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					<string name="Name">Decal</string>
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					<Content name="Texture"><url>rbxasset://Textures\SpawnLocation.png</url></Content>
					<bool name="archivable">true</bool>
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		<External>RBX8</External>
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			<string name="Name">Run Service</string>
			<bool name="archivable">true</bool>
		</Properties>
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	<External>RBX10</External>
	<External>RBX11</External>
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			<int name="MaxPlayers">8</int>
			<string name="Name">Players</string>
			<bool name="archivable">true</bool>
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	</Item>
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			<string name="Name">StarterPack</string>
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				<token name="BinType">0</token>
				<string name="Name">Teleport</string>
				<Content name="TextureId"><null></null></Content>
				<bool name="archivable">true</bool>
			</Properties>
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					<Content name="LinkedSource"><null></null></Content>
					<string name="Name">TeleportScript</string>
					<string name="Source">--- SonOfSevenless&#13;&#10;print(&quot;Teleport Spell Loaded&quot;)&#13;&#10;&#13;&#10;local COOLDOWN = 0&#13;&#10;local MP = 0&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;bin = script.Parent&#13;&#10;&#13;&#10;function TryToCast(player)&#13;&#10;&#9;-- returns true if player may cast this spell&#13;&#10;&#13;&#10;&#9;-- make sure this player has the wizard board stats&#13;&#10;&#9;local stats = player:findFirstChild(&quot;leaderstats&quot;)&#13;&#10;&#9;if stats == nil then return false end&#13;&#10;&#9;local mana = stats:findFirstChild(&quot;Mana&quot;)&#13;&#10;&#9;local level = stats:findFirstChild(&quot;Level&quot;)&#13;&#10;&#9;if mana == nil or level == nil then return false end&#13;&#10;&#13;&#10;&#9;if (mana.Value &gt;= MP) then&#13;&#10;&#9;&#9;mana.Value = mana.Value - MP&#13;&#10;&#9;&#9;return true&#13;&#10;&#9;end&#13;&#10;&#13;&#10;&#9;return false&#13;&#10;end&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;&#13;&#10;function teleportPlayer(pos)&#13;&#10;&#13;&#10;&#9;local player = game.Players.LocalPlayer&#13;&#10;&#9;if player == nil or player.Character == nil then return end&#13;&#10;&#13;&#10;&#9;local char = player.Character.Torso&#13;&#10;&#13;&#10;&#9;sound = Instance.new(&quot;Sound&quot;)&#13;&#10;&#9;sound.SoundId = &quot;&quot;&#13;&#10;&#9;sound.Parent = char&#13;&#10;&#9;sound.PlayOnRemove = true&#13;&#10;&#9;sound:remove()&#13;&#10;&#13;&#10;&#9;char.CFrame = CFrame.new(Vector3.new(pos.x, pos.y + 7, pos.z))&#13;&#10;&#13;&#10;&#13;&#10;&#9;sound = Instance.new(&quot;Sound&quot;)&#13;&#10;&#9;sound.SoundId = &quot;&quot;&#13;&#10;&#9;sound.Parent = char&#13;&#10;&#9;sound.PlayOnRemove = true&#13;&#10;&#9;sound:remove()&#13;&#10;&#13;&#10;end&#13;&#10;&#13;&#10;&#13;&#10;enabled = true&#13;&#10;function onButton1Down(mouse)&#13;&#10;&#9;if not enabled then&#13;&#10;&#9;&#9;return&#13;&#10;&#9;end&#13;&#10;&#13;&#10;&#9;local player = game.Players.LocalPlayer&#13;&#10;&#9;if player == nil then return end&#13;&#10;&#9;--if TryToCast(player) == false then return end&#13;&#10;&#9;&#13;&#10;&#13;&#10;&#9;enabled = false&#13;&#10;&#9;mouse.Icon = &quot;rbxasset://textures\\ArrowFarCursor.png&quot;&#13;&#10;&#13;&#10;&#9;-- find the best cf&#13;&#10;&#9;local cf = mouse.Hit&#13;&#10;&#9;local v = cf.lookVector&#13;&#10;&#13;&#10;&#9;teleportPlayer(cf.p)&#13;&#10;&#13;&#10;&#9;wait(COOLDOWN)&#13;&#10;&#9;mouse.Icon = &quot;rbxasset://textures\\ArrowCursor.png&quot;&#13;&#10;&#9;enabled = true&#13;&#10;&#13;&#10;end&#13;&#10;&#13;&#10;function onSelected(mouse)&#13;&#10;&#9;mouse.Icon = &quot;rbxasset://textures\\ArrowCursor.png&quot;&#13;&#10;&#9;mouse.Button1Down:connect(function() onButton1Down(mouse) end)&#13;&#10;end&#13;&#10;&#13;&#10;bin.Selected:connect(onSelected)&#13;&#10;&#13;&#10;</string>
					<bool name="archivable">true</bool>
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			<string name="Name">Lighting</string>
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			<string name="TimeOfDay">14:00:00</string>
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			<string name="Name">Instance</string>
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	<External>RBX34</External>
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			<string name="Name">Instance</string>
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