsuL0khi6I/yEHnBz2zRew4pu9yxaXOmQWrNbrcDeCp
BQsFXPI3DHPA5xjBqRbyKaGYxxN8hAQzLtCknhRz261HaQ3ws/IzI0gRpMBPkIIABIBGMkck
+lSWtmI5kkluEYM4EsKg4YcgkduKE7mbs077kerTyOZIZI7dFJLK0a5P3vXpjGfrVO8tXvWh
w85XhkUNgrjv+nFOuXhb7JGW8tmRpGwchQrMAMeuF/Wm/aLYwxvbSTfaFJZgwGMHtjoOOc5p
SVnY0g2ndFmys721tmEdxG7MPmidfmzznDe/41BCUOVm3Ki/wryeOcHP1q/bQXD2o2fMzc/M
3bGazo7SV2MQRg5G/d3AzjB9eaaTHUm3uOnZFjXOQp+bP97Hb8+KrXM17JDHDICIwpw2zHXP
WmBLhLzZIFJjcqAowB7elX9SuHgRGMasAeVPHfnJo16BFpeZg2yCL5JCVXnfk8A/SrwvIY1Z
YnaXcc8ryDjrj2qtfxO8kYjC/viMHdx65J7cU0hxKriWPduP3AAFx069fwoaKjFXbZZgnSNl
dXjAwCSw7n+VTapLLIElLRgnCFUTkAZwfy61jFXFpJhd7SSFdqjso5962Rf3MkES/YrZoSBy
chsjnr60NWdyYxdmjBeZQ7DfJwfSirMjweY3+hoOT/E1FaBqfScVqIppHAI37Rz0AGf8abNK
qTBv3YZVOC7AdT2qjaR6hLeSSTzusTDKL3XHXipdS01L8wh1ZtrK3BwRz3HpXXfTRHP11ZKs
SJdsIWIyPMlHXcTwAfSsiXXzZxIzWD+ZIxwQu3LHgnmtzy4YpJWyVYsGYA/e54rPa3guL/Y2
55I2Lvnoufurnp2qJXT0HFrqVVlkvtxuPIgihIZfMGWIAHO3655+lWryNJtLDLBHIFXeI5mK
rznGfX6e9JfwWs7neI2dh5S5bGCDuIB+o61FfQo2neUzCWV2AIUkhiOTz3wM1Ft7jT1VhrxX
i6UgRI45125hiACqpz8v1x3pyWMk2mRW95i4ZizttbI5PGCfQH8atySu1jIUiCbQyqCM4VeB
+dYv9r6jeSXC2kcUYtmKgHozAcnp6dqGkmUm2jci0+OC2FsGG0Lt2qQODwePoK56VJ5LqeW1
lhJtIsWy7iR8wCkkDjruwetPtrfUZ9QD3ExKyAfdGNuARxj61Lu8i7itVjBmmnETMoCiONRu
/UEfnSbvraw1onqX7axEEcUE1xLPcIwZnA5BIzz+R96qwwo13gv5ZUL+6LbmVQDwT15JJP0p
dRvzp5luB80r7USPbnc2AWBH0I5qO1W4aa5keImYxgyKcDGSxAyfYgfQGhpNpCi2tR02o24a
C5u1lQKzBEQZEnqWqCS+ifUJmSKdiFjJVRggkEgA9M5b9KugWyiGNnG9U3lT8zKOhJNQS6zp
saSzr5gGxSyquN2chQvoTjj2psEtNihf313dG1WBfssDNukDYYqASOTjg0SkyaiyCyhAeNQ0
gG9iox2PGST1oW8srqd7e0t5JGiIDszcDjGc/wARqYXCx3UTs8ZMsRVVZCSuGwrDA4zu61O/
UpXvZGZPqcVhZta29gEKzfZXw5G1WZjnHuF9up9Kntr2BdRSySbzJJn81wF+VcYOOe4z+tO1
O0SDSpPOuInIZXcLkHcSBkevXp1yayxLKt9ZztbK1ojna0CfM/Cjr1PIJ+p9qnVbkvW5vw2T
XWpTPbj/AEbzFOW6t1bH1Lc/gKxdUaZdRS2+xxxeYzF7h5cL/Fj5RznrVm9uVe/uA7x2wigV
41jcty3Vmb7obGMCs23hVr+OSSdZGhkMRLKS2QMde/3qG+iK1VmyV55ba7iQ3MDbnCxuItrb
SucAYwCO49xTb+U+ZZ2wuG+zKih41xtYD5juYj5fXHtVi+t7RLyzeWVjsDDbGAcELk59WODT
WW0urq6eQzrbKisilAWxtJbI/Ln0NL0Gnqc9pjb7yW6PmtGFYJvYli2c9TzycdPStIfZ0kkQ
N5rrhUB4y/G4fgCT78etVru+to9TsLSGaSQD99KpC43HBCrx0HH4ipILiNHlneOaFWUy2+3D
OS3rx7Hn3qVows7s22EJMVvJdqshMisIwW5G3O49AFJH5Vga7bpcX7W9tfxSjbHEsSvk7TjJ
54zkZOPUUada2t9qM62aSRxQ4GXl+VlJ3MRnsSec0uo2VtZBjC8YHmKzMpG1lHPJHIAzTbuh
xSV+5n2iptkjDqqxnYVALbiD0B7cY59qW0tY5ZzDGzGNJGO3qQeNoHvk0acpsLd5BDi1mkZW
VnHA3cAZ9cCrdsSv2txtGD5ihD1+XPWmkNaDZF3aZbrGsawyllZ3VsFQdx6dRxj3pt19iFlC
Ddq8xLK6ojDaORxng9aiit2lwQWkXaVAZjtCjoPpzTb2W1t1mQu0k7SYiURhVAB6Akk4/p9a
l+hokRW0MduTMqyMqxjKlD97cQOfTpz9araYpgvyszbYyWZ9gyXUt0HoT0z2rRunfE8RuGJ2
LK/zHLEgcY6AA7uKguo0WxjuYWG54lBwMkYOf604g97vqb0Or2EMMk0kEgKxyOE84bUA5AUY
Pt75Fc/ZaolnYxvFZBJGYsHlCtye/Xg80DTHvJvtKBomjDGRmPDAgbs0jwRCFRdbm+XcqRrg
t+Hbg9altoFyq7K1vrsstxxDChR/kVUBOf7zNjnoT6VdWWSzsd7srXBbgryfmBJx6EnioLRr
DTtS3yJI+UU7CeCT0HHbGc59a25tZLxRxnS7dAGG8KMheM5wD7460XVrtjSu9EYrE+YxKlWZ
Q20uW2knA5P1PSkLIlrbW8MShkVmVkmyylWK9uADgHB56Vs6ncW09q0zMqyOyxtuTKqAe+36
VlI+m25iMckcjlipXY208kfNntnnv2pJGdW71tsP1G0+2TW8d5fFmimLMnzHbtBOFPTrlRjv
UwurOLw9mJoGZmCoGyzkAk7iOCCcjnvipb3UIbZoJIYLd1WHJZTu8xidqk+gG0nHXvVWx0uS
8sYopJVDRArsZ1wqqMls5yOvfj0psxirWb2GIiLBFeNCy5bylbzOHyCQQp9CO9asKzXEm+O3
jRFVjuU/ePQ4Ofm6isW+0OOBULX6mVSpeFlJZQeRkjjPsKtXct/LbWtxGkqwQxKqbGxnkhiM
dcnBpJalSa5nZlJ7eWJlNzC0iqWU7skMN2Q35EfkKryxh4gPIAiU8RnOAx7j1961na4aOEFm
2qpJJ42jOcfXODTnt5o3/wBI2tGH+dWOQp4GfYZNJpvVFqp7mu5jpZ20hcuI4Ai7vkPzMw4w
M+3NPsmeyE1uu5sTKodSSSMDt+Qq9qiWVvKiWpEzQsFaRePM4O4+w6Ad+DVEtKzRJMGV5CGR
wwOEUY289SMevpSa6ExndpsuXVteKktxvNurLg8nLDOOa0bKO5u7PyXQuUUFSseeCOT9evNR
Tzwf2cIVDMQ6lUXBLHGc4+nWqkGsPFC0kLtG6p5ZKkqQAzD7o79KFYbTWlhJrOIak3mDG2BW
jcKVxu6Z9Rx1rMiawuDPPI0iws+FEaltxAxkk9ATg4rWRmjtUuI0DHyyHSRC3bIHJ6dKpJDB
G627I3lsgBCHAPzck8daq1jOK1szUtryJoiNsqmMhS0gCqoPC/nWdqplF1AsDlHaNWSQP8rE
nJ57Y4P60JPbWzRqbGcLuOGUhhjucVM4sr51ltbqO2jidsmZduWC7jxgjp270X0sXUg0r20M
W5F1DqgcPFITgFlfepOeWB6H61o363hSN42DKSfmZAcD/GqrLaywlIb4GMZClVba7DqVyBj8
elXLaS0NiBLcs8qjGVyVxntSaZVNtqxz975glWNixCryBjjPQVp6Fb/aP3cyBoyhwxHzZ9F9
KrT22+4Dxp8rNuyT94e49qlLXamNElZdrYCphfqSe5p9ils1sVtjRXaLEzK0bsrnODVk2xaC
S5W4lJVwzofukHvio50dTIQVZgMbjnLEd/rTkAEhMkbMCmOc4zjrQ+4Rb2Rju8+9v3uefait
oLEFA8puB6miq5hcsj6HdZf3hDKJSnDDp+VY7W9/DPI8moKwkRlwegYDjj1rZdR9pLCYLgYC
hsk9zULbI4g5RyiknaoyRk12tHLF6EVvaCGbdgkeSoYlstnOc0lw5hj2RrumYZJDDIbnBx71
LbXDXJE21ohIcBG+9kZ//XWfPaRvqEEvnxgI4AVjhmAznHqSf0FRJdil5lRbeU2FrHcxSM3z
b5S/G5u2BzV670uOSBCnmRMiuqqpJ+ZlApzzXC6pcxKoESIrKFAHJYZP5VXRri7M3nGUxGRl
Q/dGSeuOpwP5GoVr2DVsuXKj7K6jcEKFWYjIVQMMQPX+prKtIrWXzQjTw75yVXAByAdxPtji
r88FxPb7JJCqCVSdxA+VQCAMdiR3qEzusJaQqhZmAAUgKM/M345quo7aF6O+iaEzunkoCyhn
IHCkDPpz2FZMU0Zea7SGb967ruRhIoBK7jhRkHjaPxq3JaDUNFNvkMskTKzA4HPOffOKyIIr
i306GOKUxon7sqqgFmJAB+gz19qmTdxwimXF13SkvrgbJZJYt0ruV+VGA6KT34xST6lBMfNS
KQxNGXcsThiSOAAOQvr+FY0cDC5vLoxb4pMxJsG0MTgZPtxn3zV6aa2uJWimnSNYGZXK5UNt
A4HqAc9Ou2p5pNDUUnoXUvFjLtFbs6p8owAWwWGePQZGB61kxNcTebceREJJpWbbIhYLtGF4
x25q5CsCWL3LODuVZVnX720Y2gdOeBwaZaTRrYLFaiVo1dh5rAsWzyT07nP5dKprXUaWmgW0
dxIZmuUxIzhlLfKQoXGPUDr6mrGpiLThp2XeS6MxRAFBD4GSOuFUAZz7VDdXEEMcbz3kcLbG
OWO7aACTgdemBn14qvcTLqISJF8yVFYKw43Kyhjtx24Uc8VLslYUbuV2MuNKiSFrl2VWRCyb
kK7mPJIJzn8O1aEdmuyAXBhj8tdzGZ1UqCcjjqM1g6hDJJezxq7SPDZGVZQ2VU88g9M7hnFZ
kbyCyDXV4zQ790hYbtxI+8x655wKV0ugSV3ub+o2AjupBHBaCCSVEDKSWAJX06sec+go0uHT
dNlupr28iVZJGCBSWY5bGcAEgZz9ahspba/sI0juQJ1ZvLIbaVCgA5PY9Tk9q5W7t0g1IxW0
hlJYHdG7BW68g47D2pN2d7FNXSudfrE2nPNazJqdtEXlaUB0ZQF5yCQPvcgc+hqg9xbkT7bt
wHgZvMhGCQAoCjPYngmqUNrFJpJRwu0qxIZuW29MfTj86j06SeaKG2lto8RSguxYMdueV47Z
x7ZpvVktWWhVitraC9F0LeW8ihGyJeFycfMSR15HU1qRv5km+TDyqjEqfuoQpAA+nFEM6pdm
BxGRM6jcBt3ArknA9Cceny1Y+zDM7R7lVnZlcn5lKgEnHpzxjkmpUV0G5Nu7Mq3hubm8uXkQ
W8MUiorKANyqBk7R/nmrGrW72bSmC2R4rlTFEoUtyTy3t0/SnQGGK7eS4kJhDNvYL9OBnqcj
n3qQ6hJeQ2d1a2t4gd1UyM4KxqBj5cjHc8f7NNpJamiT6DH05rqwuLUsGdG3FfpjkD8KyLOY
s00YCs8p2naCQvG3ofp/Kr1jdwvqUsNresyyxFGLDBIU5IJ6ZJwDVHR2kn+0bk2GFdvz4VQV
Jb6nmnuk0Srq6Zq6VEn7rcyxbYwoEgyXJYcY6ds56Vl3OoC41b7Y1rHPbxB1UKfusWIXA78A
fmauiKGfL3cxiKvtQwx56o2SD6Y4/GmWBs4oY4Y0Tcu5nll5Vj2wo9jSemhSkt7FEzrf3YcR
LEZIx5jKCFUBc+vXoKfpsqXtq5RGEKuBlmxkZ6AfWrHmOkMlylmrIIliSTIVVJJ5IPUk+lKs
l3p620UWlIwOJTLC+VUnjk9yfXgVKWuo5STWxfnuLxLQwW0KKGQqSeQDjv1A/wAaxr9LlAEu
PKaU8M6qE2rx8uB1608a1qd3DMihbZm/dooJKpg84HUk+tRT6pdPGqTTrKyFmDmEfQZOPmAO
TzSla+4kmo2SRNbWQM0s0qqzOMyjAGFUL0Hv6D0qxaWy+Te3GxVyMIWUhcZzn8KoWer3dxdT
Rm1XKoy5gQncTyGI59q0or/VJrXymmeJcAMmxSGU9BgjjpQ0r3FHTVscdOR9GulFwHXaxVU4
G4LkHB/CsO2gsn0uGS7vHa4+YBVXcAenJ/oK3/tDsDA1tErR5LYbABI7jp0xXIpC0DGOYMUV
j8wG4KCeue3YVOnRFN31L8cbyyl41ZI/KBKoM5G44wPbOfoTVuC4uby1VVEVsGQIqsBuk2nJ
A7kZPfjgVYs0jtyQgVRGhc5OCABnqfSqMUMksCkJuaZVUEEZVVPPuB0/LFW4tWIi04u+yJZi
sFzbgxq0kYJYsu7d1ADA/nVqxsrm6jjCbtqqeAMbVPX6VJ9lk+0W6COSR3BJBxk4OCfarZjl
XT5gbGZg3G1WK8e/tx096qMLmLm2yEx+TLJHNHugVdy5zhiBk5I9apo4ZXnkh3KFULGPlVcn
tz9eDQsl/lzIrBmIZ8nI2npx0HtVsMlxdGKWSGGBWOSAeAOmR3OOPxosmC0b6lKO2ScR+ZPF
GMlcDjg8/Mfb396sGxgN3BGGglRWAB6tkAcEntjn61Ze20polQXNwJDhmDINuD+PpVCSKN75
XgmZpgxJ3LtXb0z+AptJdBt7b6FjV7Sza12QndIrbnYYwOclR6CslI7RJtsayEOed4GCwHbH
vxWo0se2SEum4DbjJGRjnrTZolUbw52qm7A/i55H096hK/QJSk2iKe3vAqxyFmLLuZSR09c9
O2KpSySwbliXAPDEjOBmrcrwNAHkSUjO1cnnIGeMdfpRGomkWOPCgnaD1OPTmixLupalZ45d
iGGMySM3zMoJAqG8tEnRlK7QCGOMcsO9aUgs4rryZJp45CDnYwZTjgDA4DU37MG375JMKu1Q
8ZUHjsemaTgy+eSV0crNpjtIdrhd38Q7Vo2EcVhDEJtuxsKHfIGT6+1TlGhbcFDANwcd+nSp
rmXzrWQ3MQLMm1EKkovH931980NKxdOpfczilot83mTeYVJ2+UwKA5z0OCRWWZJY71X8wuqS
kqQflA6njtVxbc7lUxqhIOOhVfp3oNrbtHO8MTRmMcgtkNz1qFZ6GspJWZNeo92zT2yssY2l
1GBg96iNw407MkiqVcnawzuA6fhV/RGU6beiNA8kjc554+7j9elI+g3ZuTC1szJDwAf4vX8c
4ptaExaTs9jO8+4/5+wP+2Yoq/8A2WRx5J49jRU3ZteJ7rFbwWkkjxKzscFstkBSe30qaSWS
TY8BUMykhZM8+nT8KbC6PcSbcFwoDMOhz0xUOp2c15Eot3ZGwB5qPjaB1HvXovbQ8+yvqPtU
dnje5A89c5wOCec4qCSzgefziGjML5U44J56fnVae5udOtbWC2ga5cEqzOenHTI7nPWqqT6v
aaV8i+a8kxA89s7Fzj5R1IHvUOS2KszTe7t7SIusoSIKuWIyzM3QZPt/OpI2kkQzFd4JDQg9
emefrmo7j7HH5a3MsaRgKQrL/EQMY9On60wXc8k/mIqNZCLcu3gsxOOv0qdnqCWmhGj381oW
b5GLsWjIBKjLYyOnpnNPeTZ5rJFl0ZiqtjGSAQuPy5p8cD2tgYIws0xYh2c4BycnPsBxVFZ1
GomBrabzWdpTuwAFA6Z68n9Kdw8x1+7RaKlxJGZdpMhiXgMAOnHYlc1BFM2pafBLJbSA3Eay
soOFA3DAPpnHUdsU271aZ4iLa0Uk7RGswACswIOBn5h1yauFre3tokmuNphgDMvQDGCGI6Yy
anRlJNFK3tRGlzHKxkliYuQvG0BVwF/HpWdPe3KKoOmQmW4dgjMoKw4AHHdjkknPrWnbMZ5p
EMbyRuwlMqDaX5+UewyQe3apbxdUkdVSCGOQMfmUZwMdcngH39qVrrQpb6mfBDM2iBPMGwLl
89WAPA/En26VoRwyRWJS3t97mNW3K3y98YA78cn3qKGG+QSLdLFJIzbVLMqhVIHOAewzTTHJ
bxpbiWTzbhtrSoACqD7ozz27DFNaFNX2MuTS7a9lLl2MkYZNm0H5WLbuT68/StCF2eGOMQQi
AbVQuwDM3Q4wQT0x77ferMIs7dJXkDCUyFFjH3m+UYz6cZJPGOao3SWM2oGRDKZNoJVSq+Wd
nGA3U45IB4oasrgtXYzdRt5rjU5zKJI4sRxLGpIUKAfwPLGsnZcuzWcrRLHHIysEHzMw6Zz7
e9dFo6s8BlvNRDTN8ipNGVEahc/KoOCwBB696p2tuhmjktnZ97s6gjJLBsHOfbFK1xPcba2V
sjSveiFYJVMXzNt3EAE+5GcZrMNjbw6kIodqmRCXYYG0joCT045ro7uzWW5l35UjcqEckHCj
oP8AgQzXOz2cECpHI6tKZSZlI5Clcgn8AOO2aTWpV01oWtRsbE2rBbm2YruZAHyxLYIH4day
bK9S2+0MY95aMbVJwu0cngfr9a0bSwiig42Dc/BkRmPIztzkYOBnJqjLM+ntFJHaRTuyqrGS
PcFyctgE4z2Gc9KXW4b6DZdWvLGWBpEto5mfIaOFVKrxnjHGc9/Sp73UryUQXDrCrJuJYLgh
WHBwO/PNR3lzPi4uLmKMzCMqAUUb87dqgEepxn3OKspcarPaqokSOJQVdYkXABGcYI7YJ/Co
vqNxT1diRIF8lWDKzEMXjZvmIDMSeenA5NSyS3kd1HBDckRKhlUOoAVcEbdoODnoM+tRQ3Ms
99dO0KxEKQjSjACkE4K9DxjAPB61Deay88olc7vNVVEbfKMLwSSB6gYApt6FRi9yDSbfzdZu
U2RKqujAIQEYt1UHt/TFal3A/l3D6cQ0jsfOdUACqBhiv1JGD19KbcpbBYGhnUKvyuquFLYO
MkHnGO9UJZHhtw0fLM2GcZdV9MdM/l24qoqyM3q9CeC3iublYIVKrGw3fMWJZsk455qe8htb
SzWIuqln8raVww6ndnp3XI4xxU2kXVnDcSSzkxOqs0YHXOPx/WlilbU7dNSuUCyq6tlU27Ux
kZOMFiKbsteokn1MbUrSC9iSE3LpErFXQqMM3XKnHHT61m/Z7m5u5JCBEE2rw+VCrgYz0xjk
5rrDdRPJGbbTty7RtLS7drNxubPHcYqK41XT7cNbvp6qFcxOFbIJB52jGM+56mpaW7ZTbtZG
RDEqhHVl27l84Ix2k9B056jNV7m2kWa7Ejbiylditg4zgDH4j3NSXd3bzXtrFb2zKqqGdS24
MdxAA9TyOanu7SG01BnkZx50qkqW7BQw6e+DUtq47e6kyjqEGqaNLLFFuiLMriMdcbVB5Hp6
Vcggm+wPLLfosjMrEEMzMwOQM+lNsoRdT3bllYJHuDytyBz09zjGKhCfaZYzJL5SqdpcLyAe
qjHWne6uhLsXtM08RpLPNchZJnZ9jHLMvU5A6VhXkTi8uoShXcwzlvo2K3w+nQq8URn4ziTK
lAO2Mc4yBnNY99A4vjLJJE0cyqPlfO4rknHfHPWklqEloXot0kMjBFcyg/w5G0/XtxT7OKJb
xmun2uPlUA7VAIBGT6UukanN5JiCL5kKMqOwyzAYAz24Heqos7ydvOkvAquSygKuTknOd3vT
k7basmmlqm7Ikmv7uzut9hNw4ZT8vIGeg9KW0t9TniWOF5Nq7QwZ+uOBn9anj1BNOARrdLqR
BubzEABzk5+U/TinRzC9tXllK22FLHYDgYPYfjVLbczknzWRXit50ml3MwZQAQfQnvVmezRX
i8uPczDc+4gbRztJJ6ZABpj3lsE22rh2wFYsuDk+n5UXOpK88iW8qrIURFUqG3NgAsQfpSVk
hNSb1K7ws1rHPA25GOw85JOcHimR3C6esZjiVZ1QmVpVJ4BzwKdcaldJalITHI4J+ZlHLE9R
6D2FTXSO7PPKJQVQDcq43MBgj880rrdDWj12IxeQauI2NskMpzu9PqB0x7UksrtKsgRW4LFW
GQeT1FUbuwuJ4m+yOqs2PmPAHr+VWrbclqYTK00gUCSVhgken9KabtqKdm7oURr5sYkWNkA8
zbt53MB8uR29PSpAvmlnC4HKhgeAccc0tosaM4MRcDDAk/w9CCR271JcajcLC8JWPyGYAIq4
A9h+POaS8xPXUovpoAaKZ2ZGXGCfx7d+tU/ImtAqRy+ZAhIAySuT16/54redINwhFzboyqDt
kn+8fywKhEEc0bCN2YqQNyqWBb8M0mmmVzPlGSwSrYQZQZTIJVsnk0s8aLYNLI7+WpAIC55/
w96h8vyFZSjK5OCQx/HjtUMskzhYjIyo6kLtbG5qG11JS1FdWmhEscaqUOOQKzWid1JEY3yn
aFxitGUXFlpwjLqWKEdupPX9f0qpK1yCpt3YFThjjOARyAf61mypJ7GdD58aT2cSMrrcBmkX
ggY9fTmrd7A3nwx29zcq+z5mLbgD3FVmm2Sz5BMgdTnPPQ5qWzlNwwdnj3qxBLsBuUjpn8KG
