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				<string name="Name">SpawnLocation</string>
				<bool name="Neutral">true</bool>
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				<int name="TeamColor">194</int>
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					<Content name="Texture"><url>rbxasset://Textures\SpawnLocation.png</url></Content>
					<bool name="archivable">true</bool>
				</Properties>
			</Item>
		</Item>
		<Item class="Part" referent="RBX8">
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				<bool name="Anchored">true</bool>
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				<bool name="Anchored">true</bool>
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				<int name="BrickColor">199</int>
				<CoordinateFrame name="CFrame">
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				<bool name="DraggingV1">false</bool>
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				<token name="LeftSurface">2</token>
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				<bool name="Locked">false</bool>
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				</Vector3>
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				</Vector3>
				<bool name="archivable">true</bool>
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					<X>50</X>
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				</Vector3>
			</Properties>
		</Item>
		<Item class="Model" referent="RBX10">
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				<token name="Controller">0</token>
				<bool name="ControllerFlagShown">true</bool>
				<CoordinateFrame name="ModelInPrimary">
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				<string name="Name">Thwomp</string>
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				<bool name="archivable">true</bool>
			</Properties>
			<Item class="Part" referent="RBX11">
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					<bool name="Anchored">false</bool>
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						<R22>-1</R22>
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					<bool name="CanCollide">true</bool>
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					<string name="Name">Doggy</string>
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						<X>0</X>
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						<X>18</X>
						<Y>18</Y>
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				</Properties>
				<Item class="BodyVelocity" referent="RBX12">
					<Properties>
						<string name="Name">BodyVelocity</string>
						<float name="P">1250</float>
						<bool name="archivable">true</bool>
						<Vector3 name="maxForce">
							<X>1e+009</X>
							<Y>1e+009</Y>
							<Z>1e+009</Z>
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							<X>0</X>
							<Y>0</Y>
							<Z>0</Z>
						</Vector3>
					</Properties>
				</Item>
				<Item class="Script" referent="RBX13">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">Script</string>
						<string name="Source">function onTouched(part)&#13;&#10;&#9;local h = part.Parent:findFirstChild(&quot;Humanoid&quot;)&#13;&#10;&#9;if h~=nil then&#13;&#10;&#9;&#9;h.Health = h.Health -100&#13;&#10;&#9;end&#13;&#10;end&#13;&#10;&#13;&#10;script.Parent.Touched:connect(onTouched)&#13;&#10;&#13;&#10;Doggy = script.Parent.Parent.Doggy&#13;&#10;Doggyvelocity = Doggy.BodyVelocity&#13;&#10;&#13;&#10;while true do&#13;&#10;Doggyvelocity.velocity = Vector3.new(0,7,0)&#13;&#10;wait(1)&#13;&#10;Doggyvelocity.velocity = Vector3.new(0,0,0)&#13;&#10;wait(3)&#13;&#10;Doggyvelocity.velocity = Vector3.new(0,-70,0)&#13;&#10;wait(.5)&#13;&#10;Doggyvelocity.velocity = Vector3.new(0,0,0)&#13;&#10;wait(3)&#13;&#10;end&#13;&#10;</string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
				<Item class="Decal" referent="RBX14">
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						<token name="Face">0</token>
						<string name="Name">face</string>
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						<float name="Specular">0</float>
						<Content name="Texture"><url>http://www.roblox.com/asset/?version=1&amp;id=1114425</url></Content>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
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				<bool name="Anchored">true</bool>
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					<Y>1</Y>
					<Z>22</Z>
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			</Properties>
		</Item>
		<Item class="Part" referent="RBX16">
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				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
				<float name="BackParamB">0.5</float>
				<token name="BackSurface">2</token>
				<token name="BackSurfaceInput">0</token>
				<float name="BottomParamA">-0.5</float>
				<float name="BottomParamB">0.5</float>
				<token name="BottomSurface">2</token>
				<token name="BottomSurfaceInput">0</token>
				<int name="BrickColor">199</int>
				<CoordinateFrame name="CFrame">
					<X>50</X>
					<Y>13.9000006</Y>
					<Z>10.5</Z>
					<R00>-1</R00>
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					<R22>-1</R22>
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				<string name="Name">Smooth Block Model</string>
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				<float name="RightParamB">0.5</float>
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					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
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				<Vector3 name="Velocity">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
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				<token name="shape">1</token>
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					<Y>25</Y>
					<Z>1</Z>
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			</Properties>
		</Item>
		<Item class="Part" referent="RBX17">
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				<bool name="Anchored">true</bool>
				<float name="BackParamA">-0.5</float>
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				<token name="BackSurface">2</token>
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					<Y>13.9000006</Y>
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				<float name="FrontParamB">0.5</float>
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				<string name="Name">Smooth Block Model</string>
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				<float name="RightParamB">0.5</float>
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					<X>0</X>
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					<X>50</X>
					<Y>25</Y>
					<Z>1</Z>
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			</Properties>
		</Item>
	</Item>
	<Item class="RunService" referent="RBX18">
		<Properties>
			<string name="Name">Run Service</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<External>RBX19</External>
	<External>RBX20</External>
	<Item class="Players" referent="RBX21">
		<Properties>
			<int name="MaxPlayers">8</int>
			<string name="Name">Players</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<Item class="StarterPack" referent="RBX22">
		<Properties>
			<string name="Name">StarterPack</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<Item class="SoundService" referent="RBX23">
		<Properties>
			<token name="AmbientReverb">0</token>
			<float name="DistanceFactor">10</float>
			<float name="DopplerScale">1</float>
			<string name="Name">SoundService</string>
			<float name="RolloffScale">1</float>
			<bool name="archivable">true</bool>
		</Properties>
		<External>RBX24</External>
		<External>RBX25</External>
		<External>RBX26</External>
		<External>RBX27</External>
		<External>RBX28</External>
		<External>RBX29</External>
		<External>RBX30</External>
		<External>RBX31</External>
		<External>RBX32</External>
		<External>RBX33</External>
		<External>RBX34</External>
		<External>RBX35</External>
		<External>RBX36</External>
		<External>RBX37</External>
	</Item>
	<Item class="Selection" referent="RBX38">
		<Properties>
			<string name="Name">Selection</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<Item class="Lighting" referent="RBX39">
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			<Color3 name="BottomAmbientV9">4286221432</Color3>
			<Color3 name="ClearColor">4278190080</Color3>
			<float name="GeographicLatitude">41.7332993</float>
			<string name="Name">Lighting</string>
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			<string name="TimeOfDay">14:00:00</string>
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			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<Item class="ControllerService" referent="RBX40">
		<Properties>
			<string name="Name">Instance</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<Item class="Timer" referent="RBX41">
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			<string name="Name">Instance</string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
	<External>RBX42</External>
	<External>RBX43</External>
	<External>RBX44</External>
	<External>RBX45</External>
</roblox>