zdNqPOhnzrx59xxx1oq5ttP77flRSsh+3R7tCFRd0a7Y9vyjAGMdPoKytUnSK1lhiKo8jhE3
N8zNkZ2j8+a0JGEJSJiG3MEVF6gHuai8lIruS4lWFFjGxHcgHB5Y5PftXoPscytuya8eeK02
WcYaQ4Az2BGM/Wqv2i48yOARNvBIeTIYD16dM1cmLSQsLSaJXbhH+8AcdqoJGthIkbymYRQv
LIoPzMcjnHrUu9xIWexW5uiZIISiBW8yQZK4HAyeozmp4xIsUwG3aAAmE4UgAdO/NZc2t2N7
AYLiCVY2ZQAvXIxz6bR/jWmEhmAucnKlpVGMc47+uKSs9UPXqVEuZY7JVmcBp3YLLICGZ8kj
CqDwABTbC7W+vdQzH5TRuELEj+71PoTnp2pxmW4sB5g8y4VN3mLgNhiRhfc9PSmafFY6TDIT
Koed8hGGSW6YHbsaSbuNrQLtzBqNtbw+WyyKoKlecAMQffnFSXyRPAVZEZQpVy7bQwwOM/UZ
/KlupLNLoyztu8pdrKq8qS2Ome/T8KYL9LmK4aW1ZI1cIiyL3XBJK9h0/Kk7bDvsUnupX0qS
OGLynZgqwsTkEFfz4FUre31SSzKs8kkkrBmdpGODz8oXp2NdBbo0zPKqyRurMqyMwJ57kdO4
wBUUrboTHC8rvLmPzG+XaVPzcD6n2pWurtjUrOyOfurbULO7E8T8hwQCedp+XJ+p3H8qktHk
+1brm4lcbOpGFUAHO0f7p6807Tns7aa4iubtJ51kkZ2YMVABAyfyNW7Xy1t41mKKrHYzr935
m+VVHUlv5ClbsaXuYOoiV5lW1djDsUjP8bckg+vDD60yWzuIhMAwxCUypILFipyBzx711t8u
mxMs6mGEpKFIJ5yc8AeuQOPasWK7geSa2hWSYvP8zyqctwcsCOoxxn1FJxtuwU76WM5Imgme
a7doxGNy5UlU3bTjjv8A/Wp+gAJbxO8YYLLKGAYDGSDkk+wrY1eR00aV4IjDu2B2ZdxYEBSR
9MgVnaB5bmSAx+YJXkAbGSqg4GPU8YppWdkK90W5r6209ow0RneaaUKyyfNx7dffJxWHqFxp
k8oa1trgPHNhndh83GOcdBk5/KtLVre6nMEZtkZZTuM4JG1m6qAvP3QOB6msyK2e3sb+WS2K
RFQiMV2gkbQCPckfrSbd7FJK1zVkks0sEe4RZJTIWVUU4DAY/Qf0rDm33EEDyhi0LMxyM5yO
v4DjFaVxqDWsixQ28bMqDeZVLBtxBCr6cnr/AICsq5uYpnlgjE0Eir85flSACCfXuaTeo0tE
wlu/tG544mlZHMCln2htoGWJ7dePYVp6fbs1s1qyKpQlSQcnOCp6dcHioII9LgESXDzNu+Zj
GdoU9ctx14B/ACn6RqGj2MTH7RcXLyApwmCqnLMSemfpQrX1BrTQhleVNWuo5YFd9pwjKMFt
p+975qCd7u6tQ5CSyQ7YkRgGZmDfNu4HAzVt9V0pJ459lyrFNqw7eg3cgkMeeevvVrSoiIpD
DbSSxidpdu4gyZYYwTztBJPbJpqzWjE20UpXS1t2MkMrFISkISMKoJwSRxn738hToLK5ltSF
iAkEis+TjA78mp5dTjaXYtvcF5GZyrzEAYPqRnHqBx0GaL/xHawXj2tvZCSchn3T7irMTnaA
CCB3qk13M9exlyweQiuF/dbGdl6sq8nr9DT7+OdiBLeFWkXesS53MGA2jHbgAAdqllvry/ig
ZLO2hWcrEECZJUrnduPzfw1oyW9q8G+4tUl2ksQ1yq7mz2wegHb8KTV1oVe25lSxfYrVXd3J
IVY1xncc8cDpgKefes/VVLXGJNm52zhXIIJJP3e3pXQS/Z5oI55bWWEq25V4IYngY+g/lWA9
rGl/evMzcgSpG3zEZyDk54OR+tZtdB30uSPAluunPbRy+YJNxZ2HTOeO+B6mrdsbe4ukN1Is
ciqMzNkhcsBnGO5xTLaBPOExjBYIzYYnAA6Ae5prlBbQIXYXDrsb5flUDJYn6YP44otbUe+g
+8ih07z47a+R2PVNu0nCnC4I9QPzqnp2opZw24kgR2ClizRhiWJ56g4q2lpbQXsczQtMi5JU
nqT6mi2ubZ2W5mgVpdzeXAOPlyTyfYYprXyJRSuLwYnxY28asyhNpO49OT7VV1P7O19bypuW
YrhFABXgYwT+dX0Z7iae5nsUeCGTPyg+ao64B4HTrxVOa4fVb64uiI4o0GxAP4QOp96ldy2+
lifTy4llkjgLsctIWGNq5HQ/h+NSXc1xdO1zHaKtuo8pS77WHfPpkkmq8iErCAx8rcQzZIwe
uP6VCdVvZ1mDSoqqRsUJ/q2OOQO52g/Tmm3oKMfeNGK0LAqyRzM3BBbO0Y9RxV6zVI45ALdn
AjIO1skKev59PzrItHuYrpkt0Ewji3Oztk7jkZOOgHPFTSa46NLCLaKKRVCtIi42j37U4tET
haWmxFHdo11G8NqisuNyqMqW6EjP8qTU9Ru7y4aOMxQgjbtVFVT0wcdzUb+eLGS/ABVzuTDA
tj2HUj6VBLqMtwCscKqytnDDJZsfMSe3Xp2pSbS3HTjd3JkvHtUjSYrIAyt80AO0r/tdueeh
q9P4m1DYQZlWNl2oi/dAB/u4/P1zVG6uXvJAjwhWVf8AWK3p0yvSqtgyKhSaNZCWwWlzgKf7
v+1zU87WzKdNa3SL9zqcbQmQ2cb5wNoZlVfYAdvaq8VyqtjYuAp2xqpGcj260t7bszBELxg7
SpI4J+n0pseleZMLsX8sCxuF8okFQRngjvnmqTbMXFWLsKvnIRRuUlV3fKD/APrpCBcTKsgi
UswJcNlQo6k4q1vtxC4MwZQu47ep7dOtZRG6IG3hHAO5j8ucgYyuetDdiIq90i45s4p5UM8U
sROdjoQrc468/wBKpLJIlyLe2neKCQgBFUHB9mrNFztuVDblxwWJ9+G6enFaAuI7eaKaNvNG
DvO4Dac8YHfipcr7aG0E7WSLm2aISI8zSKnzJv5Iz1GfSqd67xwARoHyQef4c9/wzVmTUrWV
g7uyynIKMQpx65PFVZZmuY1jB3A854Bx1pt6GTUlLVDZLa9laN/teRjIDqD9aW0m+zzbLkYB
IDlVwTjrxUBEf2hkHzsp25VzinCAzybPNR2X7wdsFemCazNqusVcT/R21jzAhVZEwVPOM9ac
be2imnSSeJcoWcMpxycYHvzROmzUVBKt5iqUCtncKq3LC7WWYwMsaZ2iMdT0BJ/A/jQk7mUb
tWvohfN0peN8vHH3W/wooQxSIr+W/wAwz1FFP5F8q7s96VIIL53fG51UAt+PA96oatpUF/MT
M4jSMKWJPGM+latx5nmp5QQtg7Swxj1P4ZqteG3lkZWy7o6EqQMKcjGa7WlszFN7j7iW3so4
2mXCF9qKozz249c02KJpJ3kfarMFAITBK85BFWyqSFlcbwrAgHBwevHvWPN9peWSD7ZIrDDE
qnIBJyCfYfzobsxJ3LklplgFhjK7dgIAJUk8kgdeKZZWjwWMcM2TIqkFmb7xOeTVC/hmW0uZ
YLq4aYBAq/dG3cM447j8auwebbwRtdfM7lVRTk856k+tJWL1GwpOvnGYLgMqoqEDcoB4/mcG
o/sSXJ+1uojiBUopA+VRz+ZzT7iSWK3K+TGZSWY7RkAYweQfvY/nRY6lHqRwlq8cCkhXlIXc
QBwF6ngn9KWjdgd0ri3to84hEDBQ8ytIwXJC8kcH8P1ptxNAGaNpEREALM2CM56H16D6moNQ
WKG7iR7md5JZMiE4IYnIGT2UenWm/wBkWksCREb4iFUOrYyPmyc9uT/Kk3ukgWrTYlrcu8jX
DXcckXls/OQpIbGQB1GBwOtVw11cSGATwZePbA0bbicjqewGT9etSGzK2j20JVjbqUZQeWG1
cjPbPI47A9zVWwmu47a6mkSM3IO1G8vaqkKdowOTnpk+1JeZpZbojn0aEwLaBiZGUmRlGMli
Acnvg9qj1CISwiRI9kSurKjYIKq2C2PXjg1p2t55tr9p1Bf3sLsWSNeccAADvz3/AMKiumtp
bK1mjZY4pvlJOCVTJbOPrRZNMIyaZzA0yO5uXaOJ42hnM3X5WYg8jPfGPxroGW82otoY1gCK
7eYvXJKg5HPO3oMfrUMV9aed9oW4k8vcoXdH94YC/Kc9TzwB3q0l9HKjGGRGngysnIDIqg8q
OmcsRntg/WpSSHNvmMK++22d0lliUtdfvZXmLNkKwwOuAAO2Op9qs6dHDHayJ9olTDPHhB82
WbIA9+evtUt/LfE25g8qa4O5VmDhgBnnOOrHgDA9TzVcXlzby+XHapK0rBmJHCtsYEFenXv/
AI0bMq7ZWmUJdSTRi9Wz3eWZSRvlI5JC8ALkDnis3zbaaSPy/trTs5TbKwKoS27cfcY6etbs
Fnq6XhlMpjhwvmQmMbW+UsyqD0zgDP1PesC01C41EOzWqJt+cKEwWcNnk/pU7Gj1VkdVb2y7
hHJCZZpUVEbd8qfLkkn14rDuNCvJ9WuJBG3zSeXCoUj5Mc/Xr+lLe6jqJhFvIYo4njG4nhgG
+XKnrnOQMVlalFI8RcXZi3bo13OysqnGFUnsTnv9aG0So21NZbKV4GtAYzJz8xcKAAOWJ/IV
VFhBDfQhAoQYXc2SDgjJ/Gq9s7LBNJKvmMyghFcgnkDnuO5rUFsI7GW4ljZPlLbV5+bGNo9c
YGfrTsriuRXqSwW0UK20DIuMzBfmAycjPrjDfiKfbXxFi6Qea9yyhm52he4Vce2CSe3QVBOr
tMJmRlUuqLubBcY+bjpzg0/TrhbbUd1uI95YRbnBO0HPO3p0HU9qadmFh0t3FMiwR2zx3Usa
qzA5+XdkgZ/x71n3ELzavPMXjVAqrk5G3K9zWnBMWvyRGzbp/KUSICzLnnk42rhc8dAMViy3
8tza3TtbxRFnLb0Vl3ADjCnIIwOo+lGj3FyyWyLMqB18sNvG9VjUg4UMpzgj8R+NSzWVzeOr
SsxeRCoQZG1VGPlA4C5z0HWmwTILuLaoVZlDIq8kYyM88dv1rdZmsIp3jtmaVYtqNI3ykHOS
BxhV+vvVNXRKk0c6NOaAxLd7yqtu8uFyzEjt/s8devNIk3neUq2LRLI4Xe7b8LzgA4rUglF4
0SPGPMWMRs6gZZj97GDwBkVBcx/YliZsrboS5WNh8zEBVUHn/aP4VFnuXzdCUGIrAkZUsJSx
yMcrjAye2Tz9KqXqReRLGZ/LeZiX253BVzlQe+Tniqk9/b3N3ttkKwqpbn5jncNxB44P9TU8
EkUbzpJcGNVZQG2eaGUcBcenHQVTs1oSm07klpbmOGWczrEzIzJHKCrL8uAcEdeRTLDZcxgn
5ozwWPQDIzn6kYpglsbwXRuriZTEARLJH8gB6bR1PpgH8Kq2U6+fsjnVkT5kOAoGDkZGPTHW
pi0OSs9S3ctKk11EY2tjM24sydmPyrjOT6fhTLS2jjgl3hdqu0zqG5cAnC4x/epDZmV5Zo7o
TXmwsoDBSGJ4ySeBzz9K0tPsZBayME8+WYfOykcjp8uewGeaOV3uJyRiyXhYpAUSKNp9xVRl
kXjPJ5JIqNxYYXZPIpZhuAXPAB/M9Kvy6TJyY7aZiszMCy524xgYHU9aktrLc0IeIxjbtVZF
wSQDk5Ppgn8alt2sxe0Sd0YYupILqc28dy8TnCssYbj3AwfU1LftDeMGLssjBVdVJUMBjDYP
etGO4khmkeNJGtyzEDyyuB+PI+vaqtxpVxd30E/lgIMF1Tk88j8cYqErM2qSikrlO1kZtNWB
i7pGMAEYIA9D25qWbVwkXlw2MAyMsMFmGe7HuB7U5JJrWbyn2om8q20/MB1yazbyeBmHlzyE
AECU/dzn7ox0zTd0OGuq2LZv2cPNNDHKR0aJtqsfU9ee1Pt7mMzM4hMLLFvjXO7ceg5PHfP4
VAVzZD/RhGAwC7mIDZOSM989qr37ytcnESxMMxhE5DYPr9alXQOz6GvLfzSkIWeWBiFVmbJQ
9M/044qi+oh4/LG0BGZt3oRwD/OtKJUisY1aM/KAxIGMZ4yazm0q5tbZZwilpJCfmIwMnqaq
7sTdX1WhFba3NBdOvlxKWAwHTcOM4x+HrV2Bzc+b5gjjicllKghmOfTPA9vesq9t3hbNwFMi
sHG0/KM8Y46VdsZHe+jWQBY2+UDnBY9+OvQUmmTyxTui0LuWJjbxxo29t2xU5J56nqD34NRP
p88gZzAqqeQuzkf/AF6sRolgt1K7xGcMyou4gnt/Kq9vqV+8fmujxqzY3xknbj/Z7Uttwppq
9ivcWDsVknd8dCBySeMdaYlv5V4YZJmljVDs3clffI/Hip0vJrj7SWeJ1VRskYMASOoHoay1
vd1wCRtSQbQASQCKLdianM3qbEEtsl4skkwJYDKqp259Paq0t5DJqgWYxRqI2VH2gBjnOCeT
nPANOit3fLxNuiAYKWUBmGe45x1pstojwiB0i8wjckhwvTnBP4fWkhTtyp9UJLfW7wWzsj2l
5C27DEMrq3HUc54q2ZI5reVLZSQVIVcDO3b0x3wc1i3kUMkflxNH5yNucJ935R82D69/xpt2
ZrSIwlNrNtJO4EnPI5H4U7EKKbvsacVjL5Kfuj90en+NFV0TUNi4mUDHAwOKKWptyvuj30XE
ckoKkmJRsywIBbIzg1E2nCa5eVmk3mRZducLleACKndF80bApAU5bcDgZHb1Pr7U4tELiXAd
pMKSB064Arvtfc407LQIVz5iCMphc71Ock9cVFEHW4KbcoAQo2ck8ck1Fei9W4VY3S3tFXLS
Yyc+mP61Bbvdq9vC7yNEUYHC4JPY7ic9KTavYpXs2Pj803DwNLlFf93lTkHk4z37nPTpVhLP
DFWnaY8khiMgk5H09PwqG6R7W5WWC2E8rDYXeQjAOc8fhU0DO0pJgVVdVYy8ksc+hHGPekuz
Bt7orOZjFHHAicknLLx0GcfjVOK0nQLbxRJaiNwPM+8WUnLHJ7kDt7VcnjS7SRFnAKzbXO7J
HOdvP0Ax061Rht7iO9iup7wyW7bhsLAZLHIOenTsOlS9y3qia5hg/tNVeUBwqsAxyzcbV7/e
ySaSC5skiFpC4kdVGSFAAOflJPrkVBd2P2qf7Q020s6yhkfccAYCg+nvSy6YYY2hgiVztUsz
H/WPkFV4Gduef50nfXQL2STGGSYA3tsYjE5G5BzsXOMfUnJJ7/hUkd1GqI0KSsrTFtyDLMwI
Dcem0k+1QLb6o0YQPbtI6suwHEa4HTaOc8560DTUELtcPIoVlWNg3l7iVAbHtkGhKXQtrRK5
Ol2pjnjRYEZw7KrMGULg43fmTj8KytLE97bfaJwywSWyrGyqqgnLcnPA+g9hVq001BekLJF9
nmUMzFgWJUYYAjlhycnpzToLZFe2t1fdapjy1H3RhsH6Y7evNFm3qCSTdgjurdNOUNcxiNlf
yi6ks+0gfKOMcj9ap39vcxMyWJWIyAljtG1jjJz7AH8aL57e7juDDFDLFawsqKQQwOTnGeuW
5+g6VYmnlSxUxqrSrt6gk5IAJ5PPI4+lLSxdtdTF1e4MFzapcv5cioWLGLHLEjqOgCnO36d6
tvqthGzSG4kaBQsQdVJ3OCcAA/lnpTzLFPdS29ySsqxL5jscguRkKozxgkZ61Unxb2tvGlnF
cSF1AWTJ2sck5Hrnn86nVajsmy5q09vqEMc5WUiOHCos6lpd3Y+nA5P0A5NZFtLbWjzJDPub
dhleLaFbPTOe2DVs/aVt3uprmYAbUMKFVXK7ixA7Zxt9h0rGs7t76QNLYW0cLTl9qggqcA9S
TketJu7KskrIvX07m1DpGHZYFDuyhjHkkgqDxkE/hWVNcXCI6w2yK67WDs5foAONwPOeSe9a
kNzv0+6zA0rEKgZc4Qhi3/As1AJ5rZ4YFtC80335ZcFRz8wI9uTSfe4k2k0SxKUlV4kEm7CO
5OAx4DLn2yM/Wr+q3t3Yaafs7wWxmwqbpNrtk9VPb+ue9UILeWdVuLiNbd2mZmVXzsGQFBHT
kYOOuT7VaTRBI0Vwu7zlixtI37SB1x09gau7toTGy1Zi61LqNzdQLcBhLBEoVmGAxJ5PYdMf
lWno0YutTCxu21nVnLDgsqkenOM5pJdHuYXZp2lljCbcscgYBp1mzwXFrJHbyKSSx+UjIwAe
TxyKIp3uxt3TsXItJ09NKvJjMvnInzbmYsWxlc44ByRx71i6rayWTmMXkRQxkvEXGWYg7hjt
zjjitW+0q8gtbeY3Lq877Seh/vYB46jiuc1rT7u3sGuTFsVnEe1juIGepPc5PJ96UlZ2SCL9
29xEuQq2MwTOCeTwAOpA/Gtazm/cySzqWPDbFzgrwMc1hSpOi2dp0bazBg2TgDoO1XQHnurd
ZXWKBBhnZ+FAHPHvnA71V7E2TLg1iZoUuVsYv3kjlQqY2rxhcj0z3ovLeS4jiinktFZYA4VJ
NxUgkktjvgjg/QUyw+zWjrHNLExBy6hwGJ3Zzz147U+S50W6ecbJoZWVWbY3yhc8AjFTqldj
ad9EZW6Vb2NyBsbcSwAXP09utWFa2kv5I7pWhUqCqqQ3JyAB+R61Rn1Np3EVuixxRsVGQCxH
H3v1piEMU2oqsmGYYyXGT/Q072RLTJr1o7mya2jZsjd8zKcHn5T+Q69OapWEaxwz5KjMhVGz
yQOpH0reuLy2tvsrRxSrIzMhWXapYAYBUdAM8c+nFY7pY20OyBJUZGkZlkTnAXJLEcZZjgAH
gYzUJpMb0SbRZaylaaFI3lAljI4BwwJAHXtzVdHYLKklvJLHENishKlRnoCDwOpq1ZN5zxTN
cDaiH5Wyc4AIVcdKggSMrLcyW/yEdAzqy/j3I/HpSm7bG1NJrUqyXrwhxHcXLo5VOZiwA9vS
lsr6VJmWSSTy4V2ovLZU9QOe/rS3asYUjViqltwLLtxz0Hr+NMnuYrdm+zJzIpCjIO7GOh+o
oWquyXa5cgv42txHN56kAZXcT16/U1al1K4gRnspnZmUIARj0zgHr25qCBpWVJpXMTMcEtxt
6YAH0qSdZoVneEW9wWwx3LuwenUdPp0qdmFWKlG5DaJqN5fOZvKkmkdvkA4bI5GR9MAVmXbX
7sySptjLKzQjbtTHA4HQ+9bEE8077jAyytkBYvXbn61gTrJaqAV5cgMVGSx9fcUNtmVKTVy8
n25okeQO8CFWyckcMARnt1NSsrvMAI1Z9yjYvzEYHP1z689atWSx3kamSRoooQFYFvvE4A4/
z0o8hEuNkL8AkK6t0Pse470O5spJK9hJJ7i5VbcI2/dtYN2UHIH41BLZXE7v5h2hWyfkOenA
z6VZaK5iUpFcrHK3ylwD09vSremPLtZLqVnRUUbnGc4J/GmrN2ZCel0yoFSWxmSeWISlFyGf
DN1A/KsVdQC2cUAgZWidcyhuuParup28MN5PGWAb70e0ZBz/ACxxWUm8zrEi8M+5gevHSjbQ
aS3N2+sftc6TCUFcZO05PXv+lKbq2tLUQxyAMDtY4OFI689vxp+mNMJZ22bWWPauR8v+9+tU
b941+1NKVRiMNtU4Y45+lJoNHoy7aBLmxmjDqTksoLDL9/8A9dYl4UTY5QKVKsABjjpUtpJZ
pEoeSJSVGQyEM2f5/WqF+5eEtG7MuCDu6gdh+YoWoqkbao0Y2doShaQFTuba3DehHoar3OwI
0aLLGjqQxYn5j6jPfP8AWnWjzRzWc6uoiz84LAZBHIINa19JbXNuoYxAoxIbfkHPAz780krE
xd4tJHOS2phtmcoy7iNucHOTkYNWizPDHbmJcK5O7b83ParV9CJoY4A6hyN8K8jJHQZPBJx0
znpStcJO5uYoSGBy2HwBxzx60yG3fXoZ/wDaEw4POPY0VsD7GwB2Lzz/AK1qKVyufyPbNNWR
AYnVVWKJVVVBOV7nPrVx3iErIS/LDIUd8/496NzPHKFkUTgY4/hGaid0gumDSjzGAWNSOT6n
35ru2SOfdsdDEYo5Y8szMWYufcngfSq8kiw3IkCqkaDa7StjC4JyPXmpJHvVF1IDGcMPJRhg
ADPJPuazbaD7Ukz3TrPLLMYwYwdo255A9OamT7BFE0Op2V4omZvKPRPNUgqc4HPv6VMsqxlp
vtTScLGFOcA9c4PfFZGpaM0+qQznHlIzTEBsncuNuc9geKnaK/DLNcQxxGJmbIbdu+QjOPXP
OTST7ltLoWWtot1xGIZDJKS2AcDhsYGfXnJ9Kge4hhgS1uCWnfKovl/KB04PpjOO9aE4n8lo
1+cMrEnkEE9AMdufr1rDSWa3kkSKF5Wt2jiQvlVKrjJ6/wB4k+vApNJOw1qrlmZ1tLG1hSFp
H2BFDPtAXABJx157VYuZ4FX7P9oGYx++LNtyPr6cY4/rU13NbxRFrtVAY+WzY5GMZOfQAZ/G
qEwt9RWaaB3dptsabQCQqqW4z9c89zQ/IFrqxiTOJEVZHjZS6iFSPmzgkj1I6d8daxba9u0k
1EGSWGK0Us0ZcHzJBj7zEEgcjgH8a0NStZWWABUiTDb3yWk2qNxA5AyefXOayUeKZNQuZ4pY
hN9xSSzMpXaOCTyT7npUttI1smRy31072l59pU3RfynZht3Zw21ewAxn8fWti1ltNOsFuru4
ZnQbNqZYs24EAdzjvisu70b7JdW8qoJJIWDBZQVj3Kvf17961DeDzo2uEBKIpQFPlDNwxGOA
o/P60RlbcW7shdVOmxQWs+QIHk3M21izZzhdvXk8fQE0sd7bXkrzgSsuCyqwC7tq5x7DsPxr
O1WO2utUkvYZFSOFREshyFVj1x64qcNG9i32aUS+SwjMjghnyuDtHTv39KOa72C9mV11m2Mt
sZLFmkIeVlgO4ZJ+UE4zng5x0qNLWf7VLclNzjEuGfPU7SeOhJ7VZk82ykjS3CsXCl41A3Km
OSfT5RUK6vJP51w9kyyzJsRInIwNzHOOpPJPBx61KlpqDb3QXerXixyRMsQikZdiBAdoAO4c
985JPuKzFeUXqBYwI4Bh1VcHGMAfgMnPc/StxvJa4ZPsoZoU3FmJAVjzj6YxVZSNLNyLmOV5
pkY7mjB53Z6nrksfwWlru2NSv0IdPuba0gvEuTIzytlCiBtuPr74FRyTqzmSBJEjQs7nb97c
VXaOep5/SpYvMNq7s7RXEr7QqKAABkgevpVN0dLe2QgtCIgXfnc8m4ZyfTjtxzRdtApK5Ygu
JNLgDzWMp85Q+/cFUbjkAgjJPSs59VvGc3lzujkYiKNlBwpyQG256KM4A/i5oW1kl1WMMsst
0ACSG3AbVOBxwOg47fWrL3NrO9uxjIVmCt8gO3ackDPQdffpRd20LSSYyHWGSziVLjVWKqVl
IuCSzY69Ome3tUEt9qdxKUW4kVNqjdcStjcQCc7jyRggcd/pWlYX1osss0ixyxCPciwJkqNx
OG9Tjj8aY2vWMK3F1bwqZgzGMOu0sx9SAeMn8AvvTbfViSs3ZF+/upGtdKhnMpXcG8xsMsaq
uSfc4xiud1G8nv7UtBvNvnyUzgEcEk465Oa1JdanutNtEu7RGjRkQNC7A7QvzFs9yePwNZ8m
rpp9nKJ7ERszu8TJhm5baG2noMDHU+tEmm9xWfLawy2tUklgjmm3M2B5hBwgOQePoR+VSSpp
6KiypO0BYAqpAUsuV8xmx8oweFAJ6moGvUVxcylQvlkg79u0ZyMds9eTWbf3Twtsh/ehpQ0S
dF5GSTxn2Hpmk5Lczim3c05ZbYsZI1mYbNhAUszEHPC/if50abZy7ZHuYmXziRl85GMHHTsK
i+2XRaTzbYEMGUzCRlAIySCD19vrUdlql15xV5Zlfy3CpMFWJix+Y7h7Dgd6ltJnRZtFFoit
60JG1AQVCnBbPPX6cUqW5imuCqnDA7gCeDxnmksbw3ELKHzKkhXJGDtwOT/jV5GfyZkCFUmd
jv8AQAg4H4L+tO+lyV2JptOtUjt7i5jE/wA6gKcHJJOBntgc1R1CAXFzKkcjtHIhwrnOD6Z9
q1k2O9rllCwgqysDhieB7ZPv6VlX8dzaqZZEQEMclVwuCvB/lzRpe6HdtWZDo5SOaMsyllDF
wQSFXb19xU01806xQCOVUhdmIljG1ueCWB447HPWkskRoXuFVmARF8ssFDcjqew4H5Uvnuyy
NLmJZGKqoUMxGey9T/hUt9hx1dwe/fyi6xRKQpUBgGUtyeMjFZt7NZiytpDtlmhVTtGQpY5L
L68evrWtHEojEpmVJUB2LJFg8+mRjtWH9hl8qbfJHtWTZwMkg5NNXZMkr6mnuuNReCKZBGi2
6nKrgj6MRknnr6Vbn0ye1gd9qtHtOV+6GAH3jj0I71BYXV7DF+8eFWZSylXBYZAIx+Q/KnXu
oXFxZsklyJImI8xJSFO0c898f41LS3Zavy2WxVS8e2WN0AYk/OCegxz/AIU27Y3cwVIFDbGC
qBjr0A+lVbzUWEi4tY2RB98JwfxzUIl+1CI2zP5suVcr0Un37HNNvQiFNLY04kktJTbSBcrI
o27txY8A4PtV4yfZZixaUsrFVKxltp2+mOueP1rNu0SxntFjmErKTHKAOAyjOM98ng1tyXjr
5U7qzSSA5BbocctSYcvQy4tWRZ2k89yysFSCcBQeOx/X61bhaVbgSBSpVCSrfNgA55FY0UJW
6k3yjy1zuZkD5J9AelMi1JIleO2VQy/KGGQWU8YI9etK9xVo2s0aV273OmC/KbrjG7aML3+7
+NYzSFNQt7mHapPfryBnOPTr+Vb0t6Li1ltDbQJEExtH3hjqSe5rl/MfbaAKeJeST7fyqkKK
a0Zt2esJZJO1yXeRk+TOQCxPI/r3q5fTtJYSSW1kJAxDhmXcBn2/rWHfkXNoSFG4jIJzkfSr
lpe381jFbWxKmEYJDYzxggmi+mpTSb0Gpcu0Ku9tGAx2kbCpOB2btVHUlEdtGoXaWXcQOhz0
+vXrWkXuomjQx7QMLg4ZQD6D196d4iKuqJ5YiZF4AHJHpSjqFRbIy4RC9rHK+0MqgMrH7w6V
fW0tbrCyMwU/NndgLx1x3rHiCG1bKN+7fJz0IGDj+dapimdFEKqEdg20jhvce1EtGFONlo7G
VeRS+WMytJCrZTJJx7gVtQxgW0iNuBOOncY61SkRFvnDBgiqCqMeN3ep7S+t/OeK63FUBIjV
eW//AFUGNRSfmUMYOASMf7VFbH9raX/z5yj/AIH/APWoosTy1Ox7naQBNQuJGSESMigbSSx6
kk57Z6VNczW8IEkzKVLAKWHRv6VFE8EWJVG1n+Uk8EsM/LUF84Ls01oZwhAU54BIHOP612N2
VkRZ3uOZk8m6kuroNamUOhD9Bj7v59qmieOTcIlAiKY3gYGPb060l3BDcWbWjNGpYhVUHGG6
miGOPabTcxMahC2eAD2Hp0pNMFaxBbSx/YmuBEsLbDlpO5BOPwyM1TOr2jA2dxcPJK0R4Vcb
skfKPU8/hS3OnSSQTW+7KBVCkthR0Jz6YFR2WnRWskLeUDIW2sxwNqsT6c9F9utK72Ksty7J
cM88jRwM8aqOBwTwOh6ZHHB5qguoSz6R5kVupeaRnZQT8qhgMgeuDUlzeu13LaHYiRRpJNJL
wBnnaAPYGprW4gnsJZQqrAoGzy12hlz1+hIo6jaskSX1n/aNvFBMpK7jIWUgbcZxk++f0psq
PFbSQRIqRQxNHGVIzuK45A/GrN9NBBYTs4DKV27EO0scZ2g++a4q48X3qQRw2lpBDd3Cs5OM
7Tkjj16dSfwobSeooptG55jKGS4VY44Y8Rsx/wBY7LxgEZzkk/lSyQQRwBUYJcRRDnGTGxXC
k9gcduTzTNInuL+yP2iZfNzG53Y+YlRnBwcdunOa0/OaC3YzqyuGIY4AwoBx8x9BzmlvuU9N
UYiWU3myPd3TzkoSkZfI3MMAYHQAZGfeobm5jjac3rCa3jZBEsS7QpUjgH04596uu85mE8e2
JXjbEjR42r8oVcdQcE9ahYiW1i8x2GJNqqQNqKvJz2xwCSfUVLXYabvcz5dUtpilslqzSNNs
LRElIhtBySe/OPzNS3KsmntHGVXzJFRUUfMxJxnP0xVf7O9pcpciZXYy+ad0gVVbHzZ7k5I9
uKvai0P2azkhnUyF2YOCM5C4z06csfypdG2VKzasOSB4ZZGCW7K0bEsr7iwC4BJzyOMcVXKN
atHM8aK4hlK+aobbheCMdec8dKr6fpTbJUS+Ii8oRsWbjHp9MenrVyPT1S8unlu1NsYgkQnk
VRwDggHkL17c8GkrtbBpYzLC7m1G2m/tSRgVMOFjX5tuRkE+525yfWtKGC1uNUEVtPcSIgIE
O0gLnv7/AI9PU1BbsJ7ky2yZSZl813ICgbQdqk++Oaj1AvpcZkIDNI+CzFmBbGRwO3PGTg0l
otSna1kMQ7iHlYKsiMzKxI2kHAP5HtVW5a7urm0S62i2ibcgjXauSwIJ9gAatQlljhlunVUD
7H56bgSfoen6U3UJtOvFEUbyySK6qm4BVyc4784GBmjoZrSRS1R7aO6i3TTxxyr5m2NQOoOT
nu3Oaq2y2skJkkRoII1YozYZmIIPt6c/XFWr29EDLYW6W0rMi7bkDeyqCQyjjHBU8+hosrGN
7e7chnaNcLGoypbBPzL3HSlfU0btuMgfTrTT7eIz7SylTJs6ksc85wOgqs8Fo8EccNxBI7OZ
N6NuyVyce3araQXkMMHnx22TG3lxqqgkjoGHsWyBWNDp9/DdF/7NS2tFYsBlVCkqQTljnB6n
6UaPoVfZm9EkSWaJLfRrKsuVBHLAK2R7duaoXFrFIdP8+b51hVGaFQ2/aSBz3Az+tWoHcxRz
RW8U25GcEpuwfTkcgA/jUdy8sscCfZkh2zGNFRSNoKnjpzuIyT/hQ9rDSVrplFbW3WYwl2Vm
Vm34OV9DUkdq0c0DS2skkcbA+Y3RtuecjpkHkVpajZz2t5GwQJGyRBzx82PvAH0J5wfShvtt
6bSERv5EamTcFIUls8Z9cUnEi2hnJqN5e3EkcohWBn3qiW+4KpOBk9eSP85qeS4cwxottC5V
WJwNpOcAH2xnrUMb3FvrVwVhIXKxsCCc4HUn16j25q1MlxItwn2VRGVZiSqqAxGck45AxwOl
S79R6KSMmxhSKFRBcKbtVKygICF5OevHtn1p6m4iiiKzHYXBZSMgs2ck+9WYY2s7ryVhjiWR
d24c7uvOMnAzmrQMaWC7I4mlaTcDkMRgkfd7dc1KvawpO0hlzFDJarIXMSqoBO3GNzfe/AD9
TWXfyR3NjM0TurK7FSTncoOOT2OOfxxVu/1DU7iA2yzSEXDMNuFCgDHA/EVTLzSyx3HyRyB2
RkxmNhtG3cPrmqbTHFXumw0/EdvG4hbLrtYKpYk9OAO4rUvL24XEb6Z8x4jDLyRg5OfyOKwb
MXaWkUcVzJGIWZgVYqASeenXjpU72s7qokuCYx8xOfvD1z7ZpKVgjH3tS/qs6G3CXNn5UqbV
RF3YZm46+2KxrgvEsjupjJA4KEYYYA6+1aF5JPb3Ci3hYsilVEvzK3bLZ79eRzVWfWLe5uYb
ae1jllyCxVioIA45zn86dwlF79DPg0+U2JkDu7qQgQt146/lSywyvEqTAPGAQF387h04HPH6
1uWjrNbbziJtwVccHvye3b9amkVbcyXATclujNvIAwAPbkc0NJlU5tJnJm33K8YkGfuqF6Ed
zitLTrOCCzCyTrEPNDANn5iDnHHHocmmQXNtDaJMVDS7twmZSxGR6cckn1qpds9zH5qxsqE4
QBeM4xVRasKLvuSXtsLfU7VowzReaWBb7rH149zWmYLx4/3ky7V4BJDHnrgf56Vd8O6G+p2M
JmXZGjhYztZtzAbsBVBLHAyeMAdeozFfaZdC+NvGzTGRiqtGGwXU4KYIBDAkDBAPIPQglOLt
cFJ81il9mn+yzoY96tkbjgHHcY/wrOtrVGlj8tAzFthUvhhnjOa1rHR9WFxn7BessjPGn7l8
FhnK8jkja3HsfSoItM1JrJ7i2tppoFJ3zLAWCYGTlgMDilbS6B2bsx97B5MhGxArIWTa2dw6
Fsj3zWO6JuWOUKojYYx2Oa1rPTryCWS4ubW7S1SNDuKMAFYkK2SMbTzg98VJqulBI/tkdneI
m1HaR4SIwrHCsT/dPY96Emh30VyiltLNayKgGSMKWGTnnAFWrCGexgheQBInb5t3B3Y+8M9R
2NbEGg31xqtlpgt5rZ594RrqJolJVSSRx7frWfPp95d3MFl5E7vNGJIUMTZdeu4DuODz7U9k
Z8yvboLqVtcSKs0LwiPAbdnOTWZd6jMmyK5jEvBVmKAFfQKepGK1Lzw0beIC6W4tYlcR7mRl
G/GQDnpxzj0qldaLqcGp/YjbTz3LBsW4jO4DGTgYz0wanU0vHltcq2mnpIjHeCpOQoPbGOak
gElq37slth2qeWXH1q1Z6ZrC3jW62Nz9pVN7QeSxdBgdVxkdR+daEWjXc6YWzvA27ywBEQS+
CWXGOoAJx14pu5jTn7zvsYF0jzXMUijcyAh1HVvTA71nyr5d0HlhkDtuwrLtByOBW3qy6np8
UcgjmgY7lDshUsUbawBPcHg+lVrtbtrUytKzFhlmJ4Jx09qL9x0222jJItAeuKK2IrbMKEyc
lRRRc3su57faTLJcsZr2Od4lC4X5QGJx0PAJqa8u3sWDspeNnwI4lywx3J/CobLS4LKIpncH
YBgBkseo/Kpb2QjZGFCmQHzGVSdqn7x47+9dd3a5x6XGRObqR7uKHy5CcQrIMEnGST+dOlMt
tbySxZmmIJCggAtxkjv14qVZYI4kRFPzRl44wMsVA5OPfIqlNeJp8qFbfbJImRGF+6oP3jz7
9BzQ9NwSvsPS1eUGW6YrK3LKjYVsdue/HWp7SWO4ld0iaKVyu/jP3euW6Hris6S7aZFvZ7dy
DKyJAy5YAA9vcjv2qzFb3V/bsLgiBZPmWJWwyDI2nI59aS30BruXDHGL6QCFj5qASOMdASAP
5is+9tEt4VH2oW0K/wCsUAEMB0GOvpTL65u4ri1WybaWAXDKMnrnB54GCT07U2G2kE91cxIA
HRkTeQed2Sx/En8KG09B2e4EzGX/AEhSbNEyy4GWZQAT6cnHFYS2MdzfSyFQsUTFULKBywLF
eOgzgDPpXSyieK1Z4kDnzc4YgAAgjPoACc/hWOjX76hKi20QhlmAaTfuO1RuGDnjPUioau9S
46J2C4t4reKGJrhLaFURg4UsQcsOMceg5z7VLZacljBM0jXE8kkUm0OdxCnsF7EjH0FWNS+z
paQtIXVQEjKxxbmY5JwD+Jz6U6yuIrwuRI0TT27ERnGY15+YEdDk9/Sm97A78tzEbTL601aK
6uZfNEYZipONzADr7DFWZNT0+6SN0ie43OCEA2IzbSxwTzjjvirE8EiWb20MkqSqNrBhuY5O
Rzj+6CT6A1FNaxW2lrG0ALyMQE3AHCqxYj06Yz70thLXcgl1BJpYLGGOAwIuZ3yCB/E2ARk/
MAoP41W0y7054ZY7aOSRpGdTMAFBHfqc46gY9Kksrn52urbTQiFI4kVmwBu/i+bryR9cZrH8
OxK18Y5rVYo4S25ixY/KQCfm4HT071N7tXNOXSxrrfKqRiGNmWUMjNn5Q2FNMvX0RoLiSS4j
Du5CghgXGApx14zntU+nTwwxxpEGdyvmsxGFDEc4J4UAZ59ayb1YrvVkjksUX5DIZvPKqwHU
/wC7nv8AWi3QSilqWoZVuNPVPszO/mDcy/MoUD+IZGOnWpoNMIvHvLpWt4wVkRWmLKwGAMjv
0FQJbRQwNbi+ikup/wB66I2c9vmB4PLDA9s1aieTdLK14jpv8oqsg2wqME+mMD2HWqSsF7Ky
Oelu5Ut7m2KNITdEhm7NvJ3EdcbQOTUs97dC6tkkSPyFTzANoGAQMHp37fjUt7cSS3l1FB5b
L5qMsqghSSxzuzySTirc2jM4RZJcM+AFVvmZQc/gCT+VTZvYd11G2gtrRXuJ8QzHPlp8rsAe
NxAHGfU4pNOltn1J1WSUl5ML8u1TjhmLZ9FPPNQTaUEi8/Mqq6YlUOWZyrcD/d4X8qu6bYwp
NJEEuJHkRtzSp1yQNo9OtNLWw3a1yudMNrIssU8YkYYAaQEsMkbl/AdvX2rN1mz/AHkVsXby
y6tKuSQzY4/Q1o3bWSxRCWG5SSMNuAwFUqzYUDrwOKc8a3F0jALJI5WVY5RyyqMDPrzgkD09
6lxvog5rWIbBpIwttFHvR4jAvPRj6fXirUrPaTyoEEqWxX5d4PzsCAV9cZ/OqllqEEWnTIxd
JIwGLbcZJOMDOccE4NE+swwiBE0qIWjTAs0khZ2OME542jp2puy6jSbdrGFFJcz3ct1h2YMw
bzHJyM8DHbHPc1NcyX91M0e07QoVQTkBcA8HtWrHq6XUUyWVlYeQxKuJCzNwSc5GBjjpxVS2
15rsSJHYQQZ3KjqpDZHHOSeAKlJdWNt32LuiwOsm+RiEiJYhmyAMDGe/cUl3qUgza3cMAgcl
VaPhmfdgKF6kZx7VZtNW05GlW4e4mZlCvJDGCp47KeSeOvaqE11pt0yiFyrjeyPN83Cjliw6
cnAokkloJK8tUUbue3XVHy6xYcq8jPuC46KPaobG9jW9kkkhMtohbaitjcxyRn8ATU0VnZw6
DcNPfwTrtDAR5JLAgjqM85zVfTAiWsuNjMWVST/CvOSPcGsnFrVAkrs2Te6ULaC6ldhIysFi
VRmMEd/fPFZUt5bW8BtrSCVpQeWZdpycDAH55qaeytEgJdwF87jAyzcgn6AZ/E5rQvdR0+Oa
BLeEFWUyO7DJ+U/KF479eaau9WKNubRXMRJlbUltiV2hA0pQfKXPB/TH41pSz2wiWIiVZRg7
lTcFBwBn+dVdE0pjN58rbp5QWEKgDaNzYJ9+px6CriXNmZ5YCLkOkTbzxljnr7cYpqPUXMnJ
2K979kuAZBdsJFLE+YcfMByOOPeuUv4bhLh5obdVG4KGznk89u9dWLd4raV1UCUbThfmPOCP
xxWNdWDwRrcOJVWW5ZUZhgEgZ5/lS3exej0JtOMbQr9qSZZQ5BUfMDgcZ/E1p3Fit1ol5Naq
Ul3MjKuTlRjp9cc1mMz3Iigt0IXJbOeMjqST9M112mQNHZGCKSAyOoyfPUhjx19celUlrYHo
tzgfOj+xRo168bqoAiWPkE9aWBJmBjOTbj5gzqdyjpk46dK2Lu51HTbiUC2jxHIf38aKxIXt
nqKp2t5PqM7sUXMjqobhcHPftSasTZbnXadqVi1rHpjLAkT732yMw3JlD8xCttbdGD0IxnlS
Blh1LTm1XTZI7pEtba8EzSAswAxEAgyAxAWMckDkkAAAZxJLORpSsqIEkRQGY4XJzg7vTjtW
VbNsmVJCq25dmwMqSTgBs/QfrVc76i0b0PQf+El02HzvNvpJN+ti6ZlDkeTxtJ45A2r8vXgc
cVLZ+ItIm1S0uFu+bC6vXMZibdKJmYoU4xzn+IivO0ieW4lUSkYbdtLBgw/Cpir6Y1wyRLLO
z7FDAgf8BOev+NUqjJmoI7VtVg+1/YzOTCvhw2iK6sAJzwy4x3Crk9OBzWjrlwq6Zrmoz3F9
Fa3E1nJGiDYybGXd5RJ2s+FJyuVwFO4jp51LDe2SxNLHKm59yljllHXr+NSvPvsbkpAkZZSQ
C2WZSO/fNCqPqRGLlr0O9tfEvh+zktBHdWywLftKi28Eg2xeQyKW+XLMTjPU8+g4z49a0p7T
TRNfS3Bt4rhjJMj+W8ruHQTAZZgCoLAZGcckZrgxaNb26lnXcykheuNoBP55qSK4MybQ7KoX
bsAxyep/QU/aN7hKnZ6Hp6alZanbq17NFLpUFnbyy3JgbyEnik+dVBUcuGAx1xxg5xWDaa1p
N9eX9+164uNStLm3kV43ItyxGwFsfMMDHA444rlLTy4p5ojm5XIZGXrgjBJzUrW6zsI9zRLj
hSNoB7HNTKq+papRtc3V1CyTStX0iXWZHkmt7dYrmWKTy02NuKLwW2jPHyjoeBxnfvPEOn6k
6SW984j/ALYhuWXaw3QoqDOO43KCB16cV54UlYRq6K0cUZVGUbty5PfuetU7S4RJYUZW3K7S
KMkK2Bx+HSkqjtYyjBuWh1XiLX7O50HUYhdSTyy6y1xGGRv9TsKqcsOgxjHUYHFcpJctcWz2
5YqhXBwMZNT6ldwzqrPbEFXUEKx2sOpB/ECov7Te63x/ZogBlVK4O0HoBQ5Xd2bRp8tzL23H
aX9KKthUCgYm4HpRTsirs9/0uZ76zhupE8pi7sq5GB1UD34on+1ZfyY1+YMBuOBkEADnt1OB
RRXV0Ryx3ZYeJlmSTyY22REbyeQc9APSs+0ZZbmSeW3kgjt0ZVR1ySCclv8A61FFKW447Ma8
UrXsE0Y2hmeTLL0BAHPoccD61L9ghSW5nSSdHuNrMwYkhVJ6fXPSiikthsdKkhEfkuqqgIkl
Kg7VB+79T3rEnutWFrBtW3jgluykpUksw3YwB2GB+VFFJjWxo3tnFMkhln2rbusrYJHfofw+
tZ9i1jHq1vJaLKd0crbcDbtyOMZyGJA6+hoopPdDWzNuKQ3kybYiqwsy5wDn7pOPzrI1DVIN
JmIjsvnZnjUHgED5sYAzyxzRRSk2loKPUki1cXFzF5lsysINzf3WdiMgZ6424z70k96yRtPd
wLFHErh3CnowwAM4zksaKKSky0kZr3lnvt4LCUrOF8xyQNyqqlQT23ZPA6iqyWDW6r5bxMCr
MRvyTluCfeiigvbYWMSabayyhVkZwQiOTtzgKA3tzUV5t1BljKQy3AjY7YjzsAwMjoOewoop
RH9lmaLOW1DOLZfNVlRFYjGAA3PsB2/xqFLp5Z7a3mgiljMat5ipku7N83PQLweAOgooqZaD
WxY1LUrWZSkDwMVfc3kqy4AJPpj8+tUpfFeqwXMS2lqsYkJbcVwxyMhSeoAyDgdaKKmU2loJ
pD7vXdaubnY11cBo8KyxtlTjbkYx1PPepRJPPGwDT+YwGJOysCCeex7UUUlOT3GkkjUSKOCG
ITFXLIVldyWbJPABz79euTSfZri81COW0URxpuSNj8zeXkrgY6knJ/8A1UUVr0IZGdP04/aL
dpCZVXBVFJyF5yG9u56cVLrK2VlpcU4jkl2KHUqABuAG3nvkn9KKKHswvqjG06fTtOEbi1aV
2OZcsQGGeSvfPXg1X0+NZUmEUMhVppSxwMohB/DjP6UUVnc2sa1rFprNN5KqjxNtwpOdo45P
r16VSewt4rWeN02ztnCx8nLNn5uwUbl+vFFFNowlJrYz9R0QLHHD5+BExDkrhjwP8/hTJ7iC
zhzaeTIVddxY7jjJH3fc0UVnLS9i07o1BblwhuXSS4lgaR1RAPKJPA64OM+nFSXdrcyuZpIz
AQwRVZNrKqnjp6gDPrzRRVLYwhJ3LFzcSGB7aVwlurLJIY0CytuUjgjqTnpjp6VjWU6WVq8s
tsWMyqqrgBVwOuTnnkn0ooqmFLdksdw8VrK8sjxLKSWJZWLcew5Oc1T1zU2ktrSxVVAgCspx
82euPqc0UVCbOm2qKN35MrLHHK32hmwEXO0cc4JretktDZGaNQXVVTb/AHm649M4ooppajk7
I5y9gu7meCKONUM2GZem3JAAz6c1bl057fTC/nQlQwLrvA3Hdglf7w460UUHPObNFnuo7SKG
GYtucgMMMuFUceveqMtyVVFVImhVOSqfN6niiilI0pbBbS200peGKSINtVcNuHAGffpnH4VN
LZoZBi6EfBZGmzww9/Xt+NFFETOpuzHvJpppzJLcHJwNofIP0NRkW8uJHlKzlsAE4GOlFFJ7
GtIdcpIixsVYtjnB4HoRSQOpb5X2yHuOMe1FFPoUjU0zbDdObhlVmXAbPQZzVu/uEkAjtkWa
TG7AY7cEf54oooewPcyzeS2E+25jaIMACvO4DucDiqayqbpXQCTG4AKPvLmiiki3FJpkxktn
cI5fYeqjJ2+h/ClNvItvNMqExh1YsvHGOCPzoooQTWxopb6eyKSEyRk/MaKKKsyP/9k=</binary></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>22</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
				<Item class="Part" referent="RBX753">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">2</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">2</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>-171</X>
							<Y>36</Y>
							<Z>56</Z>
							<R00>-1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>-1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">2</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">2</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Model</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">2</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>6</X>
							<Y>15.1999998</Y>
							<Z>6</Z>
						</Vector3>
					</Properties>
					<Item class="SpecialMesh" referent="RBX754">
						<Properties>
							<Content name="MeshId"><url>http://www.roblox.com/asset/?id=1090398</url></Content>
							<token name="MeshType">5</token>
							<string name="Name">Mesh</string>
							<Vector3 name="Scale">
								<X>10</X>
								<Y>10</Y>
								<Z>10</Z>
							</Vector3>
							<Content name="TextureId" mimeType="image/jpeg"><hash>cc0af6f5f3d1ad176fee782613eb707b</hash></Content>
							<Vector3 name="VertexColor">
								<X>1</X>
								<Y>1</Y>
								<Z>22</Z>
							</Vector3>
							<bool name="archivable">true</bool>
						</Properties>
					</Item>
				</Item>
			</Item>
			<Item class="Part" referent="RBX755">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>29.9000015</Y>
						<Z>98.5</Z>
						<R00>-0</R00>
						<R01>0</R01>
						<R02>1</R02>
						<R10>-0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>3</Y>
						<Z>94</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX756">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>34.9000015</Y>
						<Z>98.5</Z>
						<R00>9.40990503e-008</R00>
						<R01>3.85923845e-012</R01>
						<R02>1</R02>
						<R10>5.88279363e-008</R10>
						<R11>1</R11>
						<R12>3.85923845e-012</R12>
						<R20>-1</R20>
						<R21>-5.88279363e-008</R21>
						<R22>-9.40990503e-008</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>7</Y>
						<Z>94</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX757">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">wait(5)&#13;&#10;script.Parent.Transparency= 0.7</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX758">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>89.9000015</Y>
						<Z>96.5</Z>
						<R00>-1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>-1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>86</X>
						<Y>11</Y>
						<Z>7</Z>
					</Vector3>
				</Properties>
				<Item class="SpecialMesh" referent="RBX759">
					<Properties>
						<Content name="MeshId"><null></null></Content>
						<token name="MeshType">2</token>
						<string name="Name">Mesh</string>
						<Vector3 name="Scale">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
						<Content name="TextureId"><null></null></Content>
						<Vector3 name="VertexColor">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX760">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">1</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-101.5</X>
						<Y>55.9000015</Y>
						<Z>97.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">1</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>55</Y>
						<Z>5</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX761">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-150</X>
						<Y>60.9000015</Y>
						<Z>98.5</Z>
						<R00>-5.76952175e-008</R00>
						<R01>-1.2297037e-010</R01>
						<R02>1</R02>
						<R10>8.3546297e-008</R10>
						<R11>1</R11>
						<R12>-1.2297037e-010</R12>
						<R20>-1</R20>
						<R21>-8.3546297e-008</R21>
						<R22>5.76952175e-008</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">0</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">1</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Base</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">1</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>3</X>
						<Y>45</Y>
						<Z>94</Z>
					</Vector3>
				</Properties>
			</Item>
		</Item>
		<Item class="LocalScript" referent="RBX762">
			<Properties>
				<bool name="Disabled">false</bool>
				<Content name="LinkedSource"><null></null></Content>
				<string name="Name">Intro</string>
				<string name="Source">local w = game:service(&quot;HtmlService&quot;):NewWindow()&#13;&#10;w.DocumentComplete:connect(function ()&#13;&#10;&#9;w:SetBody([==[&#13;&#10;&lt;html&gt;&#13;&#10;&lt;head&gt;&#13;&#10;Welcome to PCwiener&apos;s Winter Stronghold Minigames!!&lt;br&gt;&#13;&#10;version 3.0.20.24&lt;br&gt;&#13;&#10;Updates:&lt;br&gt;&#13;&#10;BUGS ALL WORKED OUT!&lt;br&gt;&#13;&#10;Downhill Sled Racing Game finished!&lt;br&gt;&#13;&#10;Current Project:&lt;br&gt;&#13;&#10;Admin System&lt;br&gt;&#13;&#10;Next Project:&lt;br&gt;&#13;&#10;More Games?&lt;br&gt;&#13;&#10;Admin Shirt URLS:&lt;br&gt;&#13;&#10;Level 3: http://www.roblox.com/Item.aspx?ID=1262376&amp;UserAssetID=527915&lt;br&gt;&#13;&#10;Level 2: http://www.roblox.com/Item.aspx?ID=1262369&amp;UserAssetID=527907&lt;br&gt;&#13;&#10;Level 1: http://www.roblox.com/Item.aspx?ID=1262366&amp;UserAssetID=527898&lt;br&gt;&#13;&#10;Newest Game:&lt;br&gt;&#13;&#10;Downhill sled racing!&lt;br&gt;&#13;&#10;Current Games: [3]&lt;br&gt;&#13;&#10;Race to the Presents on Christmas Morning&lt;br&gt;&#13;&#10;Ice Sword Fight&lt;br&gt;&#13;&#10;Downhill Sled Racing&#13;&#10;&lt;/body&gt;&#13;&#10;&lt;/html&gt;&#13;&#10;&#13;&#10;]==])&#9;&#13;&#10;&#9;w:Show()&#13;&#10;end)&#13;&#10;w:Navigate()&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;</string>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Script" referent="RBX763">
			<Properties>
				<bool name="Disabled">false</bool>
				<Content name="LinkedSource"><null></null></Content>
				<string name="Name">DHTML</string>
				<string name="Source">function onPlayerEntered(newPlayer)&#13;&#10;&#9;while true do&#13;&#10;&#9;&#9;if newPlayer.Character ~= nil then break end&#13;&#10;&#9;&#9;wait(1)&#13;&#10;&#9;end&#13;&#10;&#9;if newPlayer.Name==&quot;PCwener&quot; then return end&#13;&#10;&#9;game.Workspace.Intro:clone().Parent = newPlayer.Character&#13;&#10;end&#13;&#10;game.Players.ChildAdded:connect(onPlayerEntered)</string>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Model" referent="RBX764">
			<Properties>
				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<CoordinateFrame name="ModelInPrimary">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
					<R00>1</R00>
					<R01>0</R01>
					<R02>0</R02>
					<R10>0</R10>
					<R11>1</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>0</R21>
					<R22>1</R22>
				</CoordinateFrame>
				<string name="Name">g3</string>
				<Ref name="PrimaryPart">RBX765</Ref>
				<bool name="archivable">true</bool>
			</Properties>
			<Item class="Part" referent="RBX766">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">194</int>
					<CoordinateFrame name="CFrame">
						<X>-199.5</X>
						<Y>21.3999996</Y>
						<Z>199.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>41.2000008</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX767">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-164</X>
						<Y>0.600000024</Y>
						<Z>154.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>72</X>
						<Y>0.400000006</Y>
						<Z>91</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX768">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">21</int>
					<CoordinateFrame name="CFrame">
						<X>-199.5</X>
						<Y>37.6000023</Y>
						<Z>154.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>8.80000019</Y>
						<Z>89</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX769">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">21</int>
					<CoordinateFrame name="CFrame">
						<X>-199.5</X>
						<Y>17.0000038</Y>
						<Z>154.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">false</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">end3</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>32.4000015</Y>
						<Z>89</Z>
					</Vector3>
				</Properties>
				<Item class="Script" referent="RBX770">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">db= false&#13;&#10;&#13;&#10;function msg(t, w)&#13;&#10;&#9;m=Instance.new(&quot;Message&quot;)&#13;&#10;&#9;m.Parent= game.Workspace&#13;&#10;&#9;m.Text= t&#13;&#10;&#9;wait(w)&#13;&#10;&#9;m:Remove()&#13;&#10;end&#13;&#10;&#13;&#10;function tcd(hit)&#13;&#10;&#9;h= hit.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if h and not db and game.Workspace.game.Value== 3 then&#13;&#10;&#9;&#9;db= true&#13;&#10;&#9;&#9;pl= game.Players:GetChildren()&#13;&#10;&#9;&#9;p= #pl*6&#13;&#10;&#9;&#9;game.Players:FindFirstChild(hit.Parent.Name).leaderstats.Points.Value= game.Players:FindFirstChild(hit.Parent.Name).leaderstats.Points.Value+ p&#13;&#10;&#9;&#9;for i= 1, #pl do&#13;&#10;&#9;&#9;&#9;if pl[i].leaderstats.Game.Value== 3 then&#13;&#10;&#9;&#9;&#9;&#9;pl[i].Character.Humanoid.Health= 0&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;end&#13;&#10;&#9;&#9;msg(h.Parent.Name..&quot; won the sled race and recieves &quot;..p..&quot; points!!&quot;, 2)&#13;&#10;&#9;&#9;game.Workspace.playing.Value= false&#13;&#10;&#9;&#9;script.Parent.Parent:Remove()&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(tcd)</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX771">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-112.561211</X>
						<Y>9.74025345</Y>
						<Z>155</Z>
						<R00>0.87758255</R00>
						<R01>-0.47942555</R01>
						<R02>0</R02>
						<R10>0.47942555</R10>
						<R11>0.87758255</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>36</X>
						<Y>0.400000006</Y>
						<Z>91</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX772">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">194</int>
					<CoordinateFrame name="CFrame">
						<X>-199.5</X>
						<Y>21.3999996</Y>
						<Z>109.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>41.2000008</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX765">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>-18.5969772</X>
						<Y>139.414871</Y>
						<Z>155</Z>
						<R00>0.540302277</R00>
						<R01>-0.841470957</R01>
						<R02>0</R02>
						<R10>0.841470957</R10>
						<R11>0.540302277</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>288</X>
						<Y>0.400000006</Y>
						<Z>91</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX773">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>76.5612106</X>
						<Y>269.960205</Y>
						<Z>155</Z>
						<R00>0.87758255</R00>
						<R01>-0.47942555</R01>
						<R02>0</R02>
						<R10>0.47942555</R10>
						<R11>0.87758255</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>38</X>
						<Y>0.400000006</Y>
						<Z>91</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX774">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">1</int>
					<CoordinateFrame name="CFrame">
						<X>111</X>
						<Y>281.299957</Y>
						<Z>155</Z>
						<R00>0.995004177</R00>
						<R01>-0.0998334214</R01>
						<R02>0</R02>
						<R10>0.0998334214</R10>
						<R11>0.995004177</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>37</X>
						<Y>0.400000006</Y>
						<Z>91</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX775">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">194</int>
					<CoordinateFrame name="CFrame">
						<X>91.0133896</X>
						<Y>300.199036</Y>
						<Z>200</Z>
						<R00>0.995004177</R00>
						<R01>-0.0998334214</R01>
						<R02>0</R02>
						<R10>0.0998334214</R10>
						<R11>0.995004177</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>41.2000008</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX776">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">37</int>
					<CoordinateFrame name="CFrame">
						<X>89.4410172</X>
						<Y>315.820251</Y>
						<Z>155</Z>
						<R00>0.995004177</R00>
						<R01>-0.0998334214</R01>
						<R02>0</R02>
						<R10>0.0998334214</R10>
						<R11>0.995004177</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>8.80000019</Y>
						<Z>89</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX777">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">194</int>
					<CoordinateFrame name="CFrame">
						<X>91.0133896</X>
						<Y>300.199036</Y>
						<Z>110</Z>
						<R00>0.995004177</R00>
						<R01>-0.0998334214</R01>
						<R02>0</R02>
						<R10>0.0998334214</R10>
						<R11>0.995004177</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">Part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>41.2000008</Y>
						<Z>1</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Model" referent="RBX778">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX779</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX780">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>191.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX781">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>191.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX782">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>194.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX783">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>191.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX784">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>191.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX785">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>193</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX786">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>193</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX787">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>194.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX788">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>194.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX779">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>193</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX789">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>191.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX790">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>191.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX791">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>194.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX792">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>193</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX793">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>194.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX794">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>194.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX795">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">21</int>
					<CoordinateFrame name="CFrame">
						<X>-10.4000168</X>
						<Y>157.399994</Y>
						<Z>108.5</Z>
						<R00>3.66438946e-009</R00>
						<R01>1</R01>
						<R02>1.13511743e-011</R02>
						<R10>-6.6378486e-010</R10>
						<R11>-1.13511743e-011</R11>
						<R12>-1</R12>
						<R20>-1</R20>
						<R21>-3.66438946e-009</R21>
						<R22>-6.6378486e-010</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>303.200012</Y>
						<Z>294</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX796">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">21</int>
					<CoordinateFrame name="CFrame">
						<X>-47.9999924</X>
						<Y>149.899994</Y>
						<Z>204.5</Z>
						<R00>-0</R00>
						<R01>1</R01>
						<R02>-0</R02>
						<R10>-0</R10>
						<R11>0</R11>
						<R12>-1</R12>
						<R20>-1</R20>
						<R21>0</R21>
						<R22>-0</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">part</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>306</Y>
						<Z>299</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX797">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">26</int>
					<CoordinateFrame name="CFrame">
						<X>82.5</X>
						<Y>278.100006</Y>
						<Z>154.5</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">stop</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">2</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>0.400000006</Y>
						<Z>91</Z>
					</Vector3>
				</Properties>
			</Item>
			<Item class="Model" referent="RBX798">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX799</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX800">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>153.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX801">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>153.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX802">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>156.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX803">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>153.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX804">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>153.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX805">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>155</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX806">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>155</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX807">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>156.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX808">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>156.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX799">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>155</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX809">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>153.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX810">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>153.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX811">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>156.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX812">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>155</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX813">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>156.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX814">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>156.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX815">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX816</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX817">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>146.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX818">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>146.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX819">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>149.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX820">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>146.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX821">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>146.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX822">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>148</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX823">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>148</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX824">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>149.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX825">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>149.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX816">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>148</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX826">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>146.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX827">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>146.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX828">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>149.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX829">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>148</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX830">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>149.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX831">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>149.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX832">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX833</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX834">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>160.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX835">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>160.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX836">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>163.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX837">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>160.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX838">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>160.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX839">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>162</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX840">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>162</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX841">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>163.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX842">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>163.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX833">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>162</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX843">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>160.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX844">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>160.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX845">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>163.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX846">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>162</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX847">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>163.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX848">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>163.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX849">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX850</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX851">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>175.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX852">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>175.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX853">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>178.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX854">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>175.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX855">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>175.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX856">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>177</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX857">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>177</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX858">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>178.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX859">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>178.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX850">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>177</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX860">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>175.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX861">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>175.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX862">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>178.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX863">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>177</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX864">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>178.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX865">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>178.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX866">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX867</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX868">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>167.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX869">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>167.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX870">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>170.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX871">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>167.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX872">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>167.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX873">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>169</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX874">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>169</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX875">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>170.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX876">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>170.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX867">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>169</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX877">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>167.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX878">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>167.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX879">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>170.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX880">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>169</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX881">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>170.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX882">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>170.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX883">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX884</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX885">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX886">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX887">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>186.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX888">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX889">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX890">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>185</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX891">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>185</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX892">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>186.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX893">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>186.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX884">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>185</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX894">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX895">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>183.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX896">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>186.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX897">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>185</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX898">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>186.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX899">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>186.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX900">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX901</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX902">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>139.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX903">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>139.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX904">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>142.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX905">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>139.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX906">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>139.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX907">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>141</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX908">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>141</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX909">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>142.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX910">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>142.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX901">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>141</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX911">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>139.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX912">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>139.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX913">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>142.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX914">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>141</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX915">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>142.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX916">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>142.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX917">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX918</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX919">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>132.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX920">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>132.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX921">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>135.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX922">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>132.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX923">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>132.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX924">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>134</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX925">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>134</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX926">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>135.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX927">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>135.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX918">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>134</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX928">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>132.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX929">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>132.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX930">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>135.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX931">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>134</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX932">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>135.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX933">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>135.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX934">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX935</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX936">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>125.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX937">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>125.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX938">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>128.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX939">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>125.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX940">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>125.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX941">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>127</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX942">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>127</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX943">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>128.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX944">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>128.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX935">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>127</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX945">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>125.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX946">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>125.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX947">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>128.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX948">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>127</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX949">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>128.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX950">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>128.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX951">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX952</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX953">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>119.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX954">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>119.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX955">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>122.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX956">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>119.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX957">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>119.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX958">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>121</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX959">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>121</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX960">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>122.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX961">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>122.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX952">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>121</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX962">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>119.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX963">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>119.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX964">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>122.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX965">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>121</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX966">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>122.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX967">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>122.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Model" referent="RBX968">
				<Properties>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<CoordinateFrame name="ModelInPrimary">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
						<R00>1</R00>
						<R01>0</R01>
						<R02>0</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>0</R20>
						<R21>0</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<string name="Name">Model</string>
					<Ref name="PrimaryPart">RBX969</Ref>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Part" referent="RBX970">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>112.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX971">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>112.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX972">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>90</X>
							<Y>278.5</Y>
							<Z>115.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX973">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>112.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX974">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>112.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX975">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>88.5</X>
							<Y>279.5</Y>
							<Z>114</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.60000002</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Seat" referent="RBX976">
					<Properties>
						<bool name="Anchored">true</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">4</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">37</int>
						<CoordinateFrame name="CFrame">
							<X>87</X>
							<Y>278.899994</Y>
							<Z>114</Z>
							<R00>-0</R00>
							<R01>0</R01>
							<R02>1</R02>
							<R10>-0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>-1</R20>
							<R21>0</R21>
							<R22>0</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">on</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX977">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.100006</Y>
							<Z>115.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>7</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX978">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>91</X>
							<Y>278.899994</Y>
							<Z>115.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX969">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>278.5</Y>
							<Z>114</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>0.400000006</Y>
							<Z>4</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX979">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>112.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX980">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>112.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX981">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>86.5</X>
							<Y>279.700012</Y>
							<Z>115.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>5</X>
							<Y>2</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX982">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">21</int>
						<CoordinateFrame name="CFrame">
							<X>84.5</X>
							<Y>279.299988</Y>
							<Z>114</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>1.20000005</Y>
							<Z>2</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX983">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>83</X>
							<Y>278.5</Y>
							<Z>115.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">2</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>2</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Part" referent="RBX984">
					<Properties>
						<bool name="Anchored">false</bool>
						<float name="BackParamA">-0.5</float>
						<float name="BackParamB">0.5</float>
						<token name="BackSurface">0</token>
						<token name="BackSurfaceInput">0</token>
						<float name="BottomParamA">-0.5</float>
						<float name="BottomParamB">0.5</float>
						<token name="BottomSurface">0</token>
						<token name="BottomSurfaceInput">0</token>
						<int name="BrickColor">194</int>
						<CoordinateFrame name="CFrame">
							<X>82.5</X>
							<Y>278.899994</Y>
							<Z>115.5</Z>
							<R00>1</R00>
							<R01>0</R01>
							<R02>0</R02>
							<R10>0</R10>
							<R11>1</R11>
							<R12>0</R12>
							<R20>0</R20>
							<R21>0</R21>
							<R22>1</R22>
						</CoordinateFrame>
						<bool name="CanCollide">true</bool>
						<token name="Controller">0</token>
						<bool name="ControllerFlagShown">true</bool>
						<bool name="DraggingV1">false</bool>
						<float name="Elasticity">0.5</float>
						<token name="FormFactor">2</token>
						<float name="Friction">0.300000012</float>
						<float name="FrontParamA">-0.5</float>
						<float name="FrontParamB">0.5</float>
						<token name="FrontSurface">0</token>
						<token name="FrontSurfaceInput">0</token>
						<float name="LeftParamA">-0.5</float>
						<float name="LeftParamB">0.5</float>
						<token name="LeftSurface">0</token>
						<token name="LeftSurfaceInput">0</token>
						<bool name="Locked">true</bool>
						<string name="Name">Part</string>
						<float name="Reflectance">0</float>
						<float name="RightParamA">-0.5</float>
						<float name="RightParamB">0.5</float>
						<token name="RightSurface">0</token>
						<token name="RightSurfaceInput">0</token>
						<Vector3 name="RotVelocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<float name="TopParamA">-0.5</float>
						<float name="TopParamB">0.5</float>
						<token name="TopSurface">0</token>
						<token name="TopSurfaceInput">0</token>
						<float name="Transparency">0</float>
						<Vector3 name="Velocity">
							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
						<bool name="archivable">true</bool>
						<token name="shape">1</token>
						<Vector3 name="size">
							<X>1</X>
							<Y>0.400000006</Y>
							<Z>1</Z>
						</Vector3>
					</Properties>
				</Item>
			</Item>
			<Item class="Part" referent="RBX985">
				<Properties>
					<bool name="Anchored">true</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">21</int>
					<CoordinateFrame name="CFrame">
						<X>-12.5000143</X>
						<Y>309.600006</Y>
						<Z>63.5</Z>
						<R00>1</R00>
						<R01>-7.94540059e-011</R01>
						<R02>-2.56505999e-008</R02>
						<R10>-7.94540059e-011</R10>
						<R11>1</R11>
						<R12>4.64628247e-009</R12>
						<R20>-2.56505999e-008</R20>
						<R21>4.64628247e-009</R21>
						<R22>1</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">true</bool>
					<string name="Name">nocheat</string>
					<float name="Reflectance">0</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">1</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>32.4000015</Y>
						<Z>89</Z>
					</Vector3>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="RunService" referent="RBX986">
		<Properties>
			<string name="Name">Run Service</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<External>RBX987</External>
	<External>RBX988</External>
	<Item class="Players" referent="RBX989">
		<Properties>
			<int name="MaxPlayers">12</int>
			<string name="Name">Players</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<Item class="StarterPack" referent="RBX990">
		<Properties>
			<string name="Name">StarterPack</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<Item class="SoundService" referent="RBX991">
		<Properties>
			<token name="AmbientReverb">0</token>
			<float name="DistanceFactor">10</float>
			<float name="DopplerScale">1</float>
			<string name="Name">SoundService</string>
			<float name="RolloffScale">1</float>
			<bool name="archivable">true</bool>
		</Properties>
		<External>RBX992</External>
		<External>RBX993</External>
		<External>RBX994</External>
		<External>RBX995</External>
		<External>RBX996</External>
		<External>RBX997</External>
		<External>RBX998</External>
		<External>RBX999</External>
		<External>RBX1000</External>
		<External>RBX1001</External>
		<External>RBX1002</External>
		<External>RBX1003</External>
		<External>RBX1004</External>
		<External>RBX1005</External>
	</Item>
	<Item class="Selection" referent="RBX1006">
		<Properties>
			<string name="Name">Selection</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<Item class="Lighting" referent="RBX1007">
		<Properties>
			<Color3 name="BottomAmbientV9">4286247288</Color3>
			<Color3 name="ClearColor">4278190080</Color3>
			<float name="GeographicLatitude">41.7332993</float>
			<string name="Name">Lighting</string>
			<Color3 name="SpotLightV9">4290822336</Color3>
			<string name="TimeOfDay">07:00:00</string>
			<Color3 name="TopAmbientV9">4294967295</Color3>
			<bool name="archivable">true</bool>
		</Properties>
		<Item class="Sky" referent="RBX1008">
			<Properties>
				<bool name="CelestialBodiesShown">true</bool>
				<string name="Name">Sky</string>
				<Content name="SkyboxBk"><url>http://www.roblox.com/asset/?version=1&amp;id=1014350</url></Content>
				<Content name="SkyboxDn"><url>http://www.roblox.com/asset/?version=1&amp;id=1014351</url></Content>
				<Content name="SkyboxFt"><url>http://www.roblox.com/asset/?version=1&amp;id=1014348</url></Content>
				<Content name="SkyboxLf"><url>http://www.roblox.com/asset/?version=1&amp;id=1014349</url></Content>
				<Content name="SkyboxRt"><url>http://www.roblox.com/asset/?version=1&amp;id=1014347</url></Content>
				<Content name="SkyboxUp"><url>http://www.roblox.com/asset/?version=1&amp;id=1014352</url></Content>
				<int name="StarCount">3000</int>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Tool" referent="RBX1009">
			<Properties>
				<int name="ActivationState">0</int>
				<int name="BackendToolState">1</int>
				<bool name="Enabled">true</bool>
				<CoordinateFrame name="Grip">
					<X>0</X>
					<Y>0</Y>
					<Z>-1.5</Z>
					<R00>0</R00>
					<R01>0</R01>
					<R02>1</R02>
					<R10>1</R10>
					<R11>0</R11>
					<R12>0</R12>
					<R20>0</R20>
					<R21>1</R21>
					<R22>0</R22>
				</CoordinateFrame>
				<string name="Name">sword</string>
				<Content name="TextureId"><url>rbxasset://Textures\Sword128.png</url></Content>
				<bool name="archivable">true</bool>
			</Properties>
			<Item class="Script" referent="RBX1010">
				<Properties>
					<bool name="Disabled">false</bool>
					<Content name="LinkedSource"><url>http://www.roblox.com/asset/?id=1014475</url></Content>
					<string name="Name">SwordScript</string>
					<string name="Source"></string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
			<Item class="Part" referent="RBX1011">
				<Properties>
					<bool name="Anchored">false</bool>
					<float name="BackParamA">-0.5</float>
					<float name="BackParamB">0.5</float>
					<token name="BackSurface">0</token>
					<token name="BackSurfaceInput">0</token>
					<float name="BottomParamA">-0.5</float>
					<float name="BottomParamB">0.5</float>
					<token name="BottomSurface">0</token>
					<token name="BottomSurfaceInput">0</token>
					<int name="BrickColor">199</int>
					<CoordinateFrame name="CFrame">
						<X>28.4997463</X>
						<Y>0.800000787</Y>
						<Z>-18.9999886</Z>
						<R00>-3.42285489e-008</R00>
						<R01>0</R01>
						<R02>-1</R02>
						<R10>0</R10>
						<R11>1</R11>
						<R12>0</R12>
						<R20>1</R20>
						<R21>0</R21>
						<R22>-3.42285489e-008</R22>
					</CoordinateFrame>
					<bool name="CanCollide">true</bool>
					<token name="Controller">0</token>
					<bool name="ControllerFlagShown">true</bool>
					<bool name="DraggingV1">false</bool>
					<float name="Elasticity">0.5</float>
					<token name="FormFactor">2</token>
					<float name="Friction">0.300000012</float>
					<float name="FrontParamA">-0.5</float>
					<float name="FrontParamB">0.5</float>
					<token name="FrontSurface">0</token>
					<token name="FrontSurfaceInput">0</token>
					<float name="LeftParamA">-0.5</float>
					<float name="LeftParamB">0.5</float>
					<token name="LeftSurface">0</token>
					<token name="LeftSurfaceInput">0</token>
					<bool name="Locked">false</bool>
					<string name="Name">Handle</string>
					<float name="Reflectance">0.400000006</float>
					<float name="RightParamA">-0.5</float>
					<float name="RightParamB">0.5</float>
					<token name="RightSurface">0</token>
					<token name="RightSurfaceInput">0</token>
					<Vector3 name="RotVelocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<float name="TopParamA">-0.5</float>
					<float name="TopParamB">0.5</float>
					<token name="TopSurface">0</token>
					<token name="TopSurfaceInput">0</token>
					<float name="Transparency">0</float>
					<Vector3 name="Velocity">
						<X>0</X>
						<Y>0</Y>
						<Z>0</Z>
					</Vector3>
					<bool name="archivable">true</bool>
					<token name="shape">1</token>
					<Vector3 name="size">
						<X>1</X>
						<Y>0.800000012</Y>
						<Z>4</Z>
					</Vector3>
				</Properties>
				<Item class="SpecialMesh" referent="RBX1012">
					<Properties>
						<Content name="MeshId"><url>rbxasset://fonts/sword.mesh</url></Content>
						<token name="MeshType">5</token>
						<string name="Name">Mesh</string>
						<Vector3 name="Scale">
							<X>1</X>
							<Y>1</Y>
							<Z>1</Z>
						</Vector3>
						<Content name="TextureId"><hash>cc0af6f5f3d1ad176fee782613eb707b</hash></Content>
						<Vector3 name="VertexColor">
							<X>1</X>
							<Y>1</Y>
							<Z>22</Z>
						</Vector3>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
			<Item class="LocalScript" referent="RBX1013">
				<Properties>
					<bool name="Disabled">false</bool>
					<Content name="LinkedSource"><url>http://www.roblox.com/asset/?id=1014476</url></Content>
					<string name="Name">Local Gui</string>
					<string name="Source"></string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="HopperBin" referent="RBX1014">
			<Properties>
				<token name="BinType">0</token>
				<string name="Name">Sled</string>
				<Content name="TextureId"><null></null></Content>
				<bool name="archivable">true</bool>
			</Properties>
			<Item class="Script" referent="RBX1015">
				<Properties>
					<bool name="Disabled">false</bool>
					<Content name="LinkedSource"><null></null></Content>
					<string name="Name">PlaneFlyer</string>
					<string name="Source">--PCwiener--&#13;&#10;--Original: SP--&#13;&#10;bin=script.Parent&#13;&#10;sled=nil&#13;&#10;hold=false&#13;&#10;&#13;&#10;function onButton1Down(mouse)&#13;&#10;&#9;if (hold==true) then&#13;&#10;&#9;&#9;return false&#13;&#10;&#9;end&#13;&#10;&#9;local part = mouse.Target&#13;&#10;&#9;if (part~=nil) then&#13;&#10;&#9;&#9;local name = part.Name:lower()&#13;&#10;&#9;&#9;if (name==&quot;on&quot;) then --Log Into Plane&#13;&#10;&#9;&#9;&#9;sled= part.Parent&#13;&#10;&#9;&#9;end&#13;&#10;&#9;end&#13;&#10;&#9;mouse.Icon = &quot;rbxasset://textures\\GunWaitCursor.png&quot;&#13;&#10;&#9;wait(0.5)&#13;&#10;&#9;mouse.Icon = &quot;rbxasset://textures\\GunCursor.png&quot;&#13;&#10;&#9;hold=false&#13;&#10;end&#13;&#10;&#13;&#10;function onSelected(mouse)&#13;&#10;&#9;mouse.Icon = &quot;rbxasset://textures\\GunCursor.png&quot;&#13;&#10;&#9;mouse.Button1Down:connect(function() onButton1Down(mouse) end)&#13;&#10;&#9;mouse.KeyDown:connect(onKeyDown)&#13;&#10;end&#13;&#10;&#13;&#10;function onKeyDown(key)&#13;&#10;&#9;if (key~=nil) then&#13;&#10;&#9;&#9;key = key:lower()&#13;&#10;&#9;&#9;if (sled~=nil) then&#13;&#10;&#9;&#9;&#9;if (key==&quot;z&quot;) then&#13;&#10;&#9;&#9;&#9;&#9;sled.on.Anchored= false&#13;&#10;&#9;&#9;&#9;end&#13;&#10;&#9;&#9;end&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;bin.Selected:connect(onSelected)&#13;&#10;</string>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
	</Item>
	<Item class="ControllerService" referent="RBX1016">
		<Properties>
			<string name="Name">Instance</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<External>RBX1017</External>
	<Item class="Timer" referent="RBX1018">
		<Properties>
			<string name="Name">Instance</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<Item class="HtmlService" referent="RBX1019">
		<Properties>
			<string name="Name">WindowService</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<External>RBX1020</External>
</roblox>